Skip to main content
OverflowAI is here! AI power for your Stack Overflow for Teams knowledge community. Learn more

Questions tagged [groups]

Prior to Blender version 2.8, Groups were a means of organizing and instancing multiple objects, which could be manipulated as one. Use this tag for questions pertaining to Groups in version 2.79 and earlier versions of Blender. For more recent versions, see the [collections] tag.

Filter by
Sorted by
Tagged with
0 votes
1 answer
13 views

link between a given bone and it's fcurves?

I need to find the previous f-curve keyframe a particular pose bone, to test if any of the transform values have changed. In fact my goal is iterating through all pose bones so I can keyframe_insert()...
james_t's user avatar
  • 5,499
0 votes
1 answer
68 views

How do you animate a model that consists of multiple different objects?

I am looking to animate a model that is comprised of multiple objects. I'm experienced with modeling but I'm totally new to everything animation. I was wondering if anyone could give me the first few ...
Stengy02's user avatar
0 votes
0 answers
17 views

How to darken an object face in a node group and make this optional

I am currently working on some virtual remotes for my home automation system. This will involve images of remote buttons before and after pressing. To make it clear, I would like the face of the ...
stain's user avatar
  • 153
0 votes
0 answers
29 views

How to add Inputs and Outputs to Group Node using Python [duplicate]

So I'm trying to write code that creates a custom set of Nodes for the ShaderEditor. Code: ...
Golden Dragon's user avatar
0 votes
0 answers
20 views

bpy.ops.group.create(name='Leaves') does not create the group named "Leaves"

I am trying to use an old script to generate random trees. The Blender version is 2.79b and the whole script can be seen here: https://github.com/tduboudi/IAMPS2019-Procedural-Fruit-Tree-Rendering-...
capocchione's user avatar
3 votes
1 answer
149 views

Geometry Nodes: Make all Groups single User at once?

Is there a way to make all the groups in a geometry nodes set up single user at once? I don't really understand why they keep being linked to the original ones when you have already made the Set up ...
Cornivius's user avatar
  • 1,082
0 votes
1 answer
52 views

Ungroup with changing transform

When I delete the group, my character loses the group rotation and scale, so how do I take my mesh out of a group without losing the transform? And ⎈ Ctrl⎇ AltG makes my mesh disappear
franmahalem's user avatar
1 vote
1 answer
33 views

Remove button from Edit mode in Materials dissapeared

I dont know if im missing something but the remove button that appears in-between assign and select doesnt show anymore. It might be something simple but i dont know what happened.
Aban's user avatar
  • 43
0 votes
1 answer
56 views

How can I group many animations under a single name?

I'm quite new into animating in Blender, so I'm currently very confused about how to do simple things. I need to program something in Javascript and I have to animate a car being roofless. The thing ...
Adriel García's user avatar
1 vote
0 answers
71 views

selection group

Imagine I have 10 objects in my scene. I keep needing to select object 1,6 and 9 to do something. Is there a way to name this group? Say 169. I dont want to group/parent/put in container. This "...
ken's user avatar
  • 21
2 votes
1 answer
746 views

Node group and using multiple geometries / objects

I'm trying to create an object cutter node group then add it to my asset manager. Example: you have two objects and one object is used to cut out a hole from another one. I can get the nodes to work ...
Rick T's user avatar
  • 4,501
0 votes
1 answer
92 views

How to gradually hide/unhide a group of objects?

I want to gradually hide/unhide a group of objects (ctrl-j). For example, I have 2 nested spheres with a radius=1cm and radius 2cm. Both have different materials. Opportunities I have found so far. ...
PowerNow's user avatar
  • 207
1 vote
0 answers
496 views

select vertices in a vertex group

I have a problem, I use a mesh of about 230,000 vertices and 500,000 faces, it contains vertex groups, suppose you have to query a vertex group database and this returns some of them that you want to ...
luke_mcp's user avatar
0 votes
1 answer
449 views

Parent specific objects to empty with python?

So basically i have a few cubes in my scene, i want to parent all the thin cubes to the empty in python, i know i would start with a sort of detection system in python to detect which cubes to select, ...
Sealish Productions's user avatar
0 votes
1 answer
3k views

Why do all the objects get the same color?

I try to give different base colours to my objects but when I define a base colour for one object, a couple of objects get the same colour at the same time. made a new material for those ones to ...
Y Asr's user avatar
  • 1
0 votes
1 answer
70 views

Add a GroupNode to all objects except 1 specific one with Python

Does anyone have a clue how to do this? In python code i have a button that selects all my objects in the scene except 1 object named ‘PLANE’. Those objects have all a material (Principled BSDF and ...
K VDAM's user avatar
  • 1
0 votes
1 answer
1k views

Is there a way to replace an object with another one AND its children?

