Questions tagged [glass]

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1answer
713 views

Is it possible to show glass as being transparent in the viewport

I have been trying for a couple of days to make an object with a glass material transparent in the viewport. I've seen a couple of tutorials using the material viewport shading and cycles render to ...
0
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1answer
66 views

Why i cant see the poster through transparent material

I have 2 transparent sheet top and bottom and between both there is a poster (image) and emission from bottom. Why i cant see the poster through the transparent sheet and also the emission i have ...
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0answers
65 views

Vehicle Glass Image Warping Issue [duplicate]

I am currently working on a Lamborghini as an assignment, and while I was working on the textures for previewing, I encountered an issue with the glass. For some reason, the objects in the interior ...
2
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0answers
49 views

strange (cycles) render result on 2 equal glass lenses

Version 2.79 (official) on Win10 I created a lens using a mesh with hyperbolic math function (z = sqrt(x^2+y^2 +1) and boolean modifier using a box to cut of. I used glass BDSF shader, copied the ...
2
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1answer
682 views

How to properly light a scene that's both indoors and outdoors

I'm creating an architectural rendering and I would like the inside of the house to be visible, yet, I want the windows to be closed because that's what I was asked. The problem is, with Sun strength ...
0
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0answers
38 views

smoothing a curved glass to avoid a black rendering

I'm getting a common black rendering for a curved window. Using a subsurf helps a lot to fix it but I'm loosing then the sharp edges on the periphery. Any suggestion to smooth the glass with no ...
3
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1answer
1k views

Partially high noise using glass material [duplicate]

I created a simple bottle and applied a glass material using the new principled shader. When it comes to rendering the surface of the bottle turns out incredibly noisy, except the part on the front ...
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0answers
76 views

Add inner density to translucent material

I'm trying to create this underwater pond scene. Here is the reference: As you can see, because the plants are a little translucent, the light shines through and we can see their cores. How can I ...
0
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1answer
442 views

Glass material not rendering as expected in Cycles

The glass material in one of my scenes is not rendering as expected. It is a simple shadowless glass material I have used countless times. In an attempt to track down the reason, I created a duplicate ...
2
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1answer
315 views

Strange vertical black stripes

I'm new to Blender fluid simulation and want to fill a cylinder with water. As you can see in the following image, it fills up the cylinder, but on the rendering result, there are strange black ...
0
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0answers
402 views

light path glass

i have add a transparent image as plane behind the glass curve. But, as you can see in the screenshot, behind the curved glass i see dark part of the plane (1) and not the clean plant (2). How fix it? ...
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0answers
34 views

Why arent all of my glass windows reflecting the same?

I'm wondering why my windows dont all reflect the same. In the image you'll see the right 3 windows are much darker than those on the left. As i pan around the scene the left windows reflect the white ...
0
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0answers
87 views

Glass in Shower has Strange Glare

Issue: I can't seem to fix this strange shower glare that's happening at the top of my glass for a shower. Can anyone help me figure out how to remove this glare, and/or explain why it's happening? ...
0
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0answers
132 views

White spots are appearing across glass

[Updated] Upon further research, it seems my main light is bouncing a single time off of the bulbs and immediately into the camera, causing a reflection of the super-bright light source. How can this ...
2
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1answer
3k views

Adding smudges/fingerprints to a glass material

I have a project here that uses a lot of glass panels and to bump up the realism, I added fingerprint textures. However, I still don't know how to add or combine them. I got mud instead of ...
0
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1answer
82 views

Why no light travelling inside the window

I have made a simple model with the window with archimesh addon. With the window material i have set to travel the light inside. But no light travel inside through the window What is missing the ...
2
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2answers
3k views

Shader for see-through glass?

