Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

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Why do my .fbx exports have deformed bones?

I'm trying to export this rigged character in .fbx format. However, when I do so, the bones are always deformed or displaced. I've tried exporting the character model with "Add leaf bones" ...
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131 views

Blender Importer/Exporter Addon updating to 2.8

I guess I need help. I have a plugin (not my code, no OSL) that was written for Blender 2.7x and was working well. It was importing and exporting certain game specific mesh formats. Now I am trying to ...
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91 views

AVI Composite Export

I wanted to increase the brightness/contrast of an AVI video I have. What I did was go to the compositer, load the video file in the Movie Clip node, fixed what I wanted to fix but: The quality of ...
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Springy Animation to Unity

Im trying to make an animation using a curve modifier. But when I export it as .fbx animation is gone. what should I do? thanks.
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1answer
63 views

Measureit Measurements Inconsistent After Export

I’ve been using the measureit tool to get the proper dimensions for a 3D printing project I’m working on. The only problem is that after exporting the file and then uploading the STL into my printing ...
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1answer
691 views

Convert particles to animated mesh including existing armature animation

The situation I am using a boid physics particle system in Blender 2.82. I am rendering the particles using an object that has armature animation. Following a process similar to what is described in ...
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Is there a way to make a script addon that extends the “factory default” export operators?

I'd like to extend the bpy.ops.export_scene.fbx() operator (the operator that is called when File -> Export -> Fbx is pressed) with some custom setting (a ...
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2answers
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.fbx export why there are no materials or textures?

I used node textures in a mesh I exported to .FBX. I then imported it into Unreal Engine 4 and it didn't import any textures; I clicked the Upload Textures option in Unreal Engine. Is there ...
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1answer
170 views

How do I export animation with inherit rotation turned off?

I have two bones with parent/child relation ship. Child bone does not inherit rotation from Parent because I turned it off (unchecked the Inherit Rotation) as I don't want the child to rotate with ...
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1answer
261 views

Blender animation file turn into “Textedit” file and never came out as a video [duplicate]

I'm new in blender (I started in January 2018), this is the first time I try to get an animation and it still doesn't work "as expected". I used JPEGs as frames when I rendered first into animation, ...
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11 views

Inside faces and export to Unreal Engine 4

I built a wall and a pillar in Blender 2.9 and I connected the two by moving the wall into the pillar: Now when I look inside the pillar I can see the end of the wall and these are internal faces to ...
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1answer
11 views

I export to the fbx and load it into the clip studio modeler, the mesh breaks

The obj extension was loaded correctly. I have to load with the fbx extension. I have to apply mobility. What's wrong?
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how I can make the mesh invisible and keep the fire?

how I can make the mesh invisible and keep the fire ?
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2answers
26k views

Import STEP file to Blender

I'm trying to import a STEP file to Blender, but it doesn't work! This is how I do: I open the STEP file in Freecad and I select everthing, then I export it as a .stl file, but when I import the file ...
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14 views

Getting different (bad) deformation when Importing to Unity

I'm getting different deformation on some parts of a character in Unity comparted to Blender. Inside Blender the deformation is fine. Deformation in Blender: Deformation in Unity: I have no idea why ...
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9 views

Export to HDF5/Convert to HDF5

Ive used rigid body physics to generate balls falling into a basket (which works fine) and want to export the balls into a voxel-wise form (i.e a HDF5 file). I can export each individual ball using ...
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1answer
21 views

OBJ Export (Pivot Points Wrong)

I believe I've tried every export setting I can think of. I'd like objects I export from Blender to keep their pivot point, but they never seem to do that. Is there a secret way to do this, or does ...
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38 views

Problems with rotation animation keys baking

I have a problem with animation curves after animation baking and after animation export. So you can see before/after. Before After It's rotation data. They're rotates on 180 degrees in X and Z-axis,...
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11 views

Loosing curves on an object when exporting to STL

My goal is to create a vase, that will be painted by KUKA robot. So I need to export it from blender in STL format for robo software to understand. I made a vase, and I make curves, which will be a ...
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1answer
50 views

How do I export stl without the origin point being connected as vertex to the mesh?

I have a problem in the stl's exported from my Blender file: the origin point is connected as vertex to the mesh. How do I export without this connection?
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103 views

Parent - children chain messed up after exporting to FBX

Blender 2.82a. I have the following setup (see the 1st picture): Cube at position 0,0,0 Cube.001 (child of Cube) at position 0,0,3 Cube.002 (child of **Cube.001" - grandchild) - on position 3,0,3 ...
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1answer
334 views

Is it possible to export shape keys to c4d pose morph?

I try to export a model with shapekeys (a ManuelBastioni character), in order to import it in c4d. Is there a way to transfer these data to the equivalent in c4d (posemorph tag) ? I'm almost sure I've ...
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1answer
89 views

Export 3D Model als standalone exe DMG viewer

I'd like to publish 3D models as exe or DMG so my clients can open them as a stand-alone application for viewing. Basically, I'm looking for something like Sketchfab offline suitable for products I ...
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1answer
79 views

How can I make an animation using importing several x3d files to Blender by scripting?

I have some x3d files made by ParaView. I need to write a script to import these objects sequentially to Blender and make an animation. When each object is imported to 3D View Editor, a keyframe ...
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8 views

Export room made with ArchiMesh to Unity

I've created a simple room and I have two ways to export that to Unity, each with its own problems. First - just use the project. Second, export it to FBX. There is a problem that appears in both ...
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1answer
51 views

How do i save new UV Map and textures?

