Questions tagged [geometry]

Questions pertaining to creating, generating or editing an objects geometry. Object geometry is defined by editing and creating the location and rotation of vertices, edges, and faces.

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Fill corners with faces on an adaptable mesh tool with geometry nodes

Still quite new to Geometry Nodes and having trouble achieving my goal. I'm trying to adapt the code of another blender user to build a little precedural architectural tool: Every side of the main-...
Nico Mora's user avatar
0 votes
1 answer
45 views

How to create an Outline on generated objects with Geometry Nodes?

Creating an outline effect on an object is kind of simple with a backface-material assigned to a duplicate of the object with a position set to an offset by the normals: It also works if I create a ...
Peter Wirdemo's user avatar
0 votes
1 answer
51 views

Geometry Nodes: Bend each instance to curve

I have a very simple setup and what i want is to bend each instance to the curve shape after "instance on points" node. I've seen setups here where you first make an array and then bend it ...
retr0's user avatar
  • 307
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19 views

why does only the size of my icing increase ,when I scale up the whole thing [closed]

why does only the size of my icing increase ,when I scale up the whole thing
random stuff's user avatar
1 vote
1 answer
90 views

Fill corners with faces only having vertical edges

First time around here and hope to get some help for this problem: I didn't manage to fill the corners of this setup with faces. I got only the vertical edges but not the horizontal ones, which I ...
Nico Mora's user avatar
1 vote
1 answer
24 views

there is a gab in the donut icing however i increased the geometry and also the thickness with the solidfy and sub devesion modifires

i applied a subdivision modifier as well as solidify but when i used the proportion editing tool to move the vertices downward a gap was caused, and I tried to increase the thickness and that did ...
Dreamer2005's user avatar
0 votes
2 answers
36 views

How to Set Selected Edge Bevel Weight in Blender 4.0

I have code that sets the bevel weight of selected edges in an object like this in Blender 3.3 LTS: ...
Christopher Gearhart's user avatar
4 votes
1 answer
157 views

Solving mathematical XYZ equations in geometry nodes?

Because I read several times some questions about "XYZ Math & Geometry Nodes", I decided to answer my own questions with this small post. Since a couple of time I´m working on a project ...
smice's user avatar
  • 149
1 vote
0 answers
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In Geometry Nodes, how to Loop Cut (or Subdivide along one axis only)?

Is it possible to do the equivalent of a Loop Cut in Geometry Nodes? I don't see a Loop Cut node, nor a way to subdivide a mesh along a single axis. Ultimately what I'm trying to do is this: I have a ...
Glen Candle's user avatar
  • 1,594
0 votes
0 answers
13 views

Why is the "Collection Info" node warping the shapes in the collection?

The objects are cylinders. When I check reset children, they get get warped. Stretched lengths ways and flattened slightly. Why is that happening??
granite floors's user avatar
0 votes
0 answers
17 views

When trying to "Make Segment" it connects wrong points

I have curves as shown on picture below and I want to make them become one whole segment (as it happened to a "plain" to the left of selected curves (both are separate objects). After ...
SeniorPug's user avatar
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0 answers
31 views

Proximity of empty to affect nearby points on faces (Geometry nodes) Blend V 4.0

I am having a bit of difficulty with the geometry proximity of an empty and having it affect points distributed on a mesh. When I alter the points offset, the entire set of points move and not only ...
R3naldo's user avatar
0 votes
0 answers
82 views

Are Advanced Snow Simulations Now Possible In Blender 4.0?

I am creating a little Eevee animation of a baby duckling popping out of snow and going for a stroll. I know dynamic paint can make footprints, but when the duckling pops out of the snow, I want a ...
Cullen Tapprich's user avatar
1 vote
0 answers
30 views

How to model the inside corner of where two curved walls meet?

I'm pretty new to 3D modeling and Blender and I'm trying to make a modular tileset which includes walls. I'm stumped at exactly how to shape the inside corner where two of my curved walls meet. The ...
FeralFerret's user avatar
0 votes
0 answers
19 views

Cycles - Object instancing

I am trying to create a scene with instanced object. So far I found a way to do it like this: ...
OscarDev's user avatar
2 votes
1 answer
59 views

Best approach to make these circlet wings

I've had a few cracks at making this mesh but it comes out as a mess, not a neat mesh. I've got the circlet section done fine, but these wings on the sides are a bit of a pain for me. If someone has ...
CynicalKiwi's user avatar
-1 votes
0 answers
19 views

Enable Geometry legacy node [duplicate]

I am following a tutorial to make procedural aperture by using geometry node but in blender 4.0 some of the nodes using in the tutorial. So how do i enable older nodes in blender 4.0 since i cant find ...
Vũ Hắc's user avatar
2 votes
2 answers
142 views

Align from normal

I wanted to know how can I align my A vertex to my B vertex while keeping a straight and vertex normal's based line. Thanks !
Marilux Fiorenzani's user avatar
1 vote
1 answer
48 views

How do I link to objects movement with each other?

