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Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

3
votes
1answer
64 views

Overlay more than one transparent images in one shader

I'm trying to use the Shader Editor to put four transparent images onto one object. My approach to this was to add all of the alpha channels together and then to use that combined alpha to mask the ...
3
votes
1answer
48 views

Making realistic mold (fungus) in blender?

so i have been trying to make realistic mold in blender for quite a while, as seen in the image the approach i've taken is making 2 image planes, one with a blurred white fur like texture to simulate ...
0
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0answers
13 views

Some objects are appearing darker in the view port and those same objects only bake black [duplicate]

So I am making an Iron Maiden and for whatever reason when I added them two of the planes came in darker, even before I added a material. They stayed dark when I added the material, taking on the ...
0
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0answers
28 views

How to UV unwrap MULTIPLE image textures on top of one another? [duplicate]

I have a package label with a background illustration that I'm trying to emboss so I decided UV unwrapping the label design into separate layers and onto the bottle "panel" would be the best option ...
0
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0answers
15 views

How do I get rid of the scatter look? [duplicate]

I'm attempting to make a hot sauce bottle but the render shows more of a glitter effect. This there a better way of achieving a cream like substance?
0
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0answers
13 views

Can't hide Blender dupli objects?

Ok, I have several objects that I use as the instance object for some particle systems in Blender 2.8 and Im trying to use Particle system: hide dupli object to hide the source object. Ive done what ...
1
vote
1answer
61 views

Adding shiny gold material to a slice of bread

I have a slice of bread inside a crusty loaf. Enclosed is the image (the outside crusty loaf is not shown) and the node editor. The outside crusty loaf is completed. The problem lies only with the ...
0
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0answers
25 views

Why does combining a surface and volume node result in a black material?

I'm trying to make a fluid with something dissolved into it. It's almost opaque but there are some spots of lower density solute. This is why I can't just use nodes on surface alone--I need to be able ...
-3
votes
0answers
34 views

material nodes are not exported to .obj [duplicate]

if i export the mesh as obj file and then import in blender as a obj file, the nodes in the shader editor disappear and remain only the node “principaled bsdf” with “materialoutput”
0
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0answers
24 views

Simple way to bake textures of object with many materials? (2.8)

I need to go through each material and add image node for each texture i am baking (diffuse, roughness, specular, etc.) and set it active. When i want to bake different texture i need to go through ...
1
vote
0answers
28 views

Blender Cycles Render errors when dealing with a scene with very large dimensions

I am making a to scale representation of our solar system. I made an 864,340 mile diameter sun with emission and placed a 7,917.6 mile diameter earth 92.96 million miles away. It has 3 layers, the ...
0
votes
1answer
13 views

Material - Duplicate then Unlink Material from Original

I have a material that took some time to create. I want to duplicate the material, but then unlink it from the original material. Note: This is NOT a question about unlinking a material from an ...
1
vote
1answer
33 views

The interface for material looks different than the one on tutorial [duplicate]

I am a complete beginner and following a tutorial about how to put a texture on a cube. I think maybe they have a different version of Blender because what I see in a few places is different so it is ...
0
votes
1answer
19 views

Way to make a gradient for emission strength based on elevation

So through watching tutorials on YouTube I've learned how to change the colour of an object based on its Z orientation using a ColorRamp while only using one material. However, I'd like to also know ...
0
votes
0answers
23 views

Use ambient occlusion to highlight fine details in 3d model?

So i have been trying for a while to use the ambient occlusion node to create a material which looks like line art (see photo). the node setup in the photo is basically along the lines of what i've ...
0
votes
0answers
12 views

How to apply two different materials for two particles system from same collection

I am trying to create some grass as my first render ever (following this tutorial). My particle system uses a collection of 4 objects (4 différents chunks of grass). I have two different particle ...
0
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0answers
17 views

Water material that is semi transparent

is it possible to have a water material that reveals the beach sand below it like in the photo below? and the color of the water interacts with the color of the underlying material aka, sand. thank ...
1
vote
1answer
53 views

How to use ImageTexture with Blender 2.8

I assigned a material to the character's hair and assigned an ImageTexure. However, the texture is not displayed and the hair becomes black. How can this be solved? This is the UV used for hair. ...
0
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0answers
37 views

How to colorize object depending on camera position in Blender Cycles?

I'm trying to get something like this : https://github.com/Jmion/Alpano_v2 , with no success. I've been testing this solution : Change color of an object depending on camera view (cycles render) ...
0
votes
0answers
17 views

wall painted with a roller (matte or velvet paint) (EEVEE engine)

I try to create walls painted on plaster, plasterboard or plywood. What is the easiest way to create a realistic wall painted with a roller (micro sprinkles, matte or velvet paint) using eevee engine ?...
0
votes
1answer
19 views

How can I view textures without a material? (Blender 2.8)

How do I view textures on my objects without using Materials? I'd prefer not to have to make a material for every object since they don't transfer over to Unity very well. I'd rather just see them all ...
0
votes
0answers
39 views

Caramel popcorn material

I am really struggling to figure out how to make a caramelized popcorn material. I tried using a noise texture and a mix of glossy shader and diffuse, also i played around with the principled shader, ...
-2
votes
1answer
54 views

How can I do glass with a gradient?

