Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

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4
votes
1answer
2k views

How to export a 'posed' mesh as an STL file

I'm new to Blender and am trying to export a mesh that I've manipulated with an armature, as an STL file. It will export as stl in the 'rest' position, but when I pose it, then export as STL, then try ...
10
votes
4answers
15k views

How to save an audio file

I have a video where I deleted the animation part and I only have the sound. When I try to save the file it saves as .blend, how can I save it as an mp3 file. I ...
6
votes
1answer
888 views

BVH Export/Import, Armature different when re-imported

If I export an armature as bvh and then import it back, the imported armature doesn't look anything like the original. Could anyone please have a look and advise?, blend file
0
votes
1answer
71 views

Model shows no edges

Exported a model with default values from latest version in fbx, then imported to Unreal Engine 4. But the edges are missing, why?
2
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0answers
396 views

How do I export cell fractured text for Element 3D?

I've seen a handful of tutorials similar to what I am trying to do. Some are just using cell fracture but don't export it for use in After Effects Element 3D plugin. Some use the basic fracture tool ...
2
votes
0answers
994 views

How to export a camera animation to Houdini?

Does anybody have ever dealt with camera import from blender to houdini? Recently I'm dealing with some projects that needs this step but when I do the fbx import, all the settings are completely ...
3
votes
1answer
2k views

Save Render and Shadow Layer Separately

I am trying to create a very simple product mockup using blender. I want to be able to save the actual product (cards) and the shadows as separate png files. I know this is possible, but I am just ...
0
votes
1answer
1k views

Animation flipped 180 degrees in Unity with .fbx export

I don't know if the problem is in Unity or in Blender. I'm asking both communities. When exporting an armature animation from Blender with .fbx format and playing it in Unity, it always flips the ...
0
votes
1answer
660 views

How to export animation to DirectX

I have made a character and rigged him, but I need to export the character as x-file. The problem is this won't export correctly. The strange thing is: I tested it with only a simple animation - just ...
2
votes
1answer
2k views

Export model with multiple textures to Unreal Engine 4

I encountered difficulties importing a model with two textured materials from sketchup. SketchUp image with a brick and timber texture from JPEG maps. Blender recognizes my two materials as ...
5
votes
6answers
31k views

Blender to autocad

I am looking to use blender to design some basic human modelling and hoping to have my designs manufactured by injection molding. Before I buy a new PC and invest a year or so of my time finding my ...
1
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0answers
29 views

How can I use my blender animation on my website? [duplicate]

I'm extremely new to blender and need to know, before I get going, if it is possible to use my animation on websites. I develop websites and am looking for an animation software to make my websites ...
1
vote
1answer
256 views

Force triangles only (or warn user) before exporting with built in blender functions

I'm making an export script and I want only triangles (no quads or other polygons). To avoid wheel reinvention I'd like to call the "triangulate faces" command (ctrl t while object selected in edit ...
1
vote
1answer
783 views

cutting a mesh object into equal segments for individual export to .dae

I am not sure if this has been answered already, but as a newbe to Blender V2.73a, I have listed the steps I have taken so far and what I need to achieve. Created a plane, scaled to 25 blender units ...
1
vote
2answers
2k views

Where is python file for exporting DAE (collada)

I found the .py file for one for exporting .obj, modified it, exported a cube and confirmed the changes (after reloading blender). Good, I have a starting point to write a script to export to my own ...
1
vote
1answer
6k views

How do I export a simple Blender 3D model, without armature, to Three js?

I have googled it and have found a little or close to no info.The existing info is for old versions of blender and three js. I have tried this method https://github.com/mrdoob/three.js/tree/master/...
0
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0answers
330 views

Can not export animation that is not skeletal animation to Ogre

There are some animation in my .blend and there is no armature in it. So the animation in it is not skeletal. I used "OgreDotScene Exporter" tool and NLA Hijacking to export my .blend into .mesh and ....
9
votes
2answers
14k views

Is there as way to export a blender object for cnc machining so it doesn't become a huge file size when converted to .stp?

I am a beginner. I want to export a blender object to be cut on a CNC machine, the workshop ask me for a .stp file or a .igs file. My blender object has 250,000 tris, when I export to .stl the file ...
2
votes
1answer
1k views

Export transformation from Blender to OpenGL

I have custom exporter which exports data from blender to opengl app. To convert meshes to opengl space I used: ...
1
vote
0answers
723 views

Recommended Blender rendering engine for game assets production [closed]

I want to produce models with animations and skinning for a custom game engine. The engine supports import of assets in Collada or FBX format through the Assimp open source library. Typically the ...
1
vote
0answers
1k views

How can i get MakeWalk working

I am doing a big animation project. I am doing some animation scenarios and I need to apply each one on different MakeHuman character (different men and women). So, once I finish the scenario, I ...
3
votes
1answer
814 views

Python exporter set armature to rest pose while exporting meshes

I am exporting meshes attached to bones. For each mesh I have transform matrix that is used to position mesh relative to bone. This relative matrix is calculated using: ...
0
votes
2answers
806 views

When exporting as .FBX, I don't have the option “include animation” that I've seen in tutorials

I've been working at this for a while now and have uninstalled and reinstalled Blender. Is it possible that I haven't animated properly and the export menu is contextual? I set my key frames, and it ...
4
votes
1answer
324 views

How to modify accurate 3D models to protect technical know-how

I have a 3D model from our engineering department with accurate measures of our product (format: VRML) that I want to give to a third party. The third party doesn't need an accurate model for what ...
2
votes
0answers
917 views

Exporting Particles?