I want to create like a animation but not a animation, so what I want is whenever I rotate cube number 1 I want number 2 to go in a vertical movement, so when I rotate cube 1 by 360 degree cube 2 ...
ABO M7TRAF's user avatar
0 votes
0 answers
28 views

instance follow object problem geometry nodes

my intention is to create a sphere that attract some instances while is moving. I also would wanted to have a region of influence, not having all instance to follow, just the ones closer to the sphere....
Alejandro Ramirez's user avatar
0 votes
0 answers
40 views

Geometry Nodes - Creating a path of edges through a point domain without any overlap

Hoping someone can help. I'm trying to create a geonodes setup where I distribute points on a mesh, and then connect a series of edges between them which will be converted to curves and used for ...
Michael Hodgetts's user avatar
2 votes
2 answers
148 views

Need Help Creating Arches Around Main Structure - Array Usage?

everyone, I created a building shaped like a bowl, inspired by the Brasília Cathedral (though with some different measurements). https://en.wikipedia.org/wiki/Cathedral_of_Bras%C3%ADlia Similar to the ...
Thomas's user avatar
  • 115
1 vote
1 answer
15 views

Getting completely different results on manual editing vs script

I have a mesh that I am importing and need to edit very simply as: Apply 10 levels of smoothing Apply one level of catmull-clark subdivision When I do this by hand I see this: Which is correct. ...
Makogan's user avatar
  • 219
0 votes
0 answers
27 views

How can you make a strip of mesh parts bend according to the distance from an object individually?

So I'm working on a dragon rig, and I'd like to control the spikes on its back. I thought it would be wise to do it by a distance from a certain separated bone, and that the scale of the bone would be ...
Golden Dragon's user avatar
0 votes
0 answers
30 views

How to get all points of object in order to then link all of with a line

So for a project, I would need to be able to export all the points of an low-poly object with in order. What I mean by order is that I have for exemple point #1 that make a line with point #2, #3 and #...
Block_ Man's user avatar
0 votes
1 answer
7 views

Can see obscured geometry in orthographic view, while can't see it in perspective

For some reason I can see geometry that is supposed to be obscured when im in orthographic view, while in perspective Orthographic view^ Perspective view^ How do I revert to not seeing obscured ...
GlassVoid's user avatar
1 vote
1 answer
37 views

Geometry nodes rain simulation not preserving saved frame after reopening Blender

As you can see in this video, I have two geometry nodes modifiers, made with this Rain Generator. One of them controls falling rain and the other controls rain splashes on objects. After letting the ...
Victor Lopes's user avatar
0 votes
1 answer
36 views

Prevent objects/meshes from going or passing through other objects?

Without using physics, I wanna be able to freely move around objects like normal, but they cannot pass through certain other objects. Any way besides physics for this? like applying a location or ...
Francis Mike Nathan's user avatar
0 votes
2 answers
107 views

Modeling Problem (Persian Helmet)

I want to model a Helmet, and I am attaching a photo so you can see what it looks like. I wanted to know what method you would use to model if you were in my place? And the second question, is it ...
Maxendeer's user avatar
1 vote
0 answers
24 views

how to smoothly fold a curved plane over a curved edge?

Hi guys, I'm very new to Blender and I'm trying to model this little seat I made (just a rough prototype so pls ignore how scrappy it looks haha) but I just can't figure out how to fold the edges of ...
Nikita Tan's user avatar
0 votes
0 answers
45 views

Retopology and reflections issues (wrong normals)

Retopology and reflections issues (wrong vertex normals) I've started retopology. But I've noticed a problem. Although the topology seems to be clean, the reflection is completely broken compared to ...
masanori's user avatar
2 votes
1 answer
89 views

How to Move Vertices Symmetrically Without Scale

Is there a way to move vertices away from each other without using scale? I have two groups of vertices that I want to move away from each other the same distance in both directions. I know that I ...
Glen Candle's user avatar
  • 1,594
0 votes
0 answers
30 views

Blender Geometry Nodes Collection instances scale

I´m trying to find a way to scale the proximity geometry mask with collection objects. I would scale the object inside the collection and the mask would always be 2x the size of the object scaled (...
pedro's user avatar
  • 1
0 votes
0 answers
6 views

Custom Split Normal Data not rendering properly, but does on random frames?