How can I obtain similar glass color, half is black and half is a little white
-1
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0answers
59 views

Materials export [duplicate]

if i export the mesh as obj file and then import in blender as a obj file, the nodes in the shader editor disappear and remain only the node “principaled bsdf” with “materialoutput”
-1
votes
0answers
28 views

ghost fade material, with weight paint? [duplicate]

I was wondering if i could use weight paint to control fading in blender. For example i want the bottom to be transparent and the top to be "un-transperent" but from the bottom to the top i want it ...
1
vote
0answers
8 views

How to obtain surface glass BSDF in Blender 2.79? [duplicate]

I've noticed the 2.79 blender version doesn't have the same shader options in the materials panel as before. Where did these options go? I must of missed the memo.. Below is the tutorial I'm ...
0
votes
1answer
20 views

How to make particles a different color depending on which side they’re on?

Ok I have a particle system (in 2.8) where the object emitted is a meatball. I need to have the left side of the emitter emit red metaballs and the right side blue, with blending in the middle. I ...
0
votes
0answers
24 views

export fbx and obj problem materials

After I export an obj file the materials without "principled bsdf" disappear in the exported model, but in render preview I can see those materials. And in an exported fbx file, if i try to export ...
0
votes
0answers
32 views

How can I obtain similar black plastic color

Can you tell me, how can I obtain a similar black plastic color? Thank you
0
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0answers
27 views

Fbx won´t work correctly with UE4

I have a problem with the fbx-models i export from Blender. If i import them in to Unreal Engine everything looks good, but when i look at my project on a other computer, all the materials switch ...
0
votes
1answer
21 views

importing (appending) materials from File

I am using Blender 2.8 and cycles render I wanted to download a few materials from websites like http://matrep.parastudios.de/ when I download the files I follow what others have said to do. select ...
1
vote
1answer
27 views

Too many objects need random emission values

I'm new to blender, and am working on a large "cyberpunk" skyscraper that needs a ton of windows. I applied some basic materials nodes that randomized the emission values to each window as a separate ...
0
votes
0answers
35 views

Glass isn’t working properly, what did I Miss? (Blender 2.8)

As you can see I have 3 spheres they should be Red, Clear and Blue. All I have done is to add the Glass BSDF & changed the color for the material. I’m used Eevee for my Render Engine, I’m sure ...
0
votes
0answers
17 views

Drag n drop multiple files into shader editor blender?

Is there any way to drag and drop all texture maps into shader editor at one go rather than go one by one ? Thank you
1
vote
1answer
70 views

How do I set a vertex color material in Blender 2.8?

I have a model with vertex colors in it. I would like to display it in rendered shading. There is no more an input called vertex color. I'm using Blender -2.80-387c1f2e0d5d-linux-glibc224-x86_64 How ...
0
votes
0answers
6 views

Batch OBJ Import - Change all materials on all objects to the base material for each [duplicate]

I have batch imported 300 obj files (a tile set) into blender. When I do this, the materials get cloned many times for each object. For example, Object 1 might have "Rock", "White", "Red" as ...
0
votes
1answer
14 views

A Black Material Problem on imported DAZ Obj materials

I'm currently trying to materialize a DAZ Imported OBJ Character and the process was difficult, but I'm making good progress in the translation. However, I've run into a wall. Im trying to simplify ...
3
votes
0answers
28 views

is there any way to get to velocity of a fluid and use it in the cycle material editor

I'm trying to use flip fluids to make lava is there any way to use the motion blur vectors, or get the velocity to mix a material. or in the script editor is there anyway to drive that.
0
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0answers
30 views

why is there a gradient on my mesh?

There's a gradient on some parts of my mesh. I tried flipping the normals, and it wasn't doing anything. Is there a way to remove the gradient?
0
votes
1answer
40 views

Implementing a Night Sky with stars, the moon?

I am researching how to implement the night sky, and I have found this useful answer (Stars background in cycles) that explains how to get the background to be filled with stars (even the milky way). ...
0
votes
1answer
48 views

Puprlish Material with Blue Voronoi Cracks

Is there a way to make a shader (puprlish Material with blue, reflective Voronoi Cracks) from the following picture?
0
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0answers
23 views

How to get this kind of effect (transparent and illuminating) using blender shader node?

How to get this kind of effect (transparent and illuminating) using blender shader node? this is from the overwatch game cg.
1
vote
1answer
80 views

How do I get the material's base color alpha work as transparency in the shader?

How do I get the Principled BSDF shader to display the base color alpha as transparency or without using nodes? Most of the questions seek to interpret the alpha channel of an image texture as ...
2
votes
0answers
43 views

The material shows black artifacts when rendered

This is what it looks in Blender This is what it looks after rendered The atoms still looked fine but the bonds looked grainy even though (I think) I assigned the material to bonds the same way I ...
0
votes
0answers
30 views

Materials looking too dark

After creating objects and applying the textures, I seem to have an issue where the material appears too dark. The end result: I know this isn't just because lights in blender as the same thing ...
0
votes
0answers
27 views

psd file to textures

I'm very new to Blender so this may be a very stupid question. Anyway, I'm trying to make a special effect for a video. It should happen in a shopping mall, so I bought a pre-made shopping mall from ...
0
votes
1answer
36 views

Transparent object on transparent background

I am using Cycles Render and v2.79. I have an object that is partly transparent and when I set the background to transparent (check transparent under Film) the object has no alpha and is rendered with ...
1
vote
1answer
53 views

How to make a see through silk material?

I have tried a couple of things now but can't seem to get the material just right. I am trying to create a white blouse material that looks like the picture below. Has anybody got some tips or maybe ...
0
votes
0answers
22 views

Materials Layer in Substance Painter or Blender

I would like to know how I can this effect? Could you please share a workflow how to do it? Simply I need to make a bricks, that is shown's under old plaster.
0
votes
0answers
38 views

Does EEVEE have a 'Mask' transparency option like Blender Render?

Does EEVEE in Blender 2.8 have the 'Mask' transparency option as in version 2.79 in Blender Render? 2.79: