Questions tagged [groups]

Groups are a collection of objects which can be affected as one. Also used for organization.

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2answers
819 views

Why does Blender crash when I append this group?

I have made a group composed of four mesh objects and a curve object. Two of the objects have array modifiers, one has a mirror modifier. I have tried several times to import it to another file, and ...
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1answer
230 views

No make proxy option

I have my model and i have group and i want to make it MAKE PROXY but there is no option. I have group it and find in the search did not get then i ungroup and find did not get. Where it is hidden or ...
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1answer
122 views

Dropping objects and groups with varying sizes and rotation to a floor with Python

I'm working on a Python script for Blender to generate 3D objects based on SVG files. One thing I'm trying to automate is dropping various objects to a floor. Each object can have varying dimensions,...
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1answer
161 views

How to merge two or more groups to one using Python API?

Having a large amount of objects in several groups, not being instantiated, I would like to merge them all to a single group. What is the most efficient way to do it using Python API? EDIT A minimal ...
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1answer
107 views

Group is linked to an invisible point i can't delete

i'm having this problem for a couple of days and i have no idea how to solve it. I have my meshed character (hot dog), i've created my rig and now i'd like to start my skinning. When i try to ...
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2answers
2k views

How to add an object to an existing group from Python?

I'm trying to add objects to previously created groups from a Python script. What do I do?
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1answer
409 views

Rigid body settings to a group as a whole

I would like to apply rigid body physics to a grouped set of objects, but would not like that set of objects to be dismantled during the simulation (preserving their relative positions). For example,...
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1answer
205 views

Move group instances together after rotation

I am trying to model a tripod. The idea was to model just one leg, making it a group, and then create two group instances of the leg, rotate them +-120 degrees (to face each other) and voila. The ...
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1answer
161 views

Can object index be used as driver variable?

Is there any way to assign an order to multiple objects such that the index of each object can be used as a driving variable?
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3answers
865 views

How to lock group

Is there any locking of group. When we make a group and after selecting one part of the group the entire group does not move until Press Shit+G -> Group then its move. Or i have to go in the outliner ...
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1answer
488 views

Adding Bend Modifier for a parent object and treating as if it's a single object

I just learnt how to bend planes into a sphere from here. But now I have created curves for few countries just on top of a plane, and I do not know how to make all of them (plane, curves and meshes on ...
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0answers
265 views

How to apply physics on instances of group?

I have a group of multiple objects. I make a couple of instances via Shift + A and shift them along Z. Then I try to drop them ...
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0answers
43 views

How to Automatically Get Weights from Parented Object to Vertex Groups?

Is there a Script that makes vertex groups and then rigs the object that you selected to it? I know about the Automatic Weights, But it doesn't work the Right way I needed too.
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0answers
236 views

Move and snap a group of objects

When I have selected the group and click on the part that I want to move and snap with another stand alone object in object mode, I just get one of the objects in the group, the rest is left behind. ...
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1answer
596 views

No material on objects in linked group?

I took a few meshes and armatures, and placed it in a group. Then I opened a new blend and linked the group. Now all materials are gray, and it looks black on rendering. I tried to add a proxy, and ...
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0answers
27 views

Is this possible that one objects follows the other object's transformation?

I'm trying to make an animation of tessellation structure. Since I have to edit bunch of units at the same way, I wonder if it is possible to edit only one object and set others just follow the first ...
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0answers
241 views

How to add a checkbox to a nodegroup

I am making a nodegroup and in it I have an option to invert the texture but it's a slider from 1-0 and you would only even need it to be either 1 or 0 so I was wondering if there was a way of adding ...
1
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1answer
86 views

how to hide green pyramid of group objects handler

when I handle group objects, green pyramid disturb me. how can I hide these? https://gyazo.com/a8af6ff8d9810c374d0d4970e1bc3fe9 https://gyazo.com/d5fd3cfed539194daef6625d436c25f9
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1answer
49 views

How can I group into one layer all similar items?

I'd like to get all of my spheres (x.003, x.004, x.005, etc...) into a group called "Sphere" (the first one in the list). Something like that: ...
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2answers
1k views

Is there a way to add objects to an empty group?

I think it is a special case. If I remove objects form a group that group still exists without objects. So I can add objects to that group via Properties / Object / Groups / Add to Group button. The ...
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1answer
284 views

How to join, and intersect objects?

How do I join this two arcs in a way to connect the vertices (a vertice that connect and join these two objects). (on top and bottom). (zoom of the picture on the top pf the object)
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2answers
656 views

Linking objects, groups, and Freestyle

Freestyle can be restricted to certain objects using Groups. I have a file with freestyle settings and a group named Freestyle1. I also have a separate file containing ObjectA which is also inside a ...
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0answers
266 views

How to make array of group ? [duplicate]

When you made a group of objects, how to make array of them? I know for shift+A to make group instance but I want to control it like array modifier.
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1answer
54 views

How do I group all my groups into one 'master' group?

I am currently making a medieval cannon, and I have been naming all the parts of the cannon, also I grouped all parts into different groups for easier recognition. For example I grouped all components ...
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0answers
381 views

Memory (and large project) management [closed]

From what I've understood from other questions here, group instancing and dynamic linking are two methods for managing memory in a project that is large or complex. The latter also allows one to ...
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0answers
720 views

How to add modifier to group instances

How can i add modifier for a group instances. I have a group of object (cube, sphere, cylinder) and made a group. With shift+A > Group instance and added the group. ...
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0answers
78 views

Group Instancing: How do animations behave?

