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Questions tagged [glass]

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Rendering Glass (layers) resulting in strange dark patches (in Final but not Preview)

I am working on a school research project and hence I cannot share the blender file (confidentiality BS). I am getting strange lines in the render where there are stacked "glass" tiles. This occurs ...
Prasanna R N's user avatar
4 votes
2 answers
1k views

Blur effect throught glass

What I'm trying to do in Blender is a blur effect in a way that, whenever something is not behind the crystal of the glasses, it should be blurred. That means, the sentence "Saw you there" should be ...
Jose Bellido's user avatar
4 votes
2 answers
31k views

Creating glass material - Glass shader or Principled give black/dark or mirror render in Cycles

I have already searched for as many threads I could find to find a solution and tried them all as best as I could, but I can't make glass shader or Principled shader work with to make a transparent ...
soslearn's user avatar
  • 103
1 vote
1 answer
162 views

Dark reflections on glass [duplicate]

I have a building with a lot of glass, when i render i get this. The reflection on the glass its awfull. I have a proper HDRI, and tried to just place lights and same result. Some idea?
Krubbit's user avatar
  • 11
1 vote
0 answers
550 views

Create a glass-looking shape with python console in Blender

I am trying to create in Blender a 3D model representing some optical scheme. I managed to create elements looking like pieces of glass using the Blender GUI, but cannot repeat this using python ...
John Mauriscus's user avatar
0 votes
3 answers
12k views

Noise on glass in cycles

I cannot get rid of noise/fireflies in my glass shattering scene, rendering with cycles. I've tried all of the following suggestions: Increasing Samples (up to 4000, still tons of noise) Filter ...
BlueHelmet's user avatar
2 votes
0 answers
185 views

How to make a textured window shatter with the textures on the shards

I'm making a Minecraft animation, and my character is going to throw an object out a window, so I want it to shatter, and it's going to be a pane instead of a block. So I created new faces by creating ...
Luke Roberts's user avatar
1 vote
1 answer
997 views

how to make a wet rock material

I am making a waterfall/river scene and it will have mist in the air so I want the boulder rocks to look wet (like in the image below). I have tried using the glass shader and glossy shader in ...
Hacker_Link's user avatar
1 vote
1 answer
2k views

Glass not Transparent [duplicate]

I'm a novice in Blender and my problem is the roof isn't transparent everywhere, when I put camera in a certain angle the location of the transparent changes. I use BlenderGuru pro lighting skies for ...
comelart's user avatar
2 votes
1 answer
1k views

Workflow to make windows on building

I'm new.. I'll start with that... I'm building a house for uploading to SecondLife. Well, trying anyway. I built my walls of one piece, using loops to create spaces for doors and windows. I've ...
Mr. Director's user avatar
2 votes
1 answer
1k views

How to mix glass, glossy and diffuse (sticker on glass jar)

I trying to make sticker on the transparent bottle - but i couldt figure out - how to mix shaders by mask? I place the sticker with help of UV. I can make the bottle completely glass like - or non ...
Silver Man's user avatar
2 votes
1 answer
674 views

Refraction quality is lower in rendered image than in the viewport preview

I was playing around with Glass BSDF shader to see what it look like and how it interacts with its environment. Bellow, you can see a test scene. Preview Final The preview render on the sphere ...
Dzyuv001's user avatar
  • 127
1 vote
1 answer
760 views

Why is my glass plane displaying diffuse at specific angles?

I have a glass plane mixed with a diffuse fresnel (and a .png texture): This glass plane shows up diffuse when viewed at an angle. When viewed straight on, it looks fine, like a regular glass plane. ...
user avatar
2 votes
1 answer
467 views

Strange liquid in glass and thick glass behavior

I am doing a chemistry render but I am struggling with my cupric sulfate solution in a flask in Blender : the Volume Absorption node doesn't really works as expected. I have a too light area and a ...
Lugrim's user avatar
  • 21
4 votes
1 answer
452 views

How do I create a circle-pattern effect on window-glass?

I'm currently working to re-create this little scene in my windowsill in Blender with Cycles. My window-glass is covered with a thin sheet of plastic, which has a circle-pattern on it. This gives the ...
IndigoWarrior9's user avatar
3 votes
2 answers
395 views

How do I model the secondary reflection coming from the inside of the back surface of glass?

This is not a duplicate of the tricky glass shader question.1 The tricky glass shader does not handle the features of this scene. I've been trying to render an image to match the glass in the ...
Marty Fouts's user avatar
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0 votes
1 answer
58 views

Cycles imported whiskey glass not transparant

I've just imported a whiskey glass from a file on Blendswap. When rendering it it just works fine, and looks like glass. When I import it to another scene, it's black untransparant glass? It's been a ...
Sven Heirman's user avatar
1 vote
0 answers
91 views

Glass Problem with Cycles

I'm new here. I'm making glass tube and I encountered this problem(see below the red circles). Any suggestion to solve the problem? I provide the nodes setup I created...
Sinkfish's user avatar
4 votes
1 answer
7k views

How to Make Glass Less Reflective?

So I am making my first interior scene and I have made a coffee table but am struggling to make it less reflective. It looks as though it's a mirror and I just want to know how can I make it more ...
zyroz's user avatar
  • 51
1 vote
1 answer
914 views

How do I get the glass material to stop weirdly showing the object inside the glass?

Under the Cycles Render, I inserted a pyramid with the emission material attached to it and it is inside the octagonal shape glass. When I am rendering the scene, the pyramid weirdly is being ...
Jack232's user avatar
  • 57
2 votes
1 answer
2k views

Is it possible to show glass as being transparent in the viewport

I have been trying for a couple of days to make an object with a glass material transparent in the viewport. I've seen a couple of tutorials using the material viewport shading and cycles render to ...
person's user avatar
  • 23
0 votes
1 answer
88 views

Why i cant see the poster through transparent material

I have 2 transparent sheet top and bottom and between both there is a poster (image) and emission from bottom. Why i cant see the poster through the transparent sheet and also the emission i have ...
atek's user avatar
  • 9,682
0 votes
0 answers
186 views

Vehicle Glass Image Warping Issue [duplicate]

I am currently working on a Lamborghini as an assignment, and while I was working on the textures for previewing, I encountered an issue with the glass. For some reason, the objects in the interior ...
Sej's user avatar
  • 1
2 votes
0 answers
71 views

strange (cycles) render result on 2 equal glass lenses

Version 2.79 (official) on Win10 I created a lens using a mesh with hyperbolic math function (z = sqrt(x^2+y^2 +1) and boolean modifier using a box to cut of. I used glass BDSF shader, copied the ...
jb0815's user avatar
  • 83
2 votes
1 answer
1k views

How to properly light a scene that's both indoors and outdoors

I'm creating an architectural rendering and I would like the inside of the house to be visible, yet, I want the windows to be closed because that's what I was asked. The problem is, with Sun strength ...
Christian Triolo's user avatar
0 votes
0 answers
124 views

smoothing a curved glass to avoid a black rendering

I'm getting a common black rendering for a curved window. Using a subsurf helps a lot to fix it but I'm loosing then the sharp edges on the periphery. Any suggestion to smooth the glass with no ...
Guillaume Audirac's user avatar
3 votes
1 answer
2k views

Partially high noise using glass material [duplicate]

I created a simple bottle and applied a glass material using the new principled shader. When it comes to rendering the surface of the bottle turns out incredibly noisy, except the part on the front ...
drmarzipan's user avatar
0 votes
0 answers
97 views

Add inner density to translucent material

I'm trying to create this underwater pond scene. Here is the reference: As you can see, because the plants are a little translucent, the light shines through and we can see their cores. How can I ...
Pipou's user avatar
  • 87
0 votes
1 answer
1k views

Glass material not rendering as expected in Cycles

The glass material in one of my scenes is not rendering as expected. It is a simple shadowless glass material I have used countless times. In an attempt to track down the reason, I created a duplicate ...
mcurt09's user avatar
  • 267
2 votes
1 answer
632 views

Strange vertical black stripes

I'm new to Blender fluid simulation and want to fill a cylinder with water. As you can see in the following image, it fills up the cylinder, but on the rendering result, there are strange black ...
dalbom's user avatar
  • 53
0 votes
0 answers
749 views

light path glass

i have add a transparent image as plane behind the glass curve. But, as you can see in the screenshot, behind the curved glass i see dark part of the plane (1) and not the clean plant (2). How fix it? ...
C P's user avatar
  • 1
0 votes
0 answers
39 views

Why arent all of my glass windows reflecting the same?

