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How to draw an irregular shape made of lines, arcs and splines?

What is the most straight forward way to draw a irregular shape made of lines and arc and spline, as shown in the screenshot? Thanks for your help.
persyst's user avatar
  • 93
0 votes
0 answers
37 views

to thin lines, flickery,problem with house

I dont know what I did but I didnt had these lines the whole time,they just popped out. I had some problems so I undid a lot and redid, like I pressed ctrl z until it stopped doing smth and then i ...
ktotamda 's user avatar
1 vote
1 answer
22 views

Customizing Freestyle Line alpha Along one Direction

I have a subdivided mesh cube, so I need to decrease its freestyle lines' alpha in one direction of its Object Space, for example, along cube X. I've used the 'Distance from Object' freestyle modifier,...
AlecDev's user avatar
  • 109
0 votes
0 answers
18 views

How to code a dynamic line?

I'm plotting several points and connecting them with a polyline, the objective is to implement a feature where, if any of the plotted vertices are moved within the scene, the polyline dynamically ...
crisplettuce's user avatar
1 vote
1 answer
32 views

Weird lines on materials

i am learning Blender for a while now and yesterday in my new project the same issue appeared as in a previous one. As you can see there are those weird straight lines on the silver material. They are ...
Anna-Lena's user avatar
0 votes
1 answer
26 views

Creating a line effect that follows two dynamic spheres

I have two spheres that are moving in the space using python scripting. How can I create a line like effect between the spheres? I don't want to snap a cylinder to the center of a sphere as the ...
MAYDAE's user avatar
  • 3
2 votes
1 answer
63 views

Randomise the endpoints of parallel curve lines (Geometry Nodes)

I'm looking for a solution how I can switch start and endpoints of parallel curve lines randomly with Geometry Nodes. What I have so far is this: 10 parallel curve lines, divided into 10 segments by ...
emeff's user avatar
  • 23
0 votes
0 answers
19 views

How do we add the Mesh: Snap_Utilities_Line tool to Object Mode?

How do we add the Mesh: Snap_Utilities_Line tool to Object Mode? We can create full 3D shapes with it. It's an object creation tool as well The ...
Glen Charles Rowell's user avatar
0 votes
1 answer
76 views

How to bake stylized anime lines on an object?

So I am trying to find a way to bake the outlines that I've created here. However, I am having a little bit of trouble. I learned how to create these stylized lines around my asset and I want to bake ...
objectedbear431's user avatar
1 vote
1 answer
149 views

horizontal lines in renders

I am here to ask for help for a problem that I often (not always!) encounter, especially when I deal with sea and water. I am attaching a render and a close-up, both photoshopped to increase the ...
Marco Venturini Autieri's user avatar
0 votes
0 answers
56 views

Very thin edge lines in Edit mode

Why are my edge lines very thin in Blender 4.0.1.? Sometimes I can't even select them from a certain angle, and some vertex dots are invisible and I can't select them as well. In the end, I need to ...
retr0's user avatar
  • 317
2 votes
1 answer
56 views

simple terrain mesh into vectors for illustrator

Im new to Blender (3D all together) and im looking to create a simple terrain mesh (as depicted in attached image) that i can export as vector lines to Adobe Illustrator and manipulate into an art ...
Jan Havelka's user avatar
0 votes
0 answers
62 views

lines with color appearing on screen when using tool

i have a problem,everytime i try to use the rotation tool or the tool to move random lines appear on me screen, the things i tried and didnt worked are: -Reinstall blender -Delete the folder Blender ...
renyxs's user avatar
  • 1
0 votes
0 answers
28 views

Line thickness does not change in svg export

I use the addon freestyle line svg export, changed the line thickness to 0.1 and on the render it matches the dimensions, but not in the SVG file, how can I fix this?
ud1e's user avatar
  • 1
0 votes
0 answers
63 views

How do I create a straight line with endpoints that track a curve when I rotate/move the line?

I would like move and rotate a line, but have the endpoints follow an elliptical curve. In the picture below, as I rotate the line, I want points A and B to stick to the curve. Then as I move the ...
Bruce's user avatar
  • 52
0 votes
1 answer
48 views

what are the black dotted lines here? [duplicate]

I am facing a problem here i just want to fix teeths positions a bit but i noticed that with few teeths few more teeths starting to move, also those teeths are connected with each other by black ...
thanos's user avatar
  • 43
1 vote
2 answers
151 views

Is it possible to cut a set of lines with the boolean modifier?

I am trying to fill an object (in this case a sphere) with a lines pattern. So my naive way to do this is to restrict the lines with a boolean modifier by: Create some lines (here I just duplicated a ...
Iván's user avatar
  • 171
1 vote
1 answer
107 views

how to remove vertical lines ? you need to leave only the vertical [duplicate]

how to remove vertical lines . you need to leave only the vertical. geometry nodes
Andrey Re's user avatar
  • 143
0 votes
0 answers
62 views

Horizontal lines showing up in volumetrics

These horizontal lines keep appearing in my render(doesnt appear in viewport). Incresing samples or volume bounces doesnt seem to fix it, Decreaing step rate doesnt aswell. Currently rendering in CUDA ...
Abhay Rajeev's user avatar
0 votes
0 answers
14 views

Add>Line resultant Line does not follow Global Axes

Whenever I add a straight Line from Add > Curve > Line it arrives in an empty scene at angles to the Global alignment axes. Is there an easy way to orient it along an axis?
Cyrinadia's user avatar
1 vote
1 answer
18 views

Extrude to Cursor - has no connections between vertices

I'm trying to work according to the official manual The example shows that dots must have a connection when used. but I can't get it to draw a line: Extrude to Cursor my dots look like this. They don'...
Thrackerzod's user avatar
4 votes
0 answers
159 views

How can I create organic, tapered "ribbon" landscapes in Blender using Grease Pencil?