I've yet to delve into animations with Blender, but something I'm curious about is what happens if one were to create a couple of basic meshes joined with bones, then animated. If another object is ...
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0answers
35 views

Can someone explain the node shown in this screen capture? [duplicate]

I trying to recreate a material by looking at an image that appears to show "nested" nodes. I tried every stock node but was unable to produce this setup. These two "nodes" are used as components in ...
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1answer
6k views

How to group objects?

I have selected several objects and pressed Ctrl+G. Or I have selected several objects, then click Object -> Group -> Create new group. It doesn't matter what I do. The only thing that happens is the ...
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0answers
29 views

Multiple animations and rotations on a grouped object

Still trying to learn Blender here so be gentle. I need to do an animation of a propeller aircraft where the plane travels down the runway, the tail lifts up and the plane takes off. The propellers ...
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2answers
287 views

How can i add hotkey for a group

Selecting a group object is long process. We click and object and shift+G and then a pop arise and then we click on group again. After several click group objects selected Or we go to the out-liner ...
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0answers
45 views

Link to objects that have links to other objects

I'm complete newbie in blender. For example I have A, B, C models. Every model is saved in a separate *.blend file. A and B are linked into C as proxies and somehow transformed to form C. Then I want ...
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1answer
1k views

Empty for a group instance is far away from the group [duplicate]

I created a group instance, and the empty for it appeared at the cursor, but the group is way off to one side. I saw that the objects in the original group had scaling that hadn't been applied with ...
2
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2answers
629 views

Scaling a set of objects

I am trying to create a shelf that scales properly. Each board in the shelf must be 1/2" thick and ideally I would be able to scale the depth, height and or length without affecting the 1/2" thickness ...
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1answer
39 views

Is it possible add a group to selection (not selection to a group) in the in 3d viewport?

Is it possible to add a object group to selection (not selection to a object group) in the 3d viewport? I know it can be done in the outliner, but I would rather some sort of shift click function in ...
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0answers
673 views

Group instance not showing correctly

When I create a group instance a plain-axis shape is displayed instead of an actual mesh. It happens only in one of my scenes, when I create a new scene from scratch groups are working fine. I guess ...
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0answers
356 views

How to: Group instances on Hair Particle system to shear and rotate

How to make a particle System to instanciates objects and make them rotate on the z axis as well as bend in reaction to force fields like wind. Using the "Render/Group" option in the PS properties, I ...
2
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0answers
626 views

Removing constraints & adding objects to group by python

I have a very basic script which I hope to do a couple things at once, but I am stuck at removing the constraint, and the group_link fails. bpy.ops.constraint.delete() and obj.group_link(group='...
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2answers
339 views

Dupligroups and Snapping

When I import dupligroups from an object .blend into my master .blend scene, I can move the transform of the dupligroup parent fine. However, I really miss the ability to snap to other scene geometry....
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2answers
258 views

Place random object from group

I'm working on a scene with a lot of container ships, where the ship is always the same, but i'd like to have a different arrangement of containers on the ships. I've modelled the ship and a ...
1
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0answers
76 views

Can you export thousands of objects in a blender scene to .obj format Individually (and automatically) [duplicate]

I have a model of a large city, where every house or cityblock is an object. I can manually pick each object and export them, but it is very tedious since there can be thousands of objects, and i ...
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2answers
1k views

Animate restriction of viewport visibility/rendering of a group of objects

I want to animate various parent objects (and their children objects) appearing and disappearing in a rendered animation. This is currently possible with single objects by keyframing the Restrict ...
3
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1answer
796 views

Is it possible to change the order of objects in a group?

Simply put, is it possible to change the order of objects in a group? I would like to change it due to using the Animation Nodes addon effecting objects in an undesired order. In the provided GIF, ...
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1answer
261 views

Object Positions Reset On Blender Load

So I am attempting to make a modular environment in Blender, so I'm modeling many pieces in one scene to make sure they all match up properly before separating them out. However, whenever I restart ...
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1answer
403 views

Python: Duplicating a group with animation

I have a group. The first object is a mesh and the second is an armature with multiple actions that controls the mesh. How can I duplicate this group with python in a ...
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1answer
740 views

Make a group of objects follow a curve

I'm trying to make a railroad of some sort, but i've just hit a wall. When trying to use the array modifier on the object group, I couldn't find it. I'm linking my objects between different blender ...
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0answers
247 views

Group mirror and armature

I've grouped objects and I would like to mirror them along x axis. How to do it ? Then I would like to animate this group as a single object. Do I use armature or something else ?
1
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1answer
256 views

Appended Group Objects No Longer Work in BGE

I designed an automated garage door for the BGE that uses rigid body physics and logic bricks to open and close. I made it in one blend file and then added the objects that comprise it to an object ...
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0answers
111 views

Group instance: move source group

I've created a group then group instance and moved the parent. The result is that instances move in very strange way, like theyre movement s summing with parent or something... What is happening? I ...
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2answers
475 views

I cant attach object to armature

I am trying to attach simple model (cloths in my case) to rigged and animated character model. I am following this tutorial, but I am not able to attach my object to my character. I recorded short ...