I want to replace several objects with a group of objects each. So I tried it with a parent group and linked the data oft the parent with the objects I want to replace, but it only links the data of ...
Eleman's user avatar
  • 1
0 votes
1 answer
52 views

A single node that affect multiple meshes

I have a lot of meshes of hair ( with their own node setup/uvs/textures/materials ) that forms a complete haircut. How can i make a node , like a color ramp , that will affect all these meshes at the ...
Mal Zel's user avatar
  • 57
0 votes
0 answers
16 views

Why do my grouped material nodes not appear as a box? [duplicate]

In this tutorial, when the user groups some material nodes (at around 8m25s), they appear as a box which he can rename. When I follow this step, my whole node background goes a shade of green. The ...
tomh's user avatar
  • 558
0 votes
0 answers
559 views

How to add more objects to an animation group?

I'm new to animating in Blender. The issue is I've created a simple space ship object and animated it. Working great! I then used Random Flow mesh generator (great 3rd party addon!) to create ...
WilburPost's user avatar
  • 1,057
0 votes
3 answers
1k views

Is there a way to fill tiny holes leftover when joining meshes together?

I merged/joined some planes when transforming them with the polytool. I saw that this 2 tiny holes were left. Is there a way to fill them or get rid of them? edit: Here is the file: https://drive....
dawn's user avatar
  • 103
7 votes
3 answers
23k views

Blender 3.0.0 - How to use a vertex group in geometry nodes?

Does anyone know a way I can utilize vertex groups to limit the instancing in v. 3.0.0 ? Here is a thread explaining nicely what I'm also trying to do. The thing is, 3.0.0 Beta apparently removed ...
mk1138's user avatar
  • 111
2 votes
1 answer
154 views

Checkered Texture from Nodes

Greetings dear 3D artists! I am trying to create a checkered material from groups of nodes. I am using the following groups of nodes: 'Checkers V2.0' - Generates checkered material. 'Grid' - Generates ...
Геннадий Горбач's user avatar
1 vote
1 answer
598 views

How to rotate many objects around their individual origins?

I have got about 500 planes in my scene that were generated by an addon. But the addon generates them in a horizontal orientation, whereas I need them in a vertical orientation. One object, or two, I ...
TheEagle's user avatar
  • 174
1 vote
1 answer
166 views

How to get back parent with empty

I have a big empty parented to all my model, There are several small empty for window door etc. I forgot to select the small empty and parent to big empty. What i did is i selected my complete model ...
atek's user avatar
  • 10k
1 vote
1 answer
752 views

Dope sheet doesn't color channels anymore

When having bone groups with colors would make these colors to show up on the Dope Sheet keyframe channels like this This is what it's meant to look like, But now everything is a single color I took ...
Zophiekat's user avatar
  • 769
2 votes
1 answer
253 views

Put Node Groups into Premade Categories

So I was making node groups the other day, and had a thought... "Hey, could I put these into one of blender's premade categories?" I searched far and wide, climbed mountains, ventured ...
Zany_Zachary1's user avatar
0 votes
0 answers
32 views

Group visibility doesnt toggle inside visibility?

how come turnign off visibility on a group doesnt turn off visbility for the things inside it? This happens often and is really annoying
jin098's user avatar
  • 93
1 vote
2 answers
88 views

Pros and cons of seperating meshes into objects and ways to switch between [closed]

I got confused recently where I couldn't select a mesh in edit mode unless the object was selected. I'm working on a map with a lot of separate meshes, so it's a chore to scroll down to the ...
Tom's user avatar
  • 11
0 votes
0 answers
373 views

Do semi-complex material node groups considerably slow down Blender?

I've put together several node groups for the purposes of color correction, falloff, and other various utilities. I'm wondering though what kind of impact this will have on my scenes if my materials ...
fmotion1's user avatar
  • 1,431
0 votes
0 answers
14 views

How do I designate objects as parts of different material groups and different vertex groups? [duplicate]

Thank you for taking the time to look at my question. I have a robot figure that is split up into a collection of various objects. Some of these objects will make up separate vertex groups that will ...
Jack Harris's user avatar
0 votes
0 answers
95 views

How to mirror actions from a object to another in real time?

im having some trouble with trying to mirror my actions into another object. So basically imagine Cube 1 and Cube 2 side by side, what i want to do is to when i change any form our scale of the Cube 1 ...
Alyson França's user avatar
2 votes
0 answers
22 views

How to take an assest I made and group it together to Appended in another project?

all I am very new to blender. I have been googling but cannot seem to find anything. I made a dumpster for scenes to use in the future. I parented it to an empty, but I cannot figure out how to group ...
jruzic's user avatar
  • 21
1 vote
0 answers
251 views

Merge bezier curves without deformation?