I'm wondering why my windows dont all reflect the same. In the image you'll see the right 3 windows are much darker than those on the left. As i pan around the scene the left windows reflect the white ...
tinyMind's user avatar
  • 101
0 votes
0 answers
138 views

Glass in Shower has Strange Glare

Issue: I can't seem to fix this strange shower glare that's happening at the top of my glass for a shower. Can anyone help me figure out how to remove this glare, and/or explain why it's happening? ...
cosmic_goat's user avatar
0 votes
0 answers
242 views

White spots are appearing across glass

[Updated] Upon further research, it seems my main light is bouncing a single time off of the bulbs and immediately into the camera, causing a reflection of the super-bright light source. How can this ...
Mark Stanberg's user avatar
2 votes
1 answer
8k views

Adding smudges/fingerprints to a glass material

I have a project here that uses a lot of glass panels and to bump up the realism, I added fingerprint textures. However, I still don't know how to add or combine them. I got mud instead of ...
user avatar
0 votes
1 answer
145 views

Why no light travelling inside the window [duplicate]

I have made a simple model with the window with archimesh addon. With the window material i have set to travel the light inside. But no light travel inside through the window What is missing the ...
atek's user avatar
  • 9,682
2 votes
2 answers
10k views

Shader for see-through glass?

I want to create a simple see-through glass but without the reflections and refraction. Here is the issue: The refraction makes it look like there is another chair in front of the original chair. ...
4-K's user avatar
  • 495
1 vote
0 answers
379 views

Spot light through glass cube

I'm rather new to Blender, and try to learn it to make physics animations and visualise my data. However, I have difficulties getting the refraction working. I hope I am doing something stupid wrong, ...
Bas's user avatar
  • 11
1 vote
0 answers
364 views

Glass renders badly, but it's fine in viewport

For some reason my glass looks the way i want it to with cycles in the viewport, but when i render it, it darkens, and looks bad (see attached). I'm using Blender 2.79 and the Principled BDSF shader. ...
Shahq's user avatar
  • 11
4 votes
0 answers
2k views

Differences between Principled and Beckman Glass BSDF

Comparing Cycles renders of a glass bowl, I see a color shift and an angle shift when switching between Principled BSDF shader and Glass BSDF (Beckman) shader. Is anyone aware of other differences? ...
R. Clay's user avatar
  • 49
-1 votes
1 answer
94 views

Why are my renders of glass turning out strange?

When i render glass it keeps showing up black, i have turn on and off ambient lighting (both kinds) and also have added a sun lamp but it still shows up black. Any solutions? Any help is greatly ...
Logan Ebert's user avatar
3 votes
1 answer
16k views

Glass rendering very dark/black [duplicate]

I'm trying to achieve a basic clear glass material, but it always renders as "black" glass. I'm new to Blender, so I'm probably making a fairly simple mistake here. Thanks for looking...
Green Beetle's user avatar
0 votes
1 answer
1k views

Help with creating color tinted glass with dusty look

I'm creating a mars scene and have a glass pane on the roof of a building. I want to give it a better look than just clear or straight one color. I would like to make add a orange reflective tint to ...
Riley Slater's user avatar
3 votes
1 answer
2k views

How to control specular/glossyness of glass shader in cycles

I am trying to control the amount glossyness/specular (not roughness) of glass but not able to find any option in cycles. I have tried both the traditional glass shader and the new Principled BSDF ...
saicode's user avatar
  • 953
2 votes
1 answer
2k views

Is the Glass BSDF shader in Blender PBR accurate?

So I was wondering whether or not the glass shader present within Blender is already PBR accurate. The only reason this sparks my attention is that I'm working on a watch at the moment in Blender, and ...
masterj2001's user avatar
0 votes
1 answer
929 views

Why is the render so weird? [duplicate]

So I finished making the bottle, and added a simple red liquid to it. On the render preview, it looked great, but when I hit actual render, it became weird like this: If I add smooth shading then it ...
Zektor's user avatar
  • 141
0 votes
1 answer
118 views

Glass object on video

i'm new on Blender 3D and i want to realized something. I have a video during 250 frames, i just want to add a text object using Glass BSDF Surface material it is possible ? Thanks for answer.
Rivaly's user avatar
  • 3
3 votes
1 answer
964 views

simulate gold foil sticker on glass [duplicate]

wise Blender-World folks, I'd like to do a proper simulation of gold foil stickers on glasses (like a decorated long-drink glass). I am pretty sure about pictures with transparency and stuff that ...
Andal Tandla's user avatar
0 votes
1 answer
1k views

Why does my glass fishbowl have a gray sphere inside it, even without an object there?

I can clearly see a grey sphere looking thing that doesn't exactly look like a glass bowl. Here's the blender file for the bowl. I have no idea what is causing this.
WVGman's user avatar
  • 13
2 votes
1 answer
1k views

Need Help making a frosted light Bulb material

I been trying to make a material that looks like this: I have only been able to make this: I would love to have some help with this.
Cutie _Tree's user avatar

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