Questions tagged [fire]
The fire tag has no usage guidance.
12
questions
6
votes
1
answer
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EXR color difference to PNG
To avoid the problems that PNG has with fire Transparency, I exported the images in EXR format, but when I compare them to the PNG counterpart, the colours in the EXR image are way to blown out.
Why ...
10
votes
2
answers
8k
views
How to create fire materials using the new Principled Volume node that visually look the same as the "old method" of fire materials?
There is a new volumetric shader node called "Principled Volume" in Blender 2.79 as of this commit. It appears to support a new temperature attribute, using blackbody temperature.
Using the ...
2
votes
1
answer
1k
views
Smoke shows on render, Fire doesn't
Good day! I am having a problem wherein fire does not render. I followed a smoke and fire simulation on YouTube. Followed everything in his tutorial. However, the fire in my scene does not render at ...
9
votes
1
answer
1k
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How can I remove black backgrounds from fire stock images to use in material with transparency?
An easy way to get fire in your scene without simulating - no matter if it's for still images or animation - is using stock footage/photos of fire, often with a black background and just as JPG or PNG....
2
votes
1
answer
483
views
Strugging to render my fire animation with Alpha/Transparency correctly [duplicate]
i've made a little fire animation using the particle system that i'm happy with, but i'm really struggling to output it correctly as a 4second .Mov with alpha/transparency enabled so i can import it ...
0
votes
1
answer
147
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Why is my fire simulation so light?
I have been struggling to get a match tip to actually look like it's on fire and no matter what material shaders I try, I can't seem to achieve what everyone else does, I can in other scenes, just not ...
0
votes
1
answer
254
views
Render fire with transparency looks washed out
Why it is so complicated to render fire with transparency? A few versions ago, things wouldn't even show on the output file and now the render look very washed out compare to the Blender viewer, If I ...
7
votes
3
answers
4k
views
How do I make more complex LEGO simulations in Blender?
In the lego movie, the fire, water, and smoke is made of lego bricks. It's not just a simple method of having one type of brick, several different bricks and brick slopes are used to get a really ...
3
votes
1
answer
717
views
I want to do -Back to the future- like flame stripes
Im currently trying to recreate the flame stripes from Back to the future.
I only need a still frame.
This is what i want:
And i only get this working with a basic fire sim:
Is there a good way to ...
3
votes
1
answer
1k
views
Simulate fire (quick way)
I'm doing an animation on a 2D plane.
I have some 3D objects on it.
Now I would like to show some fire. I know I can follow some smoke and fire tutorials and add this. But rendering takes very long.
...
0
votes
1
answer
11k
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Why is my render not showing quick fire/smoke
I'm trying to render my fire/smoke but it seems that it renders a gray smoke domain instead of my fire/smoke.
Any idea?
I used the quick smoke effect.
Update: here is my file:
0
votes
1
answer
347
views
Multiple Colors Flame + Smoke 1 Domain
Is it possible to have multiple objects that are emitting Flame and Smoke have different colored flame and smoke within the same domain?