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Questions tagged [geometry-nodes]

Use this tag for questions regarding Geometry Nodes, a modifier added to Blender in version 2.92 to manipulate geometry in a Blender scene.

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Geometry nodes - Pack UV Mesh quads sliced by Grid into first UDIM (0..1)

I want to place all of slices by grid quads of my mesh with some topology into first UDIM. I've found solution, but I think it can be improved. I've used a Scale elements node to avoid errors with ...
Bicukow's user avatar
  • 963
1 vote
1 answer
55 views

How do I apply multiple selection criteria to a single node?

I'm looking to select the centre point of a face. I've been able to identify using the below that if I filter the selection to the 'dirt' material, and then select the first (0 index) point it is the ...
Mojo's user avatar
  • 13
2 votes
2 answers
157 views

Attach "variables" to objects to be used in Geometry Nodes

I'm currently working on a node-based building generator. It's purpose will be as background in an animated short-movie. I have a set of blocks that I'm using, separated in collections : Then, I can ...
Lutzi's user avatar
  • 2,089
0 votes
2 answers
36 views

Geo Nodes Adding Falloff To Normal Node

I am trying to scatter some things on a slanted surface and I want to have little to no instances on the slanted part but when I have a normal into a compare node that goes into the selection of the ...
Immortal 3D's user avatar
0 votes
0 answers
28 views

How to do Curve material texture, Geometry node to make imported svg look better? [duplicate]

I am import a world map SVG and want to make line between countries clear (it look like it merge when look from top), how can I highlight the outline ? with geometry node, or material shader Another ...
Nguyễn Nhật Anh's user avatar
5 votes
2 answers
131 views

Controlling an animated shader with a proximity Geo nodes

I am trying to use Geo Nodes to control my animated shader on multiple objects. What I want is to use an object so that when it comes closer to objects, it starts to animate and eventually becomes ...
N03's user avatar
  • 485
0 votes
0 answers
23 views

I have an animation with x, y f curves, so it creates a "path". Would it be possible to automatically rotate the object to always look forward?

I have an animation with x, y f curves, so it creates a "path". Would it be possible to automatically rotate the object to always look forward? I tried to search for the answer but found ...
Gergő Dankó's user avatar
2 votes
1 answer
128 views

Remesh criss-cross pattern using geometry nodes

I have a series of meshes that display the pattern highlighted in red in the image below: triangles adjacent to pentagons or hexagons. It is evident how the topology of the models could be greatly ...
crucchi's user avatar
  • 67
3 votes
1 answer
117 views

Connect multiple menu switch in Geometry Nodes

I've got a GN node group with the following overall structure: As you can see, I'm trying to create a logic able to deal with either Points, Edges, Faces od Corners, based on a choice made in the ...
Antonio's user avatar
  • 389
1 vote
2 answers
146 views

Geometry Nodes: How to select the result of Merge by Distance node?

How can I select only the vertices that are the result of the Merge by Distance node? Merge by Distance node is handy, but it doesn't have "Resulted Merged Points" or similar output socket ...
Manu Järvinen's user avatar
1 vote
1 answer
52 views

How to combine two texture in geometry nodes after a Distribute point on faces node

My first objective is to have a point cloud from a 3D scan with some points glowing. Everything is working; the color of the points comes from my texture. However, when I want to add a second material ...
antvrn's user avatar
  • 13
2 votes
2 answers
170 views

Filling holes with original geometry patches after heavy alterations

(Updated to be more concise and clear, I hope) I'm working on a project where I've used a series of Geometry Nodes operations to significantly alter a base mesh. These operations have resulted in the ...
crucchi's user avatar
  • 67
3 votes
2 answers
230 views

Geometry Nodes: Delete Overlapping Vertices

I'm amazed there's not this asked yet. So, how to delete overlapping vertices? Related: Geometry Nodes: How to select the result of Merge by Distance node?
Manu Järvinen's user avatar
2 votes
1 answer
29 views

How can I generate instances on my imported svg logo file using geometry nodes?

I have imported an svg file of a logo and I need to generate a crowd of people that essentially "form the logo" from a top view. I've been able to create a geometry node where I can ...
SPYDR's user avatar
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0 votes
2 answers
57 views

Geometry nodes - How to Knife project procedurally

Is it possibple to knife project in geometry nodes procedurally? Like knife project tool
Bicukow's user avatar
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0 votes
2 answers
79 views

Geometry nodes - UV project from procedural geo

I've made a procedural grid to transfer uv from it to my mesh (my mesh is properly cut for UV projection form grid), so I will get result as Data Transfer modifier - UV Project (face corner - nearest ...
Bicukow's user avatar
  • 963
0 votes
1 answer
28 views

Rotate Curve Profile independent of Curve Vector

Is there a simple way to get the curve profile to stay rotated in one direction, independent of the curve's vector? Eg. Always flat, Z+1.00. Align Euler to vector I feel like should work, but doesn't. ...
Jackson Veigel's user avatar
2 votes
1 answer
79 views

Geometry Nodes: mathematical basketball net

I am trying to create a cylindrical shape model with the taper and the using this shape create a romb pattern something like this Does anyone know how to do it with Geometry nodes?
Samir Mamedov's user avatar
1 vote
1 answer
134 views

How to clean up interrupted edge loops using geometry nodes and fill holes with quad faces?

