Questions tagged [lighting]

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Irradiance Volume artifacts

I created one Irradiance Volume and after I baked it I get this result with a ton of artifacts: I tried increasing resolution of the volume, increasing size but still same or similar artifcats appear....
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Lighting problem

I am learning Blender 2.80 I am trying to set up lighting for a car I'm working on... I have tried the lighting with sun, with planes as lighting set to Emission, with area lights. I changed the ...
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1answer
52 views

World colour is creating some fog like effect in eevee

I've been using blender internal for most of my projects. I got a project done in internal into EEVEE and the world colour created some fog like effect on the screen depicted below: The weird thing ...
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2answers
45 views

Light trough the object on render

I have lamp model and point light inside of it. You can see lights on preview, but i can't see the lights on render. How to make them glow correctly?
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1answer
53 views

Blender Render Too Dark

I am fairly new to blender, so bare with me, please. :-) I think I made a total mess trying to solve my problem, that is, as follows: My blender scene, containting 3 objects, everyone of them out of ...
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1answer
22 views

Light not passing through mirrored mesh seam

For some reason, my project started doing this weird thing where light gets cut off at the seam where a mesh is mirrored. I tried applying the mirror modifier, but nothing is changed. As you can see ...
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1answer
39 views

How do I remove world lighting for a certain object?

I want to prevent a specific object in my scene from being lit by the world background. How can I make this happen?
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1answer
392 views

Adding lights to selected objects with python?

I'm working in Blender 2.8 and I'm new to python and scripting in general. I have a file that contains multiple lighting fixtures (100+). I'm trying to write a script that will add a spot light to ...
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46 views

How to manipulate how bright an object is based on how much light hits it

Ok so I've been working on this scene with a bunch of flyers on a wall: The problem is that the flyers on the wall under the main lightsource feel a little too dim, they should definitly be catching ...
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76 views

Does Eevee fire simulation emit light?

I'm just picking up on how to create fire in Eevee, and my first results have been lacking. I'm using the Fire + Smoke sim, and I've got pretty large flames--will they emit light by default? Like, ...
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27 views

Shading/Light problem on project

I have made this well but it doesn't look very real and I think because of the shading. Can anyone help to add more shading to the bottom of the support beam and the base of the bricks? I have linked ...
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1answer
36 views

dark band behind the object

I'm a newbie here, so sorry beforehand if this is a very obvious question. Every time I render a dark band appears behind my object. When I get out of camera mode, I cannot figure out where this dark ...
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68 views

Making Light Visible To Camera [duplicate]

I read in a recent post that you can simulate a light being visible to the camera by adding an object and using the following node setup: It works as intended, but creates jagged edges: There is a ...
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1answer
63 views

Lighting not working/Final Render is is not lit

I'm trying to make a sword with a heavy amount of refelction (seen below) but when I try to, it doesn't seem to react at all in the final render. It just looks like clay. I put a spot light above it ...
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31 views

Why do some polygons appear completely one shade when rendered?

When I modeled a shoe (the polygons might be bad as I usually don't model) and rendered it, some of the polygons appeared to be all one shade even though the shoe was all shaded smooth (same problem ...
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21 views

Blender creates cloud at specular areas

I have been working on a plastic material for a while now. And even though I seem to be close to what what I want, everytime I render,blender shows me clouds instead of reflectivity.Can anyone please ...
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27 views

Udim support and sky domes?

Ive been trying to figure out if blender can support udims in an easy way. Ive searched around and all I can find is an unsupported node? Not sure if I'm missing something. Ever since I discovered ...
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1answer
209 views

Should I use Reflection Cubemaps in Eevee (to achieve realistic lighting)?

Should I use Reflection Cubemaps in Eevee? I've seen a lot of tutorials about achieving realistic lighting in Eevee using Reflection Cubemaps and Irradiance Volumes. However, in the Blender manual it ...
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117 views

Realistic Interior Lighting In Blender 2.8

I'm trying to make realistic interiors like this: or this: with soft lighting and a lot of bounce/indirect light. Any lighting techniques that would help make renders look like these renders? ...
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49 views

Eevee isn't rendering lighting properly

Like the title says: it doesn't render lighting properly. Here's an example with cycles: And here it is (exactly the same settings nothing changed) with eevee: Here are my pc specs (although it's ...
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1answer
53 views

Make Cartoon-like car headlight light

I want to make the light appear on the floor in a defined oval shape, without any scattering but be translucent anyway. kind of like this picture, but appearing only on the ground maybe. This is part ...
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4answers
81 views

How do i make my glasses look realistic?

I've been stuck for quite a while, it just looks wrong you can surely tell, if some1 could help me i would appriciate it, srry if i do or say smomething wrong, I don'w know exactly how this forum ...
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90 views

Is there a way to separately adjust the brightness of emission object itself and the light strength it casts on to other objects?

