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Questions tagged [fire]

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How do I create an explosion VFX with the person in the video jumping through the flames and smoke?

I'm trying to achieve the effect shown in the picture using footage of an actor diving and then creating the explosion in blender. I can use masking to get the actor to appear in front of the flames ...
Ares's user avatar
  • 21
0 votes
1 answer
722 views

Exporting fire animation

as mentioned in the title I want to export my fire animation as Collada(.dae), but this makes my smoke domain an actual cube. Any idea how to fix this since I dont want any smoke at all? Thanks in ...
EvilMeatball's user avatar
1 vote
0 answers
419 views

How to use a single frame of a bake for an animation?

I've currently got a model of a pod-racer, which has an engine exhaust plume. This was created using quick smoke and a custom material (not mine) in another file, and then I copied across the result ...
Freddie R's user avatar
  • 485
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0 answers
37 views

Why is alpha socket empty in fire sim?

None of these Greater Than nodes are working with fire sim, because Alpha socket is empty both in RGBA node and RenderLayer pass. The only way to see "alpha channel" is to uncheck Use Alpha in Viewer ...
Serge L's user avatar
  • 3,877
1 vote
0 answers
43 views

I cant render Fire [duplicate]

I have fire in the viewport, but when i enter rendered view or just render the image i only get stuff that looks like dust.
Auron's user avatar
  • 41
2 votes
1 answer
925 views

Smoke shows on render, Fire doesn't

Good day! I am having a problem wherein fire does not render. I followed a smoke and fire simulation on YouTube. Followed everything in his tutorial. However, the fire in my scene does not render at ...
seulgibear's user avatar
1 vote
1 answer
337 views

Fire Animation from Particle System Does Not Render

My question is about final rendering. After finally finding what I thought to be the correct node set-up to get my particle system-based smoke and fire animation to work properly, my final hurdle is ...
KTS's user avatar
  • 115
0 votes
1 answer
520 views

Dynamic Paint and Cycles and Fire Simulation

Does Dynamic Paint work with Cycles and Fire Flow in the following way? Fire is moving as determined by Dynamic Paint Vertex Group Not just a single beginning frame of Vertex Group Cycles Render not ...
atomicbezierslinger's user avatar
1 vote
0 answers
38 views

How to get PURE fire in Quick Smoke preoperties

another question here for today. Im playing around with fire and smoke simulations, and I was experimenting with "Fire & Smoke", and i get, as expected, fire with smoke. But when i go with "Fire",...
Aplan Studios's user avatar
3 votes
1 answer
167 views

Why are there no tutorials of flames in blender render?

I'd like to do a flame animation that doesn't need to be any sort of high quality, that's why I wanted to use blender render. But is it just so bad or why are there no tutorials?
some_user's user avatar
  • 135
1 vote
0 answers
231 views

Black artifacts in Cycles fire animation

as shown in the attached images I have black (shadow?) artifacts in my fire animation. Some frames are fine, like the left one. Some frames have these black patches. The patches move and appear on the ...
Chris's user avatar
  • 11
0 votes
0 answers
104 views

blue box of death when rendering multiple flame colors

So Im trying to make an animated logo of an A thats on fire... but Im trying to match the original logo somewhat which has a main flame orange on the A and then blue flames coming up from further down ...
J.P. Quinn's user avatar
1 vote
1 answer
957 views

Fire Simulation Not Rendering [duplicate]

Been working on this fire simulation. I'm new to the simulation but have done a ton of fiddling around with settings and looked at some questions. Why is the domain not rendering correctly? It's ...
Tyler Dahl's user avatar
1 vote
0 answers
142 views

How can I change the shape for the emission of fire?

I created a fire on the base of a circle. How can I change the shape of the base where i emitted the fire? Every time that I do the fire does not emit on top of the additional pieces that I extrude ...
Amanda's user avatar
  • 11
10 votes
2 answers
7k views

How to create fire materials using the new Principled Volume node that visually look the same as the "old method" of fire materials?

There is a new volumetric shader node called "Principled Volume" in Blender 2.79 as of this commit. It appears to support a new temperature attribute, using blackbody temperature. Using the ...
Timaroberts's user avatar
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0 votes
0 answers
96 views

Electric fireplace

What's the best way to create fire in electric fireplace like this? I'm creating interior and I want to achieve most realistic effect I can. I appreciate all the tips. Thank you.
Jan Szady's user avatar
1 vote
0 answers
225 views

Fire not showing up in render view

I have a smoke simulation with fire and it is not showing up in my render viewport.
Luke's user avatar
  • 53
1 vote
0 answers
831 views

blender not rendering smoke animation unless I pre-bake?

