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Questions tagged [groups]

Groups are a collection of objects which can be affected as one. Also used for organization.

61 questions with no upvoted or accepted answers
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3
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0answers
37 views

Node Group separator for parameters

Is there any way to add separators to better organize node group parameters?
3
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0answers
56 views

How do I find which materials are using a particular node group

I have a blend file that I am using as a materials library. I have discovered that there are node groups that were not named, so I have a collection of NodeGroup.xxx groups. I would like to find the ...
3
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0answers
275 views

Hide an object in a linked group

I have a character made of several objects that I am linking into a scene. The character's objects are part of a group, and I'm linking in the group. However, for certain scenes I want to hide some of ...
2
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0answers
58 views

Is there a way to put a driver on Emission Count in a Hair Particle system?

I am working on a way to populate random details along a single edge (like windows doors, garage doors, ..etc), in an attempt to create semi procedural buildings. So far I have found that using a hair ...
2
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0answers
545 views

Removing constraints & adding objects to group by python

I have a very basic script which I hope to do a couple things at once, but I am stuck at removing the constraint, and the group_link fails. bpy.ops.constraint.delete() and obj.group_link(group='...
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0answers
392 views

“Group” animated objects

I have some objects which are animated, some by keying values (mostly shape keys) and some keying location and scale. The end result is a flower growing: I would like to easily be able to duplicate ...
2
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1answer
129 views

Cannot link group to a scene

My scene file is a group of buildings, all linked in from separate files, no problem. but on the new building I am working on, I have selected all objects and grouped them,as before, but when I go to ...
1
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0answers
189 views

Particle system: How to place random objects with children?

I'm trying to place a group of trees that include an armature and leaves in a separate mesh scattered over a land. The problem is that only the tree's base is placed by the particle system, even ...
1
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0answers
67 views

Converting particles (Render Type: Group) to objects is not working as expected

I have a Particle System with hundreds of particles. Their Render Type is set to Group. I want to convert such particles to separate objects. I tried "Make Duplicated Real" and clicking "Convert" in ...
1
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2answers
151 views

Rotating multiple objects in animation

I am trying to animate a drone with 6 spinning propellers in version 2.79b. I can make the props spin in object mode by selecting them and choosing individual origins for pivot center, however when I ...
1
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0answers
40 views

Performance issues - make tree leaves like this?

Ok, I am trying to achieve animated, particle like leaves (low poly not realistic) like this - https://youtu.be/cKS3VM1a3TU?t=4m8s Obviously my idea was to make a group with some leaves and make a ...
1
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0answers
50 views

Random rotations for a group of objects

I have group of ~50 cubes, is there an option to rotate them randomly so I don't have to rotate them one by one? And if there Is then is it possible to set by how many degrees and witch axes they can ...
1
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0answers
51 views

How do I color an entire group of objects at once?

How do I color selected group (by using materials). I have like 50 objects in one group and I don't want to color them in the same color 50 times.
1
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0answers
39 views

Is it possible to get the output of a different material available as a node?

I'm building a model of a piece of swampland, and I'm hoping to use a material-blending technique I know from Unity to handle its appearance. It involves lerping between multiple other materials using ...
1
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0answers
605 views

Group objects in the hierarchy

I want to group 3 objects in the hierarchy, so its sorted in unity's hierarchy, but when I CTRL+P the objects, the active object becomes an non individual object in unity and I cant select it in unity....
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0answers
215 views

Move and snap a group of objects

When I have selected the group and click on the part that I want to move and snap with another stand alone object in object mode, I just get one of the objects in the group, the rest is left behind. ...
1
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0answers
176 views

How to add a checkbox to a nodegroup

I am making a nodegroup and in it I have an option to invert the texture but it's a slider from 1-0 and you would only even need it to be either 1 or 0 so I was wondering if there was a way of adding ...
1
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0answers
28 views

Multiple animations and rotations on a grouped object

Still trying to learn Blender here so be gentle. I need to do an animation of a propeller aircraft where the plane travels down the runway, the tail lifts up and the plane takes off. The propellers ...
1
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0answers
327 views

How to: Group instances on Hair Particle system to shear and rotate

How to make a particle System to instanciates objects and make them rotate on the z axis as well as bend in reaction to force fields like wind. Using the "Render/Group" option in the PS properties, I ...
1
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0answers
103 views

Group instance: move source group

I've created a group then group instance and moved the parent. The result is that instances move in very strange way, like theyre movement s summing with parent or something... What is happening? I ...
1
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0answers
97 views

Why can't a linked group be used as a dynamic paint brush?

I have created a character for my 30second short that is my final in my Blender Graphics 3D Design class in a separate blend file from the landscape it resides in. I am trying to make it so the ...
1
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0answers
60 views

Are there Shadow Groups" like there are Light Groups?

Im having a problem where I only want an object cast shadows on itself, with one light group. I have two separate light groups, and two light source, but the objects still seem to cast shadows onto ...
1
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0answers
62 views

How to get a group of many rigid bodies to start simulation at a set frame

I have a physics simulation in Blender with many rigid bodies. I have a group containing many objects (255). How do I turn off physics simulation on this group of objects to until a certain frame?
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0answers
1k views

Hide/Show specific object groups only

Is there a way to hide/unhide objects that are part of a group without effecting anything else? I'm animating a scene (to see what's involved in animation) and since its to heavy to work with I have ...
1
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0answers
227 views

problems with appending a node group

I have asked how I can make a node group a part of the blender star-up file, which turned out was already answered here But the thing is I'm getting lost between step 4 and 5 of this answer. On step ...
1
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0answers
797 views

How to add to a floating object, several other objects, so they swam with it?

