Questions tagged [manuel-bastioni-lab]
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17
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About MB-lab addon. How can I fix the problem with red eyelids in characters?
When there is a lot of light on the stage, the red eyelids are almost invisible. But when you want to make a dark environment, the eyelids glow red like lanterns. How can I fix this? I'm using mb-lab ...
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Blender 2.81 and Manuel Bastioni Lab : Mask in sculpt mode not visible
I have created a simple character in Mb-Lab without finalising the character yet.
I wanted to make some adjustments in sculpt mode on the eyelids. Because the eyeball is always transforming together ...
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159
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MB_Lab: switching between IK and FK posing
I have an MB Lab character and a Mixamo animated FBX import, and am using Auto_rig_pro (ARP) to map animation.
I realize that with Mixamo I could have (and tried) to create a control rig and convert ...
2
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2
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210
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How are the non-IK bones hidden in MBLab, and how can I reveal them?
I'm doing some tricky armature work with clothing; and I need to deform according to specific bones. However, my initial mesh was created using MB Lab, which, while great, hides all of the deforming ...
2
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1
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930
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Are there available clothes models that fit MBLab models?
I just discovered the awesome MBlab project, but I still doesnt understand how clothing works. I read about proxy system, but I don't totally get it? Do I have to model the clothes manually and fit to ...
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211
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Adding more than one character using ManuelBastioniLab
is there a way to create more than one character in the same scene by using MBLab? When I create the first one I do not not have the "Create Character " available anymore. I need to add more ...
4
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3
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2k
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Breast texture in manuelbastioni is black
My first post here. I'm a total beginner so sorry if I'm breaking any rules in advance.
In the past I used to use MakeHuman to create some characters and used them for project visualisation (for ...
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0
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522
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how does one edit the mesh generated by MB-Lab?
In a previous question I asked if it was possible to model a specific human face. The answer I got was that its used more as a tool for approximating your target face, then manually adjust the mesh to ...
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1
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652
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MBLab 1.7.4 add on refuses to install in Blender 2.8 Beta?
I'm trying to install MBLab 1.7.4b in Blender 2.8 (64-bit, May 24th release.)
I've tried using the standard install from file function, and it doesn't show up in the installed plugins list despite ...
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1
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1k
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can makehuman/MB-Labs be used to make a SPECIFIC human face from photos?
I've been trying to use either of these two tools to create a model, in this case, based on the actor Pete Postlethwaite. Now, I'm not a very good artist, which is why I was trying to use these tools ...
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4k
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Mesh disappears when removing parent armature relation
I have a mesh parented to an armature that I want to remove and re-rig with a new armature
New armature: kaini_rig in the scene tree top right. I'm basically just remaking the UE4 skeleton.
However,...
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154
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taking a manuel bastoni character to another file
I wanted to test creating a character in another file, and now that I am satisfied with the character I wanted to move it to the original file, I used manuel bastioni lab for character creation but ...
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2k
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How do you rig eyeballs without affecting the rest of the face?
I have a human mesh in blender. It's rigged.
I use it in Unreal Engine.
Works fine.
Now I want to have bones to rotate the eyeball(s).
But right now it rotates the eyeball AND part of my face.
So ...
2
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1
answer
553
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Manuel Bastioni lab and soft body simulation
I'm trying to apply soft body sim to a Manuel Bastioni lab human and all I can get as a result is a collapse of the body like cloth or explosion of everything.
How can I simulate the output human as ...
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1
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517
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Manuel Bastioni LAB characters are rendered pink/purple on different machines
I have made some .blend files on my Windows machine at work and now when I try to render them with my mac at home they render pink or purple (Not good at colors!).
From here I tried ...
2
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1
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2k
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How do you access and set a specific bone animation fcurve in python ? e.g. set pinky02_L z rotation = 8 degrees
I want to access the keyframes for a specific bone in animation_data.action, just so I can reset them to a default value.
My main problem is I dont know how to just access a specific bone.
The ...
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176
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Collision and cloth modifier don't work
I would like to use the collision and the cloth modifier to fit perfectly the shirt and the pants (created with adobe fuse) to the body of my character. I've created the character with the manuel ...