Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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27 views

While trying to make a walk/run animation CTRL+SHIFT+V doesn't work correctly

So, I'm following a tutorial to create a character + his walk and run animations. The tutorial says to create half an animation and then we copy and mirror the 2nd half. In the video - everything ...
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24 views

Possible to activate different object shape keys at same time? Regarding .vrm --> .fbx model for vrchat & vtuber programs

I'm pretty new to Blender. I know how to do a lot of things in theory, but am unable to apply them. I'm not sure if it's my insufficient knowledge or Blender's deficiencies. For starters, I'm using a ....
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2answers
826 views

How can we remove overlapping edges?

I am cleaning up a friend's model and often run into this problem: Often, there are multiple edges of various lengths overlapping along the same line. Below is a visual example: ...that overlap to ...
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1answer
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Weird deformities when remeshing and using the grab brush

Using grab brush but instead of moving as one smooth mesh, it is chunky and drastically raised in some parts despite just doing a minor adjustment. I used the voxel remesher at .02 and have a mirror ...
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24 views

Copy vertices across a mesh?

I'm very new to 3D modeling and StackExchange. Forgive me if I make any missteps. I'd like to take these edge loops, extrusions, and vertices and copy them along the mesh, without creating a new mesh ...
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Part of body not staying with armature when bone moved

Whenever I move the beak bone for the mesh I am making it always moves way too much and moves the wrong part of the body. Here is a clip of an animation that I am not done working on: The gif isn't a ...
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1answer
47 views

How do I only select vertices which are visible from my perspective in 3D View?

I'm trying to retopologize a high poly mesh and create a low poly version out of the existing sculpt. While selecting some vertices of my low poly mesh in order to edit them, other non-visible ...
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9 views

Adding 3D Objects to Face Mesh for Spark AR [closed]

Does anyone know how I can attach small 3D objects on a face mesh for Spark AR? Thanks...
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1answer
292 views

Blender model to .dae/.sdf with textures

I'm working on a project where I need to export a Blender model to a Gazebo model. I am able to do that, but the textures are not showing in Gazebo. I'm using Blender 2.82 and Gazebo9. To my knowledge ...
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32 views

Problem in mesh due to boolean modifier

Using boolean, I removed a cube which has an inclination of 45 degree. I have included the image to explain the situation. Thanks :)
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When I change into edit mode from the default cube it stays in wire frame mode

I'm using Blender 2.83 and I change to edit mode it stays in wire frame mode no matter that it is in solid mode. The mesh does not show up. I turned off wire frame mode in object properties and still ...
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Blender 2.83 Mesh Deformation after rigging

I have included a picture. I like the shape of the arms for my model. But once I rigged it, it seems the shape gets distorted. Is there a trick to being sure the armature doesn't change the mass of ...
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How to make non constant bevel

Hello everyone: here's my problem, I need a bevel that will blend the right block and left block together but the right block is hexagonal shaped, and the left one square based. So to summarize the ...
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Why does the mesh “shrink” on itself after joining the parts of a base mesh blockout using the Boolean Modifier and smoothing it out in Sculpting mood

Been looking this up online for a while now, but can't seem to find the answer to this problem. I block out a base mesh following a few YouTube tutorials, join the parts together using the Boolean ...
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How do I get rid of intersecting lines within objects overlapping eachother?

I'm fairly new to the 3D modeling community and I wanted to start learning Blender to create 3D models for 3D printing so I don't know too much which is why I'm asking about this. When I overlap ...
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why the texture that i import from other blender projects is flat without bumb and displacement?

i am trying to import textures i found online to my projects when i open them on their own they have bumb and displacement but when i import them to my project they lose the Bumbs can anyone help me ...
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How to inset near a mesh boundary without creating new border faces?

I was following a tutorial to create a helmet. A the step for the mesh under the cube he insets a face to create an indent, but only insets the side of the mesh, not the open border. How did he do it?
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How do I “bake” the displacement of an procedural material (with the right orientation) to the mesh?

I have a question for you guys! Recently I was searching for a way to better present my digital sketches and bought the realistic clay shaders by jama jurabaev. https://gumroad.com/l/KqHnv Here are ...
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2answers
508 views

What do various property highlight color overlays mean?

I have downloaded a free model for my current project and spotted those different colors on Scale, Rotation, Location, and other properties. What do these different colors signify? What is the meaning ...
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1answer
24 views

Cannot get armature to move the mesh [closed]

I made the Armature Layout to mirror up to my mesh but I cannot get it to symmetrize. The armature also will not connect to the mesh. When I move it it doesn't grab the mesh, this is my first project, ...
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1answer
10 views

Problem with legs and meshes in vrm model (bones)

my problem has to do with a vrm model that i imported into Blender. I attached the mesh of the boot to the amature with automatic weights. For some reason if i test it, when i move one leg the mesh of ...
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17 views

Subdivision surface leaving harsh lines on an object?

I'm trying to subdivide the mesh for a cat I 3d Modeled and it is leaving harsh lines in some places. there are no creases or vertices on top of each other. I have also tried deleting and replacing ...
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1answer
522 views

Is there a way to deform a model and then have the mesh stay that way, even without an armature?

I want to 3D print several pawns. I need them to be in different poses, but be the same general character. I can achieve this by re-meshing the posed object with another object, but I would like a ...
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2answers
606 views

Relative and Absolute shape keys on the same mesh

is there a way to use both relative and absolute keys together on the same mesh ? i want to use absolute keys to deform muscle in a way, and relative to animate face shapes. both on the same model.
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How to convert a Grease pencil animation to mesh?