I am importing a 3ds model with many textures applied on it to blender to bake the textures into a single .png file. I know the workflow for that, I create a new UV map, Unwrap the model and bake the ...
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15 views

Polygon count standards for low poly indie games? [duplicate]

What are the polygon count standards for game assets? I'm thinking about games that are lower poly but aim for the best graphics possible, I'm thinking like L4D / L4D2 or Insurgency level of detail.
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45k views

How would I import/export Blender's preferences?

I constantly stay up to date with each new release of Blender, but this means my preferences are wiped clean each time. How do I export/import these preferences to avoid loosing my carefully crafted ...
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fbx export to unity missing textures [duplicate]

But I am a second day newb in blender. When i export the asset into unity through fbx the character is just white. No textures or anything. Same with mixamo as well. I am starting to think fbx is not ...
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1answer
54 views

Unable to select individual parts of the mesh

I've been having issues when attempting to select parts of models. Due to the software I work in, I cannot export models as an entire part due to a poly limit. Whenever I attempt to select individual ...
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19 views

Export to JSX for After Effects no longer working on 2.91

I've installed the After Effects JSX export add-on, and it was working fine in 2.90, but with 2.91, it says "Upgrade to 2.8x required" and it doesn't give me the option to export anymore. As ...
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13 views

Convert Sketchup files to Blender files [duplicate]

I have around 20 old Sketchup files that need to be converted to Blender 2.9. Is there anyone that would be able to do that for me?
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7 views

Exporting large scene into FBX

I am trying to export decently large scene into FBX all at once, but Blender freezes almost instantly. I tried to leave it on for an hour or so, but nothing happened. Is there any way I can do this, ...
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22 views

How do I export an animation along with the virtual environment? [duplicate]

I made an animation in blender, which I want to export. I already know how to export an animation, but the thing is I also have an environment, as shown in the screenshot below: However, when I ...
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1answer
91 views

How can I export baked fluid simulations that work in Xcode?

When I export a baked fluid sim to Alembic, it imports back into Blender just fine, but in Xcode, it's just a static mesh. I've tried a few dozen different combos of bake and export options, and they ...
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15 views

Was importing ripped game models but appear incredibly deformed and look fine in other model programs

I have a problem with these models. I was working on a star wars fangame that is suppose to be assassin's creed styled and wanted to use starkiller's jedi adventure robes from the force unleashed, but ...
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9 views

What is the correct way to export meshes and rigs from blender to unreal engine 4.25.4?

I have been playing around with character models, trying to import them into unreal. I have read that unreal works in centimeters while Blender does it in meters so i changed the scale to 0.01 in the ...
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1answer
7k views

Export model with Vertex Paint to .fbx

I have a complex model saved from mayavi library in python and its colors are saved at Vertex paint. My final goal is to import this model into Unity with textures. And Only way I found is, import ...
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1answer
364 views

Rendering smoke issue: How to get realistic smoke trails from particles?

I am in the process of creating the smoke simulation for a live action shot of an explosion coming out of a window. I like the consistency and quality of the smoke except for the particles when they ...
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1answer
25 views

How to export step file?

With default blender or any other addon. How can i export .STEP file. I have download the FREECAD software. Imported the file in Freecad and exported in STEP. It export but in folder no files created. ...
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1answer
38 views

How create perfect mask using ID Pass ( “clown pass” in Photoshop)?

Has anyone looked at the tutorial? regular ID Pass so that later in Photoshop it will be easier to select the necessary objects. But what I don't understand is that even if you have this ID Pass (...
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2answers
202 views

Common origin of multi mesh character

I want to set the origin/pivot point of a multi mesh character to the feet of the character. I tried making an empty object as the parent to all other objects (and armature) of the character and have ...
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1answer
58 views

Why is the transparency on my particles not working once exported to Godot?

I am new to blender. I am using blender 2.8 version. Recently I created a grass setup with the help of a tutorial video. In which I applied transparency for outside of grass using node editor. It ...
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8 views

Saving Multiple Image files to Disk with Python

So an addon I am working on is generating a new sequence of images using numpy. My question is, what would be the best approach to saving them to disk? Python ...
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1answer
35 views

How can I export a model with its textures applied?

I have a blender model that is 7Mb, a laptop with 4 image textures applied to it. I am trying to export it to use in Google Poly. When I follow this tutorial to export as a .fbx, the resulting .fbx ...
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1answer
52 views

rigify export fbx causes twitching

I'm using blender 2.82 and the rigify add on. I tried to do a dragon rig and even though its not perfect it works for now. At least in blender... when i try to export it the spine causes some weird ...
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1answer
18 views

How do I export rigged model from Blender to Mixamo?

I tried different FBX options but Mixamo says it can not indentify the armature.
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1answer
498 views

How to export Bone Weights?

I am editing the default OBJ exporter of Blender (io_scene_obj) to create my own version which supports bone weights, for skeletal animation. I now know how to access the bone weights per vertex in ...
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4answers
11k views

Blender for CNC, what to export to?

Blender has 3d printing tools as well as STL exporter. That is good for both hobby 3d printers which all use programs which use STL (eg. Repetier-Host) as an interchangeable format as well as ...
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6 views

On fbx export some body parts are not in their original position on my character

I have exported a character in an fbx file. In the final export the eyes are several inches away from the head. However, in the original design the character looks just fine. What could be the problem?...

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