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Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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1answer
26 views

Baking displacement map: Base mesh is included in the highres output

How can i get ride of all those quads so only the white mark shows up? Step to reproduce Create sphere as base Duplicate base as hd and add x3 subdivision modifier then apply Sculpt some details on ...
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49 views

Glass refractions in eevee vs cycles

I'm finally working with eevee in blender 2.8 beta and initially I was so blown away at how high powered it was, thinking to myself "is this the end of waiting a whole week to render 1 minute of ...
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1answer
30 views

Different view from viewport than the render

I am a beginner in a blender and this is my first model. I have a problem because the final render is not the same as rendering the viewport. I do not know if this is a problem with the rendering ...
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1answer
18 views

Materials not rendering

I have been searching online for the answer to this for a few hours now and I just can't get this resolved on my own. The materials are not showing up in the final render, they show as gray scale but ...
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0answers
12 views

Ways to create woven rattan garden furniture?

I'm working on a scene and need to model a garden chair with woven material similar to this: https://www.bau-outdoors.co.uk/shop/outdoor-furniture/garden-dining-chairs/montreux-woven-rattan-garden-...
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0answers
10 views

Object with multiple materials and multiple textures for color variation mechanic

Hello :) I have an object, let's say a piece of cloth; I assigned a material to that object and a uv map_texture to that material. Now i want to assign another material with another texture to the ...
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28 views

How do I create a PBR material?

I want to create a metal material, and I saw it looks quite good with this PBR workflow. How do I do it in Blender?
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1answer
13 views

Change material of object by using python

I want select a material, which already is define, of en object by using script. How can I do that? Example: This works but make everytime a new material. (Material.001, Material.002, ect..) ...
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28 views

A Holographic Foil shader [duplicate]

How could I make this kind of holographic material from a picture? [
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19 views

Cannot successfully bake a procedural texture in 2.8. Can someone tell me what I'm messing up?

So I built a procedural material and I would like to export it as an image (something I've never tried before) and I cannot get it to work. I have a UV Map, and the renderer view shows my material ...
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0answers
19 views

3D Printed Texture in 2.8 (eevee)

How would I go about making a material that has a "layered" look to it? I'm making a render of a 3D printed product and I want it to look at realistic as possible. (ps. I'm a blender noob so sorry if ...
2
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1answer
84 views

Rose gold material color for jewelry? [duplicate]

I’m trying to render jewelry in rose gold. Just wondering if anyone knows a way or a color hex to achieve a look similar to the below image. Thank you for your time!
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1answer
38 views

Material only applies to some of the Mesh

Finished 60% of my character, I made the head separately from the body, I used "append" option to bring the head into the body scene and then merge it. For some reason, even after connecting the ...
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1answer
41 views

Gradient in Blender Render

I would like to add a brown to blonde vertical gradient to my model's back facing hair. How can I do this in Blender Render?
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2answers
33 views

How to disable fcurve sync?

I created material with some parameters animated. I applied different copies (with unique names) of this material to different objects, but for some reason animation parameters are still in ...
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0answers
22 views

How to do a Wireframe sweep effect in 2.8?

I have been seeing this sweep effect where a scene fades from just a clay render with no textures to a wireframe scene back to a fully textured scene and so on. I understand how this is done with ...
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1answer
36 views

Baking Multiple Materials into one Object

I've searched around the forums here and found multiple solutions for this problem, however they appear to be unique to those individuals. Their solutions do not work with this particular scenario. ...
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1answer
65 views

Rendering proper materials

I am a beginner at rendering! I am trying to render a very simple object, a sphere with a single material added with the principled shader. I would like to make a high-reflecting metallic sphere. I ...
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1answer
44 views

How to remove unused textures and materials [duplicate]

I have a lot of materials and textures in my scene that I don't use, but idk how to delete them. Could someone help me and tell me how to do that? 'Cause it eats up a lot of memory and crashes (._. ) ...
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0answers
12 views

Cycles materials in BGE

How would I set the game engine to use cycles materials rather than standard materials. I don't even know where to start!
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0answers
12 views

Eevee render will instantly show some frames but get stuck on others and mess up animated material

I'm having a problem while rendering in eevee where most of my frames show up one right after the other with no sampling but then some frames kick up the memory usage and start sampling which causes ...
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1answer
30 views

Add a transparent image on top of a material [duplicate 2]

Add a transparent image on top of a material I am not yet allowed to add a comment (or question) to the mentioned thread. Therefore I have to create a new question. I read the fantastic tutorial of ...
0
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1answer
30 views

Synchronizing object takes too long

Im currently doing an animation. One object in my scene has 1million polygons and highres textures. Just synchronizing the object, during rendering takes 30 sek. So with 240 frames, each test-...
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0answers
25 views

Lithium rock texture

I'm trying to recreate this lithium texture. I've already tried sculpting it in Blender but I can't really get the sharp edges & the ridges to look nice without having a really dense geometry. ...
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2answers
28 views

Having issues with blended shader

I was killing time making a lowpoly version of a trashcan that a kitbash with online parts but I wanted to make around the handles transparent using a alpha texture but, my issue is that or a blend ...
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0answers
30 views

“uber glass shader” working in preview but not render

I followed Gleb Alexandrov's new glass tutorial (https://www.creativeshrimp.com/uber-glass-shader-blender.html), but I can't quite get it to work in a render. It seems to more or less work in the ...
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0answers
14 views

When i make a metal material it glitches and has gray or black parts

When I open a rendered view of an object no matter what type of metal I am using it has parts that are black or gray I have tried everything with lighting When I open a rendered view of an object no ...
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0answers
140 views

Eevee vs Cycles on tinted glass

I made a test scene with a windowframe with glass, glass without a frame and a solid cube. Sun is the main light source with a little bit of HDRI lighting in the world settings. In cycles the tinted ...
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1answer
19 views

rendering: is a transparent material equivalent to a non-existent part?

