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Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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How to assign color/texture only inside of cylinder?

When I try to select faces only inside and assign color it selects and paints the outside part too(blue in the example). Any way to select only the inside faces of the cylinder?
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1answer
23 views

Blender material issue while snapping two objects snaps together

This is two half-sphere snap to each other by the center line. I am working on a modeling project which run into this problem. I want to make it like a whole sphere while render it out, but it like ...
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Client not recognizing multiple textures for bake

I'm currently working on a model that has two separate Materials. One for her clothes, and the other for her skin and hair. Unfortunately the platform I'm trying to upload her to only allows me to use ...
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How to combine transparent environments with alpha masks?

So there's this Toei anime from 2003 called Air Master and it had a very unique outro in which the main cast would sprint through their hometown. I'm fairly confident that it's environment CG, given ...
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1answer
22 views

Why is there different shading on the same material

I’ve been learning blender and am currently modeling my phone for practice. I have two problems, which I suspect both have to do with shading, and have thus placed them in one post. One of the ...
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1answer
29 views

Video footage as a material? [duplicate]

I've been learning how to make planet from this course: https://www.youtube.com/watch?v=3g8XxmqSP90. Planets textures are used as materials over the surface of a sphere but I wanted to know. Is it ...
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47 views

UV Mapping multiple objects using same material

I have a blend file with MANY blocks that I use in a game. They are all separate objects, but use the same materials. I have unwrapped them and then manually size the UV until the grass looks almost ...
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1answer
42 views

Blender to Unity, UV Map is messy in Blender and in Unity

im New to Blender since i was using Cinema4D all the time, i´ve done a Medieval House out of 5 different Textures, i baked them together into one Texture 4096 by 4096, now i deleted all materials ...
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1answer
54 views

Why Do My Objects Render Without Materials? [Ceramic] [duplicate]

So, I'm trying to make some ceramic (copied some nodes from online) objects for a practice project, but I can't get it to show up when Rendering. I tried to simplify, just apply it to a sphere, but I ...
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1answer
33 views

how to add siding to exterior of building

If I have a building and the walls are one object, is it possible to make the front exterior wall have a stone texture and the back exterior wall horizontal metal siding, for example? Likewise on an ...
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1answer
19 views

How can I colour Parts in Blender?

I have some problems with coloring in Blender. When I'm in solid mode and go to the material tool I go to diffuse and select my colour. After that I go to the material Viewport Shading or rendered ...
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32 views

2.8 Materials sometimes not applied

I've just moved to 2.8. Opened my Rover model and I am noticing that for some reason the material is not showing up right on some objects, while showing fine on others. This is the same material used ...
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1answer
25 views

Replacing a material found on many objects to another material at once for all of those objects. Possible? [duplicate]

Replacing a material found on many objects to another material at once for all of those objects. Possible?
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19 views

How to put a luma mask on a texture in blender render

I don't like using cycles, so I prefer using Blender Render. I have two images for textures. One is the texture itself and the other is a matte. Texture: Matte: How can I combine them to create a ...
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Does material count cause the blender run slow in material mode?

I'm currently working on modelling a game-ready building asset.. Asset only has a 22k polygon count and around 17 materials.. After it reached to around 20k poly, blender has started running really ...
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1answer
24 views

Use Node Setup for various Materials

for a current project I used regular planes and applied a solidify and a bevel modifier on each. Each of the planes should have another logo on it. So the materials all have the same BSDF - in my ...
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1answer
37 views

Making a wave texture orientate properly

I made this part of the model: What I need is to smooth the edge of the two materials. Similar to this question: How can you smooth the edge between two materials? But the problem is that the waves ...
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1answer
24 views

How to round edges of particular faces where I have assigned emission material?

hope you have a good day. I've stumbled upon a very specific problem, so hopefully, some of you will know the solution to this. As you can see, I have selected faces of my model, to which I've ...
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2answers
54 views

Adding nodes turn object black

Help! I've searched on the internet for this issue but I can't seem te find it. So hopefully you can help me. I have build an object in Blender, I want to give it texture and color so it can be ...
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1answer
48 views

How to even out/scale this material?

I have this PBR set up and working, but I'm getting different results on different objects. I have UV unwrapped the objects (using smart unwrap). The texture itself is working. I have applied rotation ...
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0answers
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Node Group separator for parameters

Is there any way to add separators to better organize node group parameters?
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2answers
68 views

How to properly set up this PBR texture

I'm working with this PBR metal texture. I have the images plugged into the proper slots, and everything seems fine except for the normal map. If you look at the bottom of the image, when I connect ...
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1answer
49 views

Is there a way to save a material's preview?

Edit: I'm talking about the material tab preview, NOT the render preview. Here's an image of what it looks like on your screen. I think everyone can agree that it's ridiculous for this little image to ...
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38 views

Bending / simple model with material

I am trying to do a relatively simple thing but can't make it, so if anyone is willing to help, here is the problem. Have in mind that I am very new to Blender (5th day:) It's a foldable paper gift ...
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1answer
78 views

EEVEE ignores light-emission outside of the camera frame

Screen Space Refraction = on Motion Blur = on Refraction = off (when I turned it on, the raytraced light dissapeared completely) All Materials are based on Principled BDSF All Materials are set to ...
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16 views

Using procedural texture mask to drive displacement and base color

Very basic question: if I use a noise as mask for the displacement, how can I reference it in the node editor to use it as base color? Thank you!
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45 views

How can I make a paint-covered material in Blender?

