Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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10 views

How to edit my second object only?(instead of edit the first and second objects together)

I have two objects in the same collection. How can I edit(like transform) the second object only? I can only edit both objects in the same time. (for example, I have object1 from mesh1, and object 2 ...
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1answer
61 views

Mesh disappears when activating dyntopo

Using Blender 2.8 My mesh is slightly edited and disappears when activating Dyntopo. However a current workaround is to add an empty mesh and join your broken mesh into that one. After that you can ...
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47 views

the armature doesn't move the mesh and i can't unparent the mesh for it to work

I'm trying to rig a model that i didn't make in Blender (I made it in the game Spore). This is my first time trying to rig something. But when I try to parent the armature to the body, it doesn't ...
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17 views

When i try to join meshes they mess up or turn transparent

I am trying to make a hair mesh for sims and every time I join the meshes , it deletes parts or turns transparent
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2answers
21 views

Scale Rotated As If Not Rotated

I am trying to figure out how to scale some rotated geometry as if it was not rotated. I'm not sure if that makes sense, but imagine this situation: Let's say I have an oblong cylinder that is rotated ...
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1answer
24 views

foreach_get/set a mesh vertex group data?

I'm searching how to batch set/get vertex group data inside blender. using foreach_get() foreach_set() function from bpy.data.objects[0].data.vertices & numpy for a fast calculation. but it seem ...
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5answers
627 views

Object Mesh is Disappearing in Edit Mode but is not Hidden

I think I accidentally turned on a setting but I don't know how or which one. The mesh of my object disappears in edit mode and it is not hidden. In solid mode, my object looks like this: But when I ...
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1answer
21 views

too much moves in armature - pose

in pose also the ribs move although I only move the arm I have nothing parent unfortunately I don't know how to get this fixed My Blender file: https://1drv.ms/u/s!Amok31-g9Vyoid1QzxhrViaikey4_A?e=...
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1answer
2k views

Sapling tree to a mesh and follow the treeArm Animation like the leaves?

The tree is a curve and has a windSway modifier. The leaves is a mesh and has a windSway modifier. How I convert the tree to a mesh and make it to follow treeArm & animation like the leaves?
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1answer
29 views

Mesh is Transparent

Just playing around with some models and I'm trying to make this look like a crystal but its transparent and its not supposed to be. Someone mind telling me what's up with it?
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1answer
21 views

What is the name of the vertex relax algorithm? “slide relax”

Is there a relax algorithm that would slide vertices from flat areas to sharp ones while maintaining the shape of the loop? If something like that exists, what is the name of such an addon or ...
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1answer
34 views

Cloth Deforms When I Move Character

When I attempt to move the rig of the character the clothes overlap for some reason. How can I fix this? I've increased quality steps, applied scale and changed soft body and cloth settings. Would I ...
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3answers
62k views

2.8 remove doubles has changed to Merge by Distance

I'm using 2.8 Is there no default short key combo to remove duplicates now? I see that I can quickly add a shortcut for it - but it seems to me that it's something that should be in the mesh (w) ...
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1answer
6k views

Multiple instances of one object/mesh

In Blender, I'm laying out a scene. This involves having multiple, identical meshes within the scene. I'm wondering if Blender has a concept of a "prefab" where I can have multiple instances of one ...
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1answer
237 views

Shrink Wrap odd distortion

When using the shrink wrap modifier it seems to be squashing the mesh as it goes round the corner of the object I'm trying to fit it to. Is there any way to deform the mesh evenly without this '...
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1answer
88 views

Symmetry and Alignment

I'm creating a snowman while watching a tutorial so I got these 2 eyeballs on him how do I make sure that they are on symetrical spots on the huge snowball of the head, and how do I make sure that all ...
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3answers
1k views

How Do I Move a Face Entirely on Its Own?

I fairly new to blender and i'm trying to move a specific face on its own. When I have the face selected and use the move controls, it tugs the surrounding area with it. I was doing it before but I ...
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1answer
51 views

Unable to select individual parts of the mesh

I've been having issues when attempting to select parts of models. Due to the software I work in, I cannot export models as an entire part due to a poly limit. Whenever I attempt to select individual ...
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1answer
39 views

Do meshes have to be connected?

I'm new to Blender and I was wondering, do meshes have to be joined? In the image below, I found it a lot easier to just snap the edges to the top face instead of joining all the vertexes. Is that a ...
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2answers
750 views

Difficulty navigating shoelaces

I am designing a shoe. I had a problem with the design of the straps and it seems like a very difficult job. I want to cross the straps crosswise according to the lower part of the image. I tried to ...
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1answer
10k views

Why can't I transform faces, edges, or vertices without transforming the whole object? [duplicate]

My problem is that I sometimes lose the ability to independently translate or otherwise transform any parts of a single mesh. If I try, for example, to just translate several faces, edges, or vertices,...
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1answer
68 views

Set a modified mesh (with shape keys) as default mesh

I have basic rigged body mesh that i modified with shape keys sliders to my needs. And i need to export it, but when i do, it will only export the non-modified base mesh. How do i set a modified ...
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0answers
32 views

how to convert shape to volume?

I have a 3d model (.stl) of building and I want to use it in other software. The walls of the model are built with shapes, and I need the walls as volume. There problem is that the model was made by ...
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4answers
66k views

How to round corners of plane?

