Questions tagged [forward-kinematics]
The forward-kinematics tag has no usage guidance.
9
questions
0
votes
0
answers
21
views
What is more preferable to use combined FK/IK rig or separate rigs?
I'm newbie in blender and making my first animation all by myself.
So what will be more user-friendly for me and what are pros and cons overall in both variants?
0
votes
0
answers
235
views
How do I make an on/off switch for FK and IK limb rigs?
I want to try and do the same thing rigify's rig system did and make a menu that allows me to switch between the IK and the FK limbs for my character's arms and legs. Right now, all I have is one ...
0
votes
0
answers
24
views
IK elbows twist mesh Fk poles face bend the wrong way
Whenever I try pose my model using Ik_arms the arms bends the wrong way.And if I turn the pole controls on they bend the correct way but the mesh twists.How can I stop the mesh from twisting when ...
2
votes
2
answers
700
views
"Snow" character rig - How to use FK arms and legs controls?
So as you all might know, Blender recently released an official free character rig "Snow" that can help you gain animation skills. And everything seems good except for the FK arm rigs and ...
0
votes
1
answer
253
views
How do I create blendable animations for Unity that use IKs?
So, I have two animations I have made. An idle animation and a swing animation:
I have tried to blend these in unity as a test for when I add in running, or sliding, etc. But I ended up with this:
...
0
votes
0
answers
96
views
How do I get rigify arm IK bones to no longer aim toward origin?
I am modeling a tennis player with rigify. I have created several actions (forehand, backhand, etc), all of which work when tested alone. I did them at the origin of the scene. My problem is, when ...
0
votes
1
answer
798
views
How do I convert this FK leg to IK without getting rid of animation
I have this character here that has motion capture on him but I want the legs to be put into IK instead of using FK without getting rid of the motion capture I got from Mixamo. I've tried "baking&...
0
votes
0
answers
165
views
Mesh Crumples at Elbow When Arm is Rotated
When I rotate my characters arm so that both the upper and lower arm are facing down, the mesh at the arm moves around like it is crumpled. I do not believe this is a problem with the weight paint, ...
0
votes
0
answers
178
views
How to apply FK/IK for certain keyframes?
I'm animating a charracter and need him to switch between IK and FK controls for a certain action, but there's no way to set that afaik. If you set it at IK, the entire animation for that body part ...