Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

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How do I save a rotated HDRI from Blender?

I just need to export a rotated HDRI background image. I rotated the image: How do I rotate an environment texture? How do I save it? Also, if I could choose between HDRI or 6 cube images that would ...
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Exporting 3D objects with transparency

I use Blender 2.82, and I use the principled B.S.D.F. How do I export a 3D object with transparent textures? Like glass and stuff. Making the obj, fbx, and files like that. The rest of it works fine, ...
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How to export obj file with different mesh [duplicate]

I have a simple bottle with cap. I have exported the mesh with obj file. Importing in After effect with 3d element plugin i get only single mesh. How to have a separate mesh. Any option while ...
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Settings are right, but still can't save as MP4?

I've researched a lot, but I still can't figure this out. My settings are all correct, but I can't render, or export as an mp4. Below are my settings, there is no mp4 option for the container, the ...
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Model exported from Maya to Unity works as intended, but the same model exported from Blender doesn't

So i've got a model that came with the animation pack i bought from Unity's asset store. It didn't open in blender because of the .fbx file version, so i opened it in maya, saved as .dae file (which ...
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How to export hair particles to Unity

I made a chainmail in blender. Rings were made as a hair particles. I want to export result in Unity, but if I convert particles to mesh, chainmail file drastically increases its weight. Which ...
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Cannot export an fbx with many empties in it?

When I try to export an fbx with just one animated empty, and a sphere and bone parented to it, the export works just fine. However, my Blender project that I want to export has many animated empties ...
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Exported UV image in Blender 2.82 has opaque background?

In Blender 2.79, UV images have transparent background. But in 2.82, they have gray, opaque background. Opacity setting in the export dialog only changes how light or dark the background is. Feature ...
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Batch exporting scene collections or selected objects using glTF-Blender-IO

devs, I'm still new with python and blender scripting. I tried eding the obj exporter that I found. Can someone help me me with this. Since I'm exporting tons of object groups, I need each of scene ...
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Is it possible to export marker location over time?

It seems that the motion tracking workspace is designed to be used to guide a 3D scene, but is it possible to export the position of one (or more) markers over time?
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Exporting armature animation using gtlf exporter for blender 2.82 error

I have been spending days now trying to export a GLTF file, but each time I export, an error occurs while viewing different animations in the GLTF online viewer. For Example, if I export two rigged ...
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Imprecise FBX Animation

I've made an animation for my unity game. The problem is that every-time I export it the exported animation is imprecise at the feet of my character. I already tried to set the "Simplify" in the ...
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Exporting FBX with Shaders to Unity [duplicate]

I'm trying to export a fbx object in blender to use in unity but it exports without the shaders I made in blender and ends up as blank white objects. What is the proper process to make this work?
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How to export MTree to UE4?

I'm using a plugin called MTree which basically allows you to create your own tree with the use of a tree node editor. The only problem is, though, even when I try joining the leaves and the wood ...
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Export animation plane with vertices instances to Unity

I'm new to the amazing world of Blender and have a question with regards too animation exports. I would like to export an animation I made in Blender to Unity. That process in itself I've tackled ...
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Wierd textures from importing glTF file from blender into godot - need help fixing

I exported my model shown on the first picture into a glTF binary file, but when I imported it into godot the materials got swapped into weird places. Are there any fixes for this problem? Sorry if ...
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1answer
38 views

Incorrect scale when importing .Obj files

IM trying to import a character created in 3ds Max. It has 7 cm in Max, but when it is imported into Blender it interprets it as a 700 cm model. How does Blender handle scale?
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Can you only export objects to Second Life with 2.79?

Next week I begin teaching Blender fundamentals to an international group of Second Life players who wish to create assets for the game. One of the members has pointed out that 2.79 has an Export To ...
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Unwrapping Blender Model results in a deformed uv map

I'm new to blender so its possible I've made a mistake, but when i tried to unwrap my model, all that appears is lines and polygons. I've tried removing doubles and manually selecting each face to ...
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1answer
78 views

Convert particles to animated mesh including existing armature animation

The situation I am using a boid physics particle system in Blender 2.82. I am rendering the particles using an object that has armature animation. Following a process similar to what is described in ...
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2answers
377 views

Modelling Bee Foundation Mould

I am having a bit of a hard time understanding why the STL export differs from what I see in my model. Currently I am trying to create a 3D printable mould to create beeswax foundation. I have ...
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1answer
31 views

glTF export has twice the vertices it should

I am turning instances on a template into copies in a glTF file. When I import that glTF file into Blender again, the number of vertices has doubled. The number of faces also shows as double, but ...
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20 views

Model getting smooth after export

So I'm working on a game in unity and I'm going for a low poly look, so I wan't my models to have edges and being that smooth. The problem is that every time I export my model, it automatically ...
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1answer
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rigify export fbx causes twitching

I'm using blender 2.82 and the rigify add on. I tried to do a dragon rig and even though its not perfect it works for now. At least in blender... when i try to export it the spine causes some weird ...
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using Blender with anycubic photon printer [duplicate]

I have designed two parts I wish to print in HO scale. A drawing of a brick wall in 1:1 scale and exported to .stl comes into Anycubic Photon screen so small it is almost invisable. Have not been ...
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How to export a simple waves animation as FBX file?