So I've taken the route of making my characters hair in blender with particles, kind of giving them their own physics and all. It works wonderfully in blender, but no matter what format I export it in,...
0
votes
2answers
4k views

Creating an export file for model in blender

I am totally a newbie to Blender and python scripting in Blender. What I am trying to do is write a script for one of my models in the Crate.blend file in the scene to extract its vertices and face ...
4
votes
2answers
2k views

.obj-export is too dark

I have a monkey had with a simple material: I want to export this to a .obj-file. But it looks like this (opened in g3dviewer): Is there a way to lighten up the .obj-file? Any help?
2
votes
2answers
3k views

Finite element mesh generation with blender

I would be interested in creating a mesh (2D or 3D) to be used in a finite element solver. Does blender have a plugin that can do this? If not, how difficult would it be to write one myself? What ...
2
votes
1answer
1k views

Exporting loops to Unity?

I've looped an animation on Blender. But how do I export this loop into Unity? I've tried exporting as both Fbx and blend extensions, but it plays only once. Any ideas anyone?
2
votes
0answers
630 views

FBX exporting error [closed]

I am trying to export a model as a .fbx I've done exactly as I have for other models and for some reason I am getting an error. Can anyone tell me how to fix this?
0
votes
0answers
662 views

Export a model from Blender to Cryengine

How can I export a model from Blender to Cryengine? I have tried using CryBlend also, but that does not work either.
2
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3answers
2k views

Blender FBX import issue - normals/shading

I imported a fbx file (a car) to blender and the shadows on the mesh get crazy. Can some one tell me why and how I can import without this mess shadows destroying the 3d Art. here is a image of the ...
1
vote
0answers
191 views

Game Export Tool like in Maya LT Update 2

Hi I'm new to blender and I was wondering if Blender has something like the game export tool like in Maya LT. What I'm interested in is the ability to export a fbx with animation clips already ...
4
votes
1answer
2k views

Import a bvh file and export it to be the same

I have a bvh file found here and I want to import it to blender, then export it again so that both the original (imported) and exported bvh files are identical. I'm not sure what options I should ...
12
votes
4answers
21k views

When exporting an H.264 video, why is the resulting file's extension .avi?

I have a client that wants the render in .mp4 format. Using the Blender VSE, I rendered the image sequence into a movie using H.264, which I understand is MPEG-4, but Blender outputs the .avi ...
2
votes
2answers
2k views

Exporting fbx animations includes Garbage (UE4)

When I export the animation as fbx for UE4 there are lot of garbage animations some of which are 2 frames long and others are same length as the required animation. Once I made a walk cycle of 180 ...
11
votes
2answers
18k views

How can I upload Blender videos to Youtube?

So I'm trying to upload videos to Youtube, but it says it doesn't recognize the file format. I made a simple edit with the video sequence editor. I imported a picture and gave it a longer duration. ...
0
votes
0answers
284 views

material error exporting model as .3ds used in opengl

edit: I'm going to leave my original question in tact below this edit, but I can summarise now that the problem is losing datat when re-exporting a 3ds, I'm missing a whole material amongst other ...
4
votes
1answer
6k views

Export 3D model from Blender to .U3D for use in PDF file

.pdf files supports Displaying 3D models, you can view the model from any angle by mouse movements - sort of like looking through the viewport, only the object is fully rendered, "real", etc. This ...
0
votes
0answers
149 views

File becomes exponentially bigger after adding 2 objects and remains that big after removing them

I'm working on a large city model, the .obj file is 45MB, when i export it in .kn5 format (for a videogame) the file is about 900MB heavy and everything is fine. But when a add some grass (for a total ...
6
votes
1answer
18k views

How to properly export scene to 3ds Max?

How can I export 3D geometry object/scene, camera and textures to a .3DS format? I tried importing the file I created into 3DsMax but it didn't work properly.
20
votes
3answers
59k views

Export cycles material to unity

I have been experiencing an issue that once I have a material created and looking the way I want it, I cannot seem to export it correctly with the textures mixed. I don't know the correct words to ...
3
votes
1answer
22k views

How to put a model in a T-pose automatically?

Is there a way to force a model to a T-pose? I need my model to be in a T-pose so that I can export it to Unity for a humanoid rig. But putting a model in a T-pose manually is hard. So is there a way ...
2
votes
1answer
2k views

Is there a way to prevent Blender from creating .fbm folders when exporting to .fbx?

I frequently have to export models in Blender to .fbx files for a Unity game I'm working on, and although the models are coming out OK, Unity always creates .fbm folders when the models get imported. ...
8
votes
1answer
18k views

Is it possible to export animations/actions separately from Blender to Unity

I want to have a 'master rig' file in Unity that I can plug a separate animation into. So then I can go and edit a single animation without having to re-import the whole FBX with the rig, mesh, and ...
5
votes
0answers
821 views

help with exporting game as .exe

I've been working on a game with levels. I know how to use scenes and transferring to scenes for the levels but it's getting laggy and slow. I know I can just do 'Start Game From File'. That will ...
3
votes
0answers
845 views

How can I export an FBX with Textures

I cannot seem to get my model to export as an FBX with the textures intact. Is there a tutorial that shows how to do this? Thanks!
1
vote
0answers
309 views

Baking pose in Blender

I have exported a model from DAZ, and I am fighting with the export options. I would like to bring in the bones. When I import my fbx file, it looks like this in Blender: When I click the "Pose" ...
0
votes
1answer
693 views

exporting to .3ds changes the scale

I have a .3ds file someone gave me that will load in fine. I will edit it a little bit, just translating so i can change the point of origin, I export as .3ds again. If I reload it, it will be far ...
10
votes
1answer
10k views

Render 3D mesh to 2D SVG export

So I came across this post about a new native method to render to SVG. That sounds great and all but how can it actually be done? Which buttons give me an SVG file at the end and where are they? It ...

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