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Questions tagged [fire]

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Flame shows in Solid view but not Rendered view (in Eevee)

I'm trying to use Quick Effects -> Smoke to start generating a fire simulation, selectively turning off smoke settings. I work primarily in Eevee. The simulation displays properly when I'm in Solid ...
NeverConvex's user avatar
  • 1,229
3 votes
0 answers
4k views

How to get candle flame

Using the fire simulation, I want to create a candle flame. What settings should I use for this? I'm bit confused: the flame goes up or gives extra fire. I'm getting a circular effect at the bottom ...
atek's user avatar
  • 9,682
2 votes
0 answers
220 views

Blender Refraction BSDF too dark

as you can see in the first picture if i use an refraction shader on a plane in front of the fire/persons it´s way darker then without. I want to use it for an heat distortion because of the fire. I ...
Tim's user avatar
  • 477
2 votes
2 answers
479 views

How to slow down the flames with simulation?

I want to slow down the speed of flames. I am trying to create smaller flames but slower. Which simulation settings do I need to dial? I tried smaller simulation time steps but that made it worsts, I ...
yarun can's user avatar
  • 408
2 votes
1 answer
1k views

My VDB from embergen is blocky and pixelated

apparently I have exported my vdb from embergen, and I have imported them to blender, they seem to be too blocky and pixelated, I have spent hours on trying to find a fix but no sauce. Any help will ...
macwars was's user avatar
2 votes
0 answers
415 views

How to animate small fire flames

I am just starting with blender. So, sorry if my question seems dumb. I saw some videos on quick animations and I am amazed with it. However, fire animation seems not to work when I scale the domain ...
Brasil's user avatar
  • 342
2 votes
0 answers
62 views

Far away rocket smoke simulation

I am making an animation where a drone in the distance fires a rocket and the rocket's path goes towards the camera. I have a large domain for the smoke sim. I have a small ball at the back of the ...
Noobmaster69's user avatar
2 votes
0 answers
90 views

Diagnosing pixelation in mantaflow fire render

I've been working on a fire composite whose settings keep a persistent pixelation even at high division resolutions and noise upres/strength (working in cycles, blender 2.91). I have baked the domain ...
tamago's user avatar
  • 31
2 votes
0 answers
145 views

Smoke and flame show in 3d vieport but are not rendered on v. 2.9

I'm using 2.83.5 and trying 2.90. I followed a flamethrower tutorial recently and everything seemed to be going swimmingly until it came to rendering the fruits of my labour. While the bake went ...
Merv Gagen's user avatar
2 votes
0 answers
203 views

(V2.83.0) Mantaflow fire + gas - How to scale emitter

I have been testing mantaflow for the last few days and have a simple problem. I want to create a rocket launch animation. Now fire and smoke should come out of the engine. This works great. But the ...
Da Hasi's user avatar
  • 21
2 votes
1 answer
1k views

Explosion/fire not showing up after bake in viewport or rendered

I was following an explosion tutorial for 2.82 on youtube and he did a bake and after that, the explosion showed up, but when I do it the domain changes sizes but the explosion does not show up, I ...
Tech Crate's user avatar
2 votes
0 answers
60 views

Creating realistic small flames artifacts

I would like to reproduce this kind of artifacts on a flame simulation (see picture) I am able to come up with some nice flame simulations but I haven't found a way to reproduce the little waves of ...
Blup1980's user avatar
  • 121
2 votes
0 answers
533 views

How to create Heat Distortion Shockwave for explosion?

I have seen a number of tutorials on Shockwaves and they all look cartoonish to me. I have seen a tutorial by Andrew Price and another one using a plane and a refraction texture animated with noise to ...
Andrew's user avatar
  • 33
2 votes
0 answers
290 views

How do I create an explosion VFX with the person in the video jumping through the flames and smoke?

I'm trying to achieve the effect shown in the picture using footage of an actor diving and then creating the explosion in blender. I can use masking to get the actor to appear in front of the flames ...
Ares's user avatar
  • 21
1 vote
0 answers
17 views

Why does the wind force field not do anything?

I'm animating a rocket launch and after hours of tweaking I've come to the conclusion that the wind does nothing (it stays the same if I remove it) the exhaust comes out as a blob like this rather ...
LikedLizard's user avatar
1 vote
0 answers
43 views

Why isn't '#frame/500' for my texture offset not working?

I am working on this tutorial for making a fire simulation using Blender 3.0. This issue I am having happens at 00:03:30 in the video. He is saying that the offset for here should be ...
Skymero's user avatar
  • 11
1 vote
0 answers
45 views

How to drive noise textures position with attributes?

