Questions tagged [faces]

A face is a two-dimensional polygon, the space bounded by three or more edges.

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Blender API remove polygons from mesh

I try remove polygon by material_index. Re-assign polygons errors ...
minus_dva's user avatar
2 votes
2 answers
244 views

How to position numbers on faces

I want to position numbers on a die, and looking for an efficient technique to do that. My current approach is to copy Median XYZ of a face to coordinates of an object, can I do it in at once, instead ...
ʈɦɘ ʙɑɕʞ's user avatar
4 votes
1 answer
302 views

Geo Node: Distributing Points on Selected Faces Above Average Z

I'm learning about geo nodes and came across a situation. I would like to distribute points on the faces of an object that are only above a certain Z value, calculated from the average z of all the ...
Thomas's user avatar
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1 vote
1 answer
248 views

Confused about missing faces on exported object

In Blender, I have tried to create a coffee table that has 3 materials: Oak Shader for the table top. grey paint for the body and brushed metal for the handles. This is to be used as an imported ...
stain's user avatar
  • 153
4 votes
1 answer
243 views

How can I bevel the edges of a cylinder with multiple faces?

I have a cylinder that I have used the Boolean Modifier to take out some shapes. This has caused multiple faces to be generated. I have tried to reduce the amount of faces on a cylinder with dissolve ...
Lxxj's user avatar
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0 answers
159 views

3D model not showing faces and edges, only vertices

When I downloaded a 3D model with three files, .obj, .mtl, and .bones, I imported the obj file into Blender. However all I see are vertices, no faces and edges. I was able to see the 3D mesh in the ...
Andy's user avatar
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1 vote
1 answer
183 views

I created this circle with geometry nodes but its not filling faces, I connected Fill curve node but still not working

I Just want to create a pie chart animation, so i created a circle with goemetry nodes but its not filling faces of up side
Rehanz's user avatar
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0 answers
119 views

How do I change the road width after using Blender OSM to import them?

I have used blender-osm to import the streets but how do I make the roads wider? I have been looking in settings/profiles but can't find it..
JBLEN's user avatar
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3 votes
0 answers
48 views

How to select all faces contained within other faces?

I want to select all faces that "share" space within another face. How do I select all, I would think there is a "select all by trait" or similar but can't find this specifically.
Mukamole's user avatar
0 votes
1 answer
48 views

Why is the bottom Instance rotated wrong?

does anyone know why the bottom face of my object doesn't rotate correctly? It's supposed to look like the one in the second picture, but for this face it won't work. Changing the Capture Attribute ...
Alex S.'s user avatar
0 votes
1 answer
71 views

Snap to face problem

I am just startying to learn Blender and I've encountered an issue I can't manage to solve. I'm trying to place a circle onto a curved mesh. Normally it shoul snap onto it but no matter what i try the ...
archiheart's user avatar
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0 answers
42 views

Filling gap creates seams in shading with normal map

I had this gap in this model that I wanted to fix, so I filled it, which turned out fine after some tuning. When I applied a normal map- any normal map, it creates a seam from where I filled it, I ...
sv12's user avatar
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0 answers
27 views

Face fill between edges is connecting to wrong edges

I have two parts (green and blue). I'm trying to fill the gap between them. In image 1 I have highlighted two edges where I want to fill with a face. I press F to fill, and get the results in images 2 ...
Lori 's user avatar
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0 answers
37 views

blender 3.6 hidden faces still selectable and manipulable

i'm using blender 3.6i'm a newbie, i've searched everywhere but i couldn't find an answer and i'm going mad! I’ve to hide many faces not contiguous in edit mode so i can select and manipulate only ...
Davide Valagussa's user avatar
0 votes
0 answers
119 views

How do I merge an edge onto a face to make a face cut?

I have made these edges and they're connected to the surrounding edges, but it doesn't seem to be linked to the faces directly as it doesn't consider the face split in two. How would I go about ...
Cerulean's user avatar
2 votes
3 answers
156 views

How to use shortcut 'J' to connect two vertices using shortest path?

I've noticed the following behavior several times and I found it quite annoying. Many times when I select 2 vertices and press J to cut a set of edges through, it's not going through the expected ...
Harry McKenzie's user avatar
1 vote
0 answers
62 views

How to make face normals permanent and not change when I Flip normals?

