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Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

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1 vote
1 answer
20 views

Same material looks different/receiving light differently

I've assigned the exact same material to the frame/legs object of this bench, as well as the slats objects running across. It's a "painted" texture using a color ramp and voronoi texture ...
0 votes
2 answers
687 views

material preview displays objects in black although it has texture

I'm following Lynda's tutorial and I've encountered something that I don't know how to fix. some of my objects appear in black while I'm in material preview on the layout panel but has no problem on ...
0 votes
0 answers
13 views

i want to mix a texture with noise texture and only want it to be shown where noise exists

i have a grunge texture mask and noise texture, i want grunge to only be visible where it is white in noise. i tried mixing both but, was losing the details of the grunge map while doing so. how do ...
0 votes
0 answers
16 views

Emulate Substance Painter edge wear in Blender material?

I'm trying to emulate the following edge wear map (generated in Substance Painter) in Blender: One of the key aspects of this map that I am trying to recreate is the relatively low amount of high ...
0 votes
2 answers
34 views

Mirror Reflection In GLB format

I have tried to export mirror reflection PBR. It's visible in Blender, but I couldn't export as GLB. Also I tried in babylonjs (Plugin) via export but that also doesn't work. Is there any specific way ...
0 votes
1 answer
20 views

Emission Shader Issue in Blender 4.1: Strength Above 1 or 2 Turns White

Whenever I'm using the emission shader in Blender 4.1 and increase the strength above 1 or 2, it turns white. I understand that putting high strength values should automatically dilute the selected ...
2 votes
1 answer
187 views

How to smooth the demarcation between two materials?

I want to have a different material on this part of the mesh. Since assigning a material to it creates a sharp and jagged demarcation between materials, I thought to use a vertex group, and smooth it ...
0 votes
1 answer
25 views

Subdivision Modifier causing material overlap/leaking

I'm trying to model Mahjong tiles for practice and I came across the challenge of filling the face around the details. In order to streamline the process I created a module of the detail, which I can ...
0 votes
1 answer
1k views

Blender duplicates the Material each time I duplicate the object

I have a multi-part project with all the same materials. When I copy the object, it creates another material with the same assets, but a different name: How can I delete them all and use the same ...
0 votes
2 answers
280 views

Creating many objects with different materials fast with python

I would like to create an animation of many spheres (20000). At every keyframe I would like to assign every sphere a new colour. I manage to create the animation of the spheres with all the same ...
-2 votes
0 answers
78 views

Cycles looks really bad compared to Eevee

I am trying to texture bake but problem is, Cycles looks really bad. Material looks good on Eevee but when I change the rendering from Eevee to Cycles, it looks pretty bad. I need it to be Cycles for ...
1 vote
1 answer
1k views

Blender USD export won't save Emissive texture as part of USD Preview Surface

I'm trying to create assets using Blender, save them as USDs with their texture information, and bring them into UE5. I'm having two major issues that are holding me back. The first is that when I try ...
0 votes
0 answers
33 views

How to texture particle object hair

I generated some low poly fur using hair particles and a single triangle object How can i sorta "sample" the texture underneath the particle object origin, and color the entire triangle in ...
0 votes
1 answer
264 views

object transparent in render

an object in my scene (actually multiple) are all transparent in render. this is because of the transmission box i have unchecked in the object properties tab i have the box checked in order to not ...
2 votes
1 answer
205 views

Transparent image showing background and not logo in Blender

I have a transparent image in Blender that is only showing the background, not the actual subject I am trying to get it to show The image shows up properly in paint: But not in Blender:
0 votes
0 answers
13 views

BlenderKit material not exporting right [duplicate]

I downloaded a material from BlednerKit addon. However after exporting it into various formats and putting them inside unity, or opening them with the default windows 3d Viewer, the material looks ...
0 votes
1 answer
58 views

Using blender alpha hashed the model becomes transparent. I don't want the model to look transparent

Using blender alpha hashed the model becomes transparent. I don't want the model to look transparent like this origin is enter image description here
4 votes
2 answers
439 views

Same material on different objects, different reflection

I have different objects with the same material applied. The direction of the light reflecting from the surface, seems to differ. I tried applying rotation and scale but it didn't change anything, ...
2 votes
0 answers
30 views

How can I get variation in a carpet texture

I'm using this image as reference for what I want my carpet to look like: The carpet has a lot of variation as most carpet does especially in the bottom left corner. I want to know how to turn a ...
0 votes
1 answer
21 views

Where I can find Blender's tiles material?

