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Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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1answer
25 views

How to create a texture made out of multiple color layers

I wanted to ask if you know how to make multiple layers on a sphere. I wanted to make a sort of jawbreaker Ball that if Opened or cut would reveal different color layers. and if there is a way to make ...
0
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1answer
34 views

Updating material does not take affect until restart

I am testing the new 2.8 build and can not get materials to update in the preview or 3D Viewport until I restart or reload the .blend Is there a setting I need to turn on to get these to refresh ...
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0answers
22 views

UV export problem

I am new to Blender. I found an object I need to for a project online. My problem is that when I export it as a .OBJ I need the textures/materials and to be saved a .PNG to drop into a game engine....
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1answer
23 views

From a material's name, automatically “fill it in”, and have it point to a same-named image texture

I am attempting to make it so that I can do the following: Import meshes. These add a large number of materials. already contain the (empty materials). Add all of the image texture files. Make all of ...
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0answers
15 views

How do I import a model from unity that uses a .mat file for texturing? (Unity to Blender)

I have an item on a Unity game I want to edit, I have the .obj file containing that object, but I want to texture it on Blender the same way you can see it textured in Unity and I only have the .mat ...
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1answer
47 views

See image through object [closed]

I am trying to do something like this https://twitter.com/i/status/1094431182891159553
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1answer
41 views

Transparent objects block objects behind them when not selected

In renders this the transparency works ok. But in viewport in materials view something is very broken. When I selected the transparent object the object behind it shows up ok. When I select nothing ...
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1answer
57 views

How do I apply complex texture in Blender?

I have basic skill for 3D. So I have an .obj file and the texture assets extracted from the game called Mobile Legends. I want to import the model but the original model texture or shading is too ...
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1answer
45 views

Is it possible to have seamless material blending on two separate objects?

I'm looking for a way to make more seamless joints between separate objects when rendered with cycles. I've noticed that joining multiple meshes will create a seamless edge, even between different ...
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2answers
101 views

Plastic with fluid inside

Can anyone help with a node setup for the plastic and the fluid inside it? This is my reference picture: I have already modelled some of the containers and the liquid inside, but I wanted to create ...
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0answers
20 views

How do I turn multiple materials into one?

There may already be an answer to this, but I'm going to ask just in case. I have a model that's made of separate objects that I've grouped together, each object with their own material. I want to ...
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1answer
40 views

Material “Base Color” doesn't change when “Use Nodes” selected

Okay, first off, I'm a totally new Blender 2.8 user. I'm pleased that so much of what I've encountered is very intuitive. But the one thing that I'm having trouble wrapping my head around is changing ...
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0answers
56 views

Help with material setup, unreal engine 3 to cycles

First time asking question here. I want to know if my material setup is 100% correct. Specifically specular map, I'm using it only for roughness or should it be also be connected to principled spec ...
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0answers
35 views

Ultraviolet light material

How could I make a black light material out of this one?
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1answer
45 views

Why is the colour in my image texture getting washed-out?

This is my project file. I'm modeling a banana. When I use an image texture the colour becomes fake.
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1answer
59 views

Translucent material (a sheet of paper) with image texture?

How to create such a translucent material (a sheet of paper) with some image texture? In the photo I'm directing the sheet towards a lamp and able to read what is printed on another side. What is the ...
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0answers
25 views

understanding materials (I guess)

I have a mystery. Rendering my model with a Hemi light (default setting) and a spot (default with slight Light Color change). Both placed above model. When I render and see the shading calculation(?) ...
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0answers
17 views

Exporting materials [duplicate]

Im completely new to blender and 3D modeling in general. I have an object that has materials but no texture. I am trying to export the materials as a PNG for a game I'm building. I've been looking ...
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0answers
24 views

My render appear as a silhouette

Okay, so my problem is that when I render, the image shows as a silhouette of the object I am trying to render. It also appears like this when I go to the rendered viewport . I have tried: using a ...
1
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1answer
164 views

Where's “Copy from Active” in Blender 2.8

I'm new to the blender community. I'm using the latest 2.80 Beta release (2019-02-10) of Blender and am unable to find the "Copy from Active" option in the new interface. I'm not sure if it's in some ...
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0answers
44 views

Why is this glass getting blown out?

Ok I have a lot of glass in my scene but these shards I have on the floor, regardless of denoising settings or otherwise, that do not appear clear but rather get blown out into white. Denoise ...
0
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1answer
56 views

exporting blender material to unity

i created a lime with material in blender. it looks good enough for me in blender editor. i baked it and saved as a png texture file to use in unity. but i could not get same output in unity with this ...
0
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1answer
29 views

Materials have no color when put in unity [duplicate]

So I am just adding a sphere that has just 1 material to unity and when I add it to the asset folder there's no material, When I extract material its just a blank material. I have tried EVERYTHING ...
2
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1answer
35 views

Apply Opaque blend mode to all object at once

I'm using Blender 2.8, I don't know how to apply blend mode opaque to all object, which I got from another source. Since it has so many object it's kinda tiring to apply it one by one. I've tried to ...
3
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2answers
134 views

Change a Driver based on which Scene is being Rendered

I am looking to drive a property in a material node based on the current Scene when rendering. The purpose would be to mix between two different parts of the node tree so that one Scene renders one ...
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0answers
12 views

Hide Light From One Material But Not From Another Material On a Single Object

I have a single object that has a logo that should be glossy and reflect light. The other material on the object is a matte finish, but still has slight glossiness to it. I would like to show off the ...
0
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1answer
19 views

Having troubles adding material to a subdivided face

I am a beginner in 3D modeling so I thought I'd give my AC remote a try as a first model, so far so good but I got stuck when adding a material, when not using a subdivider it all sits good: https://...
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0answers
21 views

Noise texture+bump node disables smooth shading

I did a hair for a model using curves, It looks smooth in the preview but in the render its not smooth. I know that what is creating this is the node setup that I'm using to give the hair effect, ...
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0answers
8 views

is it possible to link the nodes inputs (eg? colors) of a material to the data of another object?

