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Questions tagged [lighting]

Questions about using light objects (point, sun, spot, and area), the world object, and shader nodes that have emission properties (principled, principled volume, and emission)

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No power settings in Eevee (4.2) [closed]

Can anyone help - has the lighting system changed somehow in Eevee Next in Blender? I can't find the power parameter for light sources anywhere - unfortunately, I haven't been able to google it either....
Alan Tandelov's user avatar
1 vote
0 answers
28 views

How do you fake a lamp light in Eevee after Blender 4.2 update?

Before the 4.2 update, I could simply place a point light or spotlight inside the lamp model and increase the 'clip start' value to make it appear as though the light was emitting from inside the lamp....
PaperNumber9's user avatar
0 votes
0 answers
14 views

Shadow Catcher not catching shadows from Node-based Emission [duplicate]

So apparently Shadow Catchers are only catching shadows cast by Lights(Area Lights, Sun etc.) But if I use An Emission Shader on an object, the shadows cast by it are not caught by the Catcher. Is ...
Anas's user avatar
  • 1
0 votes
1 answer
27 views

EEVEE NEXT: Hard Shadows of SunLight with ToonShader

does anybody here know how to achieve harder edges on the sunlight, falling through the window? I didn't seem to find adjustments that do the work, so I thought I'd just ask if anybody has an idea. ...
Almagor 's user avatar
0 votes
0 answers
35 views

How to stop Light source from casting it own shadow [closed]

I don't know if this is only in Blender 4.2 but, when I rotate the light source this strange shadow follows along, so I believe the light source is behaving like a half solid object. I'm on blender 4....
Raul Bueno's user avatar
2 votes
1 answer
34 views

Is there a way to hide in-scene lights in reflections?

I have a scene with lights that are placed in camera view. The lights themselves don't show up in the camera, but their reflections show up in the windows of the scene. Example: Is there an easy ...
user1071914's user avatar
1 vote
0 answers
30 views

Creating a full, complete and an autonomous duplicate

I have an Area Light with some nodes enabled and some of these nodes have Drivers on them that are tethered to a parented object’s properties and vice versa. How can I duplicate this light an the ...
ThetaJones's user avatar
3 votes
1 answer
36 views

Blender 4.0 - Point lighting is dimmer than expected

I'm using Blender 4.0, and I'm trying to light my scene without world lighting. I turned the World Surface Strength to zero based on some tutorials I've seen. I've then added a point light, but the ...
bingles's user avatar
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0 answers
20 views

How would i create a hair material with a light streak effect on them?

im trying to make a light streak from a hair mesh, i tried faking it using a plane and some curves but it just does not look right. im trying to make a random light streak down the hair particle but ...
We are's user avatar
  • 1
1 vote
1 answer
43 views

Disabling HDRI only for a specific render layer

I am working on an alien planet landscape still image with planets/moons in the background. For this, my scene is divided into 2 render layers and I need very different lighting for each of them. ...
Lynx095's user avatar
  • 86
-5 votes
1 answer
54 views

thunderstorm seen from ISS shader for surfaces

can you give a hand (some tutorial, shader editor diagram snip, or other stuff, to give a solution) to not proffesional blender user, how to create thunderstorm shader for flat surfaces/areas like we ...
Mr sudzio's user avatar
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0 answers
13 views

Lost light setting Blender 4.1

I lost all the light settings when using Cycles Renderer in Layout tab, it's still fine with EEVEE or in Shader tab,.
Hadestrb's user avatar
0 votes
0 answers
12 views

Baking Light onto existing Image Texture

I have a 3D-scan with an existing texture. I use blender to add some lighting. However, when exporting this as a .fbx to other programs or sites like sketchfab, the light intensity is always different....
ddd's user avatar
  • 1
0 votes
1 answer
33 views

Realize Instances node does not work on Light objects

I want to bring Blender lights into After Effects, which are instanced with Geometry Nodes. However, the Realize Instances node does not work on Light objects. Am I doing something wrong?
Maleesha Mevan's user avatar
1 vote
1 answer
19 views

Making certain lights in scene not react to volumetrics (eevee)?

I have a scene with multiple lights and volumetric fog. If i want one of my lights not to react to the volumetrics while still lighting my meshes, how can I go about achieving that in Eevee? Thanks!
h_sharp327's user avatar
0 votes
0 answers
22 views

How to output a file without light but there is light?

I put a photo of a landscape on a plane and when I want to output it, I have to add light, but I want the photo to have the same light without adding light when I output it. how can i do Or, for ...
Eowarawyn's user avatar
1 vote
0 answers
17 views

Adding Delay in Between Changes in Driver?

