Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

Filter by
Sorted by
Tagged with
126
votes
4answers
213k views

Add different materials to different parts of a mesh?

How do you add more than one material to a mesh? I have tried adding two materials to the object, and then assigning one of the materials to a vertex-group, but I could not find a place to assign it....
40
votes
3answers
70k views

Why are some faces in my mesh darker?

While rendering a mesh with smooth shading on, I get a dark region/shadow on certain faces. The effect is more evident when smooth shading is applied to a mesh containing ngons, with the ngons turning ...
76
votes
7answers
139k views

How to smooth shade an object while retaining hard edges?

I frequently come to the problem of having a mesh with parts I would like to render smooth and "hard" edges connecting them. How can I set the mesh to show the sharp edges but render everything else ...
12
votes
4answers
30k views

The Boolean modifier is not working

I'm trying to model an M16, but it's not going so well when it comes to the magazine of the weapon. Next to the magazine is a mesh. I want to cut holes in the mag with that mesh. But the magazine ...
24
votes
3answers
5k views

Shadows along edges of mesh in 3D View

I have recently started using blender and one of the models I'm working on has dark shadows along edges. I started this model from scratch. I can't remember them being there when I first started the ...
146
votes
1answer
416k views

Splitting pieces of a mesh into a new object

I've just made a set of armor by using a male body mesh model I downloaded and selecting certain faces from the model and duplicating them to create viable armor pieces. Since the pieces are just ...
20
votes
1answer
6k views

Why do the measurements of this object seem erroneous?

I just found out about the Mesh Display : Length feature in the "N" panel (thanks to this seemingly-migratable question) that allows one to measure the length of a face or vertice. But my first ...
21
votes
3answers
95k views

heat weighting: failed to find solution for one or more bones

Here is the link to my Blend file. Picture: It's nothing special but I cant figure out why I get problems rigging this mesh. It would be important and a great Help! Thanks for reading and I know ...
13
votes
1answer
10k views

Why can't I transform faces, edges, or vertices without transforming the whole object? [duplicate]

My problem is that I sometimes lose the ability to independently translate or otherwise transform any parts of a single mesh. If I try, for example, to just translate several faces, edges, or vertices,...
61
votes
4answers
30k views

When should N-Gons be used, and when shouldn't they?

Support for N-Gons (polygons consisting of more than 4 vertices) has been in Blender for a while now, but many of us still may not know when to use them, and how to do so effectively. In what ...
2
votes
1answer
660 views

Merge around a face

So, I'm working on a control station that has buttons. It is a one-mesh creation, that means, I don't want to create buttons and things like that separated from the main mesh, but as you can see, I ...
31
votes
1answer
39k views

How can I duplicate a mesh along a curve?

I want to outline a curve in the form of text with a mesh (UV-sphere, cube etc.). How can I do that while saving mesh geometry without using the Curve modifier?
27
votes
1answer
15k views

Why are the longer edges being beveled more?

I'll preface this by saying I'm very new to Blender - I'm trying to put a bevel on an edge, looks something like this: As you can see, the vertical side is much longer than the horizontal side. When ...
57
votes
9answers
73k views

How can I add vertices to intersection of two edges?

I need to put a point at the intersection of two edges. Below is a picture with red circles around where I need points to be placed.
7
votes
2answers
1k views

How can I recreate geometry using a photograph?

I am trying to change the floor covering using a picture. How can I define the floor?
9
votes
4answers
4k views

Can't find the palette to alter new objects

When you add a new object into the blender scene, normally on the tool shelf a window will become available where you can put in the objects size or number of vertices etc. These options: For what-...
18
votes
3answers
13k views

How to cut an object along a curve?

I want to divide this model into separate pieces to prepare it for the next stage of a project. The divide needs to be made down a curved line (which I hope is visible in picture). , I figured out ...
9
votes
3answers
15k views

Wrap curve around sphere

I couldn't find this anywhere, which is really strange, but I'm trying to wrap a curve, imported from a .svg made with a vector image program around a sphere to create the Earth. Basically, this is ...
19
votes
5answers
30k views

How can I make a hexagonal grill?

How would I be able to create a grill of sorts found on the front of some computer cases such as this one
77
votes
3answers
87k views

Add the Same Modifier to Multiple Objects at Once?

Is it possible to add a modifier to more than one mesh at once? I have a lot of unique objects, and I want to set a subdivide modifier to them, would I have to do each one individually? I have ...
14
votes
1answer
5k views

How to aproach the modeling of duct work, piping, wiring?

I'm wondering what the best way is to approach duct work, piping, and wiring? In the past, I have used the spin tool to make corners, but I find it very cumbersome. How do you do duct work and ...
12
votes
2answers
6k views

Is there a way to fill the area between two circles?

There's a way to fill with faces only the area between the larger circle and the the smaller one? I mean.. It's a wheel and I'm trying to fill the rubber part of it. Using the fill function F it ...
10
votes
3answers
1k views

Why does subsurf modifier cause weird deformation at the end of a cylinder?

My problem is simple. I think that the strange deformations on the top are there because there are so many vertices in one face. How do I fix this while maintaining nice topology? Although I ...
5
votes
1answer
3k views

How to make a bevel on text

How can I make a bevel, like in the "Gibson," for my personal inscription? Is there an automatic method to do so?
12
votes
2answers
17k views

Edit Mode Transparent Objects

I changed my Blender Units to Metric System, but when I'm building things, my meshes are transparent, i.e. I can see through faces like in wireframe even though my wireframe is turned off. All faces ...
31
votes
4answers
56k views

Model a simple 3D spiral shape?