I know it's possible to convert a grease pencil drawing into a mesh but how about a full animation ? I've tried with "convert Grease Pencil" but it creates a bezier curve that freezes the ...
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17 views

Write a game logic — need some scripting thoughts! [closed]

everyone! I am trying to make a model that would change the mesh by adjusting the three parameters on the screen. (figure below) I want the three values on the screen changeable, and then the "...
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1answer
85 views

Flickering faces in Edit mode 2.83

I have this issue from the 2.83 update. I tried a couple of things but nothing seems to fix it. Here is a short video of how it looks. Video Also if I move my mouse over the XYZ on the top right the ...
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25 views

2.83 glitch with rendered shading

I'm new to getting blender I barely got it today and have encountered a problem I'm not sure if it's been fixed or not but if there
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2answers
31 views

How can I take these two meshes and properly mold them together proportionately like the reciever of a gun?

So I want to make that rectangle mesh, which is inside of the cylinder to smoothly transition almost like the cylinder mesh is just a smooth bump over the rectangle, I'm probably going at the entire ...
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11 views

How can I fix this union problem in my sculpt?

So I blocked the major body parts out, I unioned the legs and torso together but I forgot to apply the scale data and I think a mirror modifier as well. Is there a way I can fix this or do I have to ...
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11 views

Unformated mesh with shape keys after join

I'm joining two meshes, and when I go to edit mode one of the meshes loses its shape. I know the root of the issue is the shape keys on the smaller mesh. How can I keep them "in place" so ...
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19 views

Solidify modifier goes crazy when thickness is above 0.03mm, how do I fix this

I’m making a low-poly human base mesh with the mirror modifier. I wanted to add an outline, so I added the solidify modifier and checked even thickness, flip normals, and high quality and unchecked ...
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1answer
14 views

Changing Roughness value in python script has no effect

I'm able to modify the roughness property while inside blender to achieve different effects (renders shown below) However, no matter what I set the value in the code the output is always the same: ...
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1answer
46 views

Why bevels on a <90º edge are egg shaped, and not circular?

If you make a bevel on an edge that is sharper than 90º, it won't be circular. This is what i have to do in order to make a circular bevel on a sharp edge: Make a 1 segment bevel On the resulting 2 ...
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2answers
144 views

How can I unlink two objects?

I recently got this mouse model and want to make an Ad with it. My Problem is that those two Parts are connected somehow. I made them 2 Separate Objects in Edit Mode by using P ( Separate Object ) ...
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11 views

Volume constrained blendshapes

I'm trying to understand if there's a way to make a new blendshape key where the total volume of the model is preserved. For instance, this simple model: Where the spikes are, I've moved four ...
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2answers
543 views

Why does my mesh get distorted when switching from edit to object mode?

Whenever I create adjustments to a mesh in edit mode (covering body with clothes for example), when I switch back into object mode the mesh distorts weirdly as shown below and shoots out in all ...
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7 views

Problem baking from same mesh but different uv

I'm trying to copy the color from the same high poly mesh which have different Uvmap. I seamed the original model and it looks like this. After that I copied the same mesh and made a new material and ...
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1answer
14 views

How to position an object in the middle of of two parts of another object

How would I place the circle in between the top and bottom of the box? The box is all one object.
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2answers
65 views

How to get 3D points of a Mesh in world space coordinates? [duplicate]

I have a blender file with this scene (below) seen from the camera. Now I need to get the 3D points of the mesh (the doughnut) in world space according to the camera perspective, pragmatically. ...
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11 views

How to loopcut in a script?

After having created a polygon in the XY plane and extruded along the Z axis, I want to subdivide it horizontally. I tried : ...
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0answers
28 views

Rounded 3D Text Style?

I am attempting to make some text which is not flat, and has a circular bevel and spherical caps. I found a good example of what I am trying to make: As you can see, it is mainly composed of "...
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1answer
23 views

Operator bpy.ops.object.modifier_add.poll() failed, context is incorrect. How to apply modifiers to an .obj file?

I' m trying to add some modifiers to an imported .obj file but I have several issues. The code that I' m running is: ...
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17 views

How to stop eyes clipping through head mesh?

So I created a character using MakeHuman and imported it with its rig into blender. I needed to create a way to control the pupil size so I modeled separate eyes and have the system working. However, ...
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20 views

When I added a plane, the grids are gone

Whenever I add a plane, the grids is all gone on the top of the plane. But if it's another objects, there is one. I'm a Blender beginner and whenever I watch videos adding plane there's grid while ...
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0answers
21 views

Make mouth/mandible for the face of the alien species

I'm trying to make a mouth for an alien species, and I don't know how to make the mouth look mandible-like, nor how to carve it out. I have tried sculpting it and booleans, but they didn't seem to ...
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4answers
890 views

Why doesn't the circle have a face like the plane?

A circle (Mesh object) only shows the outline. A plane (mesh object) showed up properly. How can I make this circle look like a plane? When I switch to the edit mode, the circle is shown with vertices ...
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11 views

Problem Re-baking from Voxel model to generic model

I made a voxel model from Magika voxel and I tried to remake the model because the way Magika voxel exporting is simply shrunk uv maps to small pieces of color boxes texture. This makes hard to bake ...
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18 views

my character mesh gets deformed when parented to the armature

I was trying to make a character rig , i have done all the steps necessary except one , when i parented the armature to the mesh , the mesh went haywire this is an image before parenting and this is ...
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3answers
1k views

Weird changes in object mode after editing in edit mode

I wanted to try and make eyes, nose etc. for my character, so I went into edit mode and started changing the head of the mesh: After making a few changes, I went back into object mode and saw this: ...

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