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Questions tagged [logic-bricks]

Logic bricks are the sensors, controllers, and actuators in the Logic Editor. They are used in the BGE.

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use of contoller in bge

I have explore BGE for a long time.But I only know about how to use and,python and nand controller.Can anybody help me about how to use or,xor,nor,xnor and expression controller. Many thanks for any ...
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Catapult animation

Hi guys I'm totally new to game design, I managed to make a very simple catapult and it shoots and moves fine, the problem is when I turn the catapult to face another direction and tell it to fire it ...
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BGE car game problem

I have model two car.the first car is okay but the second car is flying when I turn right or left. here is the blend file many thanks for any answers.
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Make the tire spin in BGE

I already model a car for my racing game.I want to make the tire spin without seperating the tire from the car. im using blender 2.79b
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1answer
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How to track an object to a specific property in the Blender Game Engine

I make a game with the Blender Game Engine. I would like to make a cube (Enemy) which moves inside a navigation mesh. This cube should follow all the objects with a specific property. The cube also ...
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1answer
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locking button press in blender game engine

I am trying to figure out how to lock a button press until the player interacts with a object which then unlocks the button.
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count down on button press in blender game engine

In game when I press a button on my keyboard it will start a countdown on a timer until it hits zero. Is this something that is possible to make in blender game engine?
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game shield in blender game engine

I am trying to make a shield that will end enemies when they come in contact with the shield. The problem is getting the shield to spawn on the character while he is moving. Any ideas? Thank u!
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23 views

How to change where you fall

i'm trying to make a gravity game where you can use keys to change the direction you fall, solving puzzles etc. so how do i change the direction you fall entirely?
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Video game character rotation

I’m trying to make a 3D Super Mario 64 like fan game using blender. I wanted to use the traditional WASD keys to control Mario(or Luigi) but for some reason when I use the A key to go left he does not ...
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BGE not finding Gamepad(Logitech F310) on Ubuntu 18.04

Blender (2.79) BGE ist not finding my logitech F310 gamepad on ubuntu (works fine on Win10). The gamepad is functional on ubuntu generally (/dev/input/js0), but bge can't seem to find it: ...
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Delay spawning objects in blender

I am trying to figure out how to respawn an object after its collected at its original location after a delay of a couple seconds. Thank u!
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How can I get a sensor to fire continuously whilst mouse button is pressed

I'm trying to get a camera to rotate around an object whilst the mouse is pressed. I can use the movement sensor to get it to move all the time, and the ...
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Unlink arbitrary number of multiple instances of the same object in bge using logic bricks

I have recently started using the Blender Game Engine using logic bricks (I will get to python soon I hope), and I'm trying to make a simple game where the player stacks cubes. I want a cube to spawn ...
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Why does Ray sensor in Blender Game Engine cause actuator to activate superfluously?

In Blender Game Engine, version 2.79, an object has a test Keyboard sensor, with an And controller, that activates an Edit Object actuator to add an object. This works fine. However, when I added a ...
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Collision logic brick not detecting collision in BGE

I am making a game in the BGE and I don't want my character going off the platform. I have is set to quit the game when that happens (I am going to change that later), and the walls let him pass right ...
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How best to make endless runner

I am making an endless runner in blender and I wan the snake to run and eat mice. The mice need to start somewhere, go to the snake, and then go back where they started. I will have multiple mice. ...
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How do I make a walking and running sound?

I have the sounds, and I have done so when I hold w it starts the walking sound and when released stops. But when I have done wshiftcollision the run sound overlaps the walking sound:
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Is it Possible to create a Online blender-made game without python?

The reason I asked is That I do not really know python, So Do I have to use python? Or am I more likely to Try to create it without python?
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Game Engine - Steering Behaviour Understanding

I am working on a BGE Horror Game right now and I want the enemy to follow the player around, but not directly. I want it to also walk around radon parts of the map even when the player is not there. ...
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Replace Mesh not working?

I have a spaceship that I want to have "flames" come out when the spacebar is pressed. I have set up a replace mesh thing (I have a mesh with flames in a different layer and added some logic bricks to ...
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1answer
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How to make an object be sensed if it is No Collision in BGE

I am making a space game, but I need to make a boundary. I have four cubes and I'm using a property sensor to detect them and then display text, but I don't want the spaceship to collide with them and ...
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Transparent Cube For Character

how to make a transparent cube so that my character walks inside a building or house and you can see the interior partially, where my character is walking ? in the reference image i make a blender ...
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1answer
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Unable to add more logic bricks

I recently began experimenting with bge (blender game engine). I’ve got a basic character, with a child containing the actual model (the top level character is simply a hidden physics body shape). The ...
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How can I make text appear on the screen in the game engine when the character enters a certain area?

