Questions tagged [glass]

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50 votes
6 answers
49k views

How to illuminate the darkness inside glass objects in Cycles?

My model has a clear plastic (or glass) dome with objects inside. The objects appear dark. I've tried the glass shader with color 100% RGB, with very small IOR, and using just a refraction shader. ...
DarenW's user avatar
  • 3,099
25 votes
1 answer
57k views

How can I make a more realistic glass shader? [duplicate]

Here's a sample scene: A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the ...
user avatar
2 votes
1 answer
2k views

Glass casting shadows and not looking real

I'm trying to make these glass planes on the ceiling but something weird is going on with the glass shader. I tried couple of different ones but nothing seems to do the job. I'm talking about shadows ...
Bartek's user avatar
  • 57
5 votes
1 answer
2k views

Can't see a glass object through another glass object in Eevee

I was just testing Eevee and found that you cannot view a glass object through another glass. Is there any workaround? It works fine only If I rotate the glass window or put my camera to the back side ...
Arjun Rajput's user avatar
16 votes
1 answer
28k views

My glass material isn't transparent in Eevee

When using Eevee, an object with a glass material (in this case: Principled BSDF, trasmission set to 1.0) doesn't seem like it can be looked through: it's completely opaque. See for instance the ...
Nicola Sap's user avatar
  • 12.7k
7 votes
2 answers
22k views

EEVEE Glass Shader

I am in rendered view in the viewport and my glass shader isn't working correctly. I remember a couple months ago I was making glass for a ship and these settings are the only thing I had to mess ...
Joshua Mitchum's user avatar
2 votes
1 answer
185 views

How can I model a nail polish bottle with a rounded top and a square solid glass bottom?

What's the best way to model a bottle that has a solid glass bottom like this one? I've already modelled the basic shape but I'm stuck as to how I deal with solid square base. Is it a case of ...
Joe Chapman's user avatar
3 votes
2 answers
4k views

How to turn off reflections on glass

My scene has about 4 point lights which makes it reflect on the glass with white spots, you can see it in the picture. how do i fix it Here is my lighting I tried turning off glossy option in ray ...
arafium's user avatar
  • 125
3 votes
3 answers
4k views

Glass acting as a lens?

What could be causing my plane with glass shader to act like a lens? I want normal glass, and already have tried 2 different node setups, but it still acts like a lens. Render: Glass node setup 1: ...
A.D.'s user avatar
  • 3,498
1 vote
2 answers
657 views

Weird glass artifact

I was messing with UV unwrapping, and this is what happened: I reset the UV map, but to no result. For reference, I have older render of the same glass (the version which was unfortunately ...
P4wlos222's user avatar
13 votes
2 answers
4k views

Making a wall made from glass bricks

I need to make a frosted glass brick wall (see the example) for archvis picture. What is the best approach for it? Using just a cube with a texture of framing grout and glass shader for bricks will ...
akashihi's user avatar
  • 233
6 votes
2 answers
2k views

How to simulate glass dispersion with only one Principled BSDF node

Searching on the internet, I realized that Blender does not calculate the dispersion of the glass, in any case I have found a compromise, which is not precise, but let's say it does the "Dirty ...
Noob Cat's user avatar
  • 1,106
4 votes
3 answers
2k views

Issue with Volume Absorption inside Glass

first time posting here and very new to blender, Im following BlenderGuru's latest tutorial and I'm having some issues with volume absorption, this is of course not a job, I don't have a deadline, so ...
5U3M0R's user avatar
  • 41
3 votes
1 answer
963 views

simulate gold foil sticker on glass [duplicate]

wise Blender-World folks, I'd like to do a proper simulation of gold foil stickers on glasses (like a decorated long-drink glass). I am pretty sure about pictures with transparency and stuff that ...
Andal Tandla's user avatar
2 votes
1 answer
1k views

Need Help making a frosted light Bulb material

I been trying to make a material that looks like this: I have only been able to make this: I would love to have some help with this.
Cutie _Tree's user avatar
2 votes
1 answer
299 views

Why is the liquid's reflection look so weird after the render? (Blender Guru tutorial)

I was doing the coffee cup tutorial that made by Blender Guru,and this happened: The shadow looks weird when there is liquid in the cup.(Look like dimanods?) But everything looks right when there is ...
Simon Lin's user avatar
1 vote
4 answers
1k views

How do I make my glasses look realistic?