I have a specific project where I need to be able to alter the color of my material on specific parts of the mesh. For specific reasons, I don't want to subdivise my mesh and assign different ...
0
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1answer
26 views

What are the Images in the UV editor for and how to prevent them affecting OBJ export?

I'm not sure I understand the UV image editor and its ability to hold images. I thought it was purely to get a visual comparison between your UVs and the image you use for texture mapping, but it ...
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1answer
99 views

how can I create a procedural circuit board texture

Im curious If it's possible to create a fully procedural texture similar to this reference image using only material nodes
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0answers
52 views

Blender 2.80 material differences

Recently i decided using 2.80 for my project created in 2.79 and experienced some issues with materials. Imported materials from 2.79 seem to work differently on 2.80 to those created in a clean 2.80 ...
1
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1answer
59 views

Rendering without fire when executed from command prompt

I am rendering from command prompt and output file is something like: expected: I executed this command(My installation Directory): ...
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0answers
13 views

Material nodes - make a range of values?

Ok, Im trying to fake volumetric light shafts using this node setup and a gradient texture made in photoshop: Basically this still looks not great, and I want to have a "gradient" of the emission ...
0
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1answer
34 views

Why isn't my textured UV map showing?

I'm trying to texture this 3D model of a squirrel, and I want to see how my eye placement looks on the model. I imported the textured UV map into blender (see the lower window), but it doesn't appear ...
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0answers
22 views

2.79 image textures gone in material view, all black

I've modeled a bigger scene and up until now I could see the image textures in material view. Now I changed one of the 3D-objects in edit mode, did not like it and pressed CTRL-Z several times to get ...
0
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1answer
341 views

Where Is Shadeless Material Option For Blender 2.8?

just trying to use shadeless lighting for a material, but cant find where it is in 2.8 This is how it looked in the older versions: Any help is appreciated, thank you!
2
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0answers
48 views

Cycles : how can I setup a glass material that doesn't become too dark when it is stacked?

I'm working on a picture where I need to stack layers of glass (the floors of a building). The glass materials are tinted. The goal is that you could read cleary and distinctly the color of each ...
0
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1answer
33 views

Incorrect Reflection of Glossy Over Glossy

Here's the Render: I hope you may see the wrong reflection of jug on that glass. Jug colors are fully swapped there. I think I have some incorrect node setup.
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2answers
22 views

Can't flip ColorRamp vertical using Mapping node (Cycles)

I've been following this post to ColorRamp my mountains according to height - however as much as i fiddle around with the X, Y and Z axis they seem to have no effect vertically and simply point ...
2
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0answers
22 views

Is there any kind of face group?

So, I'm familiar with vertex groups for saving vertex selections / groups. But, is there any way of grouping faces? Vertex groups won't suffice for the obvious reason that they often select faces I ...
1
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1answer
17 views

Boole Cut Surface Material

I have a Boole, which I don't plan to commit, so that it can be animated. I'd like the cut surface to be a different color than the object that I'm cutting. Is there a way to do this, or maybe a ...
0
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0answers
22 views

Grouping Meshes & adding materials to multiple meshes at one time

Main goal: Group individual meshes and apply specific materials to each group I imported an obj that was supplied to me by a client. It is protein structure that is comprised of small spheres. It has ...
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0answers
12 views

Material Baking results in some black faces

I need to bake something for a unity project. Unfortunately I had an issue I ran into. I could solve it in unity but since this seems to be very odd I want to understand why this happens. Here is a ...
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0answers
27 views

Impossible to eliminate fireflies Cycles 2.79

I've been struggling with cycles, I always have fireflies in 4k and even going as far as 5000 samples, I'm using an HDRI and the denoiser won't help. I have been searching the whole web by now, I'm ...
0
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2answers
41 views

How to animate translucency of a material per object individually?

I want to create a video with animated text in Blender 2.8 (beta). I have 3 words (individual text objects) of which the locations are animated with keyframes. They slide in next to each other. As ...
0
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1answer
79 views

Simple material (diffuse nodes mixed through a “Pointiness” factor) does not work in EEVEE

I have a material that works very well in Cycles, but nothing appears in EEVEE. Where does this problem come from? Is there any way to fix that?
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0answers
21 views

Converting Vertex color to Material with BDSF Shader

My initial question is that when I hit shift+a to add a node, shaders don't come up as an option. How do I add a BSDF shader if none of them are appearing at all/am I in the wrong viewport? Second, ...
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1answer
40 views

Create and preview texture in Blender 2.80b?

Tutorial for 2.7: https://www.wikihow.com/Apply-a-Material-or-Texture-in-Blender On step 4 I should already get a textured cube but it doesn't work. In the same time all the tutorials are for 2.7 ...
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1answer
31 views

Changing colors for BGE [duplicate]

I want my games that have function that can changes the character colors.I have try this a few times.I can make it changes colors in the menu but the colors doesnt change when I click start button. ...