Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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14 views

How can I convert a particle system into it's own truly single object, in order to project onto it?

I want to take a video and project it onto a particle system that corresponds to shapes in the shot. Blender makes it easy to do projection aka camera mapping, but I can't figure out how to convert/...
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Re-import (replace) mesh, keeping materials and animations

I'm using Blender mainly to animate and setting up materials of models created in 3d's Max and then exporting them to .gltf I wonder, if it's possible to re-import external model (.obj) after ...
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Converting mesh(not sure is it mesh) into object

I want to convert that highlighted green triangle "Torus.001" , which represents icing in my case, into object so I can hide it and work with Donut.002. First of all, is this icon representing a mesh ...
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1answer
29 views

Is there a manager for creases or edge groups for Blender 2.8?

For a lot of subd models with creases I need a crease-editor like Maya have. In Blender all edges must be manually selected to tweak or adjust the values one by one by hand. In version 2.8 it's ...
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Armature Problem: Why does “ Bone heat weighting” error message pop out?

Some armatures and meshes work perfectly fine together, but some refuse to move with the error 'Bone heat weighting'? More details in the video below that shows the problem in blender. https://youtu....
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How to create LEGO mountainous landscape? [duplicate]

I wanted to create a LEGO landscape based on the LEGO Movie's way of doing it. I've tried turning a LEGO fluid simulation from a tutorial into a stagnant landscape, without any results. Here is an ...
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1answer
17 views

How do I export this mesh to a obj?

I'd want to export this mesh to an OBJ and open it in Spark Ar but in Spark it only opens the faceMesh layer
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3answers
361 views

Merge Vertices by Distance & Center

Is there a way to merge vertices by distance and center? Trying to turn grooves into V's. Or maybe just an easier way to do this entirely, I've been doing it a lot lately and it's getting tedious. ...
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Can anyone tell me why the icing isn't producing an “ooze” effect?

I have an image showing all of my selected options, which I think are correct? Except, when I try and select a vertex and use "g" to grab and drag to pull the icing down, it clips into the donut ...
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13 views

Shapekeys - Meshes have same number of vertices but still get error “mesh must have same number of vertices”?

Alright, I had 2 identical meshes and slightly modified the vertices on one. I need to join the other as a shapekey on the first. So I decimated one so it has exactly the same number of faces as the ...
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How to add a curve into this ōdachi? [duplicate]

I am wondering if there is any way to add a curve to this ōdachi I made without having to go into the mesh and add it manually, since it'll be very painstakingly difficult to do it manually. Thank ...
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2answers
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Cannot join armatures without mesh detaching

I am trying to join two armatures and cannot get the meshes to stay in place. I've tried applying transformations and made sure there weren't any bones with the same name, but the meshes still detach. ...
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1answer
22 views

How to create parallel edge between vertex and edge?

I'm pretty new to blender, how would I create an edge between the marked vertex and the edge. The edge I want to create would follow the same direction as the edge above it.
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3answers
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Real world scale size? [duplicate]

I am working on a project that's a bathroom, it's supposed to fit real world scale, the size of the bathroom should be 2,50х1,5 and the height 2,2. How am I supposed to use these numbers in Blender in ...
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1answer
24 views

Is there a way to separate selected vertices within the same object

Is there a way to separate a selection of vertices from a mesh directly without creating a new object? My current way of doing this is: Select vertices Use Separate by Selection ("P" -> By Selection)...
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1answer
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Blender 2.8 vertices of object doesn't update after location change in python

I import a .fbx object and move the location. Then I try to print the local coordinates of the object. Regardless of where I move it, it prints the same local coordinates leading to me believe that ...
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Can't combine all faces into one [duplicate]

Sometimes when I use the "F" key to combine several faces together, Blender tells me that it's not able merge the faces, and I don't quite understand why. Take the following example: https://www....
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2answers
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Why can't I subdivide?

Sometimes, when I add a face with the "F" key in Blender, I'm unable to subdivide that face further. For example, observe the following video: https://www.youtube.com/watch?v=T9UkpsXGVd8&feature=...
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1answer
299 views

I'd like it to move nearby vertices slightly when I edit a vertex

When editing a mesh, I can select a vertex and move it, and it moves independently of the other vertices. However, I'd like for it to move nearby vertices with it, and the pull drop off with distance. ...
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1answer
25 views

Arrayed plane not following curve

I have a Plane converted to a curve and I have another plane (with a bunch of loop cuts in it) that I'm trying to wrap around the curve. But when I apply the proper modifiers (as Ian Hubert did in ...
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1answer
32 views

Why does this Cube look like a Rhombicuboctahedron trapped inside a cube?

I am very new to blender, just been working on making a donut from the blender guru and messing around a bit on my own so far. This has happened to me a few times now where my cubes and planes will ...
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23 views

Applying transformations doesn't work after joining armatures

I am trying to join two meshes with armature. Normally I apply location/rotation/scale if needed transformations so the object won't move after joining armatures, however it is not working for me for ...
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2answers
28 views

How to subdivide mesh with Python and Blender 2.8?

I am trying to find code for subdividing a plane in Blender 2.8, but I don't find it. I have just created this code but it doesn't work: ...
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Is this possible to create differents UV Maps in one time?

I don't have much knowledge about UV Map and texturing, so I want to know if it's possible to take this mesh who has a loooot of differents parts: and use "Smart UV Project" to have one map for all ...
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Rigify folding foot?

