Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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Bend mesh along a path/series of points with custom Python transform code?

While I have some basic knowledge regarding Matrix Transformations and have a lot of experience in Blender Addons, i've been unable to find much information or guidance either in Blender or on the ...
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What is a good way to move extruded letters in a mesh

I need to move the letters 2021 in my model a little bit further to the right , but I dont know the best way to do this since they are already extruded. How should I go about this ? Any answers are ...
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Blender python code only works if run twice - am I missing some kind of mesh update?

I have a model containing two meshes which need to be resized with python. Let's call them an artwork and a frame. I want to resize the artwork depending on parameters passed in, but for simplicity ...
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Lag in Sculpt Mode

I struggle with lag while sculpting. I am beginner in blender. I created an anvil (from Blender Guru tutorial) it has over 883,200 faces. When I navigate, everything is fine. I only have lag when I ...
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Which brush is suitable for eye socket or cavity in general? [closed]

I'm following Youtube tutorial for quick start in character sculpting and modelling for my game prototype, but I'm facing issues with cavity for eye sockets, ears and nose. I tried clay brush. It ...
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How to fix vertex garbage that I get when opening this file

After opening this blend file https://www.theroyalskies.com/royal-resources it shows up with all this garbage. What is happening and how can I fix it?
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2answers
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Vertices are hidden by mesh when using Subdivision modifier

I am having a problem whenever I am in edit mode working on the mesh some of the vertices hide behind the mesh like this and it creates some problems so what I want my mesh to look like when in edit ...
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39 views

How to fix Boolean Difference operator for meshes

I am designing a pair of dice on blender, and instead of the 6 pips on the "6" face, I am placing a 3d mesh of a logo that I have designed (a 3d peacock). I intersect the mesh of the logo ...
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1answer
15 views

Preparing solid mesh for rig by combining multiple modified meshes

I intend to rig a robot character that has the same form as a human. Right now I have many components of the character as separate meshes (i.e. upper arm, hand, lower leg, etc.), and they all have ...
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Error Setting new vertice coordinate values in python - 'BMVertSeq' object does not support item assignment

I have a model containing two meshes which need to be resized with python. Let's call them an artwork and a frame. I want to resize the artwork depending on parameters passed in, but for simplicity ...
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3answers
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How can I draw a porous particle?

I want to draw a porous particle that has a solid or hollow inner space. I want to know how to control the surface thickness in case of the hollow particle. I found a tutorial, Porous Particle in 3D ...
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139 views

Mesh won't connect to bone!

I worked on rigging this character for a very long time but once I was done (with cntrl+p and automatic weights) and went to Pose mode but only the bones move, not the mesh. Here's the Dropbox link: ...
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How to fill in a gap between two objects?

How do you fill in a gap between two objects? I got a gap between the car body and the black window trim panel. I keep getting errors that says "No Faces Filled". I just want to cover the ...
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How to non-destructively solidify only certain faces?

Sometimes I would like to solidify only certain parts of a mesh. I know I can use the solidify under the faces (Ctrl+F) menu, but often I would like to do it in a non-destructive manner using the ...
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Weird changes in object mode after editing in edit mode

I wanted to try and make eyes, nose etc. for my character, so I went into edit mode and started changing the head of the mesh: After making a few changes, I went back into object mode and saw this: ...
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1answer
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Deform mesh based on proximity

I have a scene where I want my character to sit on a sofa. To make it look better, I want the sofa to deform like it would in reality. What is the best way to do this? I can try and sculpt shapekeys, ...
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690 views

Strange normal map behavior in Cycles (Blender 2.80)

I have a problem with normal map baking from high-poly to low-poly in Cycles. When I apply the normal map on the rendered object appears quads, but in eevee this doesn't appen. The strange thing is ...
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Why are my edges still sharp after applying subsurface modifier?

So I'm following this anvil tutorial by Blender Guru. I'm at this part https://youtu.be/WxMwa0njGSM?t=1145 where Andrew applies a subsurface modifier to his mesh. When I do this, it makes my mesh ...
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Automatic multiple bisect and separate export for 3D printing?

I've made a model that's too big for the built plate on my printer. I don't want to scale it down to fit as it's supposed to be big. Instead I'd like to cut it into pieces in Blender and glue it ...
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1answer
236 views

how to join two Navigation mesh?

I have an existing navigation mesh and that works fine with steering actuator. Now there is a need to extend the current navigation mesh and join another navigation mesh of certain length. Please ...
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1answer
175 views

How to add a vertex at the center of a face?

Blender Version : 2.91 I am a beginner to blender and I am referring to this tutorial and I can't seem to add a vertex to the center of a face in edit mode as he did using the hot key ...
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36 views

How the heck can I fix this Brick texture?

I've made simple unwrap, I haven't applied solidify and boolean modifiers yet. Most problem is in this window frame. I've moved,scaled, rotated texture already but mortar or size of bricks didn't ...
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1answer
18 views

Does the world altitude on objects affects its shader output?

I'm making a character and putting it an environment. I had used the BlenderGIS addon to get the location which will affect the height of the mesh. The objects are attached to an armature inheriting ...
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1answer
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Why my particles do not appear on the top of the mesh?

So I was watching the Donut tutorial by Blender Guru and I added sprinkles as particles but it is not working as it did for him. My sprinkles spawn in the middle of the iceing and when I scale it, it ...
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1answer
25 views

Why can't I dissolve this edge? [duplicate]

Hey Im new in blender and I'm having what appears to be a simple problem, why cant I dissolve this edge? I made a plane and I loop cut it to make the hole in the middle I dissolved the other edges ...
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1answer
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Are `.link_edges` and `.link_faces` guaranteed to be in counterclockwise order?