How can I make it so after flipping some normals they "stick" and don't revert back to their original orientation when I recalculate with ⇧ Shift + N?
nit's user avatar
  • 11
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0 answers
46 views

Missing faces while exporting from Blender to Unity even though the face orientation is correct

I tried to find a solution to this and came across multiple posts that was about the same problem, and even though they mentioned their face orientations were correct/they tried recalculating the ...
lastFractal's user avatar
1 vote
2 answers
62 views

Creating one surface skin without hidden parts from all these loose parts

I have this file https://uploadnow.io/f/mLKhQKj and I want to keep only what is in front like a skin or so. As you can see the column is full. I press Z and the model turn with that face up. So, is ...
Ion Apostol's user avatar
0 votes
0 answers
16 views

Create a non-manifold assembly

I realize this seems strange, but I WANT to create a non-manifold assembly from multiple parts. I want all of the parts in my completed model to have shared surfaces with other parts. Does anyone know ...
Lori 's user avatar
  • 41
0 votes
0 answers
134 views

Recreating the Cura "fuzzy Skin" effect on a model

I'm attempting to make a hand grip that will be 3D printed and fitted to the the brim of a cable drum. I want to create a rough surface on specific faces. I would normally use the "Fuzzy Skin&...
Aaargh Zombies's user avatar
0 votes
2 answers
613 views

Easiest way to get Animated Facial Expressions complete with phoneme, emotion, eyebrow, etc poses?

I want to use it to create programmatic deep fakes (everything is on the up and up, i swear). I've completed the First Steps With 2.8 and the Donut tutorials which lets me move around blender a bit ...
user875234's user avatar
1 vote
1 answer
28 views

Animation of a single face

Hi I hope someone can help a newbie here. I have a cylinder that I would like to appear to get longer over time. I know how to go into edit mode and select all the vertices of a singular face and move ...
Jeremy's user avatar
  • 11
0 votes
1 answer
74 views

What is causing this bad shading on this triangulated mesh?

I have this beautiful Lamborghini Urraco model but unfortunately I can't seem to fix this bad shading on this triangulated door mesh, it's very hard to see in Blender but it's quite eye-staggering ...
TheNuvolari's user avatar
3 votes
1 answer
291 views

Faces clipping between other faces

I selected partially the torso and arms and made a duplicate out of the selection, with the idea of creating a coat to cover the body. The thing is that i did a temporal join of the arms and torso, ...
Aban's user avatar
  • 43
2 votes
1 answer
168 views

geometry nodes, how to make all faces laid out flat in XY. same-size?

how can I make all faces laid out flat in XY. same-size? i need it for 2D printing.
Pooya heydari's user avatar
0 votes
0 answers
18 views

How can I unwrap this mesh so the texture pattern lines up evenly?

I am modeling a car seat and I have no idea how to unwrap this mesh to make the stitching look realistic. Here's the mesh and texture I use: Here's what I want to achieve (see sticthing in red): As ...
TheNuvolari's user avatar
0 votes
1 answer
35 views

How can i fill missing faces?

I have been currently modelling a dragon for my portfolio but I have come to a problem because of the mirror modifier. How can I solve this?
Eren İzgi's user avatar
0 votes
0 answers
73 views

Way to merge faces after remesh?

I'm trying to get my head around remeshing and currently struggling to see the advantages... as I just end up with an insane amount of faces if I want the object to resemble its original shape? Take ...
mttpl's user avatar
  • 11
0 votes
2 answers
32 views

Mesh shading looks wierd

Here's the mesh—it doesn't have any doubles or split parts. However, it exhibits this weird reflection regardless of whether it's set to smooth shading or not. This issue has occurred sporadically in ...
tomm's user avatar
  • 3
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0 answers
13 views

Faces on mesh look bad and distorted after posing

I don't like how the faces look when shaded. Is this a topology issue? Weight map issue? blend file - https://mega.nz/file/OxkBAarC#T0T1koTdttVLV6q5g0XzSmjZfsHM8-gvCFhR8pwT2XI
Lorse's user avatar
  • 1
0 votes
0 answers
12 views

Remove extra edges in face with hole? [duplicate]

I need to get rid of these (blue) edges. They belong to grey faces I want to merge in one ring-like. Mint colored square is a hole in grey face. I might have missed the same question, so if the ...
West Prime's user avatar
-2 votes
1 answer
152 views

Modeling the inside of a chocolate

I m modeling an alfajor [cookie sandwich] cut in half. I would like to know how the cut part is modeled. How is it done so that the upper part has one material and the internal part another? How are ...
Vanvan Brand Design's user avatar
4 votes
1 answer
159 views

How to fill a large group of vertices with faces? Using F for Fill doesnt work, weird results

Im struggling to deform large shapes, especially with proportional editing as the overall shape of the object gets lost/deformed, or the proportional editing zone isnt big enough so the part im ...
questioneeeeer's user avatar
0 votes
1 answer
56 views

Why am I getting faces rendered with no vertices?

