Questions tagged [height-map]

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How do I convert a 3D model into a bas relief using mist?

I’ve finished working on the model of my girlfriend’s face (thanks for the help with that, actually) and now I’m going to move on to phase three. The plan is to make a coin with one side as a relief ...
2
votes
1answer
2k views

How to create a seamless low poly terrain with displace and multiple planes?

I'm trying to create a large low poly terrain from a heightmap which is divided into multiple squares. Each square is then used as the texture for the displace modifier applied to a plane. However, ...
1
vote
1answer
874 views

Which color space should I use for 16-bit maps?

Many people recommend using 16-bit images for displacement and normal maps. If I want to create my own displacement maps in, say, Photoshop, which color space should I use? Is 16-bit sRGB okay? Does ...
0
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0answers
66 views

How do I make cartographic maps with relief and color? [duplicate]

I am trying to make a cartographic map like this, I have the qgis software, base layers, and Dem available. What will be the workflow which I need to proceed to make maps like this?
0
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1answer
1k views

height map brings weird result

I have a height map (grayscale mode). It looks nice but it gives very bad result when i plug in it in displacement either bump node. Actually i can zoom out and i won't see this but i need to bake ...
0
votes
1answer
793 views

How can an accurate height map be created in Blender?

We have been working to create a height map output with the shader editor. We have a plane that has been sculpted into a terrain. We have applied a material with the following node setup to get the ...