So I'm struggling with the wheel rim's surface material and this is what I've done: The nodes: (PBR material from Remington Graphics) The real stuff: (For more references check this out) So I'd ...
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1answer
59 views

Create terrazzo material/pattern with the standard textures

is it possible to create this kind of material with the standard textures? The Voronoi texture (set to cells) is coming close but I don’t know if it is possible to a) set the single cells apart from ...
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25 views

Changing Color of alpha Principled Shader - Node Setup

Could someone please show me the correct node setup so the Orange color logo and lines sit on top of the dark blue. I've done my best with the node setup but the orange colour is very dull. I'd like ...
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1answer
43 views

Camera Data “View Vector” Interpretation

I am trying to develop some materials with interesting optical properties. In doing so, I am investigating the use of the "View Vector", however I do not understand it. Looking at the documentation, ...
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20 views

Material node inputs won't let me change values in Blender 2.80 beta

I have a fairly complicated material node tree that I'm building. All of a sudden some of my node inputs seem to be locked. If I click on an unconnected node input and change a number it immediately ...
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1answer
102 views

Bursted bubble like details on material

I'm trying to generate a material somewhat similar to what I got on a picture I took, just to develop material/texture creation skills, but I cannot get the details that appear to be tiny busted ...
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0answers
21 views

Materials not lining up properly with an edge [duplicate]

I'm trying here to put two materials on one mesh, but the material doesn't line up the way i want it to be: I want the line between red and white to line up with the blue line. How to I do that? ...
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33 views

Area light creates whiteness only through glass [duplicate]

So I have an animated scene where the camera goes through a window into a house. The only issue is that the ceiling of the house is white (EDIT: it's actually not the ceiling, but the area lamp that's ...
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24 views

My Diffuse node is broken. Can't change color, as it just gets capped

does anyone know why my blender caps my material color picker? http://prntscr.com/mp0l56 I can't make the color more saturated than this? I can't even color pick, I color picked her dress and it just ...
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2answers
105 views

Preserve materials when joining meshes

In this answer is explained how to create an object which looks like a nucleus. However, I have a problem when merging multiples spheres into one object. Exactly what I do is the following 1) I ...
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0answers
19 views

Is there a way, to export texture from node editor?

If I make a material, that uses textures and the texture is modified (with a color ramp node for example), can I somehow export the texture as it is on the input of the material so that I could use it ...
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25 views

Blender 2.8 - Some Actions doesn't appear on Dope Sheet Action Editor. Deliberated or I'm doing something wrong?

I'm testing Blender 2.8 and I'm working with NLA. I have no problems when I work with actions related with Object Transformations but when I convert some keyframes (from the material) to NLA disappear ...
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32 views

Window's glass - black stripes

Does anybody has an idea, why the black artefact is rendered as on attached screenshot? Glass material is just assigned to two faces of the window.
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1answer
25 views

Fill a wireframe with a material?

I would like to make a wireframe solid when using a specific Material and be a wireframe when not. Right now I have a normal Wireframe: And I would like to have it look filled with the same color, ...
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2answers
374 views

Reduce reflections

I've got a textured table with some objects placed on top. However, I'm unhappy with their reflections on the table surface: how can I reduce such reflections? I'm using the following node setup for ...
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Blender Internal: normal map facing wrong on barrel mesh

I made a barrel model from a Sphere and textured it normally, but the Normal map generated from the image (InsaneBump) looks displaced and weird. It shows some strange stuff, like this: Object mode: ...
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1answer
13 views

Texture appears in Edit Mode but not in Rendered mode

Hi, I've placed a texture on this object and it looks fine in Edit mode but when I switch to rendered mode these black bands appear. It's all assigned as the same material so I'm really unsure as to ...
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23 views

Texture showing up white even though I have a texture in the UV Image editor

So the texture was showing up normally until I selected all of the faces that I texture painted on and then went into Texture Paint mode. https://gyazo.com/86cc203ccd86363c52c6552e30369f24 Now It's ...
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2answers
63 views

How to create a glowing object in a light background?

I am creating an atom model and want a glowing nucleus in cycles render. Something like this. My nucleus is a single sphere. I need it to glow but I need a light background. Is it possible? This is ...
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1answer
24 views

Insert keyframe for active material slot with python

I am trying to create an animation with python. For this I want to keyframe the material slot. So I tried: ...
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0answers
23 views

In rendered view changing shader settings doens't do anything (2.8)

However when I go to render image materials dysplay as I set them. Same issue with cycles and eevee. Changing between materials that were made before changes them, however if you edit themthey also ...
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1answer
25 views

How to create a texture made out of multiple color layers

I wanted to ask if you know how to make multiple layers on a sphere. I wanted to make a sort of jawbreaker Ball that if Opened or cut would reveal different color layers. and if there is a way to make ...
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1answer
34 views

Updating material does not take affect until restart

I am testing the new 2.8 build and can not get materials to update in the preview or 3D Viewport until I restart or reload the .blend Is there a setting I need to turn on to get these to refresh ...
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21 views

UV export problem

I am new to Blender. I found an object I need to for a project online. My problem is that when I export it as a .OBJ I need the textures/materials and to be saved a .PNG to drop into a game engine....