Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

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38
votes
2answers
171k views

.fbx export why there are no materials or textures?

I used node textures in a mesh I exported to .FBX. I then imported it into Unreal Engine 4 and it didn't import any textures; I clicked the Upload Textures option in Unreal Engine. Is there ...
46
votes
2answers
238k views

How to render an animation as video in Blender?

Yesterday I was working on a simple animation, an animated logo. Here is an image of the progress: I already have the animation working and everything is okay with the project, but I can't figure ...
27
votes
5answers
30k views

Export multiple objects to .obj

It is possible to export all object from a scene into different obj files (each object in a obj file separately)?
20
votes
3answers
69k views

Export cycles material to unity

I have been experiencing an issue that once I have a material created and looking the way I want it, I cannot seem to export it correctly with the textures mixed. I don't know the correct words to ...
49
votes
4answers
50k views

How would I import/export Blender's preferences?

I constantly stay up to date with each new release of Blender, but this means my preferences are wiped clean each time. How do I export/import these preferences to avoid loosing my carefully crafted ...
17
votes
7answers
68k views

Scale settings for exporting to STL (for 3d printing)

I've set my Units (in scene properties) to Metric, and the Scene Scale to 0.01 hoping to get the Blender dimensions it mm's. While the (normal) scale is 1 for x,y,z, the standard cube has the ...
18
votes
5answers
16k views

Convert particle system to animated meshes

I've started trying to make a 3D model that I will end up exporting to an augmented reality app but I've hit a problem in terms of the particle system. The app wants the 3D file in .dae(collada) ...
8
votes
1answer
7k views

Messed up Blender models when exporting to Unity3D

I have modeled a simple pocket watch in Blender. Every time I import it into Unity3D, regardless of whether I export it from Blender as an FBX or 3ds file, it always comes out missing faces! Why is ...
32
votes
1answer
26k views

Can blender export 2D curves to svg?

Is it possible to convert/export 2D curves to an svg? I know you could render it to a raster image and then convert it with inkscape/potrace, but it would be nice ...
12
votes
2answers
5k views

Save the 2D bounding box of an object in rendered image to a text file

I have a blend file with a moving object and want to save the object's bounding box positions (x, y, ...
11
votes
2answers
21k views

How can I upload Blender videos to Youtube?

So I'm trying to upload videos to Youtube, but it says it doesn't recognize the file format. I made a simple edit with the video sequence editor. I imported a picture and gave it a longer duration. ...
10
votes
3answers
8k views

Is there a way to export an object to Unity 3D while keeping any applied textures?

I exported a .fbx file to Unity 3D, but it retained none of the applied textures. Is there a way to create a textured model in Blender and export it into Unity ...
1
vote
1answer
759 views

Is there any way to export the last frame of a physics simulation from command line?

I have a basic rigid body physics sim, but I want to export the last frame of the simulation. So far I have tried setting the "current frame to the last frame of the simulation and exporting it that ...
17
votes
3answers
15k views

How to get keyframe data from python?

I am looking for help on how to export armatures and their animations in a custom export script. I wish to have an animation format similar to BVH, i.e. a bunch of ...
11
votes
1answer
11k views

Render 3D mesh to 2D SVG export

So I came across this post about a new native method to render to SVG. That sounds great and all but how can it actually be done? Which buttons give me an SVG file at the end and where are they? It ...
16
votes
1answer
63k views

How do I export a model to .obj format?

I use Blender to create my 3D models for my Android app that uses OpenGL ES. The default output format for a Wavefront file (.obj) is not compatible with my Wavefront file parser. How do I get Blender ...
19
votes
1answer
850 views

Cycles generates distorted depth

The depth map generated by the Cycles rendering engine seems to have (radial) distortion, while the Blender renderer does not. However, I could not find anywhere information on the internal camera ...
13
votes
3answers
10k views

Create and export bounding boxes for objects

I am using Blensor v2.67. I have a camera and several objects in my scene. The camera follows a path and I would like to save what the camera sees for each frame. Among other things, I would like to ...
10
votes
3answers
90k views

When I save something as an OBJ file the texture does not save with it, why?

I use Blender to render objects as this makes them look better. The problem is when I export one of my characters as an OBJ file and then import it back into Blender to render, the textures seem to ...
7
votes
1answer
2k views

Using Blender Game Engine for VR 360 tour on Mobile, is it doable?

I'm sorry if my question sounds clumsy, I'm not a seasoned BGE user. I'd like to make a virtual tour for Gear VR and/or Google Cardboard in the BGE that works on Mobile. Is this doable in a user ...
6
votes
6answers
4k views

How can I enable mp4/h264 as an output option in Fedora Linux?

I know it is possible to output a render as a video in mp4/h264 (as well as mkv, etc) however, it does not appear as an option for me. This is blender 2.64.2, on linux (FC17), ffmpeg version 0.10.7: ...
4
votes
3answers
5k views

How can I export my blender model as a python script

I am using Blender 2.77. When we select File > Export from the menu, the default export options Blender gives are .3ds, .fbx, .bvh, .ply, .obj, .x3d/.wrl, .stl, .svg...
10
votes
3answers
6k views

Is there a way to save preferences for import/exporters?

I often use the .fbx export plugin in Blender, and every time I must disable the apply scale and enable selected only options. I realise that not everyone wants these settings enabled by default, but ...
6
votes
1answer
23k views

How to properly export scene to 3ds Max?

How can I export 3D geometry object/scene, camera and textures to a .3DS format? I tried importing the file I created into 3DsMax but it didn't work properly.
4
votes
1answer
2k views

Camera facing backwards when exported as FBX and imported to Fusion 7

Similar to this question: I exported a motion tracked camera and some geometry from blender to be opened in Fusion 7. I used the FBX exporter using the default settings (-Z Forward, Y up). Scene in ...
23
votes
1answer
46k views

Is it possible to export a single object from an entire scene?