I am relatively new to Blender and am working on a landscape look inspired by these "ribbon" illustrations. So far, I have been using a simple shader with a wave texture combined with some ...
Justin S's user avatar
0 votes
0 answers
41 views

Can you render Bézier curves without giving their geometry thickness?

Is there a simple way to render Bézier curves in either Eevee or Cycles, while their bevel property is zero (so that their geometry has no thickness)? I suspect there might be because shaders can also ...
Fii's user avatar
  • 107
3 votes
2 answers
124 views

Check if lines are collinear with Geometry Nodes

I want to check if two connected lines are collinear. If yes then I want to place at the middle point an object. To give the collinearity a little bit of tolerance $±5°$ would be a nice addition.
Probber's user avatar
  • 33
0 votes
0 answers
162 views

Can the transform axis lines be turned off?

Does anyone know how to disable the colored axis lines that appear when you transform an object or its components? I find it quite distracting.
Danam's user avatar
  • 1
2 votes
6 answers
1k views

Make line longer/extrude vertex along line

I have an object with a line like so: I would like to extrude the end vertex from the line at the same angle like so or alternatively make the line longer like so: How do I accomplish that?
LukasFun's user avatar
  • 153
0 votes
1 answer
568 views

Geometry nodes: get line's point global coordinates

Somebody, help me please. I want to bend the curve at any point. So I separate it into two parts and than I try to rotate one around the point of separation. But I cannot get the correct coordinates ...
Inversus's user avatar
0 votes
1 answer
220 views

Strange lines when importing FBX file from Fusion 360. What are they?

(Noob here.) I get these solid black lines in most of my Fusion assembly imports. They mark the XYZ location of each body's origin point. It's not consistent though. Sometimes I see none or just one ...
Mike James's user avatar
4 votes
2 answers
1k views

How to intersect two lines that are not touching

I have two lines that are not intersecting, but I would like to extend them until they touch. What's the best way to go about this?
CodeZealot's user avatar
1 vote
1 answer
81 views

Box Cutter showing up edge lines

I am in very beginner level for 3d Modelling and I have a question. When I use box cutter, in edit mode some extra edge lines show up on the surface like this. Is this normal? Thank you for answers.
Bilalcan's user avatar
0 votes
2 answers
52 views

How to add lines to the object like the image shown

Does anyone know how to add lines to my object like this image? My object I'm trying to add lines to:
Clunky Tea's user avatar
0 votes
2 answers
53 views

Why am I getting these random wires in simple 4 cube cut in a large cube, nothing should be overlapping [duplicate]

I am just doing a basic boolean cut of small cube mirrored across x,y axis (4 cuts) in a larger cube. I can't bevel it afterwards. Why am I getting these additional lines there? Ultimately I would ...
mrblender007's user avatar
0 votes
1 answer
61 views

Rendering bottle/liquid

I am fairly new to Blender and am only using it to create a mockup of a bottle and label for a university project. Now I followed a lot of tutorials and am done with my bottle, yet when I render it, ...
Lady Bug's user avatar
0 votes
1 answer
240 views

Grease Pencil thickness inconsistency causing line boil/flickering/shimmering on camera move

I work only in grease pencil and have a possible anti-aliasing issue (I attempted to increase the grease pencil anti-aliasing past 1 to 10 to 100, while it looks different than 0 it is pointless past ...
warlordofnoodles's user avatar
0 votes
1 answer
68 views

Lines appear when I texture a model

I'm new to blender and I'm trying to make a model for something, but when I texture it, these black/white lines come up. Anyone know a fix for this?
user158359's user avatar
2 votes
1 answer
37 views

Expand two lines of a triangle/ Scale a line only at one side

So is there away to scale the upper yellow line to the lower yellow line so the triangle scales along the two lines left and right in red? And is it possible to scale the blue line only at one side in ...
BlueSea's user avatar
  • 115
2 votes
1 answer
780 views

How do you draw a path on a surface?

What is a good way to draw a path on a surface in Blender?
Steve's user avatar
  • 35
0 votes
0 answers
274 views

Weird mesh appearing on certain frames

I created a character animation, in which weird lines appear - but only in the render, and only in certain frames. It´s always the same frames, but, depending on the frame, those lines appear or ...
LaT's user avatar
  • 1
0 votes
2 answers
112 views

Engraved wireframe lines across sphere

Beginner here. Im trying to model the earth below. I'm a bit unsure about the approach I should take to do the engraved lines across a solid sphere similar to the image below? For the continents I was ...
busymetal's user avatar
7 votes
3 answers
640 views

Create twisted lines around the surface of a waterdrop

I want to create a waterdrop where thin lines are wrapped around the object. To be more precise: I just want to see the fine thin lines twisted around the object. How would you do this? Create them ...
faybn's user avatar
  • 835