I've been stuck for quite a while, it just looks wrong you can surely tell. I'm kinda new to blender, here's a picture: Q: How can I improve the glass shader?
Franc Pujolar's user avatar
1 vote
1 answer
1k views

How do see fluids through glass (Eevee)?

I don't see my fluid inside the glass, but i can see the object inside the glass. Does somebody know, what i have to change, to see fluids through glass? Or is this not possible in Eevee? Can i fake ...
Viranto's user avatar
  • 67
1 vote
1 answer
1k views

How to create a realistic glass material similar to this?

I'm trying to create a molecular scene similar to this: I have attached here my blender file: https://drive.google.com/file/d/1GFdbRQH5UCvOVWDJdgBlhnNIdrRgqhwV/view?usp=sharing I have difficulty in ...
diniulian's user avatar
  • 866
1 vote
1 answer
757 views

Why is my glass plane displaying diffuse at specific angles?

I have a glass plane mixed with a diffuse fresnel (and a .png texture): This glass plane shows up diffuse when viewed at an angle. When viewed straight on, it looks fine, like a regular glass plane. ...
user avatar
0 votes
1 answer
3k views

Configuring eevee glass reflections

Blender version: 2.82rc, 2.83alpha. I am trying to set up eevee to properly show reflections on my glass material. The glass object is an uv sphere, which I cut in half and then applied solidify ...
user920391's user avatar
0 votes
2 answers
258 views

what happened to my glass reflection?

I am currently following blender guru's beginner tutorial following instructions every step of the way. As soon as I added the droplet texture at the end of part 5, level 3: condensation, the glass on ...
yassir's user avatar
  • 3
0 votes
1 answer
3k views

How to create old looking/ cracked glass

I am looking for old looking cracked glass for a window in a shack scene. I have looked everywhere but can find a tutorial or material or model on this please can someone help me on this thanks
LightSolverCode's user avatar
0 votes
1 answer
487 views

Whats wrong with my "snowglobe" object and/or lighting?

I've been messing with shaders and render options all day and trying to figure out how to get the objects within my "orb" object to display correctly in my render, but for some reason the viewport ...
sybastian16's user avatar
10 votes
1 answer
17k views

Export transparent material in GLTF in blender 2.8

I am trying to export a glass material in gltf. Here is the material principled shader, notice I have transmission set to 1.0: this gives me this result in cycles (the glasses have the glass material)...
Pontiacks's user avatar
  • 211
10 votes
0 answers
291 views

Floating point precision problem with transparency? [closed]

I guess this is a question of understanding, but perhaps I'm overlooking something which might solve my hassle with rendering of objects with transparency in cycles. I'm working on a project with ...
B_Engstler's user avatar
8 votes
1 answer
2k views

Is there a way to make a sphere made of equilateral triangles?

I was wondering is there a way to make something like this in Blender? The real challenge though would be to texture it properly, cause I want to make it look like every triangle has a different color ...
Butyl's user avatar
  • 383
6 votes
1 answer
3k views

Blender Cycles - Can't see Glass through Glass

I've run into a predicament with an archviz project. For some reason, I cannot see the light bulb shining through the glass encasement in a chandelier. The light bulb uses a fake glass material (with ...
Copperplate's user avatar
  • 1,108
5 votes
3 answers
4k views

Window glass material (Eevee)

New to blender, got a question about window glass. I have tried several examples but can't get it to do what I want. The problem is that the background which I have set in the world settings is ...
McDJ's user avatar
  • 105
5 votes
1 answer
2k views

How do I control the blurriness of light through frosted glass?

I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...
Jairaj Patil's user avatar
4 votes
1 answer
2k views

ArchViz Glass for quick renders in Cycles?

I have seen a number of different opinions on what light paths should be sent to the mix shader for doing archviz glass for quick renders. I've always used either just the shadow ray, or the shadow ...
BlenderBrit's user avatar
3 votes
1 answer
16k views

Glass rendering very dark/black [duplicate]

I'm trying to achieve a basic clear glass material, but it always renders as "black" glass. I'm new to Blender, so I'm probably making a fairly simple mistake here. Thanks for looking...
Green Beetle's user avatar
3 votes
1 answer
207 views

Dark glass with weird imperfections

I am following Blender Guru's donut & teacup tutorial and have gotten up to part 3 level 3 where I am starting to make my teacup transparent. After following all the steps in the video I am left ...
Matthew's user avatar
  • 31
2 votes
2 answers
217 views

Strange sphere in my glass surfaces?

