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Questions tagged [lightprobe]

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Multiple Light Probe Planes in EEVEE

I'm working on an dance studio scene in EEVEE. There are mirrored walls on both sides of the room, so I attempted to place two light probe plane objects. However, as shown in the attached image, only ...
J. SungHoon's user avatar
  • 2,216
0 votes
1 answer
509 views

My Blender Scene Is Dark And I Don't Know Why

My scene is dark no matter what I do. I used lights with a lot of watts but I saw no changes. I used Cycles and put the scene to the rendering viewport, but the scene remained dark. I'm not well ...
Brownielopped's user avatar
1 vote
0 answers
62 views

Blender Eevee, How do I update indirect lighting before every frame during rendering?

I've been making a scene in Eevee where an astronaut is moving down a hallway and he has a reflective visor, however he moves quite far. Probably 10m worth of distance. I made a glossy material and ...
Augustus McGrath's user avatar
0 votes
1 answer
165 views

Blender python "baked" texture maps are black

I am writing a script to automat baking in blender for my objects. I want similar thing like n Unity3D, I have objects (lights, area lights, reflection probes, meshes) in my blender I want Bake light ...
USMANHEART's user avatar
1 vote
1 answer
303 views

Emission Node, Object and Irradiance Volume Does not Get Along

Newbie here in blender. I'm trying to understand how emission node and light probe works together. I have set up a simple scene that has a light source, floor and a circle. There are things that I ...
Red's user avatar
  • 11
1 vote
1 answer
116 views

How to create a light chasing effect

I'm trying to create a light effect where I have a wall of lights that will "chase" 1 column after the other. The thought process is to create an array, then get the ID of the array object I ...
Marc Poirier's user avatar
0 votes
0 answers
98 views

Reflection problem

Guys I'm using blender so I want to create a mirror in it. I was turn on the screen space reflection in both render tab and material tab and reflection plane is also fit to plane object and also used ...
Nagarjuna's user avatar
0 votes
1 answer
41 views

how to aviod "flashes" in eevee with irradience volumes

I'm getting single frame "flashes" in blender 3.0 rendering with eevee and irradience volumes. If i rerender these frames manually, they're unlikely to reappear. Currently its about a 1/60 ...
dante's user avatar
  • 101
1 vote
1 answer
55 views

Volumetric lighting fix

I want to make a volumetric light that comes from into a box but in a bright room like this: But when i use volumetric scatter or other nodes to my scene,the light doesn't appear and my render gets in ...
Nicky's user avatar
  • 33
2 votes
0 answers
113 views

(EEVEE) The whole scene goes white when I bake indirect lighting. What could be causing this?

I´m pretty new to Blender, and I had always used Cycles to render everything up until now. I have a scene, that was previously set up for cycles, and I´m trying to bake the lighting in eevee, but when ...
Andrés Magnone's user avatar
0 votes
0 answers
433 views

how to fix light leak from objects?

I'm not trolling!I'm really a beginner, the project im current working got a light problem,the light just leak from the glass hood in Eevee,but in another angle,which you can see it from chart 2,the ...
Monster01D's user avatar
1 vote
0 answers
1k views

Eevee - Irradiance volume and light baking in complex environment

I am in the learning process of Blender, currently working on my own interior environment and I would like to use eevee for rendering. I have a problem with indirect light baking and irradiance volume ...
Martin Brodniansky's user avatar
2 votes
1 answer
176 views

How to measure reflected light from 3D model in blender

We have a simple 3D model of the body (like cube or sphere), with texture parameters like Glossy BSDF, so the body can reflect light. The body is lighted by a light source (Sun). scene example on ...
Viktor's user avatar
  • 173
0 votes
0 answers
209 views

How do I change the color of the light emitted by an Irradiance Volume Light Probe in EEVEE?

I am working with EEVEE right now, and I wanted to use the irradiance Volume Light Probe to create a sort of square shape light. It works pretty well but I can't find the option to change the color of ...
user51761's user avatar
1 vote
1 answer
3k views

EEVEE bake indirect lighting for an animation

I am rendering an animation in EEVEE and I want the indirect lighting to be baked for every frame. This is because I want the scene to be lit up during the animation, and not preset. The first frame: ...
Vladishkin's user avatar
1 vote
1 answer
1k views

Baked indirect lighting from emission not showing in viewport (Eevee)

Newish user here and appreciate any help I can get. I'm running into an issue where I can't seem to get my baked indirect lighting to show up in my viewport or render in Eevee. After baking, the ...
Robbie's user avatar
  • 21
1 vote
1 answer
309 views

Blender Eevee reflection plane gives warped reflection

I want my ground to have a nice reflection, but the reflection plane is acting very strangely (See photo below). What's also weird is that the reflection plane works for most of the scene. When I add ...
Tyson Paris-Hansen's user avatar
4 votes
0 answers
652 views

Lighting/glare issues with Eevee

I have a lighting problem with Eevee, this is the rendering without baking indirect lights and reflections: nothing strange here. But if I bake lights it render like this: as you can see there is ...
joaulo's user avatar
  • 187
1 vote
1 answer
1k views

Problem - dark Border around Render Frame with Eevee Reflection Plane

I'm just testing Eevee and got a strange border in the reflection on the ground. The ground has an easy shader wich is very glossy. In the viewport all is corect but if I render it, I got this ...
Dennis's user avatar
  • 21
0 votes
2 answers
2k views

Eevee emission reflections disappear when out of view

I can't seem to get my emission shaders' reflections to cast on my model unless the emission shader's surface is actually in view. Here I obscure the view of the surface I have the emission shader on ...
John Abraham's user avatar
1 vote
1 answer
2k views

After baking indirect light, inside solid meshes is not dark in EEVEE

Here is the scene setup which I will explain further: ## Heading ## What you see in the screenshot above: Lit in yellow is the irradiance volume You see a circle of lights that can be switched ...
user avatar
4 votes
1 answer
652 views

I want to use the light probe as a fisheye or spherical camera in Eevee. How can I directly access image data produced by the lightprobe?

I want to use the light probe as a fisheye or spherical camera in Eevee. I assume a panoramic fisheye option will be developed for Eevee at some point, but in the meantime perhaps the light probe can ...
Ron Proctor's user avatar
20 votes
1 answer
12k views

How do the new light probes in EEVEE work?

I've been experimenting with Blender's new EEVEE render engine, and so far have failed to get the realistic results I'm aiming for. I've seen some online tutorials and articles about the assets under ...
Squirrel's user avatar
  • 855