I've been working on a generated mesh where the topology is mostly good, but I'm encountering issues with edge loops being interrupted by misplaced lozenges. This recurring pattern is shown ...
crucchi's user avatar
  • 67
1 vote
0 answers
41 views

How to make a mound of randomly twirling curves based of a mesh [duplicate]

so i want to make a bowl of pasta the one that looks like stripes from a base mesh of half a sphere using random curves how can i achieve this using geometry nodes or anyone with a better way the look ...
Emma Maina's user avatar
2 votes
3 answers
110 views

Use multiple image texture frames in Geometry Nodes

I have a depth map / point cloud, represented as a sequence of images (2D layers). They are layered spherically from a centre point, like an onion. I'm trying to reconstruct the point cloud using ...
mugwortz's user avatar
4 votes
1 answer
78 views

Implement "while" loop in Geometry Nodes

Blender 4.0 introduced Repeat Zones, however they represent a for loop without a way to break early. This means a while loop can't be implemented in Geonodes as: [not using Python as an example as ...
Markus von Broady's user avatar
1 vote
0 answers
42 views

Geometry node collision issue with fast projectiles

So I have a geometry node set up that fires instanced geo of a bullet, and that bullet on collision with a mesh explodes into particles, all works well up to a certain speed, but not the speed I need. ...
kaboose1066's user avatar
4 votes
1 answer
115 views

Refining material assignment in Blender geometry nodes based on neighboring faces

I have a mesh where I initially assign a material to faces based on their normals' angles (an example is provided in the attached .blend file). This initial selection method works, but I need to ...
crucchi's user avatar
  • 67
1 vote
1 answer
91 views

Maintaining consistent random colors for animated cars in Blender

I have a follow-up question regarding my earlier inquiry: Traffic animation with cars along a curve I want to animate cars driving along a curve and I want the colors of the cars to be random. So I ...
Pieter Léon's user avatar
0 votes
1 answer
33 views

Realize Instances node does not work on Light objects

I want to bring Blender lights into After Effects, which are instanced with Geometry Nodes. However, the Realize Instances node does not work on Light objects. Am I doing something wrong?
Maleesha Mevan's user avatar
0 votes
1 answer
48 views

Distribute Points on Faces: what am i doing wrong?

I am having an issue with blender crashing when using the geometry nodes. I am relatively new to blender and very new to geometry nodes so i probably do not fully understand a lot of basic things ...
Rens's user avatar
  • 13
0 votes
1 answer
34 views

Geometry Nodes: Delete Specific Instance along a Curve with multiple Instanced Objects

So I'm trying to make a chain by instancing the links along a curve. These links need to be 2 different objects so I'm instancing a collection, which alternates them. So far so good, but I'd like to ...
Cornivius's user avatar
  • 1,896
0 votes
2 answers
57 views

How to use random value and vector?

I have a geometry node to edit UV And I want to add a random number for the X coordinate But when I add it, UV breaks down But when I enter the number manually everything works fine. Full node I ...
notgrilbi's user avatar
0 votes
0 answers
28 views

How to Export JSON from Blender with Split Normals using Geometry Nodes

I am trying to export a JSON file from Blender and need split normals as data on vertices. I have exported a custom attribute named "norm" using geometry nodes. However, I am struggling to ...
Vishal Soni's user avatar
0 votes
0 answers
24 views

Instance objects on a curve with random scales and no gaps between instances using geometry node

I instance spheres with random scales along a curve line and I use an accumulate field to remove any gaps between these spheres. What I want is to change the curve line to a Bézier Curve, so when I ...
YASIN IMGIN's user avatar
0 votes
0 answers
51 views

Store Named Attribute not working

I have two meshes. One is the generation of the node, the second is the application of this node. But after applying all the Uv and normals disappeared and I want to return them and apply them. ...
notgrilbi's user avatar
-1 votes
0 answers
51 views

How to bake a geometry node animation?