I want to export a little animated wave model I made in Blender, so I can upload it on my website as an animated interactive model. I am a beginner. I added a 50x50 plane and then, used the ...
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1answer
35 views

Export FBX to Blender

fist things first I'm using Blender 2.81a and Unreal Engine 2.24.2 as well as the 1.0(beta?) of the gltf importer plugin in Unreal. When importing the gltf file unreal strait up refuses to import ...
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How to export a mesh with armature and actions to a fbx

Im having some troubles exporting my character to an fbx. I have a character humanoid and a custom rig for that, that has DEF bones and targets / controllers. I animated all the targets and ...
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Is it possible to export just the keyframes of an animated model into COLLADA in Blender 2.8 (unbaked animation)?

I'm trying to export a rigged model into a COLLADA file. However, it seems to bake (bake may not be the right word - I'm new to Blender) the animation in the sense that it exports every frame's joint ...
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11 views

how can i set my project to a game project with the latest version of blender? [duplicate]

I am making a beginners maze game but dont know how to set the project in the game engine because i dont see the option anywhere i have tried watching videos but nothing is working all i see is the ...
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Exporting animations for mutliple armatures not working as exptected

I'm trying to export an FBX file with 2 armatures and corresponding animations but the export file does not contain all animations from both armatures. I have rigged some fps arms and and a gun. The ...
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1answer
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z coordinate of empty object won't export when exporting the object to directx

I am curerntly modeling a scene that has an empty object because I want to spawn something at the position of the empty object. However when I export the scene with the empty object to directx , only ...
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1answer
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Can Grease Pencil 2.8 support transparent background

I try to export grease pencil 2.8 animation by using FFmpeg Video with Quicktime Container, and try out all Video Codec. But still doesnt work. (I already set Render Property-Film with Transparent). ...
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1answer
37 views

What file format do I need to export as

I use Fusion360 to model and I would like to use Blender to render them. I just spent way too long trying to unwrap an imported STL file to apply a texture I just bought. Apparently it's impossible to ...
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How to get dae exporter to set ambient

I'm trying to export my model in .dae format such that it contains the <ambient> field, i.e. the following ...
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Blender exporting multiple animation layers/clips

I'm currnetly working on a motion capture project in Unity. And right now I'm running into an issues where When exporting the animation from blender to Unity it is showing there is multiple clips/...
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Blender export FBX to Unreal

I have a problem with the export of two parent body’s as FBX to import it in Unreal. It’s exactly the same as this Maya video When he import this in Unreal then he have two separate meshes as ...
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Textures/Materials not exporting with “Images as Planes” into Unity

I've made this Willow Tree. The branches consist of a group of a few .png files I made, and brought in with the Add > Images as Planes feature. I got it to a decent ...
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1answer
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AVI Composite Export

I wanted to increase the brightness/contrast of an AVI video I have. What I did was go to the compositer, load the video file in the Movie Clip node, fixed what I wanted to fix but: The quality of ...
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Best way to handle multiple extensions on export

I am creating a script that can export the position of nodes during a set of keyframes for importing into a game. Thing is though there are multiple file extensions that the program can take that ...
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Exported model not transferring with UV Wrap to Unity

I'm fairly new to unity so my apologies as I try to work this out. I finished a model in blender that contains a few objects and uv wraps: When I load up the obj or fbx export of the entire project ...
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1answer
51 views

Exporting ONLY the selected, visible faces of a scene

I'm a 100% newbie when it comes to Blender, only needing it for a single task (for now, might return later to learn more). I have a large scene involving many objects and I need to cut out a small ...
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1answer
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Export UVs to .png - output is different when launched from command line

I need to programmatically export the UVs of a lot of .objs. I am using the bpy.ops.uv.export_layout() fn. Since this step is part of a more complex pipeline, I am launching Python from the command ...
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1answer
13 views

Error while exporting to unity

I am relatively new in blender, I learned how to use it last week so I am pretty much a noob. After finishing a character (incluiding the animations)that I was making for unity, when I exported it, it ...
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21 views

materials and glb exporting (Blender/three.js)

I have created two objects that I am exporting as .glb files to a project in three.js. I am loading them multiple times, and think I have found some sort of anomaly that may be related to blender, but ...
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29 views

How can I export models along with its materials in order to sell them? [duplicate]

I have a doubt that I'm killing myself. Well, in Blender 2.81 I'm creating 3D models for asset stores, unreal market etc. When I try to export my models, all the materials created in the blender ...
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What unit of measurement does Blender OBJ export?

I'm trying to export my model from the Blender Imperial Unit setup into Rhino 3D Imperial Unit file. There is no option in Blender export to determine the scale. I know I can manually scale the model ...
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Rendered animation erased when trying to use the sequencer to export as video

So I rendered an animation in blender and then wanted to export as video. I wasn't sure how exactly to do this but because I'm an idiot, I thought I'd just try and figure it out by myself. So, in the ...
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9 views

Exporting into .dae messes up transparency feature [duplicate]

In Blender 2.81a, when I export to .dae material properties mostly persist. Annoyingly however, a glass surface (transmission set to 1.0) appears opaque. Would anyone know if there is a fix for this? ...
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Flat faces don't subdivide properly

Blender 2.81.16 I have to do a mold and I have several flat faces, and I need to reduce the face counts, also because I will use the obj file in other programs. I got to this point after working in ...

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