I'm trying to create a blinking/flickering light effect which can be activated with a driver, and came up with this very messy driver expression which I found does work to an extent. However, I want ...
Chris Moliere's user avatar
0 votes
0 answers
11 views

Embedding Image Texture in Spot Light [duplicate]

Please, walk with me. I want to use an image to cast shadows in a room. I put a circle in front of a spot light and using Image Texture node, I added the image to the circle. But there's no way I ...
Ogunlesi Taiwo's user avatar
0 votes
1 answer
18 views

Linking light Power to a texture emission

OK so, I am making a Moving Head Light (like you see at events or shows) and I would like to link the light Power to the emission strength of a texture. Basically, I want to use the Light Power to ...
Voxel's user avatar
  • 3
1 vote
0 answers
33 views

How do i get chromic abberration on JUST shadows like in this reference image?

Link of the artwork: https://www.behance.net/gallery/123782593/Teddy-bear-Mini-Movie To clarify I'm aware that there is lens distortion in the whole image but what I'm specifically asking is how did ...
asra three's user avatar
3 votes
1 answer
103 views

Applying an IES texture to mesh light

I was trying to define the intensity distribution of a light source by an IES texture. Since I need to account for the aperture size, I model the source by a rectangular plane and apply an emission ...
larsg's user avatar
  • 31
0 votes
0 answers
10 views

Make a material appears with light [duplicate]

Is it possible to make a material appears based on a light position, angle and strength ? Say I have a transparent and an emission node,Id want the emission to be visible if it is hit by light and any ...
infinitynoobie's user avatar
0 votes
1 answer
48 views

How to understand the power of an area light

(Modified the question to make it clearer.) I am new to Blender and working on an orthographic image projector using an area light. I used an image texture node for the emission and set the light ...
jund's user avatar
  • 1
0 votes
1 answer
84 views

How would I create the texture and bumpy moss covered trees in this image?

I really like the look of the trees and hills in the image below. I'm assuming they used some kind of procedural generation or particle system to achieve the bumpy/mossy balls on the trees and hills ...
user41829's user avatar
1 vote
1 answer
23 views

No lights, ambient occlusion, or emmision but object still lighted

I'm doing testing with geometry nodes and textures and when i go into rendered, cycles, the objects are illuminated even though the light object is disabled and there isnt an ambient occlusion option ...
Chirping Wolf's user avatar
3 votes
1 answer
128 views

Why does my object get no light or shadows and only another object?

So, I was trying to make Gojo poses, and when I was about to finish it, light and shadows don't appear on the basemesh itself. When I put another object, it seems to be normal. Can you fix this? File ...
NotANinjaAnimator's user avatar
0 votes
0 answers
29 views

Creating a glimmer effect animation with a curve. How to control the glimmer with a BW mask?

Im trying to create this glimmer as you can see here: https://en.wikipedia.org/wiki/Woman_Worldwide#/media/File:Woman_Worldwide.jpg By turning it into a curve with an emission material and a black and ...
N03's user avatar
  • 485
0 votes
0 answers
19 views

how to adjust a plane that blocks light to let some light through

I have a plane that I use to block out light. However, now I would like it to let some light through. Is that possible to do?
N03's user avatar
  • 485
0 votes
0 answers
29 views

Environment map affecting only one object in blender

I have three objects in a scene, and I would like only one of them to be affected by an environment map. Is this possible in Blender?
N03's user avatar
  • 485
0 votes
0 answers
27 views

Sun light not showing in render

so I am totally new to Blender and I have a little problem with the sunlight. I modeled a enclosed room and the sunlight is outside of it, Shining through openings. I sed my sunlight as desired in the ...
S.C.'s user avatar
  • 1
0 votes
0 answers
26 views

Using default .sl files at final Blender render

I want to use viewport shading tab studio lights at material viewport and final render (not viewport render). How can I do this? P.S. Also, where I can find "studio lightning setup defult". ...
Михаил Байраков's user avatar
0 votes
1 answer
48 views

Black stripe Artifacts when rendering

I am relatively new to blender and I have a wooden texture table that looks perfectly fine in viewport shading: However, the cycles rendered picture looks like this: Looks like artifacts at the ...
The SkyRider's user avatar
2 votes
1 answer
20 views

Material works like light & lights up surrounded objects

The material of the floor and the walls work like light and I have no idea why.
original_jt's user avatar
0 votes
0 answers
19 views

How to permanently change the color after the light hits the animation?

