Questions tagged [lighting]

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Point light and Fog in eeve blender2.8

I'm having issue using point light and fog, we can see an emitter point from the light even if i try to hide it behind the object, it doesn't really show in one picture but we can really see them in ...
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1answer
65 views

Pixelated render output, what am I doing wrong? [duplicate]

Dear blender community, So I'm pretty new to blender and general 3d creation and now I rendered my first good project but It has many point where the pixels doesn't belong to or the color of them isn'...
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20 views

Sun Lamp works in viewport, but not final cycles render

I have an interior simple scene with one sun lamp pointing through the window (for dramatic effect). In the viewport it looks fine. But when I render the image the light disappears and the image is ...
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2answers
2k views

Make texture visible in sunlight

I would like to make my textures visible in sunlight. I adjusted the exposure but that didn't help: Right now when sunlight hits my textures they turn white. I want to be able to see the texture even ...
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1answer
120 views

Why is my final rendered image brighter than the viewport render?

I was working on Blender Guru's beginner tutorial. When I was rendering final image, I found that rendered image is way different from viewport image, in which I was checking for light setting. Render ...
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1answer
113 views

Shadows and lights appear in Viewport but not in Render

Thanks in advance. Missing some shadows cast by a spot outside a window in the render. Shows in the viewport but missing in the render. 2.82. Have tried a lot of things. Please help! Thanks! ...
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0answers
13 views

Rendered image has WEIRD AND GRAINY lighting [duplicate]

I'm trying to make an animation inside Freddy Fazbear's Pizza, but when I rendered the image to see how it looked, I got THIS. I don't know how the heck this happened. for reference, this is what it ...
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1answer
22 views

How can I make a good looking candle flame effect to be used in Unreal Engine 4

Pretty much the title. I want to have a candle effect I can use in unreal engine 4 that I can stick onto this candle mesh I've made. What would the best way to do it be?:
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36 views

Spotlight missing on ground

The spotlight is not showing up on a plane. This issue has been raised in previous posts, but the individual was using an older version of Blender. I couldn't make sense of the answers to post as I am ...
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0answers
32 views

Merge Vertices By Distance causes weird shading

So I downloaded this Sonic Rush model from https://www.models-resource.com/ds_dsi/sonicrush/model/11250/ and it has some issues. None of the vertices are connected, and the head has 4 faces for every ...
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0answers
16 views

Different shading after bevel

After I've applied bevel there are different shades of the material although it's simple box with 90dg sides, bevel applied afterwards. Since I have no idea what could be wrong, it's hard to search ...
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0answers
15 views

Difference in shadows between viewport and rendered image

Hi, I've modelled this scene in Blender 2.82, set the HDRI and added Sun on top of that to get this shadow effect on the ground that you can see in the left image, but when I render it it's gone. ...
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1answer
35 views

Keep a set of objects from casting shadows while having a shadow

I am making an animation in Blender 2.82 that shows the Earth and the Moon orbiting around the Sun. For clarity, I want to avoid the Earth and the Moon to cast shadows on each other because I made ...
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1answer
41 views

How can I make indoor lighting less uniform?

I will try and make this question as specific as I can. I have this room: However, the lighting in this room feels very flat and lifeless. This should be a dark and sinister room - home to the occult ...
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1answer
78 views

Metallic object reflecting dynamic sky instead of hdri

I created a sky texture using dynamic sky and hdri. I use lightning from dynamic sky and sky texture from hdri (only texture not its light) using mix shader and light path(is camera ray) Now i have a ...
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0answers
6 views

Imported OBJ from Videocopilot Element [duplicate]

I'm fairly new to blender but been learning a lot during lockdown. I'm having trouble with a model I've imported. It was made by someone in Element in After Effects by kitbashing. I think it's some ...
2
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1answer
30 views

How to make a lamp only half-cast shadows?

There's of course a binary option to use shadows or not to use shadows with a lamp. How can I do this somewhere in the middle, giving more control to use, say, 50% shadows?
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2answers
45 views

How do I get even lighting across a model? Blender 2.82

I want to texture bake, but the lighting causes the final product of the bake to be affected with dark areas. How do I get even lighting across the model or fix the problem in general?
2
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1answer
85 views

Emission shader on large object is black in Cycles?

Starting with a new scene, I inserted a UV sphere with a 5028' radius (1 mile). In edit mode, I removed the bottom half making it a dome, then flipped the normals inside. Then I added an emission ...
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0answers
172 views

EEVEE bake indirect lighting for an animation

I am rendering an animation in EEVEE and I want the indirect lighting to be baked for every frame. This is because I want the scene to be lit up during the animation, and not preset. The first frame: ...
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1answer
37 views

What causes the gap in shadows underneath an object? [duplicate]

In the following render: You can see that the shadow of the pink plate on the table isn't complete, as if it is somehow lit. However, if I lift the plate substantially off the table, this problem ...
2
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1answer
311 views

How do I make the render lighting look like the materials preview lighting?

Before I put in "studio lighting" (I followed this simple studio lighting tutorial, with 1250W area lighting from top, left, right) the metal texture looked quite good, however, once rendered in ...
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0answers
38 views

Grainy lights in Blender Cycles [duplicate]

I have this night scene and it's pretty clear that something is not right. The lights are strange, like muffled, making everything grainy. Does anyone have an idea that can fix this?
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1answer
134 views

Rendered image different than render preview [duplicate]

I am having this issue when everything looks good and ready to render the image, but once it is rendered the material is discolored. I changed the settings in the viewport shading. I unclicked the ...
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0answers
21 views

How can I produce uniform lighting without ambient occlusion in 2.8?