How to bake a geometry node animation? I have a tree animation but it is too heavy for procedural generation. I want to bake and loop it But I don’t know how to basically bake the animation of a ...
notgrilbi's user avatar
2 votes
1 answer
53 views

Curve to Mesh bulges at intersection

I'm trying to create an even thickness border line around the edges of booleans in a plane. This is working except i've noticed that at locations where a vertex lies along the middle of an edge, it ...
Black Fox's user avatar
  • 180
0 votes
0 answers
17 views

How to maintain distance in objects, inside particle system (the object here is joined and is not one simple sphere/cube)

I want to fill my icosphere with particles. However, my particles are basically three parallel sheets that I joined together. No problem, I joined them and made them an object, putting them into the '...
Aakash's user avatar
  • 1
2 votes
2 answers
128 views

Stack instances randomly into grid but respect their dimensions (huge wall of drawers)

How to achieve this with Geometry Nodes? Perhaps the greatest challenge is to get these overlapping ones made or subdivided: I tried accumulate field node and bounding box node but failed miserably. ...
Manu Järvinen's user avatar
1 vote
1 answer
53 views

Rotate instances on a every other column of a grid / cylinder

here is my project: https://we.tl/t-oGBvzlGcwf This is my goal. I managed to do everything but the mirroring of every 2nd "column". Now in a grid there are columns but in my case I used a ...
adrian.blender's user avatar
1 vote
1 answer
72 views

Can I screenshot my nodes in Blender 4.0?

I need a high-resolution image of my nodes in GN in Blender 4.0. I tried using print nodes but it doesn't work with blender 4.0 and some of the nodes are missing from the Blender versions that print ...
Aos Oday's user avatar
0 votes
1 answer
72 views

grid in circle shape

i want to instance an object in a grid in a circle shape like this. The instancing works and I also can create a grid but I don't know how to make it a circle shape. This is my setup with the Less ...
adrian.blender's user avatar
0 votes
0 answers
11 views

Duplicate Hair Curve Node Not Masking Properly in Geometry Nodes

I've been working extensively with the Geo hair system, but I've hit a roadblock when it comes to making the Duplicate Hair Curve node play nicely with vertex group data. Here's the situation: Issue ...
Faithfultennyson Idama's user avatar
1 vote
1 answer
31 views

How do I get the output of the Join Strings node in python?

I'm trying to get the output from as join strings node with the following code but it's printing out nothing? My Nodes Code ...
The Batman's user avatar
1 vote
1 answer
63 views

How to rotate face groups individually around their centers (geometry nodes)

Using geometry nodes I split an Ico Sphere into face groups using the 'Face Group Boundaries' node and a 'Voronoi Texture' node, but I can't figure out a way to rotate each face group around its ...
doopi232's user avatar
0 votes
0 answers
48 views

how to make cord fabric with geometry node?

hi does someone know how to make cord fabric like this with geometry node? I try also with displacement texture, but sometimes it works not very well with some models thanks !
Meiying Lu's user avatar
0 votes
2 answers
41 views

How to show only certain vertices in Geometry Nodes?

The objects have a Custom Property called RequiredVerticesArray, which stores the indices of the vertices that should be displayed. How to read this array through Geometry Nodes and display only these ...
Vadim Tss's user avatar
1 vote
1 answer
55 views

Geometry Node: how to offset vertex position in world space [duplicate]

I want to offset vertex position of multiple objects in one direction only, regardless of their own rotations. This is very simple in Unity or Unreal Engine (for example: using a noise texture to ...
Trung Nguyen's user avatar
0 votes
1 answer
45 views

Blender Geometry Nodes 'Point Scale' node missing. Looking for an alternative [duplicate]

I'm following this teleportation effect in blender tutorial by Max Zhang 3D but it's a 3-year-old video, so his Blender version is also old. I'm new to geometry nodes so I don't know if I'll be able ...
hi_nokami's user avatar
1 vote
1 answer
47 views

Select corners of a line geometry node Blender

How can I Select corners of a line using geometry node ?
YASIN IMGIN's user avatar
0 votes
0 answers
21 views

Geonodes, manipulation objects by index [duplicate]

I have a brick wall generated through geonodes. How to manipulate bricks by index? For example: scale every second brick on 10%.
Igor Yukhimenko's user avatar
0 votes
1 answer
38 views

Volume Clouds failed to show up even after I set Its Geometry Nodes right

I really don't understand what's wrong here I followed this tutorial from Blender itself and every node setup that I built followed that Blender make, but I get different result compare to it. Here is ...
Earvin Williams's user avatar
1 vote
1 answer
39 views

How do I do instance coloring with nodes in Blender 4.1?

For the life of me, I am unable to get instances of different colors using geometry and shader nodes. From what I've seen of other answers on here, there are two ways to get information from the ...
Obliterax Scourge of Nations's user avatar

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