I would like to know if assigning a white transparent material on some parts of a mesh is equal to deleting thoses faces from the mesh; regarding the rendering times ? I like to keep faces on my ...
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0answers
34 views

Can't see material on my object

As you can see I have applied these nodes to my object but the object has the same material as in the begining,but in a preview menu I can see the material applied,please someone help me,your ...
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0answers
25 views

Work Bench Engine, How to use multiple matcaps?

Im playing around in the workbench engine in 2.8 and I kind of like it other than the lack of settings but I was looking around for information and found this video of the clay engine which from what ...
0
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1answer
30 views

my image texture doesn't apply alpha [duplicate]

I've been using Blender for a while now and recently when I import my logo which has a transparent background in image texture and plug it to my diffused colour, it doesn't overlay my logo on the ...
0
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1answer
40 views

What is a shading unit and a texture mapping unit in a GPU ? and how does it affect blender?

in a graphic card spec like here for example The GeForce GTX 970 was a performance graphics card by NVIDIA, launched in September 2014. Built on the 28 nm process, and based on the GM204 ...
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1answer
37 views

What is the most efficient way and the industry standard to make and add textures to a UVmap?

I have been asking this myself ever since I learned about UV unwrapping years ago. I learned that you can either paint your models itself in a software and the UV map will automatically be applying ...
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0answers
29 views

Cycles material for road- asphalt

I know there is another post on this but I didn't get that very well. Can someone post a cycles material for asphalt with the displacement? Also, if you can do so, can you draw on that with Texture ...
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0answers
20 views

Toon Shader in AMD ProRender

I'd like to create a basic toon shader in AMD's ProRender, does anyone know what the node setup would look like and if ProRender has the tools to do this?
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21 views

Principled BSDF custom tint?

I am using a Principled BSDF shader for my material. I would like to create a blue material with purple specularity (a bit physically inaccurate, but still). The specular tint option seems only to ...
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0answers
16 views

Using/Converting pigm materials for blender

I have found some nice texture materials which are pigm format. Is it possible to use these in blender without conversion? If not, how easy would it be to convert them? Here's an example of one ...
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0answers
11 views

Changing Material of mesh as it collides certain other mesh

I want to mesh and apply two materials to it. One when object is free and other when object is collided with other. I want only to change material of that part of mesh that is collided with other mesh,...
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0answers
23 views

Materializing a Boolean modifier in an animation

I'm trying to reproduce David's answer here, and make variations. When I assign a material other than transparent to the Boolean Difference cutting Cube, as in the attached blend file, the cutting ...
3
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3answers
138 views

Animating materials for blinking effect

I would like to animate objects in my scene so they appear to blink, each at a different time. I created a cycles material that mixes two shaders (one in non-blink mode, the other in blink mode), and ...
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2answers
40 views

Experiment with Polystyrol Balls

I'm writting my Thesis about a method for an additive manufacturing method for thinks like styrofoam aka EPS. Now I want to simulate the light distrubution in small balls of Polystyrol hit by a ...
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0answers
15 views

Convert Cycles materials and textures to Blender internal

I have a city that I want to use in the Blender internal engine, (It is made in cycles because I used SceneCity to make it) but I can't seem to get the textures and some of the materials converted. I ...
4
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2answers
74 views

Create distorted striped material

I'm trying to make a mountain model in Blender with distorted striped layers. Based on this solution I made striped layers but I need to have distorted layers in the final model as well. I mean ...
0
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2answers
266 views

v2.8 beta EEVEE, transparent mask is black instead of transparent

I need to apply an alpha texture mask over a texture material in order to be transparent in the viewport. As is, it is black in EEVEE. How do I modify this file to make the viewport show the mask as ...
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1answer
44 views

albedo, height, roughness? Texture download included a bunch of files. How do I properly use them?

I have downloaded a seamless concrete texture, but I'm not sure what to do with each file. From what I understand, each texture is used to apply a certain effect on the object, but no tuturial has ...
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0answers
16 views

Material Preview window is dark for all materials

Not sure what more to add to this. As the title says, the preview window for all my materials is super dark.
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0answers
21 views

Material suddenly showing up weird on one object, but is fine on other objects and in Material View

I have a wood planking material along the deck of my ship model. I'm not sure what happened but suddenly the material looks weird in Render view but fine in Material view. To emphasize, it did look ...
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1answer
51 views

Why won't Evee open the selected material in compositing

I remember that in older versions of Blender the current material would be selected, if you chose an entity with a material. As you can see in compositing editor, there should be some type of diffuse ...
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0answers
57 views

Icecream Material [closed]

I am working on ice cream chocobar project and i am really struggling on the icecream texture node setup, have chocolate texture figured out but I just cant get the icecream part working, can someone ...