Questions tagged [linked-data]

Questions about linked data. There are many kinds of data that can be linked, (e.g, Materials, Object Data, Modifiers, etc.) even across multiple blendfiles.

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22
votes
2answers
2k views

Duplicate objects transformation applies to both objects

I'm facing this frustrating "feature" that I can't seem to remedy; when I duplicate an object (and now, even when I create two completely new objects), their transformations/scaling is synchronized. ...
2
votes
1answer
1k views

Are Groups or Sketchup-like components feasible in Blender?

Apart from testing it myself, I've seen a few posts here and there, including from Sketchup users like me, sort of circle around this topic but never ask this question directly. How can I overcome ...
52
votes
4answers
57k views

How to Make Multi User Objects Single User?

I duplicated a few objects with Alt+D and now I want to apply some modifiers to them, however I can't, because they are multi-user objects. I tried U > Objects but I still can't apply the modifier. ...
8
votes
2answers
19k views

Packing Texture Files In a Single Blend File

How do I pack texture files in a single blend file in blender cycles. I am using Sheep it Render Farm to render one of my animations and I need to make sure the texture files in this single blend file ...
9
votes
2answers
9k views

How to re-link missing blender files

I have multiple characters linked to a blender file, but i moved the original character files and now blender is sating they're missing. Is it possible to get blender to find the missing blender ...
8
votes
2answers
4k views

What is the differance between Linking and Appending an external blend?

What is the differance between Linked and Appended data from external .blend files?
15
votes
1answer
4k views

Moving a Linked Library

Is there a way, after a library is linked to move that library to another location? I have a library that is in a different folder than my scene file and for the sake of more easily sending it to a ...
26
votes
5answers
20k views

How do I reload a linked blender file?

How do I reload a linked blender file? I linked a .blend file into another. After I update the linked file (say change the material color), how do I make the ...
7
votes
1answer
25k views

How can I link the mesh data of several objects so they all use the same? [duplicate]

I have alot (like 50) duplicated meshes. i used SHIFT-D to duplicate the objects ,but then read that ALT-D saves memory. is there a way to link the mesh data (like using ALT-D) after i have used the ...
2
votes
1answer
835 views

How to replace an orphaned external file by an existing one? (all instances)

I used a video file in the VSE which is cut into many parts. When the project grew, I needed to reorganize the linked files. I renamed this video file. Now Blender doesn't see this file anymore. In ...
1
vote
1answer
603 views

Linking the mesh and location of objects with different materials in different scenes

Is it is possible to keep the mesh and location linked between the spheres in the example shown below, but have different materials on the spheres? I have tried several related examples here on Stack ...
45
votes
1answer
121k views

How to unlink a linked-duplicate? [duplicate]

All is in the question, we can duplicate object with SHIFT+D but also with ALT+D, which is quite handy, because as you know every changes done on a linked duplicate object will be repeated on others ...
8
votes
3answers
7k views

How to assign same Data to multiple object copies

I made many copies of an object, then I thought it would've been better if I made them to share the same Data (being an instance of the same original object), I know how to do it one by one, is there ...
11
votes
5answers
5k views

Multiple Linked Objects with unique Materials / Group Materials override

I want to have a Cube in scene A, and linked in scene B, but with different material. The solution for this problem was found on BlenderArtists. click the material tab and you will see a little ...
18
votes
3answers
58k views

Error: modifier cannot be applied on multi-user data

I couldn't apply a Boolean Modifier to duplicate linked object and object array. I got this message in both case: modifier cannot be applied on multi-user data Why couldn't I apply the Boolean ...
3
votes
2answers
7k views

Change linked object to appended?

I have linked maybe 20 objects into one blender file, but now I want to change it to appended objects. I want to use this blender file in Unity, and it seems the objects get broken if I include linked ...
11
votes
1answer
13k views

How to unlink a material only from a linked object?

I've created a second scene with a linked object but want to replace the materials on those objects only in the second scene. Nothing happens if I choose the material in the outliner and choose ...
9
votes
2answers
1k views

What is a Duplivert, or a Dupliframe, internally?

I've been using Dupliverts, and Dupliframes without fully understanding their internal representation in Blender. (i.e. which Data Blocks are linked,and which are copied, how parenting is related to ...
4
votes
1answer
622 views

How to totally save a self-contained Blender object to ensure no data is lost?

From reading questions like this, it seems that saving a .blend file does not actually save everything in it. What settings do I need to apply so that Blender always totally saves the file every time ...
23
votes
1answer
145k views

How to get objects from different files into one file? [duplicate]

When I click open, I get to I wanted to open, but I lose everything else. How can I open two files into one?
6
votes
5answers
35k views

Can not find unlink object data in Blender 2.8

Currently using Blender 2.8 and I would normally hit "U" to unlink object data from linked duplicates I can't seem to find it anymore. Searched the word "unlink" in the preferences but nothing comes ...
4
votes
2answers
4k views

Import multiple objects using python

I want to import multiple objects from another .blend file using a python script. What is the best way to do this without having to import every single object? Example of what i want to import:
7
votes
2answers
2k views

How can I independently pose Group Instances?

I would like to add two instances of a model created by makehuman to a scene. After linking one model (File/Link) and adding a proxy Ctrl-Alt-P. I used Add / Group Instance to add another instance ...
2
votes
1answer
2k views

Python 2.8 creating Diffuse BSDF in a shader node, when I want it in a surface node

In Blender/Python 2.8, I can't get my code to create the surface node I want (it creates a shader node along with a surface node that I don't want). The objective is to assign an image texture to an ...
13
votes
3answers
15k views

How to pack all linked data inside the current .blend file

I'm working on an animated short. I am trying to send my final results to a render farm because I don't have the processing power to render it on my computer. Each shot is in a separate linked .blend ...
12
votes
1answer
10k views

How to clear unused linked-data (libraries) quickly

I've got several assets files, which for some reason have unused linked-materials (from external other files). This results in a big list of useless "Libraries", visible in the Outliner, "Blender file"...
6
votes
2answers
2k views

How to remove duplicated node groups?

