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Questions tagged [geometry-nodes]

Use this tag for questions regarding Geometry Nodes, a modifier added to Blender in version 2.92 to manipulate geometry in a Blender scene.

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How do you offset instances using geometry nodes

I'm trying to make cartoon style hair with geometry nodes, to be more specific, a pony tail, by instancing a bezier curve. The issue is the stands pass through each other at the top. How can I Vector ...
Brett's user avatar
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2 votes
2 answers
133 views

Geometry nodes: How to align all object faces to camera position?

Hi Geometry nodes friends. I would like to seperate all faces of an existing object and then align them individually to the camera pos. Like the billboard technique you may know from game engines. It'...
Christoph Werner's user avatar
1 vote
0 answers
31 views

Is there a way to have an adaptive uv on a curve?

I am working on a rope sculpture where I will hand draw several curves. I have found an answer (Texture coordinate on geometry nodes rope from Default Cube's tutorial (texture coordinates over ...
jake lalor zakrzewski's user avatar
0 votes
1 answer
45 views

Scale instance on points?

I have geo node with curve to points and then instance on points. I have managed to get my objects rotated along the curve. I would like to scale the instances to have them smaller at the ends of the ...
Vin Pratt's user avatar
3 votes
3 answers
197 views

Random colors to geometry node

I started by creating a simple Rubik's Cube and randomizing the colors for each face of the cube by using a geometry node for the single cube. I then added a second object, a plane mesh and made a ...
AlexWillis21's user avatar
0 votes
1 answer
22 views

Transform deforms a simple cylinder

The cylinder is deformed when I try the transform node in Geometry Nodes as the attached picture (the current selected object).. It rotates correctly (from vertical to horizontal, 90 degrees), but the ...
kiviwind's user avatar
0 votes
1 answer
62 views

How to select Linked mesh using geometry nodes

I want to select linked mesh in an object using an empty in geometry nodes. As soon as the empty sphere touches a face it becomes black, after that want to check if the current mesh has any black ...
Starboi97's user avatar
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0 answers
31 views

Geo-Nodes Extrude Mesh different amount

I am trying to control the amount of extrusion from the extrude mesh node. I am extruding the edges. I tried this setup to to have some thinner and some thiccer parts, but it does not work. This is ...
lleeoo's user avatar
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0 votes
1 answer
42 views

Access instances attributes from collection info node

I was trying to access attributes from objects outside of the node graph but I'm having some problems and I don't know if it's meant to work like that or not. I have two different node systems. The ...
Felipe Del Rio's user avatar
0 votes
1 answer
42 views

Is there a way to use distribute points on faces/volume on animated geometry?

I like to animate geometry using noise texture/scenetime and then set position in the offset but when I do this the points will randomly change every frame unlike with mesh to points which works with ...
Stu Pot's user avatar
3 votes
0 answers
39 views

How to find out if geonodes's viewer is active?

Using python i can access the node bpy.data.node_groups["Geometry Nodes"].nodes["Viewer.001"] But how can I find out if it is currently active ...
ugorek's user avatar
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0 answers
43 views

Fill grid with instances for puzzles

Is there a way to fill grid with instances like on picture. Different colors are different plane instances.
Mateusz Hanula's user avatar
-1 votes
1 answer
89 views

How to scatter objects only on the topmost faces of the topmost layer of voxels of a multi-layered voxel grid?

I created a geometry node setup that "voxelizes" objects using the 'mesh to volume' and 'distribute points in volume' nodes, the voxels are instances of a '1m x 1m x 1m' cube which are ...
Aerobird98x's user avatar
1 vote
0 answers
40 views

How can I generate occlusion effects in meshes

I have meshes representing complicated fields of views of observers (positioned at local origin of the mesh). I would like to calculate new meshes that take into account occlusions inside the fields ...
Stefan Karlsson's user avatar
0 votes
0 answers
98 views

Recreating Surface from Curve Network in Geometry Nodes

Many CAD programs (for example: Rhino, Moi, FreeCad) have command Surface from Curve Network, which create mesh from separate curves, like in bellow images: This command work for many shapes, from ...
Xostyrka's user avatar
1 vote
0 answers
40 views

Geometry Nodes: Objects with different dimensions follow curve and snap next to each other

What I am looking for is a way to snap multiple objects from a collection next to each other while they follow a curve. I found this great example from Frank Firsching. However, I can't seem to get ...
Ramon's user avatar
  • 13
2 votes
1 answer
92 views

creating a cube mosaic

I started by creating a simple Rubik's Cube and duplicating it several times into a collection and randomizing the colors for each face of the cube. I then added a plane and made a geometry to ...
AlexWillis21's user avatar
3 votes
1 answer
99 views

Array deformed along multiple disconnected splines

Hello :) I found this great answer by @Kuboå regarding deforming along multiple curves at the same time. [https://blender.stackexchange.com/a/282932/146028][1] And I was wondering if there was a way ...
Julien Gauthier's user avatar
0 votes
1 answer
103 views

Fibonacci Spiral curve with Geometry Nodes?