First, I'm a super Blender noob. I'm working on an emission mesh which i'm content with how bright the mesh looks, but I want to lower the amount of light it is casting onto surrounding objects. Is ...
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159 views

Realistic Car Headlights

I was trying to create some realistic lighting for a car render and I am having a bad time creating the volumetrics for the headlights. Some of the renders looked very noisy and in general really ...
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74 views

Blender Material Preview HDRIs

Is there an easy way to render using the HDRIs that are intended for material preview? When I render, Blender by default uses my scene lighting. I mean other than locating the HDRI files in Blender ...
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2answers
914 views

2.8 Light Bleeding in EEVEE?

I am modeling a quick interior scene in Eevee but I cannot seem to get past the light that appears to be bleeding through the small crevices of the cube and the randomly lit regions. I solidified it ...
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2answers
2k views

EEVEE Glass Shader

I am in rendered view in the viewport and my glass shader isn't working correctly. I remember a couple months ago I was making glass for a ship and these settings are the only thing I had to mess ...
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1answer
454 views

EEVEE scene illuminated but no lights present in Render view

I found a Tutorial by Blender Guru on Youtube, on doing architectural renders in EEVEE, so thought I'd give it a go. For some reason, when I switch to render view, everything is illuminated, so ...
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26 views

Lighting with hdr

I have 2 objects in my scene with hdr Lighting the scene, how do make it that the hdr light affects one object but not the other,thanks.
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2answers
402 views

Eevee transparent glass on transparent background?

Ok, in 2.8 eevee I have "Transparent" checked on film tab, my material settings follow all listed here https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&...
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33 views

How can i set light in workbench engine

Is there any way to set lights in the workbench engine as I used to set in Blender 2.79 manually.
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31 views

Replicating “Texture” Viewport Shading?

First post! I'm not new to Blender, but I am completely new to lighting in it. I'd like to have pretty much this exact lighting while it's in Texture mode: But when I actually add a light, (There ...
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2answers
109 views

Is it possible to change reflection direction?

Completely new Blender user here. I'm part of a work training program and am just beginning to learn how to use Blender. As a personal goal I am trying to cobble together a Companion Cube from Portal ...
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1answer
44 views

how to disable world light source

I am new in blender. I made a scene whose lightning effect is perfect every object is clearly visible when the world background is removed. but when I change the world color to white it effects the ...
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2answers
397 views

2.8 Ambient Occlusion of World Background

I have an animation imported from Mixamo. In 2.79 I could not make the background transparent in animation only on single images. So I used a green screen for the world background. In there it was ...
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13 views

the 3d manipulator does't show when I select objects in rendered mode

I would like to be able to change the light in rendered view as in this video: youtube.com/watch?v=6ICf9MgGt1Y. However, I'm using blender 2.79 b and when I switch from solid/textured to rendered view,...
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1answer
1k views

Can't find Use Nodes in Light settings?

Just started blender, following the donut tutorial. Using Blender 2.8. made another donut to practice, when adding Lights I can't find the 'Use Nodes' in the Light settings. Some help would be ...
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1answer
184 views

Changing the specular exponent of Principled BSDF with texture when exporting to Wavefront (.obj)

I'm making models in Blender in order to export them to Wavefront format. I'm using an image texture connected to the base color of a principled BSDF, and that principled BSDF is connected to the ...
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1answer
122 views

Adjust Background Transparency after Motion Tracking

I have done some motion tracking with some footage I imported and used the 'Set as Background' option so I can see this footage through the camera view. I now want to work on compositing a 3D model ...
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31 views

Beginner needs help with texture and lighting

First of all I’m a newbie to 3D software and I decided to use blender since I read somewhere that blender got a new update which improved the UI, plus it was free. My question is, I was following this ...
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249 views

What is the best way to create 2D Mockups from 3D models?

how are you ? I currently model 3D objects and then use rendered images to create 2D mockups for applying photos and product arts using Photoshop (by another team, which I'm not part of, my part is ...
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34 views

Blender 2.8 is not updating point light intensity as per IES file. How to simulate light intensity exactly as specified in IES file?

I create a point light first and then use IES file as texture as shown in tutorial videos. But looks like the light intensity (Power or strenght) remains unchanged by IES file. Shouldn't the IES file ...
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1answer
1k views

Understanding light power values

On Blender 2.80, lights (other than the sun) have various options for their strength. By default there is Power, measured in Watts, and a color option. If you enable "Use Nodes" you also get a generic ...
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605 views

Blender 2.8 Lighting not rendering properly

I have an issue with the lighting/rendering in blender 2.8 cycles, in both the viewport and the render modes. It was working properly a couple of days ago but whilst trying to use it today I can't ...
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20 views

Eevee render cuts off back drop

I know it has something to do with screen space refraction but I cant find it with a few google searches. Behind this window is a png backdrop with alpha mask and a plane with an emission shader. ...
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0answers
21 views

Bake lighting artifacts Eevee

Been having this problem in multiple scenes and trying to figure out what causes it. When I try to bake the lighting in Eevee, I get these strange patterns showing up, wonder if anyone would happen to ...
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1answer
108 views

Whats wrong with my “snowglobe” object and/or lighting?

I've been messing with shaders and render options all day and trying to figure out how to get the objects within my "orb" object to display correctly in my render, but for some reason the viewport ...
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22 views

Normalize light fall off

I want to 3D scan an object, take pictures, determine the camera positions (using f-spy) and then texture paint (in stencil mode) the textures onto the object. Of course, the images taken have ...
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2answers
47 views

I am having lots of trouble trying to get light to shine through a window

I cannot figure out why the light won't shine through the window in my .blend file (linked here). I've made the glass transparent using the BDSF Transparent Shader. On top of this, all materials are ...
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1answer
972 views

My first Cycles to Eevee render looks wrong. Tried many things to improve.. failed!

Good Day Peoples.. :) I am having trouble with eevee. the cycles end result was pretty good. Lighting wise. But eevee looks rubbish and I understand that eevee is not Ray Tracing and uses the same ...

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