I don't know how these duplicated node groups appeared, but I did not create them intentionally. Is there a way to remove them without breaking anything (for instance the materials that use the ...
1
vote
1answer
69 views

How to identify missing collections by Python?

I found a solution to the library link through other question, but I haven't found a solution to the collection link yet, so I wrote this more specifically in this question. If the name of the ...
4
votes
1answer
4k views

How to enable animation of linked rigged object

I made a simple stickman with joints. Works fine. Saved it as stickman.blend. I grouped CTRL+G the stickman+armature. I made a new scene.blend file. I linked the group from the stickman with ctrl+alt+...
4
votes
1answer
2k views

How do I import a Camera from an external .blend file?

I tried to import a camera from an external .blend file via "link" and "append" but in both cases, nothing happens. So how do I import a camera with all its settings into another blend file?
2
votes
1answer
295 views

Render farm: is "pack all" all I need or should I do something more?

I need to send scenes to a render farm, and I know there's an option called "pack all" which saves all the external data into the .blend file. But is that enough? I was reading about cache files, and ...
2
votes
1answer
343 views

Something is wrong with "Link object data" in Blender 2.81

When I try to copy object data from one mesh object to multiple objects, the rest of the objects disappear, and the object data is only copied to one object. I don't know what I'm doing wrong. Any ...
9
votes
7answers
11k views

Apply transforms to linked objects?

Note: Vader's solution set me on the right track, but I ended up using this, as it goes a bit faster with large numbers of objects. Original question: Is it possible to directly apply transforms on ...
8
votes
1answer
2k views

Kind of "soft link" of objects between scenes?

I want to reuse the object of one scene in another. So far, I found two possibilities, both with side effects I do not want: Copy and paste from one scene to another. However, if I'll edit / correct ...
7
votes
4answers
46k views

How do you import a rigged character from one blender file to another?

I have multiple blender characters in different blender projects and I want to bring them together in one single project, I already googled this and saw that you have to use append and link. When I ...
4
votes
2answers
13k views

Can you link two mesh objects and keep the UV mapping each one has?

I am trying to link two mesh objects, each one has its own UV mapping, both are using the same texture, how can I link the two objects and keep the UV mapping of both objects? It only keeps the one ...
4
votes
1answer
8k views

How do I convert my linked group objects to be local objects?

I linked a bunch of objects into my scene, via groups and populated it. I now need to make all the linked groups into actual objects, but I can't find a workable solution. What is the workflow to ...
2
votes
1answer
382 views

Unlink image from the Image Editor using Python

I basically want to press this X button using python, or possible just switch to another image. The reason why I want to do this is because I'm using the image editor to move and scale the UV ...
11
votes
1answer
2k views

Linking object data without changing rotation?

I have multiple objects that I would like to all use the same mesh but maintain their individual rotation positions. As it is, when I link their object data, all the objects rotate to the same ...
5
votes
1answer
2k views

Does anyone know how to successfully pack linked objects (not just textures) into a single .blend file?

I have been trying to use SheepIt! render farm for a short animation. Unfortunatly, File -> External Data -> Automatically pack into .blend DOES NOT pack ...
4
votes
1answer
234 views

How do I get a proxy object dimensions?

I'm trying to get the dimensions (bounding box) from a linked object in python, but all the methods to commonly get the measures give me a zero vector. ...
2
votes
1answer
584 views

How can I make two duplicated object's material's independently editable?

I duplicated an object, but now when I try to adjust the color, or texture to one object, it automatically adjusts it's sister's color too. How do I disconnected that relation?
2
votes
1answer
238 views

Create Library Override of Data Block

I want to access the "create library override" of a linked object in the data-block panel like shown in the image below via Python. When I do this, nothing appeared in the info panel. Is there any ...
1
vote
0answers
600 views

Link blend multiple times

I am solving this problem in all my animations. I need to use same linked group of objects multiple times (characters and vehicles). But it looks that Blender can link group only once and after Make ...
1
vote
0answers
126 views

Coverting an appended object into a linked object?

"Is it possible to convert a previously appended object into a linked object. So as to retain the animation on the appended object after converting or replacing it with the linked proxy version?"
1
vote
1answer
668 views

Making Proxy on a Linked Rig via the API

Using the blender API, I am trying to "Make Proxy" on a linked rig. My first approach was to identify the linked objects through bpy.data.groups.objects and then ...
1
vote
1answer
104 views

How to get the missing library and its collection with Python?

As my project folder structure and naming convention were reorganized, missing libraries and collections occurred. To recover them collectively, I'm trying append into list the missing libraries and ...
6
votes
1answer
13k views

How do I copy vertex groups from one object to another?

So, I decided that a previous project contained exactly what I needed to expedite a new project, so I appended the appropriate objects form the previous project to the new one. This was great, because ...
5
votes
1answer
3k views

How to Relink a Linked Object?

I have to replace a linked object with another one but it would be nice to keep all object transformations of the old proxy. What is the common way to do this?
4
votes
2answers
8k views

What is the difference between duplicating and instancing an object, in regards to the materials they point to?

As a follow up of my question What does the 'F' button and '2' button do (materials tab)?, I have another question: When I added an object mesh and applied a material, and I added ...