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Questions tagged [groups]

Groups are a collection of objects which can be affected as one. Also used for organization.

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1answer
97 views

Appended group opening in original location

So I appended a group of objects to my level in BGE, but every time I reopen it (the level) the appended groups go back to the location at which they are saved in their own individual files. How do I ...
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0answers
45 views

What is this weird group when importing an FBX, and how do I remove [duplicate]

I imported this in as an FBX and all the objects seem to have this weird grouping. How do I remove it and how did I do this?
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0answers
50 views

Random rotations for a group of objects

I have group of ~50 cubes, is there an option to rotate them randomly so I don't have to rotate them one by one? And if there Is then is it possible to set by how many degrees and witch axes they can ...
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0answers
51 views

How do I color an entire group of objects at once?

How do I color selected group (by using materials). I have like 50 objects in one group and I don't want to color them in the same color 50 times.
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0answers
58 views

Is there a way to put a driver on Emission Count in a Hair Particle system?

I am working on a way to populate random details along a single edge (like windows doors, garage doors, ..etc), in an attempt to create semi procedural buildings. So far I have found that using a hair ...
1
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0answers
39 views

Is it possible to get the output of a different material available as a node?

I'm building a model of a piece of swampland, and I'm hoping to use a material-blending technique I know from Unity to handle its appearance. It involves lerping between multiple other materials using ...
2
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1answer
214 views

Select Input Texture file name as parameter/node

I am trying to create a material node group for triplanar mapping, but I am not sure how I can parameterize the image texture name. I have 3 image texture nodes, which all use the same file with the ...
1
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1answer
335 views

Use all Objects in a Group as Object input (Animation Nodes)

I am using a node tree that takes an input object, and generates a new object based on data from it (see here for the exact use case). I want to apply the effects of this node tree to more objects ...
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1answer
907 views

How to ungroup a group instance

I've created a group consisting of a few objects, then created a few instances of that group. I now want to "ungroup" one of the instances, de-linking all of that instance's objects from the parent ...
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0answers
275 views

Hide an object in a linked group

I have a character made of several objects that I am linking into a scene. The character's objects are part of a group, and I'm linking in the group. However, for certain scenes I want to hide some of ...
1
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1answer
1k views

Set one new origin for a group

I have a group of objects and I need to set a new origin to the corner of the group. Is this possible? I have tried to set the cursor in edit mode to one of the objects in the group and then in ...
2
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1answer
2k views

How to get wind to affect hair particles with group or object render

I am using a group to get more variation in grass stalks as per this tutorial. Unfortunately that tutorial was for a still image so did not cover wind or other force fields. From various other ...
9
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1answer
9k views

Selecting groups in blender

How do I select groups? I don't want to select an object and then its siblings, but I want to see a list of groups and I want to select a group like that. Is that possible? The reason I don't want to ...
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2answers
81 views

Group an object

I modeled some vehicles for a map and I still need to do a hitbox. I follow a tutorial on a website and there in mentioned: "Note that each piece doesn’t have to be a cube, as long as it is ...
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1answer
29 views

Removing a group with no users

I have a problem in deleting a group named "Group" in this file. How I made this file I made the "Group" in my first scene. I made another scene and deleted the first scene.
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1answer
43 views

Changing only one linked group Original File

I've linked several groups from one file to another. But after i wanted to change one group's original file to another. In which I was successful by changing the blend file path in the outliner ...
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1answer
417 views

Linking lights to single parameter in Cycles

I would like to be able to link lights to a single master control. Say I have 4 down lights in a room, I wish to set one as the master light and when I adjust its intensity, the other 3 lights adjust ...
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1answer
37 views

How can I make it so only one object in a group is visible at a time?

I want it so that if I make an object in a group visible, it automatically makes the others invisible.
1
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1answer
412 views

How can i Mirror more than one objects at the same time?

I want to mirror a lot of objects at the same time. How can i do that? I am tryed group objects but i don't know how i can mirror group. I am sharing a photo about this problem:
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1answer
239 views

Hide Group Instance lines [duplicate]

Someone said, group instances are rendered faster, so I've decided to replace actual bolt objects with group instances. Though, my model turned into a hairy mess, that I can't see through. Yes, it ...
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0answers
102 views

Group Location Transform Problem

See the One Drive link below. I have a group object in a scene called "Lib" in file "AssetsIssue.blend". The model simply consists of a group of cylinders representing shoulder, elbow and wrist ...
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1answer
197 views

Can I sculpt a group of OBJs

I have a group of OBJs (imported with vert order and poly groups intact), specifically two upper arms and I want to sculpt one and have it mirrored on the other, but I do not want to combine them ...
1
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1answer
444 views

How to search for object in group list? - Animation Nodes

When I have a Group Object list created from Group, sometimes this list randomly resorts itself, making the indice Get List Element useless and destroys the tree flow. I need to isolate an object by ...
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1answer
195 views

Objects From Group, list order issues - Animation Nodes

I run Animation Nodes to drive shapes on a rig with bones - such a better solution to Drivers. But currently the shape Group list I use to select that particular object (needed for updating the rig ...
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1answer
353 views

Why Blender export only exports one object out of a grouped object?

