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Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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1answer
25 views

Finding the top / starting point of the node tree using Blender's Python API

I am working on an exporter, for Babylon.JS, for a version of Blender which does not have the internal render (developing in 2.79 though). For previous versions of the exporter, if a material with ...
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3answers
193 views

How do I give the complete faces a different Material?

When I give the faces in the inside a differerent material than the rest, the new color does not fill out the whole face as I would like (Possibly because of the subsurf Modifier?). How can I make the ...
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2answers
435 views

Principled BSDF subsurface scattering values for skin material

I had some difficulty finding information about the usage of the Subsurface Scattering parameters in the Principled BSDF node for a skin material, so here are some questions I have that are still ...
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3answers
87 views

Bump material for landscape too flat

I'm trying to add a dirt texture with small rocks as a foundation for a landscape, but I have a familiar problem: when the camera is directly overhead, the texture looks 3 dimensional. However, when ...
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1answer
44 views

Cycles - Material Grey In Render and in Materials tab?

i'm new to blender I've only used in for around a month and I've got myself into this problem that i'm completely baffled by. The material in the view port is clearly applied to the plane but in ...
3
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1answer
116 views

Achieve Damascus steel style with Cycles

so I'm modeling a katana, and I would like to give it a proper "Damascus" style to the blade, and I was wondering if it's possible to achieve this in a way that doesn't involve me opening GIMP/...
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1answer
65 views

Selective ray visibility

In the Object Properties tab i can choose the ray visibility of that object. In other words I can choose if that object is visible on camera, if it casts shadows on diffuse shaders, on glossy shaders, ...
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1answer
116 views

Smooth the jittering colors of smoke simulation

A recent project of mine involved smoke sims and materials. This is the result, and it's mostly what I was aiming for. However, its colors are jittery and seem to move around. Here is the material: ...
2
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1answer
43 views

Force materials to render on top of others

In Blender Internal there is Z Offset setting for Z-transparent materials, which put one object over another on shader level only. But what about Cycles, how to do it w/o compositor?
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0answers
26 views

How do I add a new material to each individual face in python code?

How do I "diffuse_colour" on individual faces of an object in a python script for a Blender addon?
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1answer
31 views

Fresnel and blend option not showing in transparency panel

I'm creating a material for which I need to edit fresnel and blend options in the transparency panel and I don't have it. What am I missing (blender v2.79) ?
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0answers
38 views

selectively lighting objects in a scene

Below is a given scene with three consecutively placed cubes, and a simple sunlamp with green hue for emission facing perpendicular to the cube's face. The thing I want to do is that, I want make the ...
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0answers
27 views

How do I remove fireflies on the edge of a glass shader? [duplicate]

I added a glass shader to an object which is supposed to be a drop of water trickling down. But, there is this weird thing that that happens to it when I add the glass shader. The edges have ...
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1answer
59 views

Materials not showing in object mode or render view [closed]

For some reason, my materials only show up in edit mode, but not in render view. It WAS working before, but I have no idea what I did to mess it up. I can't seem to find a solution that works after ...
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2answers
69 views

How to reproduce a smartphone cover material with some specific reflection patterns

I am working on a smartphone render, on Blender 2.79 with Cycles, using mainly the new Principled shader. Everything is working perfectly, I am not new to 3D nor Blender, but there's a very specific ...
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0answers
40 views

Different materials on same object in different view layers/render layers

Is there a way to apply different materials to the same object in different view layers/render layers?
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2answers
55 views

Assigned Materials Show Up in Render Preview but Not Final Render

Blender Version 2.77 I’ve been working on a render of a lightbulb recently and I have been having troubles with material slots. I have the materials shows below assigned to certain vertex groups that ...
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1answer
24 views

Object appears Black while rendering ? while other objects look normal

When I try to render, one of objects on scene remains almost black like it doesnt recive any light, while other objects are normal. Why would the object (on photo its giraffe)not react to light, and ...
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1answer
129 views

How to get transparent iridescence using Cycles?

I've succeeded getting iridescent with this Cycles node setup: Physical iridescence in Cycles? This did the job, however I need a transparent/clear iridescence like this So I tried plugging the ...
3
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1answer
410 views

Plane is not appearing as blue in render

As a beginner I seem to be having a lot of trouble. Here are some other questions I have asked along the way but found that I have to start again. This time, my plane is not appearing. It appears ...
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0answers
31 views

how to blend or diffuse two materials properly [duplicate]

As you can see in the image that I've attached, there are two materials used for the soil and the grassland. please be kind enough to tell me, how to make the boundary looks better ? how to make a ...
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0answers
51 views

Transparent skin-tight clothes

Whole problem mentioned in a title. I want to model and, what's more important, animate character with skin-tight cloth like semi-transparent stockings or bodysuit. The main problems are overlapping ...
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2answers
35 views

How to change colour of object, not world

new to blender here. Been trying to follow tutorials on youtube to get myself started but was unable to figure out this issue: I want to change the colour of the material selected (the wheel), ...
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1answer
20 views

Material won’t render, but does show up in the 3D viewport with “Material shading” (project file included)

Today I came across a strange problem: a material just won’t render, model is just white! Object is showing up textured in the 3D viewport with “Material shading” , but it’s completely white in the ...
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1answer
67 views

How do I make a magnifying glass plane?

