Stack Exchange Network

Stack Exchange network consists of 174 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

1
vote
0answers
57 views

Icecream Material [closed]

I am working on ice cream chocobar project and i am really struggling on the icecream texture node setup, have chocolate texture figured out but I just cant get the icecream part working, can someone ...
1
vote
0answers
21 views

I need help removing a lot of materials.

So I have this model I created, but I created over 7000 materials and I only use about 10 out of the 7000. Is there anyway I can get rid of all the 7000 unused material. I already tried the orphan ...
2
votes
1answer
47 views

Color a surface according to its slope

I want to color a terrain according to how steep the slope is at each point. I've read How do I colour a 3D terrain based on its height?. If I could generate a new surface that is the gradient of my ...
-2
votes
2answers
86 views

Making a realistic canvas material [closed]

How could I make a canvas shader in Cycles as shown in the picture?
1
vote
0answers
17 views

HELP! I tried to render some objects, but the result is only black! [duplicate]

I want to render 2 object, in the rendered preview it looks fine butwhen I press F12 the result is only a black screen like this I have switched the little camera icon in the left on, btw I ...
0
votes
0answers
31 views

Asset Management (addon): How to add all materials in the scene to the library?

How to add all the materials in the scene to the library in the Asset Managemnt addon? There is any python code to do that?
1
vote
0answers
8 views

Material change in animation - Need help

I need one help..I am trying to change the material of the mesh through key frame say frame 1 is white and frame 5 is blue i tried doing this through hovering in color pane insert key frame but the ...
1
vote
1answer
42 views

How assign different material to strokes in grease pencil mode

How can I assing different material to strokes? I was drawing strokes (see picture) using material named "face1" but want to change it to material "face", how can I do it? Or the only way is to to ...
1
vote
1answer
17 views

One of my objects doesn't appear in 3D View Full

For my imaging and modeling class, we are to make an animation as part of our final. I've imported 4 objects from Slicer into Blender and have the animation that I want down. However, one of the ...
-3
votes
1answer
41 views

Substance Designer Questions [closed]

Substance Designer I have heard about because of blender guru, I am a new blender user, I have quit before, but now I am more interested into blender. Substance Designer I heard was a bit popular the ...
0
votes
0answers
28 views

How can I bake a metallic map off my model in Cycles?

I have a model with several materials that I used to render a scene in Cycles. I wish now to put that model on SketchFab, but I need to bake my textures into single files for it. I successfully baked ...
0
votes
1answer
164 views

How to create a realistic jelly sweet that is dusted with sugar?

A sphere or hemisphere of jelly sweet would suffice. Or a square? Whatever shape you decide.
0
votes
0answers
19 views

Why object`s colour changes when i play with roughness?

I have to make this object glossy, the problem is when i turn down the roughness it becomes half black, the original colour is blue. I will upload photos to explain. enter image description here
0
votes
0answers
27 views

Is it possible in a blender?

http://www.emergency-planet.com/topic/21255-tutorialhow-to-install-parts-in-zmodeler/ I can Add Lightbars but then other Texture is gone like in pictures How I can get this to work http://www....
0
votes
0answers
12 views

Textures missing on my model when joined Lightbars

What I m not done or missing guys http://www.emergency-planet.com/uploads/monthly_2018_11/5c014249e29ea_blender2018-11-3014-44-22-67.thumb.jpg.7aec49020b9f39baff7db569548cf4ac.jpg http://www....
0
votes
0answers
31 views

Add Parts to Model - Like Lightbars

I need help I have never tried it It's about adding 3 objects as in the picture but in Blender and not as Object children http://www.emergency-planet.com/topic/22590-add-parts-to-model/ http://www....
1
vote
1answer
478 views

2.8 Adaptive Subdivision

How can I enable adaptive subdivision in Blender 2.8? I have a noise texture plugged into the displacement output for a material, with the displacement method set to Displacement Only. There is no "...
0
votes
1answer
29 views

Achieving inverse shadows?

When light hits an object, it of course generally bounces away, leaving a dark area on the opposite side—a shadow. What I would like to know is, how would I do the opposite? How would I create a ...
2
votes
0answers
29 views

Octane > Blender Materials Import / Conversion

I have a large file of materials saved as Octane Package Files or .orbx that make up my local materials database within Octane. I have changed my workflow and instead of Standalone Octane I've begun ...
0
votes
0answers
35 views

Understanding Blender node editor

I have some basic experience with blender and can use node editor to achieve basic tasks like combining shaders, textures etc. The workflow of a node editor looks like a functional programming ...
0
votes
1answer
117 views

Blender screwing up normal maps from Substance Painter?

I have been using blender for a bit and ran into some weird issues when using Normal maps from Substance Painter and have no idea why. In software such as Sketchfab they show up perfectly fine with ...
0
votes
2answers
78 views

Is anisotropic BSDF different to principled BSDF w anisotropy?

I have a simple sphere. Half of it has an anisotropic BSDF material, the other half has a Principled BSDF material with anisotropy. I believe I have the same settings for the two materials, but they ...
6
votes
2answers
600 views

Random color on multiple multi-component objects obtained by applying an array modifier

I have a shipping container made up of around 30 different meshes. I want 3200 containers stacked together, each with a single random colour of a selected gradient (red container, blue container, ...
0
votes
0answers
30 views

How to keep objects looking aligned when modelling cars?

as I have been modelling cars using a method of subdividing individual panels I have noticed that there is a major problem that arises with this method that prevents my cars looking like most on the ...
0
votes
1answer
25 views

Using particle data to effect an unrelated objects material

Basically the sphere has an emission shader that I want to only emit when a particle passes through it. It is supposed to be a muzzle flash from a firearm and right now I have to manually animate it ...
0
votes
1answer
26 views

how to get character textures to flow?