Why am I getting faces rendered with no vertices?
Benjamin Djan's user avatar
0 votes
0 answers
41 views

Link two faces to each other

Im trying to "glue" the face of the steel block to the face of rubber cover. I want to create somthing like this with an accordion: https://www.youtube.com/watch?v=NNaiemTSa6s What can I do ...
David's user avatar
  • 15
2 votes
1 answer
32 views

Link the motion of a face to the motion of a body

Is there any kind of constraint that works based on object faces instead of the whole object? I am trying to get the arrowhead to move with the face of the cylinder. The cylinder is being scaled by ...
J Stearns's user avatar
0 votes
0 answers
20 views

When I launch blender I already have fill problems

When I launch blender and I duplicate the base cube, and then I try to fill both sides, here are the results I get, I can't use the select loop on the edges of the cubes , (I have reinstall blender ...
Fopsi's user avatar
  • 153
1 vote
1 answer
26 views

big problem to subdivide a face

impossible to subdivide the side that I have selected, there must be double sides, I have tried everything, on the other side of the chest, I can subdivide but on this side, it is impossible, I am ...
Fopsi's user avatar
  • 153
0 votes
0 answers
24 views

How do I add vertices to a face for hair simulation?

I want to cover this puzzle piece in a hair simulation but the top and bottom faces don't have enough geometry to emit from. How do I fix this?
Mitch Williams's user avatar
2 votes
2 answers
171 views

Particle escaping Tube

I have a tube through which I am trying to pass particles, however, the particles are escaping the constrain. I am using Blender 3.5. This mesh was created in Maya and has been imported as an FBX file....
Tulika's user avatar
  • 21
0 votes
0 answers
19 views

Weird inpropper faces clipping

I have this werid issue were the Flat Plane goes through the mesh diffrently on both sides even tho both of those side are mirrors of each other. Any way to fix this? The issue seems to begin with the ...
Andrzej szadzinski's user avatar
2 votes
2 answers
564 views

Face fill not working

Hitting F repeatedly has stopped working. It makes the first face but then doesn't keep making faces like it usually would. Specifics as follows: I have a a closed loop with a lot of vertices that I ...
rednelb's user avatar
  • 21
1 vote
0 answers
165 views

Access Face Maps using python script - in edit mode

I am writing an addon that needs to access faces and face maps in edit mode. (I am referering to the face maps that appeared in Blender 3.0 and can be used similar to vertex groups rather than UV face ...
bogl's user avatar
  • 181
0 votes
1 answer
71 views

What happens when I press Y while selecting two faces?

When I select a face, it is light color, if I press the Y key, it becomes darker color. Also, if I select two faces, the first face is dark color and the second face is light color, if I press the Y ...
Sinac's user avatar
  • 103
0 votes
1 answer
32 views

How to make a shape with 3 Faces from another shape that has more than 10 faces?

I can't explain what I want at all, that's why I can't find a tutorial, I would like to make the end of my roof be with 3 faces like the second image, but without create a second model? THANKS
Fopsi's user avatar
  • 153
0 votes
0 answers
78 views

3d printing from an object created in blender

I am trying to 3d print an object i have created using facebuilder (using this tutorial specifically: https://www.youtube.com/watch?v=5WH7s-IPIeM). I have successfully built the facial object in ...
brenblender45's user avatar
0 votes
0 answers
25 views

Need to fill this face in but it has vertices that prevent it from filling in properly

I'm trying to fill the lower part in (in the first picture), but can't because the vertices (second picture) are blocking it from being filled in properly...
prestonferry's user avatar
0 votes
1 answer
33 views

Unable to copy torso skin texture to face

I imported torso(.glb) and head(.obj) separately and combined them by adding to armature successfully. The issue am facing is Head Texture and torse texture are completely different. how do i apply ...
user1577494's user avatar
0 votes
0 answers
12 views

Why does merging faces with 'F' cause loopcuts to be messed up? [duplicate]

I tried recalculating normals on the in and outside which did not help. If you look closely the angled face on the tip was made the same way with connecting vertices to become faces with F. The loop ...
recho890's user avatar

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