I'm trying to make a glass plane that zooms in whatever you see behind it, I tried this material from another question but it didn't work I think what this is supposed to do is to scale all the light ...
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1answer
148 views

Blender Principled BSDF shader missing, please help [duplicate]

The Blender Principled BSDF shader is missing in my node editor. I'm using the latest Blender version 2.79. Please help :)
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2answers
134 views

How to make dr.eggman mustache?

I am trying to make a the mustache in the picture above but can’t make the same thing. So far I have tried modeling the mustache but there is no hair and it’s just a flat mesh.
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0answers
70 views

Bump/Normal map leaving ridges?

Recently I’ve noticed something off with my bump/Normal maps. More specifically how they’re rendered out. I end up with these weird ridges as shown below. It was like this in Blender v2.79, so I know ...
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2answers
59 views

Optimize UV map after removing geometry

I have a model created via photogrametry. I removed lots of unuseful geometry, but the UV map stays the same, taking a lot of space containing non useful data. I need to optimize the model for the ...
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1answer
156 views

How do I change the MTL File to an actual image?

When exporting my Model and importing it into another engine, It require an Image file as the texture instead of a MTL file, so I was just wondering how I would accomplish changing the mtl to and ...
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0answers
46 views

Gradient Texture in Radeon ProRender

I'm experimenting with the Radeon ProRender plugin from AMD. Most of the time the integrated converter for Cycles Render Materials works quite good. However, I'm having trouble converting a gradient ...
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0answers
60 views

Art style & how to do it in cycles

So I’ve been working with blender cycles a bit & I have very limited knowledge of how to do different styles. I was wondering if anyone could help me out in any way. (Note: I do not own these ...
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1answer
41 views

Object pink in render (no textures are in use) [duplicate]

I'm using cycles, with very basic Principled BSDF materials without any texture images. In the Material tab, the materials are shown just fine, but in when I render my object, all materials show up as ...
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0answers
21 views

Textures to materials

I have a model that has multiple materials in it. What I want is to make two textures out of them then convert the textures into two materials. Is that possible?
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0answers
33 views

How to exclude sky reflections from material? [duplicate]

I need to make two objects on the same scene. The first object should have a sky reflections but the second should not. Is there a simple way to exclude sky reflections from one material but keep it ...
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2answers
260 views

How to normalize the color values of a shader (Pointiness)?

The contrast for the pointiness changes depending on the vertex density on the model. The Normalize node to have a value range of 0 to 1 isn't available in the shader editor. I thought it would be ...
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0answers
23 views

Baking existing image texture and other materials doesnt work?

Ok Ive followed tutorials and am just trying to bake multiple materials on an object (2 are image textures, others are just basic diffuse) to 1 image texture for exporting to another program. I ...
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0answers
36 views

multiple textures on one mesh object.

I am creating a fireplace in blender and I would like to assign a metal material and a glass material to different parts of the mesh. Could anyone explain how to do that? I have tried making two UV ...
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1answer
51 views

Eye colour from Adobe Fuse are almost washed out

]3 I'm very new to Blender and I just made my character in Adobe Fuse, and added some extra pieces of clothing in Blender. Whenever I go to the Material viewport shading as well as Rendered, the eye ...
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0answers
45 views

Why do some of my unwrapped objects appear to have no UV data?

I am making a trailer truck and I have more than 70 objects within my scene with correct uv mapping and texturing, while I was in Substance Painter I noticed that 2 of my objects were not working ...
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0answers
78 views

How to make the iris eyes respond to light?

I did a tutorial on modeling a realistic eye: https://youtu.be/n0r0UnaIK_Y Unfortunately, I could not adjust the (iris). How to make the eyes of the iris respond to light so that it narrows? Someone ...
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2answers
294 views

Why the texture is not glowing

I have created a tail light. With the material and texture i have setup. What is missing in the nodes. Im not getting glow from the emission nodes. I have increase the strength of the emission but ...
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1answer
29 views

How to texture paint across all objects that share the same material/image?

This is a greybox project, so we shouldn't take in account detail or sustainability. Just something that will "work". I have several objects that share one UV map and one material. I used Smart UV ...
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1answer
17 views

different assigned materials into one texture?

so i am using blender cycles render and i have this character i colored it with materials assigned to the mesh i need to bake them into one texture i cannot do it because i can only bake one material ...
1
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1answer
26 views

How do I set Maximum emission strength?

Is there a way to set the Maximum strength of a material using nodes?, I tried this thinking it would make any values higher than 10 to be set to 10 so, with my logic this would "work" because the ...
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0answers
40 views

Can't disable lighting in blender render

I've been working with cycles for most of the time I've done blender, and now that I'm trying to use the default engine for something, I can't figure out my problem. I have a scene with some objects ...
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1answer
31 views

i can't see nodes

as you can see I have opened node editor panel and I also clicked new but I can't see nodes
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0answers
18 views

How do i make shadows in the hdr enviroment? [duplicate]

I'm working in a character project and i'd like to use an HDR, my problem is that i also would like to put the shadows of the character in the HDR ground and i don't know how i could do it. Here is ...
2
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1answer
85 views

(Solved) Trying to Bake Texture from multiple materials - Blender baking UV texture problem

I'm trying to bake the lighting onto this scene, I believe I did all the steps correctly, but the texture I get when I press Bake just comes out as these diamond-shaped blobs. I tried to google and ...
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1answer
62 views

Mirrored simple colored material doesn't render while BGE game

It happens always! But only today i noticed that this is exactly because i used mirror modifier. Why it works ok in Shift +Z, but doesnt work at all in the game? How to fix this horror? Multitexture ...