I am trying to learn how to rig a character and I thought I would start off with Rigify first. I thought I rigged it properly, however when I move my foot forward it seems to fold it. Since I am new ...
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1answer
52 views

How to make the insets on either side of this cyllinder symmetrical

From there, I'll be adding asymmetrical elements, like the cavity you can see on the one side, and a protruding element on the other. I want to stick multiple cyllinders together and have them fit end ...
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1answer
39 views

How can I remove these “steps” between faces from the mesh?

I'm having some troubles with this mesh in a project I've been assigned to. What can I do to make it smoother between these faces? Object mode view: Edit mode view: Thanks!
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29 views

Feedback for hulk model [closed]

Just recently created the model, image shown was rendered eevee viewport. Kind of modeled this hulk after the 2003 version. Would like some feedback :))
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1answer
33 views

unwanted random sharpness/smoothness,

Right where the edges begin to bend they start to have an artifact, but only in a part of the whole edge... please see below
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28 views

Random triangles are appearing in Blender 2.81

Random triangles are appearing and disappearing and i can't figure out why, this happens with any complex model I create or import, anyone has any idea? My drivers are updated, this only happens in ...
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19 views

How to add details to a low poly model via a displacement map?

A newb here. So I've got a low poly model and high res texture. How can I add details to this model via a displacement map? I tried to displace at the mesh level and at the shader level. The mesh ...
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2answers
51 views

How do I add a 3D border on all edges of a mesh?

I would like to add a 3D border to all edges of a mesh, such that the border is a "cylinder" that wraps around the mesh. The effect would look something like this: My object is very similar to the ...
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2answers
25 views

Apply scale/rotation - shrinks mesh/rotates mesh 2.8

I'm completely new to Blender and am trying to rig a friends model he created awhile ago. I've got a tiny bit of experience rigging in Maya and 3ds Max and I think that the reason I'm having the issue ...
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23 views

Solidify modifier - undesired results

I get weird shapes when I apply the solidify modifier, and with even thickness checked, it gets worst. What I have tried: -Select all of the mesh and open the Mesh menu, Mesh > Normals > ...
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7 views

Blender texture baking?? Can we bake blender cycle material into texture with bump included

Blender texture baking?? Can we bake blender cycle material into texture with bump included.... Or Anybody please explain how to export from blender(cycles) to unity with material
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Simple scaled cube missing in edit mode

Like the description says. In Object mode the scaled cube is there, but missing in edit mode. Blender 2.81 a There are missing other meshes too, but i guess its the same problem.
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29 views

Blender 2.81 Boolean Bug

Basically boolean union operation gives my mesh additional verts and edges I don't understand how and why it added them. I'm using blender 2.81 My blender file: http://pasteall.org/blend/index.php?...
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1answer
35 views

When I move a vertex, it seems like I'm “breaking through” the mesh

I'm trying to make a car from blueprints using a cube and a plane, but when I move some of my vertex, it seems like I'm "breaking through" the mesh. It seems like there is some part of the mesh on ...
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1answer
38 views

How to make plain(cut) shape?

I'm sure the question was asked a lot, but i cannot formulate it for google. I have this quadrangle When look at it from side, it's not plane While zero smooth it's two triangles with different shades,...
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Duplicating At Regular Intervals Along Mesh Face [duplicate]

I am hoping someone can give me a bit of advice on how to achieve something. I am currently working on a model for one of the old MK .. British tanks. In the picture below you can see i have a lot of ...
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1answer
38 views

How do I make vertices more visible

I'm using Blender 2.79. I think I've seen people have their vertices in edit mode colored bright yellow and in larger scale than normal. But I can't find any settings for this. Does anybody know where ...
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1answer
27 views

Create a mesh spiral [duplicate]

I have cube mesh pole going to the bottom of a icosphere at the moment, but I also want a mesh spiral going down it too. I don't want some single vertex line since that wont show up for rendering. ...
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1answer
22 views

How do i unlink different parts of a 3d model?

Could someone tell me how to unlink parts of a 3d model to make changes on the separate parts? The model here was from an imported fbx file . I tried separating the highlighted part with the 'P' ...
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33 views

Quick way to divide triangle into two equal ones

Is there a more elegant way to subdivide a triangle into two equal parts like this, than using a knife tool or subdividing one edge and then joining with the center of that edge:
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37 views

Texture stretches and grows instead of repeating in Blender 2.8 [duplicate]

I created a plane with a ground texture that has a displacement map to simulate the depth for the rocks and I made it slightly uneven with a cloud displacement modifier. Now, I want to make this ...
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1answer
25 views

How to make part of rigged mesh stationary?

How can I make a few specific vertices stay in place and not be affected by the rigging? I've messed around with weight painting and no matter how blue I make it for all the bones it still moves. It ...
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8 views

Sculpt Mesh Pinched?

I'm new to Blender and I'm trying to sculpt a character, but i've come across this weird issue where when I'm smoothing, there are these pinches areas that have a higher density in the mesh when I go ...
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2answers
57 views

Make low poly model a bit smoother?

Hi I am a beginner at Blender and I tried to make this pig model. I think it looks ok, but I would like to make it a bit smoother (the head mainly). Is this possible? I tried subdividing but that ...
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1answer
24 views

Can I make mesh curvy?

I have this basic circle extruded and I want to know if, with the selected mesh, is there a way to make this mesh a smooth continuous curve, Not this jagged angle?
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9 views

Dynamic Hair inside mesh

Wen my model walks along a path it's hair fals inside it's body. How do i fix this isue?