I am making a game and I want text to appear when the character enters a invisible cube. I have tried to make a overlay scene, but I can't make it work. Thanks!
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combining objects in logic editor

In the game engine, I've created a door handle and door, and am trying to combine the physics in the logic editor so that when I left click on the door handle, it spins, meanwhile also swinging open ...
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Key Sensor | KEY + SHIFT ( with First Modifier )

Good Morning I try to use the first and second modifier in the key sensor, but I can't find more information or examples of this, example I try a simple combination in the pic but it does not work ...
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can messages be passed between states

I've set up some directional movements for my main character; Right, left, up, down, up left, up right, down left, down right. This works ok and I also want to use this information to trigger the ...
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Is it possible to be able to hold the spacebar to make a player jump higher? Game Engine

I would like to be able to have a min jump height as 1 meter, and max jup height as 3 meter. When the spacebar is pressed and ...
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1answer
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BGE 2.79: How do I change an action in-game with the push of a button/object

Here is the thing, I'm currently working on a project for my internship. It is about an interactive boatride which there are multiple atributes that te boat stops at. After you completed a level the ...
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1answer
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Mirror actuator in BGE

Is there a way to get a whole bunch of planes to mirror themselves along a single axis in game using logic bricks? I have my planes parented to the bones of my armature to make a 2D character and I ...
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How to add up the total of three different scores in the BGE? [duplicate]

I have 3 properties from three different "throws" in a game in which I want to add up the 3 scores and produce a total. I have 3 properties holding each score and those work fine. I have a 4th ...
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1answer
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How can I make a warning sign appear when an enemy is behind my character in game engine?

I have a First person shooter game with enemies that are constantly seeking my character. How can I make a warning sign appear when an enemy is behind me? I have tried the near sensor, but it didn’t ...
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1answer
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Blender game Engine collision sensor, property value [duplicate]

my problem is that i have 3 platforms that react to a specific object. If the object hits the platform i want to change the property value to 1, so that my game knows theres the object on the platform....
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1answer
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Troubles when using Pause in the game from “New Game”

Pause works great in the Main and "Are you sure want to quit?" scene But if i press "YES, i want to quit" - i go to main menu and if i start New Game there are always problems with graphics and if i ...
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1answer
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Movements done in script do not show in game view

I am attempting make change spatial properties of a cube by using a Python script which is triggered by keyboard logic. After pressing W the following script gets executed: ...
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How do I keep animations from interrupting each other?(BGE & UPBGE)

I've been working on a little game demo for a while and its supposed to mimic a hack'n slash game. I prepared 4 action-animations that would transition smoothly into each other. The animations are ...
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1answer
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Custom mouse pointer slows the game down

I have implemented a custom mouse pointer in a separate scene. It mostly works fine as a mouse pointer, however when it is used as a overlay scene for my main game world, the logic shoots up to around ...
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Steering Logic Brick conflicts with Edit object Logic Brick

I am trying to put a basic AI (A Cube) into a game using the steering Logic Brick. I want the AI to be "Killed" by throwing an object at it. I works without the steering Logic Brick active on the ...
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How to fix twitchy BGE object movement?

After a few hours of messing around with BGE, trying to make a first person game, I stumbled upon a problem. I have made it so when I press WASD, a cube and a camera moves around. After I press 2 keys ...
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Blender Logic Editor Sensor Property True If Z Value Less Than Property

The scene has two selection texts saying "Selection (1)" and "Selection (2)". The red circle on the left should be used to make a selection with the keys (up/down). I tried to implement that logic ...
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Logic Editor - only selected objects of Layer 1 are showing

I am using 2.79a RC. (unfortunately also true as far back 2.78a) Unless all my objects are on Layer 1, there is no way for me to select and view multiple objects in the logic panel. Is anyone else ...
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How to change Parents in my Sliding Menu

but I want to know how to change the order of Parent to slide 3 different menus from the left side to the right Description: my menu does this currently when you press the History Mode button it ...
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1answer
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How can a changing angle be measured and used as a property in BGE Logic Bricks?

I'm trying to measure the angle of a moving boom and put that moving angle number into a window on-screen. What needs to be done to constantly measure that angle? Can this information be used in a ...
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Can debug ticks be read and used in logic bricks?

When limits are set for a moving part, and debug is enabled, movement is counted by ticks. Can those ticks from debug be read and used in the logic bricks (probably as a property)? I want to use an ...
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Smooth Transitions Between Music in the BGE [duplicate]

(I made a thread concerning this topic several days ago but it didn't get any responses so I thought I should send again.) I have several pieces of music for my game that I want to play whenever a ...
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Smooth Music Transitions in the BGE?

I have several pieces of music in my game's scene I want to play based on an assigned number in a game property. However I don't want the transitions to be abrupt, but rather smooth (as in when the ...
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How to make dynamic snow in the BGE?

I want to make a scene in my game where the weather is controlled by some game properties (eg. Sunny=0, Rainy=1, Snowy=2, etc.) and I need a viable method for the game engine making snow on the fly. ...
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How do I play a video based on player proximity in the BGE?

I created my school's 3D buildings. I want to add a video in the BGE where once the player gets near, a video will play. I'm a teacher and really want to use BGE as a virtual tour of student work and ...
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How can an angle be put into a window on-screen on BGE?

I'm lost, not a clue... I have an alarm box sitting on the dash of my crane (see below). The left window and knob are the settings for the Low Alarm, which squeals if the angle of the boom goes below ...