I'm very new to the whole material/texturing pipeline, and i've been having trouble figuring out how people get their materials to follow the form nicely. Like if I have a material for a scale texture,...
2
votes
1answer
28 views

Combining materials that already has UV coordinates

I have 4 models that has separate materials and each models already have UV coordinates. I want to combine these models to using single material for better performance in games. Current what I do is ...
0
votes
1answer
21 views

my smooth model has strange bumps

I really have no idea why there are these bumps in the robot's chest It doesnt look like there should be any in wireframe But they show up in renders and solid mode Also the customer said that the ...
0
votes
1answer
31 views

Image texture to SSS radius?

I'd like to use an image texture to fully control my SSS radius in a Principled BSDF. However, given that the SSS radius input seems to want a vector output, I'm not entirely sure how to go about this....
0
votes
0answers
26 views

Combining Texures into one

I got a model in Cycles with several materials, each with their own diffuse and normal map. Is there a way to combine them all into one file so I can use just one material without having to redo the ...
0
votes
0answers
69 views

Movie Material not playing

I have been using blender for a while now but I have run into a problem while trying to edit a video. I have put a movie as an image texture onto a plane as a background, the only way to do video ...
0
votes
0answers
13 views

Setting up materials [duplicate]

I am in a procces of developing a VR game in unity and have created a few assets for the game in Blender. After applying textures and materials in the cycles render, I realized that every model I ...
3
votes
2answers
60 views

Is MixRGB ALWAYS RGB calculated?

Hey guys I'm writing a Quizlet flashcard pack to help people learn and memorize how the various blending modes work within the mixRGB node. My question is, does mixRGB always handle color inputs as ...
3
votes
1answer
49 views

Weird glow in render

I've made a Yooka model from Yooka-Laylee as part of a college assignment, but I've noticed a weird glow either below the top lip or on top of the bottom lip. I'm currently using a Toon Shader and I'...
0
votes
1answer
53 views

Making a Memphis pattern

How could I make this a Memphis material from the picture?
0
votes
1answer
27 views

Why mirror modifier material not work

I have a mirror modifier and applied material on it. Why i cant see same material on the other side. Any suggestion or help. Thanks
1
vote
0answers
23 views

One Object Looks Like Material / Texture is Noisy [duplicate]

I have rendered a 2 min animation that I'm pretty happy with (my first go with Blender) using models I created. The render was great, noticed a few mistakes so I was going to do some more editing. I ...
0
votes
1answer
26 views

Transition effect (common material to grid material)

Please tell me how i can achieve this transition effect. Only Compositing? Or can this effect be achieved in another way? Suppose I want to apply this transition effect to only one mesh in the scene.
1
vote
0answers
42 views

Change color of part of object inside mesh

I have a complex bezier curve in blender using the Cycles engine that loops in and out of different mesh objects. The curve has a simple diffuse material and the mesh would normally be invisible (or ...
7
votes
1answer
2k views

What is LookDev mode for in 2.8?

I am struggling to understand what is LookDev mode for and how do I render an image which I see in this mode into a picture or video. I tweaked my material to look how I want in LookDev mode 1, but ...
1
vote
1answer
26 views

Blender Internal - colorless render (no materials)

I downloaded a model from BlenderSwap - https://www.blendswap.com/blends/view/88280 - but when I render it the result is almost colorless but not quite (so I am pretty sure it is not greyscale, ...
1
vote
1answer
36 views

Making an emission shader which does NOT cast light

So i tried gooogling and asking around in discord servers but no one is really helping nor understanding what I need. To sum it up, I need an object to LOOK like the sun in 3d space, aka it needs to ...
2
votes
0answers
24 views

Is there a way to use the handy clay render button in 2.79. But exept elements from this?

I want to render a room in clay. But also want to use an emission object in the scene, to light the scene. Is there a quick way to do this? Besides giving all things a clay material and expecting ...
0
votes
0answers
35 views

How do you realistically texture an object that does not have a PBR texture?

It's basically as the title implies. I'm fairly new to blender, so to practice my skills, I decided to attempt a festive coffee cup scene. Everything was going well; I developed my coffee cup, and ...
0
votes
1answer
37 views

Wierd micro displacement

I have a strange behavior as I am trying to setup micro displacement. I use blender 2.79b. My mesh have a Subsuf modifier from the experimental feature set with the adaptative option turned on, the ...
1
vote
2answers
44 views

Help replicating a material

I'm trying to replicate this material in Cycles (the outer shell of the cell) I think it's a principled shader with 0.94 transmission and 1.0 IOR, and a bump map, but when I use this parameters in ...
0
votes
2answers
41 views

How do I use the node editor for material?

I was using the node editor in an earlier project and I found it fairly easy to follow, so I opened up a new one to experiment. I added a plane, created a material and went to node editor, where I was ...
0
votes
1answer
63 views

Can't see material nodes for Cycles

Using Cycles, "Add Nodes" checked, "Object Data" selected, already pressed numpad "0" and also "Home". See screencap below. How do I get the material visible on the material tab to show its nodes in ...
0
votes
0answers
36 views

How exactly do I make a mirror ''material''? [duplicate]

I'm modeling a bathroom and I need to put in a mirror that reflects what's infront of him, how would I do that? I've looked up tutorials but it's the first time I can't find much information.
6
votes
4answers
391 views

How would I procedurally texture a marble tile floor without the texture spreading across every tile?

Basically I have a tile which I duplicated using an array modifier to make the floor: Then in the node editor I created a procedural marble texture using nodes and got this: The problem with this ...