I want to work with uv in my project using Blender's stock material - tiles with uv numbers. For that purpose I need to assign that material to object, but I don't know proper name for it and don't ...
0 votes
0 answers
24 views

How to color your hair formed by particle system and then converted to mesh?

I created a model and gave hair particle system to it and later convert it to mesh using particle system modifier -> convert to mesh. Now I want to give a material to this hair mesh and I assign a ...
0 votes
0 answers
20 views

How do I make multi-mesh tileable textures?

Hi, I am trying to make parts for a dynamically sized panel. The panel consists of corner, side and center parts (depicted in the image). All these parts should be tileable, which is where my problem ...
2 votes
1 answer
2k views

Gradient material separate z axis and x axis

I made a gradient material shown in the picture. It should fade out on Z axis. But on the actual mesh that I applied the texture on. The color faded out to Y axis instead of Z axis. Any solution to ...
1 vote
1 answer
28 views

Light Refraction Material

How do I make this glass/metal refraction with the light having those sharp and soft edges within the object?
0 votes
0 answers
12 views

I have a set of files but I can't apply the material in .ply

I have a set of files but I can't apply the material in .ply The material does not go into .ply. Is there any tutorial you recommend in this case? I'm trying to open his point cloud
2 votes
1 answer
3k views

Roughness in cycles render. Need help with nodes

I am new in a blender, So I have a problem. I created photo scanned texture with normal and bump map (8K res)in photoshop. When I applied it on the object, all looks good in material preview mode, but ...
1 vote
1 answer
23 views

Weird noise warping in material nodes

Spot highlighted in pink doesn't warp, unlike the rest of noise texture and i can't figure out why Texture im using to warp the noise doesn't show it Nor is it visible if i just check the coordinate ...
0 votes
1 answer
4k views

Missing the texture paint mode stencil mask overlay when in texture paint mode for an object (blender 2.8)

In the tutorial series I'm watching the object the person is painting changes to "texture paint mode" where the object is flat shaded like this: However when I enter this mode my shading doesn't ...
0 votes
1 answer
1k views

Apply 3D printed look / texture

I'm really new to Blender but I'm not getting how the following has been done: I wanted to have a texture that looks like 3D printed. After hours online and trying, I still didn't figure out a bit and ...
0 votes
0 answers
28 views

Blender material list is broken

I was working on blender 4.1.1 and suddenly the material list was missing, I restarted Blender and opened a new file but the problem persists. Anyone knows how can I bring it back? It's very difficult ...
0 votes
0 answers
26 views

How to use transparent shader so mist pass won't show on crow feathers

I am rendering a scene in Blender with mist pass enabled. The scene has two crow characters that have feathers with a semi transparent shader. But since I have the mist pass on, the feather end up ...
0 votes
0 answers
28 views

How to combine texture and normal map to create procedural paper/cloth material?

Let's say we want to create a shader (in Eevee, no displacement) to mimic crumpled paper or wrinkled cloth. If we just use the paper or cloth texture with a noise texture + bump-node as normal map the ...
0 votes
1 answer
1k views

Part of Mesh turns white in Render Mode

This is my first time using blender, and I am trying to create an animation for a phone. When I am in object mode in material view, the image looks fine, but when rendering a frame (in cycles) part ...
0 votes
2 answers
2k views

Uninitialized Image TreeDoubleBranchTexture from object "Tree"

So I made a UV Texture for my tree and called it TreeDoubleBranchTexture. I decided to change it a bit so the texture wouldn't have any shadows anymore. I did it the same as I always did but it just ...
-1 votes
1 answer
56 views

Can someone please help me make this metal material?