I tried researching all about ambient lighting in blender and all I found was that you should use ambient occlusion to accomplish this. However, I want to use the settings in AO for compositing in ...
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0answers
10 views

Fog suddenly snaps in during animation and greys out black areas

Not quite sure what is happening here so I wanted to ask, I have a scene with fog over a lake and while flying over the lake the fog suddenly snaps in and lights up the blacks, creating a quite nasty ...
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0answers
14 views

How to make an object emit light that also iluminates other objects? [duplicate]

I have multiple problems. I wan the wing to emit light. But it doesn't iluminate the body at all. Also is there a way to make the colours visable when it emits light (or only make the parts that aren'...
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0answers
27 views

How do I create a Drag Strip Material?

So I´ve been trying for multiple hours now to create a drag strip material. But because im relatively unexperienced when it comes to complicated materials I was hoping maybe that someone here could ...
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0answers
18 views

Make light pass through plane in cycles

I'm doing a bit of archviz for a buddy's bathroom remodel, and I want the windows and reflective surfaces to show a background without it darkening the scene. I think in 2.79 you could set the object ...
1
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1answer
22 views

Is it possible to render as it is displayed in Material Preview?

I am trying to render an image. When I am in Material preview, it displays the objects in the scene without any lighting or shadows. All that can be seen is the texture. When I render it however, what ...
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1answer
90 views

Smooth Shading on Cube looks weird

I am not that good with blender and I noticed whenever I create a cube and enable smooth shading, I get some very weird results. As you can see, some very weird results appear. The lighting of the ...
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0answers
126 views

Weird gray reflection on the liquid

I'm relatively new to 3D modelling, I'm doing the BlenderGuru's Donut tutorial, I had to mess around with render properties, typically with the light paths' max bounces amount and the transmission, ...
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1answer
216 views

Which mode should i trust for lighting?

I want to export my objects to unity, but in blender I`m using Eevee engine. However the light in rendered more and material preview mode is completely different, which impacts the colors of objects. ...
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1answer
33 views

Sunlamp inside of a Cave

So I'm working on a scene where I need to light a city inside a cave with four sunlamps, except when I add the cave box the light gets stopped by the cave. How can I stop that from happening?
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2answers
45 views

How to light an object consistently? Like a matcap

I’m attempting to make a turntable animation of a toy-like object. The video will have a transparent background. I’ve tried studio lighting set up, but without great result. I am looking for a ...
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0answers
25 views

how to achieve a good and clean render in blender?

hello everyone it's my first time posting a subject in the Blender community. i have to notice that i never used Blender except for modeling objects because i'm an indie game developer and the engine ...
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1answer
33 views

What is the meaning of the strength of the sun lamp?

all other lamp types in blender uses a physical unit to define strength but the sun lamp has a unit less strength value.So what is the unit of the sun lamp strength if it has or if it is relative what ...
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2answers
31 views

Flat surface not being shaded consistently across quads

I've been working on a mesh and realised that part of it is not being shaded consistently across the borders of each quad. I've isolated the section into its own blend file and cannot figure out what'...
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0answers
26 views

Blocky artifact in EEVEE Render

I am getting this weird block shaped artifact in all of my EEVEE renders, I've tried toying with all the settings, sample size, shadow cascade etc.. The only time it goes away if I have no lights in ...
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0answers
26 views

Indirect lighting makes all objects looks like silver

I was following this tutorial Create a Modern Bedroom in Blender in 35 Minutes. And all was going great until at some point he did something behind scenes and his looks good and mine looks like in the ...
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0answers
50 views

OSL: HalfVector Question

EDIT: I pasted a copy of the code for convenience. I have a question about the halfway vector between the camera and light vectors giving odd results in my shader. I included screenshots of my OSL ...
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0answers
32 views

How to calculate illuminated surface area (not whole) of a mesh that has light shining on it?

I want to represent a 3D mesh object which is cylindrical and has pores of different sizes on/in it. One or more lamps are shining on it. What I want to find out is the surface area that is ...
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0answers
56 views

How to do the “light up the wireframe effect”

I want to make an effect similar to the one seen in this music video: https://www.youtube.com/watch?v=mrZC1Jcv0dw I want an object to be completely black and then animate it's wireframe lighting up. ...
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0answers
22 views

Lighting Keyframes Not Saving

Recently I've had an issue with my light in a scene. Basically, I have a point light that is parented to my character so that it follows the character around. I have set the emission strength to 0 at ...
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1answer
190 views

IES lights in Blender 2.82

Since Blender 2.8 there is the built-in feature to use IES-files for realistic lighting. In 2.80 you could just select a point light source, click on "Use Nodes" and add an IES-texture node in the ...
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1answer
70 views

Baked indirect lighting from emission not showing in viewport (Eevee)

Newish user here and appreciate any help I can get. I'm running into an issue where I can't seem to get my baked indirect lighting to show up in my viewport or render in Eevee. After baking, the ...
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1answer
45 views

How can I light an object for a turntable animation?

I need to make a turntable animation for an object, but I am not sure how to light it to get a consistent light all around? What is the best way to approach this?
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1answer
33 views

Blender Eevee reflection plane gives warped reflection

I want my ground to have a nice reflection, but the reflection plane is acting very strangely (See photo below). What's also weird is that the reflection plane works for most of the scene. When I add ...
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0answers
31 views

How do I render with the viewport lighting? [duplicate]

Blender noob here. I'm trying to make some renders, but when I do the render looks really dark. I can add lights, but that's not what I want. I just want the render to look like it does in the ...
7
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1answer
559 views

Shadow Incorrect at Bottom of Edge

In the images below, I have a cube that is sticking up about two thirds through a plane. But, despite the fact that the cube is not hovering over the plane, the shadow seems to indicate otherwise. How ...

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