I made the ocean and floating object, using this tutorial (https://www.youtube.com/watch?v=11F1NRpqrzY). How to add to a floating object several other objects, so they swam with it? For example, how ...
1
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1answer
139 views

How to add linked groups symmetrically around an object

So I've been learning lots and getting better at blender. Today I learned about linked objects, and after much research managed to get them to behave as desired using groups. I'm working on creating ...
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1answer
20 views

Scripting: How to correctly group objects

How can I correctly group multiple objects and have them behave as a unit. I tried the following ...
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0answers
12 views

Keeping group instances visible while hiding originals

After creating several group instances, I've found that the original objects I used in their creation will show up during a render. I thought I could fix this by selecting the original objects, going ...
0
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0answers
16 views

Rigging and armature, Save poses used in a group

I have a character whcich has some loose limbs, that is to say the feet are disconnected from the main body, the mouth is as well (If any of you know the game Rayman it's a bit similar set up). I know ...
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0answers
13 views

I can't ignore constraints when duplicating or adding a modifier to a group/collection

I am trying to make an array of a collection/group, each object in the group has a constraint applied to it. I want to apply an array modifier to the collection/group. the issue I am am having is that ...
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0answers
96 views

Can I get particle systems to render Group/Collection Instances inside a Group/Collection?

I was making some object groups for greeble. When I go to set up my particle to render randomly choosen objects in the Greeble collection, all of the instances only render their empties. Similarly, ...
0
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1answer
19 views

Size still the same after removing groups

I am very new to blender and have a model (an .obj file) where I want to remove some groups. Removing the groups are no problem, but when I then import the new file into the program where I'm using ...
0
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1answer
8 views

How do I access a Rigify Control by name (Grouped and linked into scene) with python in 2.79

I used rigify to generate a control rig over a Basic human Armature. I then grouped the Armature+Control rig so I could link it into a scene. In the Scene where it is linked I made the rig a proxy so ...
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0answers
33 views

Easiest way to create scene variant and manage objects?

I've designed a kitchen set with many objects and I would like to create another variant of it where about 95% of the objects will stay intact and only few will be moved/added. I also want to keep the ...
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0answers
19 views

How do I displace a group of objects by a specified amount

Id like to move an arrangement of spheres by a specified amount in all three dimensions. Any clues how? Thanks!
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0answers
47 views

Grouping Meshes & adding materials to multiple meshes at one time

Main goal: Group individual meshes and apply specific materials to each group I imported an obj that was supplied to me by a client. It is protein structure that is comprised of small spheres. It has ...
0
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0answers
22 views

Preserve object groups while exporting scene to Collada

Because I work with multiple programs, I would like to use the .dae/collada format to import and export my scenes with. The collada exporter does almost everything I want it to do, except I can't ...
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0answers
20 views

How do I animate two objects together with different textures

I have got an object (a mouse cursor) and I want to animate it. But, since my scene is pretty dark, I would like to add a small ball of light, which would also give the cursor a nice sci-fi effect. ...
0
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0answers
12 views

Unwanted behaviour object disappears + green colour of symbols

I am working on a building. There is an issue as a consequence of a shift+d operation. I have tried to copy the gf walls to the 1st floor. Having deleted them, now when I turn on the Plane 005, it ...
0
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1answer
137 views

How do I name a selected group via python script

Hi python/blender users, I was wondering if anyone knows a simple python command that allows me to rename the selected group. I am working on a script that requires a renaming mid operator. I found ...
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0answers
41 views

Get list of objects from an instanced group that was made real

I am making a script that makes a Group Instance of an existing group of objects, makes it real, and then adds the objects to a new group. Making the instance, making it real, and adding a selection ...
0
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0answers
45 views

Blender Python: How do you automate creation of duplicate objects along many curves?

I'm trying to automate creation of many objects along many paths (curves). I've tried using parenting, Dupliframes and Modifiers but in both cases I'm blocked by my lack of experience with scripts, ...
0
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1answer
43 views

Changing only one linked group Original File

I've linked several groups from one file to another. But after i wanted to change one group's original file to another. In which I was successful by changing the blend file path in the outliner ...
0
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1answer
37 views

How can I make it so only one object in a group is visible at a time?

I want it so that if I make an object in a group visible, it automatically makes the others invisible.
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0answers
102 views

Group Location Transform Problem

See the One Drive link below. I have a group object in a scene called "Lib" in file "AssetsIssue.blend". The model simply consists of a group of cylinders representing shoulder, elbow and wrist ...
0
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1answer
195 views

Can I sculpt a group of OBJs

I have a group of OBJs (imported with vert order and poly groups intact), specifically two upper arms and I want to sculpt one and have it mirrored on the other, but I do not want to combine them ...
0
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0answers
43 views

Object hierarchy

Say I have a very simple object (e.g. a house) that consist out of the roof and the walls. How do I actually model this relationship using Blender? With CTRL+P I can either make roof or the walls the ...
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0answers
212 views

How to apply physics on instances of group?

I have a group of multiple objects. I make a couple of instances via Shift + A and shift them along Z. Then I try to drop them ...
0
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0answers
42 views

How to Automatically Get Weights from Parented Object to Vertex Groups?

Is there a Script that makes vertex groups and then rigs the object that you selected to it? I know about the Automatic Weights, But it doesn't work the Right way I needed too.