I've seen a few posts about creating a "golden spiral" with python but have so far failed at being able to convert the math and code in those posts into a geometry node tree that works. I'd ...
Joe Bowers's user avatar
0 votes
1 answer
75 views

Maelstrom Profile

A node-noob calling all node-geniuses! This is what I'm after: However, at present, points are only being generated on the curve profile of the object specified below. These points are then being ...
Blenderman's user avatar
3 votes
1 answer
52 views

Audio Peak Meter

I’m trying to make an accurate audio peak meter in blender and can’t seem to get it right. So here’s what I want to do… The Z scale of object B is being animated by an audio file which I imported in ...
Adam's user avatar
  • 31
0 votes
1 answer
75 views

How to properly set a UV map on generated faces in Geometry Nodes?

I have a group of faces generated in Geometry Nodes. They will be procedurally arranged in different shapes and the grid size will vary, depending on the image I use and the number of faces I need (it'...
Karolina's user avatar
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0 votes
1 answer
48 views

Particle trail path in geometry nodes

I'd like to create a particle trail path that follows a certain object in geometry nodes. Let's say each trail path has 15 points. In code I know I'd store the position of each point for the next ...
Jiří Honzák's user avatar
1 vote
1 answer
42 views

How to apply image to geo nodes instances?

as you can see in the image below, I'm instancing a number of rectangles on a plane: What I'd like to do is add an image to the top of the blocks, so that when seen from above it shows the world (...
Andy's user avatar
  • 283
1 vote
1 answer
94 views

Geometry Nodes: extrapolate faces, but beginning at a random initial offset distance

I'm generating a load of noisey lines from a subdivided icosphere that extend to a certain length. However, I want them to begin extruding above the surface of that icosphere, aka I would like there ...
Blenderman's user avatar
0 votes
0 answers
49 views

Vertex Group in Geometry nodes set to another object

I am trying to use Geometry nodes to control the position of a vertex group I have. I am able to recall the group and I am able to move it but I want the vertex group to be assigned to either a point ...
Matt L.'s user avatar
0 votes
1 answer
34 views

Create a sphere mesh, subtracted of a load of points using Geometry Nodes

Calling all nodes geniuses. I'm trying to subtract a load of points from a UV sphere of radius $R$. I'm seeking the end effect of something that looks like a planet cracked in two. Please note I'm ...
Blenderman's user avatar
0 votes
2 answers
57 views

Problem with instances on curve

I have 4 objects (each as a linked .blend file) that I have running along a path in the sequence of blue, green, orange, red. As you can see, some of the objects are overlapping. How can I get them to ...
FreddieF's user avatar
0 votes
0 answers
23 views

Texture coordinates on 3 profile curves within 1 geometry nodes setup (Default cube rope tutorial) [duplicate]

I must preface this by saying that I have a very limited knowledge of Geo nodes, so this may come off as quite stupid. I followed Default cubes GN rope tutorial( https://www.youtube.com/watch?v=...
jake lalor zakrzewski's user avatar
0 votes
0 answers
47 views

Pinning cloth physics to multiple objects in Geometry Nodes

thanks to the help of some good people from this group, I was able to create procedural window blinds with moving slats. Now I want to add some ropes that are connected to each slat and apply Cloth ...
user2301299's user avatar
1 vote
1 answer
16 views

Shaded view shows extra surface?

I'm new to Blender and Geometry Nodes. In the images below, the wireframe one looks correct, but the shaded one does not: it has a "surface" inside the crater that isn't expected. Any ideas ...
mr.b's user avatar
  • 135
2 votes
1 answer
205 views

In Blender 3.5, how to make a braid?