I have an object which is a group of 6 cubes. I grouped them using ctrl+G and I see a green outline around the whole object when selecting it. However, when clicking on a single part, it only selects ...
2
votes
1answer
294 views

Particle origin when particle is a group

I want to create a tree, but I have a problem to distribute the twigs with leaves on my tree. At first I created the tree. Then I build some twigs and used a particle system to distribute the leaves ...
2
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2answers
958 views

How do I rotate a group of objects around their respective centers?

This question asks about rotating a group of objects around a common center. I want to rotate a group of objects around their respective centers, is that possible?
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0answers
605 views

Group objects in the hierarchy

I want to group 3 objects in the hierarchy, so its sorted in unity's hierarchy, but when I CTRL+P the objects, the active object becomes an non individual object in unity and I cant select it in unity....
5
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1answer
809 views

Append group with Python API

I want to append a group with the Python API, like I would normally do with File > append. I already tested this solution: How to Link/Append a data-block using the Python API?, and this one: How to ...
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1answer
518 views

Layer Manager like 3ds Max

so my question is if there is a plug in for blender changing the layer manager of blender to somewhat like in 3ds max? i think its kind of hard to deal with the grouping system in blender. Is there a ...
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0answers
43 views

Object hierarchy

Say I have a very simple object (e.g. a house) that consist out of the roof and the walls. How do I actually model this relationship using Blender? With CTRL+P I can either make roof or the walls the ...
2
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1answer
3k views

How do you group objects together without joining them? [duplicate]

In Photoshop you can create a folder and put all the layers under that folder. This makes them easier to manage. How do I do this in Blender? I'm not looking to do a boolean union or grouping them. I ...
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2answers
622 views

Why does Blender crash when I append this group?

I have made a group composed of four mesh objects and a curve object. Two of the objects have array modifiers, one has a mirror modifier. I have tried several times to import it to another file, and ...
1
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1answer
200 views

No make proxy option

I have my model and i have group and i want to make it MAKE PROXY but there is no option. I have group it and find in the search did not get then i ungroup and find did not get. Where it is hidden or ...
0
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1answer
90 views

Dropping objects and groups with varying sizes and rotation to a floor with Python

I'm working on a Python script for Blender to generate 3D objects based on SVG files. One thing I'm trying to automate is dropping various objects to a floor. Each object can have varying dimensions,...
3
votes
1answer
142 views

How to merge two or more groups to one using Python API?

Having a large amount of objects in several groups, not being instantiated, I would like to merge them all to a single group. What is the most efficient way to do it using Python API? EDIT A minimal ...
0
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1answer
95 views

Group is linked to an invisible point i can't delete

i'm having this problem for a couple of days and i have no idea how to solve it. I have my meshed character (hot dog), i've created my rig and now i'd like to start my skinning. When i try to ...
3
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2answers
2k views

How to add an object to an existing group from Python?

I'm trying to add objects to previously created groups from a Python script. What do I do?
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1answer
364 views

Rigid body settings to a group as a whole

I would like to apply rigid body physics to a grouped set of objects, but would not like that set of objects to be dismantled during the simulation (preserving their relative positions). For example,...
0
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1answer
183 views

Move group instances together after rotation

I am trying to model a tripod. The idea was to model just one leg, making it a group, and then create two group instances of the leg, rotate them +-120 degrees (to face each other) and voila. The ...
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1answer
142 views

Can object index be used as driver variable?

Is there any way to assign an order to multiple objects such that the index of each object can be used as a driving variable?
3
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3answers
724 views

How to lock group

Is there any locking of group. When we make a group and after selecting one part of the group the entire group does not move until Press Shit+G -> Group then its move. Or i have to go in the outliner ...
0
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1answer
370 views

Adding Bend Modifier for a parent object and treating as if it's a single object

I just learnt how to bend planes into a sphere from here. But now I have created curves for few countries just on top of a plane, and I do not know how to make all of them (plane, curves and meshes on ...
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0answers
212 views

How to apply physics on instances of group?

I have a group of multiple objects. I make a couple of instances via Shift + A and shift them along Z. Then I try to drop them ...
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0answers
42 views

How to Automatically Get Weights from Parented Object to Vertex Groups?

Is there a Script that makes vertex groups and then rigs the object that you selected to it? I know about the Automatic Weights, But it doesn't work the Right way I needed too.
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0answers
215 views

Move and snap a group of objects

When I have selected the group and click on the part that I want to move and snap with another stand alone object in object mode, I just get one of the objects in the group, the rest is left behind. ...
1
vote
1answer
529 views

No material on objects in linked group?

I took a few meshes and armatures, and placed it in a group. Then I opened a new blend and linked the group. Now all materials are gray, and it looks black on rendering. I tried to add a proxy, and ...
0
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0answers
26 views

Is this possible that one objects follows the other object's transformation?

I'm trying to make an animation of tessellation structure. Since I have to edit bunch of units at the same way, I wonder if it is possible to edit only one object and set others just follow the first ...
1
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0answers
176 views

How to add a checkbox to a nodegroup

I am making a nodegroup and in it I have an option to invert the texture but it's a slider from 1-0 and you would only even need it to be either 1 or 0 so I was wondering if there was a way of adding ...
1
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1answer
73 views

how to hide green pyramid of group objects handler

when I handle group objects, green pyramid disturb me. how can I hide these? https://gyazo.com/a8af6ff8d9810c374d0d4970e1bc3fe9 https://gyazo.com/d5fd3cfed539194daef6625d436c25f9