Questions tagged [faces]
A face is a two-dimensional polygon, the space bounded by three or more edges.
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questions with no upvoted or accepted answers
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Face all outside edges at once
I made a model using the difference boolean modifier. It is the correct shape, but all of the outside faces are open now, is there a way to face all of them at once? The geometry is a bit funky so I ...
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Shader that forgives self-intersection?
I've created a displacement map which is based on the height of the mesh. The problem is that by the nature of this organic texture there is some self-intersecting geometry. I don't believe this can ...
3
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Cycles and EEVEE strange polygon problems
to the point: Why are polygons visible when rendering on cycles (Attention to the wheel), but not on eevee? hdri is same on both renders. The wheel has a smooth shade. In solid mode, everything is ...
3
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How do I created a solid model from an imported wireframe?
I have imported a CSV file to give me vertices and edges using the addon CSV mesh Importer, but none of the edges connect. I have trying to model a ship from a video game so I can export and 3D print ...
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Interresting way to quadrangulate faces. Can it be done in Blender?
I have problem converting triangulated faces to quads on complex meshes. "Tris to Quads" option rarely produce any good results. When I searched web for other solutions I have found this rather ...
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What is causing n-gon to have smooth shading with unexisting bevel weight?
I accidently found that Bevel modifier with weight option somehow improves n-gon after subsurfing, but don't understand what does it actually do. There is no real bevel weight applied to the edge.
...
3
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930
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How do I animate a facial animation sprite sheet?
I made a face animation sprite sheet like this,
with multiple faces on one texture sprite sheet.
I've tried animate it by moving its UV, but it stays the same whenever I play the animation.
What ...
3
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Why won't Blender select all visible faces?
I'm trying to select just the faces the camera can currently see to do some specialized uv mapping for them.
If I leave "Limit Selection To Visible" off, I can select all visible faces - but also all ...
2
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57
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Removing of self intersection geometry
I was trying to follow this tutorial made in Blender 2.71.x but I haven't figured out how it can be done in 2.93.x yet. He pulls out the self intersecting geometry
but when I try and do it, it says ...
2
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133
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How to access triangle vertices and their attributes in shader nodes
Is there a way to access the attributes of a triangle or face associated with the currently processed fragment? I see that we can get barycentric coordinates for each face using Geometry node -> ...
2
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37
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Python to get Rgb of mesh faces
This is my first use of Python in blender, although I have had Python experience elsewhere some time ago (Arcpy).
I have a mesh object with several faces that has a material calculated for each face ...
2
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37
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Insert Face and save it as a plane
I'm wondering if it's possible to save an inserted face (f key) as new mesh?
Thank you
2
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1
answer
25
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A new created face does not sharing the old one shading information
I wish I could have a better topic title for this but I'm just a newbie and I don't know what people call it, so... I'm here with a short video to explain my problem.
Here is the link: https://www....
2
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54
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How do I create faces between curves?
(I'm on the far side of 50 so please forgive me if this is blatantly apparent to the younger generations!)
Hopefully simple question. I am trying my hand at modeling in Blender for the first time and ...
2
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220
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Texture is "inverted" when object has a face in front of another face
It's kind of hard to explain what's going on. I sketched a flower in Photoshop, saved it as an image, and imported it as a plane. From some directions, its transparent depth is inverted.
I knifed a ...
2
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How do I have Intersecting Faces?
I have this problem quite a bit and I can not figure out why. I have looked up many posts in several forums but no one seems to have had this problem (that I can find). This appears to be a bug in the ...
2
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How to removing internal meshes from the stack of cubes?
I have a created a model with a stack of cubes that forms one big single model. There are so many unnecessary faces and cubes present inside the model. I have to remove all the internal faces to ...
2
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Smooth shading faceted when using bump/normal
I noticed smooth round surfaces get faceted when I apply normal/bump map onto them, without normal/bump they are smooth. Does any one have a solution for this besides increasing subdivision?
1. ...
2
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391
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Does Blender guarantee the order of the vertices around a polygon?
When looping through the vertices of a polygon via polygon.vertices, does Blender guarantee that the order of the vertex indices is consecutive around the edge of the polygon?
...
2
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Can I triangulate complex or non-manifold geometry in a consistent pattern?
I need help, I'm trying to make a Model like Hyrule Field of TLoZ OoT, but I don't have idea to make that triangles like in the picture, I tried to create a grid and press Ctrl + T, but it doesn't ...
2
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How do I edit a face symmetrically, or copy and mirror it?
I want to cut out the shapes seen in the background of the image below, onto the plane:
I want to do it symmetrically, preferably using the knife tool. The mirror modifier won't work here; I only ...
2
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How can I execute the uv smart project operator per polygon or face of a mesh in python?
The last state of my unsuccessful attempts has been the attached code sample.
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2
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1
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136
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Flip default face orientation of object
I'm creating my first model and it's going fine so far. One thing though - I probably did something wrong in the beginning, and default orientation (normals) of faces is pointing inside the model. I ...
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How to merge stepped topography layers to single solid mesh
I created a stepped topography model using this tutorial.
The different layers of my model consist of closed slices of the same height. The slices of the planes partially touch each other at the ...
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Place object exactly in the middle of a surface
I am trying to modify a microlattice for uni. I have the structure on the right, I want to have spikes on all the cylinders of the structure distributed evenly. Like I did on the left with copy and ...
1
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54
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Select element like in 3DS Max?
I know Blender has a very unique layout that it becomes so complex compared to Max.
