Questions tagged [light]

Questions about light, lamps, lighting and lighting issues.

382 questions with no upvoted or accepted answers
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56 views

Why the light in the inside of the room is looking weird when you see it through the window?

This is the window, and in the inside there are two point lights
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935 views

Sun Lamp and volumetrics in Blender cycles

I create an cave in the hole I add an sun lamp and set into node by using emission shader in the strength I set it to 155 value but I'm not satisfy in the light strength and i'll try to add more ...
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184 views

Blender Lamp (Surface and Light Strengths)

I would just like to ask why my lamp does not have any kind of surface properties as seen in a tutorial that I'm watching right now? I would like to know how to configure it because my lighting in the ...
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183 views

Glow effect persists in an object even with a new material

I've encountered a problem where I have an unwanted glow in the object material - namely, the bubbles in the bathtub. The current material I have on them is a simple diffuse with specular, and emit ...
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148 views

Steel material looks fake

I created a model and applied a steel material. I have a background HDRI images, but, I don't think it's reflecting the same way that real steel does. What should I change? The ground material ...
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538 views

Can a light make ramped shading?

With a scene that has no ramped materials and no toon materials, can a light source provide cell shading? I wish for the final effect to look like the image below the light emits yellow and the ...
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18 views

Lights don't affect my textures while the game engine is running?

When I'm making a level, the lights perfectly shade/brighten certain areas when the game engine isn't running, but when I run the game engine they don't affect anything at all! I didn't have this ...
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107 views

Which is the range of values coming out from a hdr environment texture node?

Which is the range of values coming out from a hdr environment texture node? Is it normalized 0.0 - 1.0 or something else?
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119 views

Can I model the Sun-illuminated planet system?

I am not related with 3d business at all. I just wanted to model a Moon terminator paradox. It is when Sun is below the horizon on the right and the Moon is above the horizon on the right and you see ...
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425 views

HDRI setup without the .hdr or .exr

Is there a way to make HDRI, a 360 illumination, without world node ? Just using lamps. I would like to have a darkened area. Everything needs to be lit but center object should have small color ...
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85 views

Atmospheric Lighting: Am I doing it wrong?

http://www.imgur.com/a/AXp3H At the time I have posted these images and attempted atmospheric lighting, I have attempted to follow alongside a tutorial out of Blenderguru.com, but the results were ...
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498 views

Render settings for large scene - fixing render time

I'm not sure about proper settings for my scene (cycles render). I want to balance time of the rendering and the realism, because render takes very long time (f.e. because of used textures, with every ...
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108 views

Complex light trails as in God of war 3

How to make similar light trails as in https://youtu.be/IfW1xw2vD-Y?t=10 ? I have made only in circle motion: https://www.youtube.com/watch?v=r2togAvQSr4 I don't know how to combine multiple ones. ...
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39 views

How to configure 4 point lights to generate different shadows

I am using the cycles render and I have a 4 point lights attached at the same height of a cube scene. I have an object at the center of the scene and I need to configure the lights such that they ...
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130 views

Subsurf modifier creating lighter scene

I concluded my final render for a project, which turned out pretty neat! Some time after that I went to check out the .blend file, and noticed that the subsurf modifier I was using was showing 3 ...
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563 views

glass light pass through

I have this situation, i created a scene, where light bulbs should be the light source. I managed to get the light through bulbs, but the emission coefficient is 5000, with that, the scene should be ...
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86 views

Weird lighting problems in video?

There might be an answer somewhere else but I can't find it. You can't add videos here so here's a picture of the lighting problem: It's fine at the beginning of the video but then it starts ...
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943 views

blender game engine, spot lamp shadow problem

I have a grid mesh and a spot light above, casting checkerd shadows on the ground. It works well in viewmode, if I render the image it works as well. Only when I hit "p" and enter game mode, ...
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308 views

Object emission controlled by sunlight

I asked this previously for my Earth project but it was never given an answer and was marked as a dupe which it wasn't as the question it was linked to was about textures being controlled by light, ...
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1answer
24 views

diference between preview and render

Hello i ma a bit noob... but i need to make glass for helmet which i will put on someone face after that... so i would like to have the same resoluts with preview render and final render. so please ...
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1answer
463 views

How to make certain objects not effected by a light source. Cycles

I have a light in the scene and I want to make only one object in the scene unaffected by this light. Preferably without compositing render layers. Is this possible in cycles?
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1answer
430 views

Ambient occlusion where two meshes overlap?

I have a house (cube) that's on an uneven ground. On this example the ground is maybe a little to wavy to be realistic, but I find it looks rather good mesh-wise, with the house intersecting the ...
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1answer
85 views

Volumetric Lighting help

I'm trying to render out an image with light emitting from an object, but I am very new to Cycles. How can I achieve an effect like this easily? It's only for a single frame, so it can be a simple ...
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1answer
1k views

Blue Color On Everything After Render

Please forgive me for asking, I am new to Blender. While I am rendering I really love my work, then right at the very last second for some reason everything is tinted blue. I have tried changing the ...
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2answers
47 views

Lights looking weird

I add light but what ı do its looks still pixel https://pasteboard.co/IH6dcFq.png I render with eevee. Why it's happening. https://pasteboard.co/IH7xBME.png These my nodes for wooden table.
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1answer
42 views

Constant light intensity in render

I have a question about rendering. I have a simple render, object in front of direct light and camera. I have simple turnaround and I would like to have constant light intensity on the object. So far ...
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1answer
33 views

Scene is too dark and cant fix it

Im having a problem with this bedroom scene I have setup where the scene is extremely dark and Im not sure what to do about it. It looks extremely gloomy compared to the video im following along with. ...
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1answer
521 views

Light not rendering

almost a complete beginner here. I'm trying to render my object with a lightsource but the light does not render. I used a Point Light, placed it right on top and turned the Energy and Falloff all ...
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1answer
172 views

Sketchup to Unreal Engine, overlapping issue

What i wanna do is import my sketchup's projects to unreal engine, but when i do this, the lightmap UV are overlapping. In an another site they told me to import the projects into Blender using the ...
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1answer
65 views

How can the light conditions be modified in order to avoid the colours to fade in relation with distance?

I am having some troubles with the light conditions in Blender. I am rendering images with a Renault Twizy which has an Aruco Marker printed on it. On distances between the range 1-5m, the Aruco ...
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1answer
378 views

Create an Image with Halo Particles

How would you make this? So I want to know is how you make a final image with particles, I've tried using the halo material in blender render and that didn't work, I've also tried using particles ...
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2answers
590 views

i can't use properly ies lgiht

i can't use properly ies light, all light are showing this image type. can you help me. i am very tried. please check interior image , that very nice ies light but i can't do in blender. of course ...

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