I'm working on a fire simulation and I've been using a noise texture to remove parts of the fire. So far I've just animated the Z value of the mapping to move the noise up. But I saw someone use an ...
MrChurch2005's user avatar
1 vote
0 answers
42 views

How to make cartoonish fire wing effect?

I would like to create a visual effect similar to this one. Basically, I need an animation of a flaming wing and the fire must dissolve in the ending. I have tried to mix many different tutorials ...
Marcelo Motta's user avatar
1 vote
0 answers
47 views

How to Create Fire Reflection in Eevee?

I'm making a fireplace. The Eevee rendered image has no fire reflection when using a Principled Volume shader on both stainless steel and glass surface. I tried using a Reflection Cubemap to no avail.
Sek Fukeung's user avatar
1 vote
0 answers
54 views

Fire Simulation Hitting Border

Trying to make a torch, but the fire simulation keeps going to the top of the border. How do I shorten the flame?
Luca5a's user avatar
  • 11
1 vote
0 answers
108 views

Smoke/Fire cards or simulations

HI I'm trying to create a really high quality cinematic in blender, In my animation there will be a bunch of boats on fire or smoking, (mostly) in the distance, How should I achieve a high quality ...
Damon Read's user avatar
1 vote
0 answers
121 views

I have problems with the mantaflow fire simulation. The fire is visible through other objects if I use the render engine eevee or the material preview

Hey I have problems with the mantaflow fire simulation. For some reason, the fire is visible through other objects. This happens only in material preview and if I use the render engine eevee. In ...
Vincent VK's user avatar
1 vote
1 answer
111 views

Volumetric error when rendering mantaflow fire simulation

so I've been working on honing my fire-simulation skills in the Cycles renderer using Mantaflow as I'm set to be using it soon for a project; but while working on looks and so on, I noticed a render ...
Christoffer K's user avatar
1 vote
0 answers
143 views

Why Fire + Smoke simulation doesn't work?

And yes, I saw another post asking this, but the OP answered his own question and the explanation is beyond my understanding. Trust me, I don't like going here every time I found difficulty. So I am ...
Agil GA's user avatar
  • 111
1 vote
0 answers
59 views

Smoke+Fire sim for thruster using wind

I'm having a problem with the smoke and fire sim, after a few seconds the thrust stream "explodes" and then only sparks appear. I used a plane as inflow and a cube as domain, all with ...
user116019's user avatar
1 vote
0 answers
134 views

Smoke/Flame clipping trough the object in Eevee

Smoke/flame in eevee clips trough the object. I have tried higher divisions on domain, 4-6 timesteps, volumetric lighting and shadow samples at 256, volumetric tile size is 2px, volumetric clipping is ...
NiCCOT's user avatar
  • 11
1 vote
0 answers
65 views

Attempt at fire jet peters out after a single puff

(Possibly related to Fire sputters out) Hi all, I'm trying to create a sustained jet of flame using Quick Smoke; I'm using most of the default options but I've set the scene gravity to zero and I've ...
Saul Glasman's user avatar
1 vote
0 answers
22 views

Why won't my flames render when rendering or on viewport (2.8)

I'm making an animation with the sun having flares then collapsing causing a supernova followed by a black hole, however after baking the fire for hours I get nothing on the viewport or the render. I'...
AxolotlBlend's user avatar
1 vote
1 answer
301 views

Blender 2.8 - Weird experience with smoke domain

I hope someone can help me with this weird issue. I'm trying to create a sphere that emits fire, like the sun. I've followed this tutorial. This is what it should look like: However, as soon as I ...
KrazeyKami's user avatar
1 vote
0 answers
28 views

why i cant see smoke effect?

I am beginner to the blender, have just 1-month experience I never tried any simulation but now I tried smoke effect but I can't get any smoke I have seen youtube tutorials, I followed the same but ...
Dileep Kumar Deepu's user avatar
1 vote
0 answers
96 views

Fire vfx (by route of Quick Smoke) won't work: not matter what I do nothing appears

Following along with BlenderGuru's tutorials. I got smoke to work using QuickSmoke and making sure domain was selected, not flow, and baked it. Works perfectly! Only roadbump was oddly bake material ...
Danielle's user avatar
1 vote
0 answers
47 views

Rendering Flame annimation on transparent background

I am trying to render a burning object in fron of transparent background with blender 2.82. When I render with a transparent background the flames are not visible beyond the borders of the object, ...
XFLX's user avatar
  • 11
1 vote
0 answers
57 views

Blender doesnt render my fire and smoke

I wanted to make a VFX in Eeve where an fire is in my kitchen, but the fire and Smoke simulation doesnt work. In the solid mode everything seems ok but in the render view there is only smoke .When I ...
Aqua Eggla's user avatar
1 vote
0 answers
708 views

Fire simulation looks blurry

EDIT V2: Added new photos with camera settings and render settings. Hi there this is my first ever post in this forum. I'm new to blender and proabably doing something stupid but I'm struggling to ...
Jack Gyori's user avatar
1 vote
0 answers
79 views

How to add circular flame restricted within an object?