How can I cut an arc into a square plane? The gif above shows what I want to do, but, in another software.
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1answer
15 views

armature weights not working

This is the first time I had this problem. When I did automatic weights I had to redo the hands since in I had to clean up the vertices and the fingers were stuck together. One the left hand I had no ...
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1answer
36 views

How to add an Empty to all selected objects? [duplicate]

I have about 30 planes and would like to add an empty to each one of them, is there a way to do it using python instead of having to do it manually?
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1answer
311 views

Import Rhino into Blender - problem sculpting

(I'm new to the sculpting and Blender world, and need a bit of help) I'm currently working in Rhino and hoping to import some Rhino models into Blender for additional sculpting, then put back into ...
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2answers
77 views

Is there a way to separate selected vertices within the same object

Is there a way to separate a selection of vertices from a mesh directly without creating a new object? My current way of doing this is: Select vertices Use Separate by Selection ("P" -> By Selection)...
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1answer
30 views

I can't transform the “Body” Mesh anymore in Edit Mode

I'm working on a body mesh for a personal project and i think i made a mistake somewhere because i modeled the hand then joined it to the main body then i couldn't transform the body anymore. The ...
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0answers
19 views

boolean fail - mesh import and mesh primitive

I need to trim the cone with the imported mesh. I am able to split the imported mesh with the cone but not the other way around. Any ideas?
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1answer
500 views

How can I make a curved ramp?

I imported a DFX file and wanted to make a curved road but with elevation (a curved ramp basically). How can I do it? This is what I want to do. Thanks!
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1answer
23 views

Bone Loses Mesh In Pose Mode

I've been trying to figure this out for hours, but I can't seem to get it to work. I want the "hands" to remain aligned with the shirt sleeve, but when I rotate the right arm, the hand mesh ...
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1answer
72 views

Can anyone tell me why the icing isn't producing an “ooze” effect?

I have an image showing all of my selected options, which I think are correct? Except, when I try and select a vertex and use "g" to grab and drag to pull the icing down, it clips into the donut ...
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2answers
22 views

“panelized” procedural material

i'm working with a rust procedural material from another tutorial. I need each panel of my mesh to display an instance of the material, rather than having it connect across edges. That is to say, how ...
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1answer
25 views

How To Convert Blend Format Into OBJ [duplicate]

How do I convert my blender file into OBJ format? Is there a specific software I need? Or is there a blender add on?
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3answers
962 views

ray_cast function not able to select all the vertices in camera view

The aim of the below code using ray_cast function (thanks to @lemon) is to find all the visible vertices present in the camera view (previous post's Link). It does find some of the vertices of a mesh ...
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1answer
48 views

How do I get vertex coordinates in the same units as the scene units?

I want to get the coordinates of a vertex in the correct units, millimeters in this case for the current model, to do some calculations in external to blender module. When changing the units of a ...
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0answers
17 views

How to remove unneccessary vertices without affecting outer shape?

I'm really new to blender and the world of 3d. I've got a model made with solidworks and I have a lot of unneccessary vertices. Is there a way to remove those without affecting the outer shape? There ...
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1answer
28 views

Is it possible to tetrahedral a mesh in Blender?

I have a mesh and I want to tetrahedral it (create a volume inside this big surface, important for the volume rendering), using a script in Python. After days of research, I found someone who ...
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0answers
30 views

Merging 2 meshes

I'm trying to model an emboss on a metal caddy. I have the basic shape of the caddy but I would to seamlessly merge the emboss onto it. I know I could fake it with a bump map but I'd like to do it ...
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0answers
15 views

Poly Build mesh every CAD software wants to fill

I used Poly Build to create a mesh based on a 3D scan. I want to 3D print it at a 3mm thickness before smoothing it out to see how it feels irl and where to go from here. The mesh has holes it seems ...
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1answer
107 views

How can I add “trim” to a curved surface?

Very new to blender, so I am hoping this is an easy task that I just dont know the name of the function for. I have a curved surface on an object that I am trying to add some raised trim around the ...
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0answers
35 views

Can not delete faces/verts

Now I need to first say that I am beyond a noob with Blender, so it's entirely likely I'm making an obvious error, but when I was preparing to get into UV mapping, I noticed a few issues that need to ...
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1answer
65 views

Problem with Blender Guru Tutorial

I started to follow the Blender Guru Donut tutorial. At this point in the video https://youtu.be/R2qjqqfkH6E?t=310 He talks about mesh intercepting other mesh.I was wondering if this is what he was ...
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1answer
1k views

How to make cube? [closed]

How do you make a cube in Blender?
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20 views

BlenderGIS and tiled maps

Is it possible to get multiple tiles along a path at large zoom from BlenderGIS and then stich them together? I tried adding additional tiles and it is possible but sometimes elevation maps dont line ...
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0answers
25 views

Topology for Rigging and Animation

If my mesh is quad-based and retopologized does the poly count (high number) matter for successful deformation? I'm wondering if I have a high poly mesh, does that make rigging and animation easier or ...
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1answer
22 views

Weird mesh deform when in object or pose mode

Okay, so I have this weird deforming on my mesh when I'm in either pose or object mode. I didn't have any issues with the bones and I've reset the rotation to have nothing change. I'm guessing it has ...
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1answer
16 views

Problem with editing mesh - not closed?

I am new to Blender (2.9) and have some Problems Editing Meshes. I am repairing a model which I built some time ago in ArchiCAT and I'm trying to join Walls and so on. Now im editing some meshes and ...
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1answer
29 views

Weird rendered lighting, probably bad topology

This is one of my first models, an adjustable wrench. Both Eevee and Cycles produce similar results, which look kinda weird. Adding bevels around the wormscrew hole helped a bit, but now I'm stuck.

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