I'm having this issue where I have custom split normals on this character, and it's fine in viewport. But when I hit render I get something that looks like I've cleared the normals, which looks a lot ...
kaboose1066's user avatar
1 vote
2 answers
82 views

Animate curve point by point

I am loading the data of a line from a csv file to create a curve. If I animate the curve by keyframing the "factor end" property in the UI, I get the visual animation I want, but the ...
mike's user avatar
  • 111
1 vote
1 answer
421 views

How to make a video like this with Blender software?

How to make a video like this with Blender software? Video link
Sudath Somathilaka's user avatar
0 votes
0 answers
41 views

How do I create a straight line with endpoints that track a curve when I rotate/move the line?

I would like move and rotate a line, but have the endpoints follow an elliptical curve. In the picture below, as I rotate the line, I want points A and B to stick to the curve. Then as I move the ...
Bruce's user avatar
  • 52
4 votes
2 answers
414 views

Bevel end blending

Still very nooby at this, so bear with me. Are there easy ways to tidy up the end of bevels like this? I'd like to bevel the edge but not the center part. Looking more for this shape, but with the ...
CynicalKiwi's user avatar
6 votes
0 answers
105 views

Recreate Solidify Thickness Clamp in Geometry Nodes?

I am trying to build the Solidify modifier in geometry nodes. Generally this is simple as there are many ways to offset a copy of the geometry. And we have Extrude to create the Rim. However, I am ...
Ascalon's user avatar
  • 6,469
0 votes
0 answers
19 views

Align Rotation to center [Geometry nodes]

Has anyone idea how to make instances rotation to the center.
Mateusz 88's user avatar
0 votes
1 answer
41 views

Clean up unseen geometry

I have this geometry and I want to keep only the exterior face. How can I get rid of the geometry that is not seen ? The file is here First image is with face that I want to keep and secon is with ...
Ion Apostol's user avatar
0 votes
1 answer
37 views

Make a stack of cubes in Geometry Nodes

I wonder if it's possible to build a stack of cubes as seen on the image: This is what I tried (not the result I want):
Kees Smit's user avatar
1 vote
1 answer
107 views

How do I change the dimensions of an object without affecting the dimensions of an interior window?

I have a rectangular object that measures 265.3m wide x 74m tall. That rectangle has a window cutout within it that is 51m wide by 40m tall. I am trying to resize the 265.3m width of the rectangle to ...
Temp Account's user avatar
0 votes
0 answers
26 views

what is the proper way to remesh for sculpting props?

I'm working on a stylized lamp post. I have the low poly and now I want to start sculpting out the high poly. (Just to clarify im not sculpting characters) Usually I use a bevel modifier with subd to ...
bonypoy's user avatar
  • 895
1 vote
1 answer
73 views

How do I curve a model that has multiple parts?

I am a beginner at Blender and was wondering how I would create good-looking curved roads for my game (in Roblox Studio). My previous attempts looked off and didn't give me the angles I wanted. Also, ...
superqwerty11112's user avatar
1 vote
3 answers
150 views

What is the shortcut to add a new node?

Starting to mess with geometry nodes, I am. While watching a tutorial I see the guy just opens a search to find the node he wants to add to the process. In grasshopper we would double-click to add a &...
William Harper's user avatar
0 votes
0 answers
23 views

Issue in changing the circle to this shape using Geometry node, help me changing it into 4 edges shape

I am making revealing animation using Geometry node and I am currently revealing it in a circle shape but I want to reveal it in a 4 Edges shape using Geometry node, help me how to convert it I am ...
Huzaifa Rafiq's user avatar
1 vote
0 answers
33 views

Extrude the faces near my selection

I have made a good selection in geometry nodes that I'm happy with: I feed it into the extrude node, and I can extrude the vertices and edges using that selection correctly, but when I try it with ...
Ten's user avatar
  • 86
0 votes
0 answers
19 views

How do I export obj file from blender to Tinkercad without it being blocky and faceted

I imported an OBJ file from Blender to Tinkercad however, the file appears to be blocky. How can I avoid that?
Weirdal Butter's user avatar
0 votes
0 answers
62 views

Create thickness on Hair on a material

I have been struggling with making GeoNodes that will distrubute hair on a mesh/material/colour. This worked however the hair stay very thin, I am trying to find a way within GeoNodes how to alter ...
Rh2's user avatar
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