So I've been working on the hair of a character, and I need to merge all the hair strips together. But whenever I do that, everything is deformed after doing so. I have tried applying rotation and ...
E0N's user avatar
  • 23
1 vote
1 answer
93 views

How to add a modifier to a collection(group? linked objects? IDK) which it has modifiers inside

I'm a beginner to blender and I'm trying to make a cnc model using some different objects which have mirror modifier inside the group(e.g. the bars). And now I want to add an array modifier to let it ...
yyf202xz's user avatar
1 vote
0 answers
144 views

CTRL+J Changes my imported svg file

I imported an SVG file and when I do ⌃ Ctrl + J it changes my images, it crops it. The image that says "Just Play" is before ⌃ Ctrl + J and the cropped one is after. Why is this happening? ...
Esmeralda Benavidez's user avatar
0 votes
1 answer
59 views

How to make node disappear

It seems to make the value node disappear while connecting it to group input. I've tried different combinations and have node wrangler on but I'm not sure how to get it. I'm also unclear as to exactly ...
mig's user avatar
  • 195
2 votes
0 answers
37 views

How to Stop Join From Creating Doubles of Objects?

Situation I am trying to import a Collada model with many individual pieces to Blender. I have thus far successfully imported the model, added color to the individual parts, and I am now trying to ...
Artemis Walker's user avatar
0 votes
0 answers
81 views

Object glitching/dissapearing in render [duplicate]

I have completed my animation but I realised when I render it that one of the propellers blades starts to glitch. On some frames it is in shot and some it is out of shot and this is really strange. ...
Mark Byford's user avatar
0 votes
0 answers
401 views

Bending a group of objects?

How to bend (or add any other deforming modifiers to) a group of objects as at one solid object? Just for example this car animation (URL attached). It is good to keep wheels and lights, interior, and ...
3DBear's user avatar
  • 823
0 votes
0 answers
245 views

Move/rotate all objects contained in a collection around the space

I have modelled a car and I have arranged all differents objects parts in nested collections under a main one called "Model". Now I need to move all the car in the space I know that I can ...
GGKMNTN's user avatar
  • 91
0 votes
1 answer
1k views

What is a python command to create a node group or shader node tree from the nodes in the currently active material?

Essentially what I am trying to do is create a script that can make nodes into groups or shader node trees (unsure exactly what the difference is) based on which nodes are told to be selected at the ...
Jordan Powers's user avatar
1 vote
1 answer
605 views

Move collection including invisible objects

How can I move/transform a whole collection of objects, including invisible objects? I have invisible objects to facilitate boolean modifiers. The popular advice to move a collection is to select all ...
Janos's user avatar
  • 123
1 vote
0 answers
48 views

Pivoting multiple objects around Cursor doesn't change individual object orientation (2.8+)

Following the Blender Guru Wrecking Ball tutorial and ran into a hitch at 4:47 with Cursor Pivoting. I've successfully snapped my Cursor to the selected object, selected Transformation Orientation: ...
cfactoid's user avatar
1 vote
0 answers
64 views

grouping objects with modifiers so it behaves like one object

Grouping objects with modifiers so it behaves like one object. Is it possible to make a such grouping? I made shoes for a character that I want to animate. The shoes are composed of several elements (...
Pyra_M's user avatar
  • 191
0 votes
0 answers
40 views

Add a created group in a node tree exploiting python [duplicate]

I have created a node tree in a different blend file, and I just need to add it as a group exploiting a script. In the following figure there is the "manual" procedure. I have tried to add ...
Carmine Buonagura's user avatar
4 votes
2 answers
2k views

Why doesn't Blender have groups that allow you to transform grouped objects all at once?

I'm a long-time 3DS Max user recently converted to Blender (refugee from the monopoly and now financial oppression practiced by Autodesk). So far, I love many of the features in Blender more than Max ...
L3DCG's user avatar
  • 41
2 votes
1 answer
917 views

What is this hierarchy of an empty and a collection, and how do I get to the mesh inside?

I got some plants from here and they are gorgeous. However, I ended up moving some files and the textures broke, so I diligently went back and fixed them one by one. The last bit was doing the stems ...
Morpheu5's user avatar
  • 125
0 votes
0 answers
791 views

How to apply modifier to collections

Good morning, everyone, I'm currently on a project to make a small LEGO animation on Blender. I wanted to make a city with LEGO buildings as below. The problem is that these buildings are built ...
Justin's user avatar
  • 1
1 vote
2 answers
188 views

Rotate a group of 6 objects to align 3 points (each on a different object) on a plane

I have 6 rectangular blocks that I want to rotate as a group so the bottom 3 vertices (each are on a different block) end up on the same plane; in this case the global X-Y plane. How can I do this? ...
Clutchtastic's user avatar

1
2 3 4 5