It is hard to precisely control the location of the virtual Hair Tie by changing the values on the Braid Hair Curves. The official Blender online document lacks of the detail about this issue: One ...
Blender Lake's user avatar
0 votes
0 answers
20 views

remove animation data from geometry nodes tree

I've unfortunately keyframed some values in a geometry node tree to show some of its capabilities, but now I don't know how to delete them. I've tried in the NLA and the Dope Sheet Action Editor, but ...
ruckus's user avatar
  • 7,553
0 votes
2 answers
50 views

Randomizing position of duplicated (non-instance) elements with Geometry Nodes

I have some edges, I want to have a number of duplicates of these edges so that they are offset in space but keep their direction. Should be simple? But I'm scratching my head over it for too long now....
Sergey Kritskiy's user avatar
0 votes
0 answers
32 views

New grooming system load problem

When I load a test project from blender website for 3.5 version, presenting a few heads' hair styles created, I don't see any hair. I'm using 3.5 blender. What could be the reason? It just doesn't ...
Alex's user avatar
  • 1
1 vote
1 answer
47 views

Blender Geometry Nodes to make a crater

I'm learning Geometry Nodes and I'm trying to make a procedural crater or concentric ripple mesh (like a rock being dropped in the water makes). I can use the Cone node with 0 depth along with a ...
mr.b's user avatar
  • 135
0 votes
0 answers
28 views

Changing material with Geometry Nodes

I've created a ring that changes the material of a pill based on its position. What I don't understand is why I have to raise the ring so much to change the material of the entire pill. I expected ...
Pep Andorra's user avatar
4 votes
3 answers
146 views

How to modify the radius of the curve based on the proximity with several instanced points along its path ? (geometry nodes)

Okay so; I'm pretty sure this question hasn't been answered here, but I might be wrong and just not know how to formulate my problem. If it is the case, I am extremely sorry. I am rather new to ...
IvyDragon's user avatar
0 votes
2 answers
43 views

Geometry Nodes - Rotate legos based on Normal Faces

I make a Lego model using Geometry Nodes from this tutorial: https://www.youtube.com/watch?v=LrEHoaq6QFE. But now all the legos have the same rotation and face in 1 direction. If I want the Lego ...
Iampoor's user avatar
  • 19
1 vote
1 answer
92 views

Convert UVmap attribute to UVmaps using geometry nodes

What I want is to make a mesh ready to be exported with its UVs after applying the geometry nodes modifier, it can be done manually (converting UVmap attribute to UVmaps), but is there any way to do ...
Sicarius1's user avatar
0 votes
0 answers
41 views

How to run a python script when geometry nodes group input changed

Is there any way to run a python script the moment that the user changes a value of a specific input in geometry nodes group? for example a Boolean input.
Sicarius1's user avatar
2 votes
0 answers
53 views

How to use script to connect Random Value node to Extrude Mesh node in geometry node tree?

The following code create a geometry node tree correctly, but can't create the link between Value and Selection. The the two lines between ######## should have the same effect; either line should ...
Shung-Ching's user avatar
5 votes
1 answer
48 views

Curve animation with Geometry Node

I made a mobile hand tied to the body by a chain. When you move your hand, this chain can be made longer or shorter. Moving the hand... The GN I use. Now I need to make it look like the hand chain ...
Pep Andorra's user avatar
0 votes
1 answer
25 views

"Instance Point on Faces" is not carrying over the proper textures in blender geo-nodes

I'm using geometry nodes in blender 3.41 and instancing a bunch of object on a plane to create a really complex scene. This is a technique learned from Max Hay on YouTube. https://www.youtube.com/...
Matthew Desmarais's user avatar
2 votes
1 answer
86 views

Cannot read value from named attribute geometry node

I've been working a product configurator based on a CSV file that assembles something like a rack-system with different sized compartments per rack. Somehow I figured out the complicated part for the ...
billyhoiler's user avatar
0 votes
1 answer
104 views

Geometry Nodes: aligning one vector to another

I have a vector A that continuously varies direction using simulation nodes. I try for vector B to always point antiparallel to A. My idea was to calculate the angle between vector A and B using the ...
EwSa's user avatar
  • 469
0 votes
1 answer
53 views

Geometry Nodes: rotate each instance individually after resampling curve

First off, I am new to geometry nodes and am trying to understand what is going on. I think my setup and question is pretty basic but I can't seem to get it to do what I want. So I want every log to ...
Ramon's user avatar
  • 13
1 vote
1 answer
51 views

Morph between two objects along the curve (geometry nodes)

I have two objects with the same number of vertices. I need to array them along the curve but the first object has to morph into the second one evenly during the array. So each next copy will be ...
3DBear's user avatar
  • 665
0 votes
1 answer
191 views

Blender 3.5 hair system UV map

I am trying to create carpets for my asset browser with the new blender 3.5 hair system. When trying to shade the hair, the UV map doesn't match the surface - eventhough it should have the uv input of ...
final v001's user avatar
0 votes
2 answers
96 views

Calculate the angle between two edges using geometry nodes

Calculate the angle between two edges using geometry nodes. How can I calculate the angle between two edges using geometry nodes. When I try and calculate it, it says 90 degrees (...
Rick T's user avatar
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