I'm new to blender, so I need some advice. I would like to create a shader that permanently changes color when a beam of light hits it. I have created an animation where the object is rotating and the ...
Hsil's user avatar
  • 1
0 votes
0 answers
10 views

The object continues to receive light from the turned off (through the light linking) light source

If you add an object to the light linking and turn it off, it stops receiving light from the turned off object, but receives it (light) as reflected rays from another object. Is there any way to turn ...
arachnoden's user avatar
  • 1,349
1 vote
1 answer
57 views

Grease Pencil still showing in complete darkness

I want to make an animation which would be from bright to dark, and combining 3d and 2d(grease pencil) and when the light goes out grease pencil object can still be seen, and i dont want that, i want ...
Robby Krisna Hakim's user avatar
2 votes
1 answer
102 views

Light doesn't show in viewport

I followed a YouTube tutorial and now have problem with lighting. I can't see it on my model. Dimension on Z axis is 0.75, so model isn't big. I've tried to increase intensity, it didn't help. Nodes ...
arina's user avatar
  • 39
1 vote
0 answers
28 views

Shadows disappear when I stop moving camera or render in Eevee

I'm having an issue with the shadows in Eevee. All shadows appear really soft and not dark at all. (see pictures below) I've looked around on forums and haven't found anything that works yet.
Jobsen05's user avatar
0 votes
1 answer
14 views

How can I achieve a similar indirect illumination like in the cassini image from saturn

On the left you can see my version in Blender, on the right is the original image taken by Cassini from Saturn against the backdrop of the sun. On the original image the indirect illumination from the ...
SolomonTheScapegoat's user avatar
2 votes
1 answer
23 views

Blender 4.1 how to disable environmental lighting in the shading viewport

I am using Blender 4.1 and in the Shading Viewport I find it hard to see because of the environmental texture. How can I disable it or set it to white? This only happens in Material Preview mode. It ...
Cedric Martens's user avatar
0 votes
0 answers
17 views

Textures Will Not Stop Flickering After Animation

I'm in the rendering stage for my newest project and I've noticed that after I render there are alot of textures that seem to flicker continuously throughout the animation. I've tried the following ...
William DelSanto's user avatar
1 vote
0 answers
25 views

Mysterious light streaks on a simple mesh

I'm guessing this has been asked thousands of times but I haven't been able to find a helpful answer yet: I'm getting strange light striping & shadows that show up at specific angles on this ...
Matthew Masurka's user avatar
3 votes
1 answer
171 views

Match real-life photo shading (stone statue)

In preparation for a shooting, I'm trying to match a 3d scan to a photo found online. The environment is 4 statues made of stone and I'm trying to match the shading and material for a future VFX shot. ...
Lutzi's user avatar
  • 2,089
0 votes
1 answer
32 views

Lighting only bakes to a part of mesh

I'm trying to bake lighting onto this mesh (this is the first time ive baked something for the record) When I try to bake the lights onto the mesh, it only bakes on the feet. I'm not sure why this ...
ScriptGoober's user avatar
0 votes
0 answers
23 views

Text looks grainy compare to the final scene

Basically text looks grainy compare to the final render scene, denoise activated (0.01), open image denoiser, 300 as render frame, if I go higher 4096 for example text has the same issue I already ...
user avatar
0 votes
0 answers
37 views

Issue with trying to use "light linking" on a single object but affecting all linked objects

I am doing an 3d ring model, with the animation. And after several attempts of the render I wanted to incorporate light linking feature. I like soft shadow how from 2 sources of the light but, it's ...
Muha Muha's user avatar
0 votes
0 answers
34 views

Possibility to set lower sky (lower line of horizon of blue sky)

Someone know how to set lower sky, I used Sky-Lab AddOn that works as empty sphere where you can set multiple parameters. https://blenderlabs.gumroad.com/l/sky-lab More information about it, empty ...
user avatar
0 votes
0 answers
9 views

Light Settings Issue

I would like to see this: But instead I see this: Any suggestions?
Megan Peña's user avatar
1 vote
2 answers
50 views

Emissive gradient sphere

I saw some answers to this question but they do not really work for my need. I have an ellipsoid. I want the center to have a 100% full strength emission at the center, and gradually increase ...
16ar's user avatar
  • 67
0 votes
0 answers
32 views

Fire simulation casts light with weird holes/shadows in it. How can I fix this?

This project uses a shadow catcher to catch light and shadows and is composited onto my footage. I'm using adaptive domain (though I tried a low res bake with no adaptive domain, that just killed any ...
Braedon Rogers's user avatar

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