I want to create a simple see-through glass but without the reflections and refraction. Here is the issue: The refraction makes it look like there is another chair in front of the original chair. ...
1
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0answers
169 views

Spot light through glass cube

I'm rather new to Blender, and try to learn it to make physics animations and visualise my data. However, I have difficulties getting the refraction working. I hope I am doing something stupid wrong, ...
1
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0answers
210 views

Glass renders badly, but it's fine in viewport

For some reason my glass looks the way i want it to with cycles in the viewport, but when i render it, it darkens, and looks bad (see attached). I'm using Blender 2.79 and the Principled BDSF shader. ...
3
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0answers
855 views

Differences between Principled and Beckman Glass BSDF

Comparing Cycles renders of a glass bowl, I see a color shift and an angle shift when switching between Principled BSDF shader and Glass BSDF (Beckman) shader. Is anyone aware of other differences? ...
-1
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1answer
68 views

Why are my renders of glass turning out strange?

When i render glass it keeps showing up black, i have turn on and off ambient lighting (both kinds) and also have added a sun lamp but it still shows up black. Any solutions? Any help is greatly ...
2
votes
1answer
2k views

Glass rendering very dark/black [duplicate]

I'm trying to achieve a basic clear glass material, but it always renders as "black" glass. I'm new to Blender, so I'm probably making a fairly simple mistake here. Thanks for looking...
0
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1answer
558 views

Help with creating color tinted glass with dusty look

I'm creating a mars scene and have a glass pane on the roof of a building. I want to give it a better look than just clear or straight one color. I would like to make add a orange reflective tint to ...
3
votes
1answer
1k views

How to control specular/glossyness of glass shader in cycles

I am trying to control the amount glossyness/specular (not roughness) of glass but not able to find any option in cycles. I have tried both the traditional glass shader and the new Principled BSDF ...
1
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1answer
1k views

Is the Glass BSDF shader in Blender PBR accurate?

So I was wondering whether or not the glass shader present within Blender is already PBR accurate. The only reason this sparks my attention is that I'm working on a watch at the moment in Blender, and ...
0
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1answer
275 views

Why is the render so weird? [duplicate]

So I finished making the bottle, and added a simple red liquid to it. On the render preview, it looked great, but when I hit actual render, it became weird like this: If I add smooth shading then it ...
0
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1answer
69 views

Glass object on video

i'm new on Blender 3D and i want to realized something. I have a video during 250 frames, i just want to add a text object using Glass BSDF Surface material it is possible ? Thanks for answer.
3
votes
1answer
581 views

simulate gold foil sticker on glass [duplicate]

wise Blender-World folks, I'd like to do a proper simulation of gold foil stickers on glasses (like a decorated long-drink glass). I am pretty sure about pictures with transparency and stuff that ...
0
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1answer
303 views

Why does my glass fishbowl have a gray sphere inside it, even without an object there?

I can clearly see a grey sphere looking thing that doesn't exactly look like a glass bowl. Here's the blender file for the bowl. I have no idea what is causing this.
2
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1answer
403 views

Need Help making a frosted light Bulb material

I been trying to make a material that looks like this: I have only been able to make this: I would love to have some help with this.
5
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1answer
533 views

How do I control the blurriness of light through frosted glass?

I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...
1
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0answers
57 views

Glass node goes wrong

I made a glass node following a tutorial. At the render view looks very nice, just as I want it. But at the final render looks bad with a weird reflection on it. This is the node setup Somebody ...
3
votes
3answers
2k views

Glass acting as a lens?

What could be causing my plane with glass shader to act like a lens? I want normal glass, and already have tried 2 different node setups, but it still acts like a lens. Render: Glass node setup 1: ...
19
votes
1answer
29k views

How can I make a more realistic glass shader? [duplicate]

Here's a sample scene: A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the ...
41
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6answers
31k views

How to illuminate the darkness inside glass objects in Cycles?

My model has a clear plastic (or glass) dome with objects inside. The objects appear dark. I've tried the glass shader with color 100% RGB, with very small IOR, and using just a refraction shader. ...