In a scene with more than one object, is it possible to export that one object without deleting every other object, exporting it, then undoing the deletes?
13
votes
1answer
146k views

How to save animation as a video format [duplicate]

I am basically trying to make an intro for my youtube channel. I am sort of familiar with the program because I was playing around with it for a long time, getting the basics of it. With the help of ...
0
votes
1answer
2k views

I have tried to import EXR files to Davinci Resolve with the LUT's

Here are some pictures of my settings and result: On the right side of this image is the EXR file imported normally, and on the left side is a PNG without transparency. That's the look I want to get ...
2
votes
2answers
6k views

Exporting cycles rendered models to be used in opengl

The cube in top left corner is the default cube with change in view port color. I added checker texture to it using nodes and got it rendered using cycles render. When I exported them to be used via ...
2
votes
1answer
2k views

Batch exporting scene collections or selected objects using glTF-Blender-IO

I'm still new with python and scripting. I tried editing the obj exporter that I found. Since I'm exporting tons of object groups, I need each of scene collection or selected objects to be exported as ...
10
votes
1answer
9k views

Blender is saving as a blend1 file, not blend

I teach Blender to classes of game design students in the University of California and a student came to me yesterday with a problem I haven't seen before. She's created a very simple file, but when ...
1
vote
2answers
2k views

Exporting multiple meshes individually at once

I need to export around 200 meshes into FBX, individually, organized with object names. The old method I used before was creating an export preset and export them one-by-one, with the right names. ...
28
votes
3answers
29k views

How can I use my Blender models in WebGL

I would like to create WebGL applications and use Blender as a modelling tool. I don't necessarily need to translate game engine functionality to WebGL but I would like to retain as much of the UV ...
8
votes
2answers
11k views

Export every object into separate files

I have a scene containing parts of a modular tileset to be used in the game. I want to export every object into separate files, and in every file object is moved to default (0, 0, 0) position. How ...
11
votes
2answers
3k views

Blender units vs metric

I just started getting into 3d printing. At first I scaled my models down to a few cm tall in blender, but found them nearly microscopic at print time. After some fiddling with netfab, it seems like ...
0
votes
2answers
353 views

FCurve handles to 3D Bézier spline control points

I'm trying to export Bézier curve animations from Blender, but i can't seem to figure out how the control points of FCurves should be interpreted. A Bézier keyframe for a 3D position typically has ...
8
votes
2answers
6k views

For which formats are Cycles materials completely and accurately exported?

I'd like to export my scene to one or more of the file formats listed in the File → Export menu: .3ds, .dae, ...
2
votes
3answers
13k views

Import/export 3ds format in Blender 2.8

I need to import and specially export in 3DS format. I know that I can import a file in 2.79 and the copy-paste to 2.8, but then when I copy-paste it back to 2.79 I'm having problems with textures ...
20
votes
2answers
5k views

What exports does blender have for 3d printers?

What exports, if any, does blender have for 3d printers? It may be sort of a list question, but I feel it could be horribly useful.
10
votes
2answers
12k views

Why does the collada exporter not export texture references?

I've been having trouble exporting collada objects from blender, so I stripped everything back and textured a single cube, and exported it. This is a completely trivial model, one cube, with one ...
7
votes
1answer
1k views

Ka always zeros in MTL file, reflectance and translucency coeffs also missing

I'm exporting a model from Blender into OBJ and MTL files. When I look at the generated MTL file I see that the "Ka" component of the material is all zeros, and there is no information about the ...
5
votes
1answer
2k views

Cut big mesh (plane) in quadratic parts

I am working on a game-engine and the time has come to model a simple map. I thought, since i already use blender for models, why not for the map, since creating a world-editor can be time-consuming. ...
2
votes
1answer
75 views

Calculating and exporting global rotation of faces created from splitting an isosphere

I have created a large set of individual objects by splitting an icosphere along its edges. I am currently trying to import these objects into unity, along with their appropriate transforms, relative ...
11
votes
2answers
24k views

Is there a way to create a Color ID map in Blender?

All of the most powerful texturing applications require a color ID map (Substance Designer, Substance Painter, Quixel DDO). I've been using a Maya plugin called Nightshade Blockout to export color ...
3
votes
1answer
2k views

How to use index passes in other compositing packages?

In Blender there is a 'Mask ID Node' in the 'Compositor' to extract IndexOB or IndexMA of a Multilayer EXR. But how to work with these passes in other compositing packages? In e.g. Nuke or After ...
11
votes
2answers
5k views

How do you export bones relative to parent?

I'm currently writing an exporter script. So far, I can export meshes just fine, but I've got some problems with exporting the armature. According to the python api, there are three different types ...
4
votes
8answers
29k views

Opening files from version 2.8 in 2.79

This is probably a silly question but I need some help. I opened a file that I've been working on for about a month in the new 2.8 version of Blender. However when I tried to reopen the file in ...
3
votes
1answer
6k views

How can I merge these two spherical objects into a single smooth mesh?

I have two round objects as a part of my overall model. I will be exporting this model and using it in a game I am making. Last time I did this, I had around 15 different objects in my model. I didn'...
2
votes
1answer
5k views

Blender export to Unity

I tried to export blender assets to Unity. I know it's a common thread in this Stack. But I still didn't figured it out. Blender crash like half a time whenever I try to bake. I figure out how to ...
11
votes
3answers
44k views

Import STEP file to Blender

I'm trying to import a STEP file to Blender, but it doesn't work! This is how I do: I open the STEP file in Freecad and I select everthing, then I export it as a .stl file, but when I import the file ...

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