I just need to know if I there's a way to select all of the faces that's part of a high detailed object by just ...
1
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1
answer
33
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Fixing the geometry of the inset faces after "shade smooth" and applying modifiers
I'm trying to fix the geometry of the inset faces on the pillar after I used the "shade smooth" option. I added the Subdivision surface Modifier and the Bevel Modifier, but still the faces ...
1
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21
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cleaning up glitched complex overlapping mesh architecture
I am relatively new to Blender (Rhino for now) and tried to collide multiple 3d photogrammetry models. In the end, I glitched it my resizing the meshes to create an unexpected architectural model. The ...
1
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0
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25
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LoopTools - Circle - overlapping faces and edges when trying to create a circle
a decade ago I took a course in 3d modeling and animation in Maya, and did well, but I'm trying to learn Blender and I'm having a rough go of how different everything is.
I'm trying to extrude a tank ...
1
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82
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Create separate plane object from selected vertices
I would like to manually create some kind of hull of my 3D model.
I'm new to blender and I'm looking for a way to select the vertices of my shape and then generate a surface out of them.
I found the <...
1
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1
answer
74
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How do I indent a shape from an SVG file into the face of a cube (ie to make gaming dice)?
I am creating a dice for a board game, which needs to have a different icon indented into the surface of each face.
I have icon files in SVG format and have tried to import these to blender, and have ...
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1
answer
49
views
Boolean not working - Cutting Hole doesnt completely Cut
i am trying to design a room. Therefore i need to cut some holes (as Windows) into a face of the Room. Doing this with the first Window worked easily, but the second is not working properly as seen in ...
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38
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How to make a skin for vertices imported from python script?
I have a script that generates points in the configuration that I need for a surface.
Here is the code that I'm using to generate the vertices.
...
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40
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How do I go from box editing back to editing the actual mesh?
I am following this tutorial
In the previous tutorial, we are manipulating the shape of the model using a sort of outline around the mesh itself (box modeling). In the linked tutorial, which is ...
1
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1
answer
16
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Cursor in new project is selecting attached geometry, not one face or edge?
I've been working with Blender for about a year now, teaching myself how to 3d model etc. I've never had any issues with the mouse until today, when i opened a new project and started.
The cursor ...
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87
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How to select linked flat faces directly?
Usually we must select (at least) one face
and then "Select Linked Faces" to get selected like this
Is there any way to select linked flat faces directly once you click on face?
like ...
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70
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on Inset faces tool, what edge rail do?
I don't think I follow
Nothing is happening.
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47
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How to merge vertices / faces on a mesh without altering texture
I'm working on a mesh I got from photogrammetry and I need to clean it up a bit as it has around 2 million faces.
What I'm trying to do here is to merge faces that are on the same axis (merge faces ...
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32
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Blender 2.91.2 : Face texture looking weird while using shade smooth
Good day,
I have trouble with texturing my first model. The textures looks "edgy" while using shade smooth.
I have tried recomputing normals, merging normals, redoing the mesh twice, but I ...
1
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0
answers
27
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Faces, verticies only showing on one area of object
I cannot, for the life of me, seem to find a good answer to any of this.
1
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1
answer
52
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Round edge where multiple faces exists
I've created a sample with a basic cube so I can explain it better, I'd like to smooth/bevel/round an edge but in one side I've more than one face.
On the left you can see my basic cube, on the right ...
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32
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Assigning materials to faces independently in 2 objects with the same mesh data
I have two objects, A and B, with the same mesh data. I am assigning material M to some faces of A. What I want is to independently be able to assign different material to different set of faces in ...
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1
answer
326
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Getting color from a face/polygon via python to select the corresponding face/polygon
Okay, I need help again.
I've got a model with colored vertices. So far, there are only two colors applyed (red and white. It's a reference model which I use to define the script for automation). I ...
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30
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No vertices, edges or faces displayed
I am new to blender and I have been trying to follow along to Blender Guru's How to make a teddy bear video but when I got to the part where I need to make seams, I don't have that same pathway choice ...
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1
answer
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I am trying to model a Arleigh-Burke class destroyer, but I can't make the structures above the deck symmetrical on any axis
So in this photo, the oval-ish structure in the front isn't completely lined up with any axis. It kinda looks like its a smidge to the right of the deck
Can anyone explain how I can make part of my ...
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Symmetric editing mode for faces
I'm trying to create a simply script which orients a face towards the other (like a mirror) using the middle point which coords are calculated between their normals positions.
I didn't find a way to ...
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Merging Faces, How?
i'm fairly new to Blender and i ran into something i couldn't solve for thr last 30 min or so, googling my problem did not really help, how would i merge the selected faces into one ?
Anyone have an ...
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28
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Selecting a face - wonky in 2.83.2 with XRAY turned on
I think I'm running 2.83.2 with factory presets. I have a giant model in Blender (a building) and it's ghosted from being selected. I HAVE XRAY TURNED ON. Next, I make a plane, STRETCH IT (big!), and ...
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103
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Merge overlapping, differently sized faces in large model
I have a code-generated model that has a lot of very regular but overlapping geometry. I am looking for a method to automate merging faces that share so much geometry, and overlap. In some cases there ...
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64
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Tiny hole/seams between jigsaw models created from svg in Unity?
I have some models of jigsaw puzzle pieces made from a svg that I'm trying to use in Unity. Everything looks fine perfectly aligned with no gaps/seams in Blender, but when I try to use them in Unity I ...