I need a flame inside the following structure: The flame needs to be realistic like a bonfire, conical and pointy. Something like this(for shape of flame only not textures and color): I tried a ...
Jainam Doshi's user avatar
1 vote
0 answers
422 views

How to use a single frame of a bake for an animation?

I've currently got a model of a pod-racer, which has an engine exhaust plume. This was created using quick smoke and a custom material (not mine) in another file, and then I copied across the result ...
Freddie R's user avatar
  • 485
1 vote
0 answers
38 views

How to get PURE fire in Quick Smoke preoperties

another question here for today. Im playing around with fire and smoke simulations, and I was experimenting with "Fire & Smoke", and i get, as expected, fire with smoke. But when i go with "Fire",...
Aplan Studios's user avatar
1 vote
0 answers
231 views

Black artifacts in Cycles fire animation

as shown in the attached images I have black (shadow?) artifacts in my fire animation. Some frames are fine, like the left one. Some frames have these black patches. The patches move and appear on the ...
Chris's user avatar
  • 11
1 vote
0 answers
142 views

How can I change the shape for the emission of fire?

I created a fire on the base of a circle. How can I change the shape of the base where i emitted the fire? Every time that I do the fire does not emit on top of the additional pieces that I extrude ...
Amanda's user avatar
  • 11
1 vote
0 answers
225 views

Fire not showing up in render view

I have a smoke simulation with fire and it is not showing up in my render viewport.
Luke's user avatar
  • 53
1 vote
0 answers
831 views

blender not rendering smoke animation unless I pre-bake?

Hoping you can help. Have a peculiar situation here. I've included the blend file here. Simple set up. I have a cube as the domain for the smoke, then a mesh object as the flow for the smoke, and an ...
user6262902's user avatar
0 votes
0 answers
22 views

Fire + Smoke is not baked fluidly

When I bake my fire and smoke on a moving object (character), I get these unrealistic 'steps' in the bake (you can see the arm is rendered every frame apart, instead of a continuous natural fire). ...
ngerbens's user avatar
0 votes
0 answers
13 views

Quick smoke effect doesn't provide fire speed option (3.5)

I'm trying to make my smoke expand faster. I was watching this tutorial: https://youtu.be/ew1cr665u7M?t=60 Don't see any of the fire stuff in Blender 3.5
SmallAngryChild's user avatar
0 votes
0 answers
20 views

how would I randomise object in geo nodes

Ive made a scene with multiple poles lit on fire but I can't figure out a way to use geo nodes to randomise the fire so it is different on each pole. I would think there is a way to use geo nodes but ...
Edward Lee davies's user avatar
0 votes
0 answers
25 views

fire with transparency

i tried following this tutorial on realistic fire in blender, and all went very good up until the rendering. Blender apparently renders it with no problems at all but once I save the file it simply ...
Rodrigo Müller's user avatar
0 votes
0 answers
21 views

Oil Drum Fire Overspill

Even though I have collisions turned on I seem to get overspill from the flames and smoke
Neil McNally Design's user avatar
0 votes
0 answers
28 views

How can I make a smoke/fire trail for a particle system that has very small particles?

I'm following the missile tutorial from the youtube channel blender made easy and everything worked just fine. But it doesn't work for my project because my missiles and their particle system are way ...
Arceus's user avatar
  • 45
0 votes
0 answers
121 views

Is it possible to merge two vdb caches into one?

I want to produce a fire animation in Blender that cycles, the first frame being the same as the last. I've tried following a youtube tutorial Looping Smoke-sims in Blender | Quick Tip on Simulations ...
twisted's user avatar
  • 191
0 votes
0 answers
42 views

how to make flames look more realistic?

So my problem is that my flames always turns out like a cloud of orange paint. The shape gets better when i stop the animation but isnt really pleasing too..
Lamer's user avatar
  • 31
0 votes
0 answers
34 views

Low quality of fire in eevee and cycles (text and video below) Unsolved

faced with a problem that my fire looks ok in solid mode but when i am using eevee or cycles it looks terribly low-quality and pixellated. it is actually looks more like a smoke but not a fire. Hope ...
Stas Pimenov's user avatar