Questions tagged [inverse-kinematics]

For questions about using IK in rigging. Inverse Kinematics is the opposite of the default Forward Kinematics. Instead of posing each bone in a chain from the base to the tip, IK solves the rotations of preceding bone(s) in the chain automatically based on the position of the IK-constrained bone.

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2k views

How to export rigged character with ik or fk with .fbx format

I want to export my 3d modal with ik in .fbx format. I also try this with export my rigged character with .fbx format but it`s IK is not working after import it again. One more problem is ik bone ...
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2answers
689 views

IK/Posing Nightmare

I'm fairly new to blender, and I've modeled plenty of low poly models.. but this is my first time attempting to rig anything. I've been following this great video tutorial step by step, but even ...
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2answers
6k views

Worm/Tentacle/Tail/Spine Animation with ease

I wanted to rig and animate a worm using IK, so that if i move the tip of the tail i get the bend one would expect. Unfortunately using plain IK the tip will point towards the ground instead of ...
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2answers
654 views

Bone shrinks mysteriously under the influence of an IK Constraint

I tried setting up inverse kinematics on a very simple test character rig and the bone went all crazy. It shrinks the leg to a stump when the IK Constraint's influence is at 1. I've set it to 0.5 so ...
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0answers
280 views

What are IK bones, and what do they do?

I've been following this tutorial series, and he uses IK bones and the other types of bones that I've forgotten the name of (edit: since remembered, 'pole target'), a controlling bone under the foot ...
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1answer
3k views

Enabling IK stretch in the IK Constraint does nothing?

Enabling IK stretch in the IK ConstraintS Stretch in the IK Constraint does nothing?
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2answers
181 views

Help with IK Rigging

I have IK rigged my model legs but this happens. we all know that it suppose to go forward not backwards. Can someone help me . Thanks ^_^
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1answer
31k views

How to IK rig legs

I have a simple character. I would like rig the legs so that I can easily control them. How can I IK rig my characters leg? .blend file
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2answers
1k views

Baking IK into FCurves

I have an object containing multiple models with several IK. One model has fcurves (euler rotation only) which gives motor to linked IK models. What I need is bake/convert all IK animations into ...
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1answer
3k views

Having trouble with IK bones

I'm new to Blender, and am trying to teach myself how to rig. I have a simple robot model with two arm bones and an IK bone on the hand to control the arm. The IK bone's Deform box is unchecked. I ...