Questions tagged [lightprobe]

The tag has no usage guidance.

Filter by
Sorted by
Tagged with
1
vote
1answer
22 views

Volumetric lighting fix

I want to make a volumetric light that comes from into a box but in a bright room like this: But when i use volumetric scatter or other nodes to my scene,the light doesn't appear and my render gets in ...
0
votes
0answers
17 views

Eevee render result looks different from the render preview after bake lighting

I'm new to Eevee rendering and experiencing rendering issues for the below scene, lighting not rendering the same as seen in render preview after bake lighting, any thoughts? File uploaded to below ...
2
votes
0answers
43 views

(EEVEE) The whole scene goes white when I bake indirect lighting. What could be causing this?

I´m pretty new to Blender, and I had always used Cycles to render everything up until now. I have a scene, that was previously set up for cycles, and I´m trying to bake the lighting in eevee, but when ...
0
votes
0answers
18 views

Error: LightCache is too large and will not be saved to disk [eevee]

I've got an issue with my scene. I've got about 28 reflection cubemaps in my scene to follow my geometry. But after I tried to bake them, I got this error: So how can I fix this? Is there a limit in ...
0
votes
0answers
71 views

Irradiance Volume Isn't Showing any Light Bounces [eevee]

I've got a scene with a bunch of geometry inside a building. https://imgur.com/a/wHVWWIO I have a sun lamp shining through the windows onto the boxes. I setup an irradiance volume like so. However ...
0
votes
1answer
75 views

how to fix light leak from objects?

I'm not trolling!I'm really a beginner, the project im current working got a light problem,the light just leak from the glass hood in Eevee,but in another angle,which you can see it from chart 2,the ...
1
vote
0answers
457 views

Eevee - Irradiance volume and light baking in complex environment

I am in the learning process of Blender, currently working on my own interior environment and I would like to use eevee for rendering. I have a problem with indirect light baking and irradiance volume ...
1
vote
0answers
43 views

How to measure reflected light from 3D model in blender

We have a simple 3D model of the body (like cube or sphere), with texture parameters like Glossy BSDF, so the body can reflect light. The body is lighted by a light source (Sun). scene example on ...
0
votes
0answers
103 views

How do I change the color of the light emitted by an Irradiance Volume Light Probe in EEVEE?

I am working with EEVEE right now, and I wanted to use the irradiance Volume Light Probe to create a sort of square shape light. It works pretty well but I can't find the option to change the color of ...
2
votes
1answer
1k views

EEVEE bake indirect lighting for an animation

I am rendering an animation in EEVEE and I want the indirect lighting to be baked for every frame. This is because I want the scene to be lit up during the animation, and not preset. The first frame: ...
1
vote
1answer
516 views

Baked indirect lighting from emission not showing in viewport (Eevee)

Newish user here and appreciate any help I can get. I'm running into an issue where I can't seem to get my baked indirect lighting to show up in my viewport or render in Eevee. After baking, the ...
1
vote
1answer
164 views

Blender Eevee reflection plane gives warped reflection

I want my ground to have a nice reflection, but the reflection plane is acting very strangely (See photo below). What's also weird is that the reflection plane works for most of the scene. When I add ...
4
votes
0answers
485 views

Lighting/glare issues with Eevee

I have a lighting problem with Eevee, this is the rendering without baking indirect lights and reflections: nothing strange here. But if I bake lights it render like this: as you can see there is ...
1
vote
1answer
792 views

Problem - dark Border around Render Frame with Eevee Reflection Plane

I'm just testing Eevee and got a strange border in the reflection on the ground. The ground has an easy shader wich is very glossy. In the viewport all is corect but if I render it, I got this ...
0
votes
2answers
2k views

Eevee emission reflections disappear when out of view

I can't seem to get my emission shaders' reflections to cast on my model unless the emission shader's surface is actually in view. Here I obscure the view of the surface I have the emission shader on ...
1
vote
1answer
1k views

After baking indirect light, inside solid meshes is not dark in EEVEE

Here is the scene setup which I will explain further: ## Heading ## What you see in the screenshot above: Lit in yellow is the irradiance volume You see a circle of lights that can be switched ...
4
votes
1answer
430 views

I want to use the light probe as a fisheye or spherical camera in Eevee. How can I directly access image data produced by the lightprobe?

I want to use the light probe as a fisheye or spherical camera in Eevee. I assume a panoramic fisheye option will be developed for Eevee at some point, but in the meantime perhaps the light probe can ...