I'm using Glass nodes from Blender Gurus tutorial but for some reason I get this strange sphere in all my glass surfaces. If I Enable Backface Culling in material settings, the sphere disappears from ...
lauriinc's user avatar
  • 117
2 votes
1 answer
491 views

Why is my cube looking like this with the glass material?

I'm new at blender and am trying to make the cube look like glass. I'm not sure how to not make it look like a mirror and have this weird texture reflection. The monkey is a better picture with what ...
u2Ac's user avatar
  • 23
2 votes
1 answer
980 views

Eevee thin glass surface

I am experimenting a bit with Eevee to get used to it but I can't render correctly objects with a thin glass surface (a sphere with solidify modifier for instance). Instead Eevee renders an object ...
Maxime's user avatar
  • 23
2 votes
2 answers
672 views

Is glass in Cycles just broken or am I doing something wrong

OK So I've been trying to make a simple scene of my room as a bit of practice but I've run into trouble while doing the windows. Whenever I place glass in them it just doesn't act right, to the point ...
Geth270's user avatar
  • 356
2 votes
1 answer
8k views

Adding smudges/fingerprints to a glass material

I have a project here that uses a lot of glass panels and to bump up the realism, I added fingerprint textures. However, I still don't know how to add or combine them. I got mud instead of ...
user avatar
2 votes
1 answer
2k views

Is the Glass BSDF shader in Blender PBR accurate?

So I was wondering whether or not the glass shader present within Blender is already PBR accurate. The only reason this sparks my attention is that I'm working on a watch at the moment in Blender, and ...
masterj2001's user avatar
1 vote
1 answer
110 views

How do I make shadows through glass and liquid more transparent and less opaque?

Andrew's glass: My glass: Light paths settings: None of these seem to change the shadow (or rather the cup's?) see through What settings can I possibly fiddle with? the more the merrier! :)
Svisha's user avatar
  • 65
1 vote
0 answers
575 views

Excessive refraction at glancing angles with glass and/or fresnel nodes?

Making physically-based glass without weird hacks seems really hard with cycles. Does anybody have any tips they could share with me to solve this issue? I have read every single thread available on ...
Joe's user avatar
  • 85
1 vote
1 answer
589 views

How do I make a glass texture with an outline?

I am using cycles as my output for my creation, and currently, I am working on trying to make a glass ball with a white outline. I already separately tested the methods, however, when I try to put ...
Michelle Huang's user avatar
0 votes
1 answer
998 views

Texture not visible behind glass in Eevee?

Textures don't show up behind glass in Eevee, I can see the object but it's missing the textures. I guess it should work so I must do something wrong... An example:
bgrg's user avatar
  • 1
0 votes
1 answer
917 views

Glass reflection distortion

Which factors should I look at to make the reflection as neat as that of the reference image? Some of the thigs I've tried: Increasing roughness, but still have too many distorted reflections and ...
CONQUERER HOON's user avatar
0 votes
1 answer
697 views

Eevee - Light inside a bulb lamp not passing through glass

Using Eevee, I'm trying to simulate a light bulb. I have a sphere with glass material and inside it, I have a Point light. But the light is not passing through the glass: However, if I disable the ...
Rogério Dec's user avatar
0 votes
2 answers
503 views

Rendering Glass (layers) resulting in strange dark patches (in Final but not Preview)

I am working on a school research project and hence I cannot share the blender file (confidentiality BS). I am getting strange lines in the render where there are stacked "glass" tiles. This occurs ...
Prasanna R N's user avatar
0 votes
1 answer
85 views

why does my glass look so strange especially when smooth shaded

Here's what it looks like flat shaded, in cycles, with the settings. i only upped transmission to 1 and roughness down: Here's what it looks like smooth shaded in cycles:
j a s m i n e's user avatar
0 votes
2 answers
198 views

How to make glass clear at overlapping point

Is there a way that I can make the overlapping points of these three glass objects clear, or would there be a way that I can control the colors of the overlapping points? I don't want to change the ...
Nate_Sycro27's user avatar
  • 2,919
-1 votes
1 answer
94 views

Why are my renders of glass turning out strange?

When i render glass it keeps showing up black, i have turn on and off ambient lighting (both kinds) and also have added a sun lamp but it still shows up black. Any solutions? Any help is greatly ...
Logan Ebert's user avatar