I need to model a simple spiral shape. I imagine the best way to do this is with curves, but I am unsure how to create a perfect spiral shape with curves. What's the best/easiest way to make a spiral ...
26
votes
4answers
43k views

Is there an unsubdivide function in Blender?

I am wondering if there is a modifier or tool that will essentially undo a subsurf or subdivide command.
13
votes
1answer
17k views

Getting “experimental” true displacement to work

I have been trying to achieve a true mesh displacement on meshes for quite some time, without ever getting it to work. If I understand it correctly, this experimental feature would allow me to easily ...
21
votes
4answers
15k views

How are vertex indices determined?

How does the program decide what indices to assign to vertices? If you create a primitive, are the indices generated randomly, or by some base primitive setting? If you extrude new vertices, will they ...
27
votes
2answers
7k views

Is there a way to unfold a mesh?

Is there a way to take a mesh, cut it with seams or sharp edges and flatten it, so that the faces stay the same shape and size? Making paper models is one aspect, where you could use that technique. ...
10
votes
5answers
16k views

Cutting a circular hole in a hollow cylinder without distorting the cylinder

Whenever I try to cut out a circular hole in either a cylinder or sphere the polygons around the circular hole always have distorted normals after smoothing. Is there anyway to fix this. I've tried ...
7
votes
1answer
14k views

Can't get my model out of wireframe mode

I'm new to Blender and this site, so I apologize in advance if I'm not following any of the proper etiquette. I'm no artist, but I'm trying to learn Blender so that I have some programmer art for me ...
1
vote
2answers
2k views

Missing objects when opening old file in blender 2.8

I just got a updated to blender 2.8 and my objects that were in hidden layers are gone now, the collection layer tells me that they are in the scene but I cant unhide them also the collection is ...
18
votes
4answers
24k views

How to flatten a non-planar face to a targeted plane?

Let's take a non-planar quad here for a simple example, how to only move one vertex on it, to finally make it planar while keeping the other three vertices still?
7
votes
1answer
859 views

How can I animate a mesh moving in a spiral fashion?

I want to animate a paper as it's being tightly rolled. I've done some research and seen that using the spiral add on might be advantageous, but I haven't found anything relating specifically to my ...
14
votes
1answer
5k views

Finding vertices in a Vertex Group using Blender's Python API

Is there an easy way to get the vertices in a vertex group? The only way I've found is pretty brute-force - e.g., to find the vertices of object obs[i] in group "e"...
7
votes
1answer
17k views

How can I select part of a mesh and make it seperate?

I want to make the teeth a separate child object from the mouth. I want to know the best way to do this. I have tried going into edit mode with Tab and trying to select all the vertices but that ...
6
votes
1answer
6k views

Inset in Blender not coming out even [duplicate]

I seem to have screwed up something that allows you to inset evenly, I think I have tried every combination of settings in inset and pivot center and even is far from even. I tried uninstalling and ...
3
votes
1answer
1k views

How do I fix a boolean/bisected surface edge?

I am trying to slice up my models using the Boolean modifier. After applying the modifier on my smooth mesh, I get the expected result, a flat dissection to separate my mesh into two. The problem ...
20
votes
2answers
36k views

Simple way to creating vertices at intersecting planes and deleting leftover internal planes?

Title says it, I'm trying to find a simple way to create vertices where two objects intersect and delete the leftover internal planes, then join the meshes so that I have one hollow mesh to sculpt. ...
20
votes
5answers
19k views

Fill cylinder cap with quads

Is there any way of converting the triangle fan found on a cylinder cap into quads.
14
votes
6answers
1k views

How to find the number of loose parts with Blender's Python API?

I want to find out how many loose parts a mesh has using Python, i.e. write a function that takes a mesh object as an argument and returns an int. So far I haven't found a way to access this ...
18
votes
6answers
7k views

How can I morph a flat plane to be a flat cirlce?

So I'm making a 2d animation in blender, using the z space as layers, and the camera is in orthographic view. I'm trying to morph a square plane to be a flat circle, but I have no idea how to even ...
8
votes
2answers
13k views

How to extrude and scale with an even offset?

I'm quite new to Blender, so forgive me if this is a dumb question. I don't even know hot to describe it properly, so: Basically I want to extrude a rectangle and then scale it along two axis, but ...
7
votes
2answers
2k views

Text on a balloon

I want to create an image like below, so a balloon with text on it. I have been googling for ideas (text, sphere, ....) and came on this earlier question. So I tried Shrinkwrap and Cast modifier. ...
4
votes
2answers
6k views

Why doesn't Volumetric follow the shape of Mesh in Eevee?

So I was in the middle of making a ball-shaped smoke, but the volumetric effect didn't work following the basic shape. It remains cube in Eevee Blender 2.8; while in Cycle it works, but in Cycle it ...
18
votes
5answers
77k views

Straighten Vertices Along a Line

On a line, I need to line up the bottom vertex points in relation to a top reference vertex point. How could I reset the X Y and Z coordinates of these vertex points to essentially line them up all ...
24
votes
3answers
102k views

Making holes in a mesh

How do I make a hole in an object created by me? Please help, youtube tutorials didn't help at all. Hope the image help.
1
vote
2answers
230 views

Subdivision surface modifier issue [duplicate]

I'm following Blender guru's Anvil tutorial. After using Boolean I cleaned up the extra vertices. Edge flow looks fine on my mesh. However, when I apply a Subdivision Surface modifier my mesh ...
9
votes
4answers
3k views

in Blender 3D, is there any function like 'Flow along surface' in Rhino 3D?

in Blender 3D, is there any function like 'Flow along surface' in Rhino 3D? I know the 'move along curve'. but it's modifying a mesh according to curved line. I need to deform some meshes along ...

1
2 3 4 5
17