BMVert().link_edges and BMVert().link_faces seem to always be in counterclockwise order. For example, take this cube: ...
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UV unwrapping to rectangular image

I'm using rectangular image, as that makes it easier for the game to read texture overlap. But whenever i unwrap a mesh, it gets stretched along longer side. So even a cube with square faces gets its ...
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40 views

insanely simple but impossible?

I have a square selection of vertices that i want to mirror along its right side so that it becomes a flipped repeat of my vertices that are joined in one mesh. Like this i have X and i want to make ...
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2answers
322 views

How do i add faces back into my model

I accidentally deleted all of the faces at some point and i can't bring them back, it looks like wire-frame mode but is not
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I am trying to change the Units of my scene to 0.01 unit scale, on the tutorial I follow nothing happens to the size or grid, but on mine, it changes

I have a model I am trying to move into Unreal, I am following this tutorial where they change the units, on their scene nothing happens, the object stays the same size and the grid doesnt change, but ...
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1answer
299 views

anime slashes and hard impact effects in blender 2.9 eevee

In blender 2.91 I'm using the eevee render engine. I want to know if it's possible to make anime style slashes, not sword trails, and impact like effects. What I mean by slash, is when they typically ...
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13 views

How to remesh into tris with equally spaced vertices?

I'm looking for a way to basically convert my mesh to tris with equally spaced vertices. Here I made a quick example below with a sphere and a cube: The number of tris at the end doesn't really ...
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1answer
34 views

How to make a pyramid like this?

the left is mine, how to make the right one?
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1answer
127 views

Animation after applied modifier

I have a plane, that transforms into cylinder after simple deform modifier: I can now animate this transformation. However, after that I would also like to animate some adjustments to my cylinder ...
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1answer
22 views

Character Mesh Acting Weird At Wrist [Details in Description]

I've been following Rainhet's 3D modeling tutorial on YouTube and it's been going smoothly with a few bumps in the road here and there. You can find the series here if it is helpful in any way: https:/...
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I have a problem with the shading of the glass in my glasses [duplicate]

So I am trying to make my glasses, the lenses have a mirror coat. The problem is when I add a material, as we see on the right lens, is that we ca see the triangle shading happening. The lens are not ...
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24 views

Importing a simple SVG logo from Inkscape into Blender and converting to mesh turns messy: zigzag lines going across the surface [duplicate]

I wanted to convert this path to mesh to extrude it and make it 3D. The resulting mesh is a mess when i look at it in edit mode. Check my screenshots. How could i avoid all those zigzags across the ...
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1answer
25 views

Boolean Intersect Modifier doesn't work with triangular planes

I'm using Blender 2.82 and I'm trying to take body measurements from a 3d mesh of a human body. Right now I'm concentrating on measuring the perimeter of a certain body part, like waist, bust, hips, ...
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1answer
76 views

Contain mesh within another mesh boundaries?

I'm trying to limit a mesh within certain boundaries so that I can then scale it really big and the mesh never goes out of boundaries of a box. I've tried using boolean but I get a plethora of ...
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1answer
14 views

Strange Sculpting Colors from Mesh

I am learning sculpting in Blender 2.9 and as I merged two meshes together to practice the remesh tool, it led to this strange, separate color. How do I get rid of this? Should I get rid of this? Is ...
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2answers
262 views

Boolean or cuts without creating ngons

I have one specific question and one general one. The specific question: Is there a way to boolean in a shape without creating a bunch of ngons? I want to cut a hole in the visor as seen in figure 1 ...
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1answer
71 views

Joining seperate meshes that are parented to bones to single mesh

I have a bunch of seperate meshes that are all part of a character, and are each parented (bone relative parented) to their respective bone (the character is a robot, the meshes are simple shapes that ...
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2answers
54 views

Issue non-deletable vertices in edit mode [duplicate]

I don't know why, but when I try to delete a certain area of the building in Edit Mode, those thin lines will be made up and even show up in Render Mode and cannot be selected. Does anybody know why ...
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1answer
16 views

Weird Mesh/Texture issue

I decided to make a quick animation for fun. But after a long time posing, I got to the rendering part. I got all my settings the same that I use normally. Only issue, is this is the first time I used ...
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1answer
14 views

Separate by selection not showing in Object Mode

I am trying to select an edge loop and separate it by selection. So I did that, however, when I tab out into object mode to select it, it is as if I did not make the separation. It is there in the ...
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13 views

Importing RAW Mesh

I cannot locate the import RAW Mesh add on anymore. Is this still a viable option for importing meshes in Blender?
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Why my hand deforms when using armature in blender? [closed]

If someone could please help me figure out why this is happening.
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2answers
86 views

Can a Deform Mesh Be Split Along the X Axis?

I am trying to split a deform body mesh along the x axis in order to further edit the mesh to use to create another object.In this case form fitting armor, anyone have any advise ? When I try to use ...
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1answer
33 views

How to get the shell of a mesh? [duplicate]

I created an image in illustrator, which I have included here: Note that the white space in this image is empty and is not a white color fill. I am importing this image as an SVG into illustrator. ...
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1answer
29 views

How to combine parts of two sculpted heads together to create a new head?

On the screenshot, there are actually two heads in the same coordinate. In the sculpting mode, the selected head (or head 1) is in the yellow color, whereas the unselected head (or head 2) is in the ...

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