Hoping you can help. Have a peculiar situation here. I've included the blend file here. Simple set up. I have a cube as the domain for the smoke, then a mesh object as the flow for the smoke, and an ...
user6262902's user avatar
3 votes
1 answer
563 views

I want to do -Back to the future- like flame stripes

Im currently trying to recreate the flame stripes from Back to the future. I only need a still frame. This is what i want: And i only get this working with a basic fire sim: Is there a good way to ...
Jens's user avatar
  • 934
0 votes
0 answers
129 views

Issue with rendering fire on Transparency [duplicate]

I am having an issue with rendering fire on a transparent background. I've gone into the world and changed the alpha from the sky to transparency. I've checked the transparent box under the render ...
Louis Rubera's user avatar
2 votes
1 answer
216 views

Particle system not rendering, emitter rendering see-through

I need to motion track a fireplace to some footage. Everything looks fine in the render preview, and even in the viewport, however the actual file that renders doesn't have a fire, and the emitter is ...
JumpForJoy's user avatar
1 vote
1 answer
118 views

Fire doesnt render in internal render

I'm trying to render a fire inside a lamp. The crystal of the lamp is the domain. I have added the material to the fire but nothing shows up during the rendering. The fire shows up in te 3d view. Here ...
Rorschacht's user avatar
0 votes
0 answers
71 views

Why does the shape of my explosion keep changing?

I've been working on a simulating a Hollywood-style fireball. After playing around with Force Fields and whatnot, I've come across with a shape I'm generally happy with. Blender, however, seems hell ...
OatmealMu's user avatar
3 votes
0 answers
4k views

How to get candle flame

Using the fire simulation, I want to create a candle flame. What settings should I use for this? I'm bit confused: the flame goes up or gives extra fire. I'm getting a circular effect at the bottom ...
atek's user avatar
  • 9,682
0 votes
1 answer
619 views

Fire + Smoke disappears

I am creating a presentation for a conference on cancer radiation therapy. This includes a 15 second animation of a linac machine. I'm trying to show a helix of smoke created by the machine spinning ...
Wilmer E. Henao's user avatar
0 votes
0 answers
33 views

Fire shows up in default view but i can't get it to show up in render

I have tried putting in the multiplier as I've seen it in many answers as well as the color ramp but it still only shows up as grey particles in any rendering...?
Blendernoob101's user avatar
0 votes
1 answer
220 views

How to block fire?

As you can see in the above image, I'm making a fire ghost (in Cycles). I can setup the flames, however, I have two issues: (1) How do I make the flames stick close to the surface but not lose it's ...
Tejas's user avatar
  • 933
1 vote
1 answer
323 views

cycles renders fire in single image but not in animation. how to fix?

well the thing is: blender renderes my burning text just fine when rendering a single image. but when i render animation the output is black. i checked like 10 different posts on that and nothing ...
laundmo's user avatar
  • 279
0 votes
1 answer
461 views

Fire effect looks different when renderd

Why when looking at the fire in the view port looks better than when its rendered? And if I want the fire just to be static (not an animation) what do I do?I just render it without baking? Thanks
Vlad Ilisan's user avatar
1 vote
1 answer
422 views

Add pre-rendered fire to scene

Situation I am working on a visualiser that sprays fire at the start of the drop In my Scene there is a 2D animated background, multiple thousand frames long I have two fire fountains which spray ...
xeruf's user avatar
  • 393
2 votes
1 answer
944 views

Managing flame direction (Cycles)

I have a fire on my scene and it goes upwards. I want it going in a horizontal direction. How can I achieve that? Changing Temperature Difference only flips direction in the vertical axis.
Random generalist's user avatar
1 vote
1 answer
4k views

Muzzle flash on a gun

Is there a way to make muzzle flash come out of a gun using the smoke simulator with fire and smoke? I've seen a lot of tutorials that use an object coming out of the gun that lights up, but it doesn'...
lakerice's user avatar
  • 1,667
0 votes
1 answer
10k views

Why is my render not showing quick fire/smoke

I'm trying to render my fire/smoke but it seems that it renders a gray smoke domain instead of my fire/smoke. Any idea? I used the quick smoke effect. Update: here is my file:
juFo's user avatar
  • 1,007
3 votes
1 answer
1k views

Simulate fire (quick way)

I'm doing an animation on a 2D plane. I have some 3D objects on it. Now I would like to show some fire. I know I can follow some smoke and fire tutorials and add this. But rendering takes very long. ...
juFo's user avatar
  • 1,007

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