Hello, Is someone able to help me make this material please. I am modeling screws and I can't seem to achieve that material with its imperfections Thanks
3 votes
1 answer
54 views

Where is the Anisotropy BSDF in Blender 4.1?

I can't find the Anisotropy BSDF. Where can I find it in Blender 4.1?
0 votes
1 answer
46 views

What's the easiest way to make a tater tot/hashbrown texture/bumps in blender?

I'm trying to make a tater tot but have no idea how to start. I've got a cube with a subdivision surface modifier on it, but don't know where to go from here. I'm assuming there must be a way to ...
0 votes
1 answer
32 views

What is the simplest way to fill this hole up?

I just started modeling and I wanted to know what is a precise way to fill this hole without glitching the material. I tried to make a face connecting all the edges(?) but the material appears as ...
0 votes
0 answers
12 views

Horizontal lines appear in the cycle render when using principle volume for the material

If I delete the object with principal volume, the Cycle render will work fine. I tried lowering the volume step rates render to 0.01 and increasing the max sample, but it did not work. How can I get ...
5 votes
2 answers
7k views

Principled BSDF via Python API

The title is general: how can we use the API to edit Principled BSDF properties? More specifically, I have a mesh that has vertex colors in it. The colors are fine, and I can use the mouse to have ...
0 votes
1 answer
26 views

Adding bump to a matcap material

:) I'm trying to make a stylized wood material, using just matcaps (without lighting). Is there any way to add bump or normal map to this material? I attached my material setup. Thanks!
0 votes
1 answer
825 views

Is there a way to speed up or slow down movie clips that are on a plane?

So in Blender it is quite easy to put movie clips on planes via the 'images on planes'-addon. But I couldn't find a way so change the playback speed of the individual planes. Is it even possible, or ...
0 votes
1 answer
604 views

How to fix brush tool for sclupting?

My brush tool is not working (not even the grab one). I even tried the clip end solution, changing the values of clip start and clip end. Does anyone here have idea about what´s happening and how to ...
0 votes
0 answers
29 views

Glass Dispersion Shader with blurred sides

I'm wondering how I could create that kind of shader (screenshot) in which only the sides are "blurred" or "rough", but the front and back are kind of clear. My node setup for ...
2 votes
1 answer
108 views

How do I create a clear, shiny, and transparent material for my CD jewel case model in cycles?

I'm trying to achieve a realistic jewel case-look material with my model. I would like to know if this is possible through Cycles in Blender 3D 4.1. This is the effect I want to achieve: here's the ....
1 vote
0 answers
26 views

How to mask the area outer Image 1 to see Image 2?

I am trying to make a hillshade with Image 1 and Image 2. I am looking for a method to mask area around Image 1 so that in the final render the Image 2 will be visible I am trying to create a better ...
0 votes
2 answers
16 views

Object rendered without material [duplicate]

I have an object in blender that I put a metallic material on and I see it in the viewport but when I render it turns black and the material disappears i need to render it with transparent background ...
0 votes
1 answer
1k views

How do I attach a material/texture to an IFC object?

I have installed the BlenderBIM addon with the hope that I will be able to render IFC models that I make using Tekla Structures. I managed to come a long way learning how to work with Blender and add ...
0 votes
1 answer
279 views

Imported Blender Texture doesn't look the same as in the original blend file

So I downloaded a bunch of Cycles materials to use in Blender. However when I append them to the .blend file I want to use them in they don't look the same as in the original file. For example here's ...
0 votes
1 answer
19 views

Join multiple objects that all use the same material, which has a randomized input

I'm new to Blender, I created as an exercise a wall made out of bricks, each brick uses the same material with a color ramp that takes the random field of the Object Info node to achieve an effect ...

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