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Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

5
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806 views

help with exporting game as .exe

I've been working on a game with levels. I know how to use scenes and transferring to scenes for the levels but it's getting laggy and slow. I know I can just do 'Start Game From File'. That will ...
4
votes
0answers
226 views

Unable to export per vertex data to wavefront

I am trying to reconstruct a cube with normals that look like in the very first animation in the "Introducing normals" part of this article. If I start out with the default cube, smooth the faces and ...
4
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0answers
367 views

How to export ply file with RGB color

I want to export ply file of an object in a format like below. ...
4
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0answers
208 views

Is it possible to bake multiple emission materials to one single texture?

I am currently trying to export a Material ID texture to use with Quixel, however I have been unable to bake the material colors to one single texture as all the colors are a different material on the ...
4
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0answers
1k views

Does a model exporter embedding materials as GLSL scripts exist?

as described in Blender Shader in OpenGL/GLSL, it is possible to export the (unoptimized) GLSL code generated by Blender for a given material. Since the viewport can use such GLSL for real-time ...
4
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0answers
5k views

Export 3D model from Blender to .U3D for use in PDF file

.pdf files supports Displaying 3D models, you can view the model from any angle by mouse movements - sort of like looking through the viewport, only the object is fully rendered, "real", etc. This ...
4
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0answers
673 views

Converting an obj sequence to a .bobj fluid sim cache?

I'm wondering if there is any way to accomplish turning an obj sequence exported from realflow into a .bobj fluid cache that I could then trick blender into loading as a native fluid sim cache. So far ...
4
votes
0answers
163 views

Undefined normal vector by converting .blend file

I hope my first post here isn't that much off-topic. Well, I had some times ago an project with Ogre3d. My designer used Blender. When ever he made a model for me, it looked in the Blender window fine,...
3
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0answers
190 views

Avoid converting to tris when preparing file to 3D print

I created a low poly alien in blender and wanted to print it exactly the way I created it. It's modeled in quads which are converted to tris when exporting the stl. I know stl works with tris but it ...
3
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0answers
817 views

map_Kd missing from MTL file

I am trying to add colours to a cube and export them as an OBJ file for use with a 3d printing program. When I do so, the MTL file is created, but the map_Kd file is not noted in the MTL and ...
3
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0answers
452 views

I can't export my BGE game as .app

I have created a game in BGE and I am trying to export it as an .app. I went into Add-Ons and activated Save Game As Game Engine Runtime. When I go to File > Export > Save As Game Engine Runtime, it ...
3
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0answers
360 views

FBX Export parented objects are missing

I have a Problem with the 7.4 binary FBX Export from blender that when I Import my FBX File in Unity or Substance that some objects what are parented are missing. When I unparent them and Export ...
3
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0answers
601 views

“Bake” curve modifier to use mesh & animation in Unreal Engine

Edit adressing duplicate..below the "Old" question I'm currently trying to create text animations in Blender which I later want to use in the Unreal Engine. As the text should not just follow a ...
3
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0answers
83 views

Importing data to drive animation

Blender noob would like to know if it is possible to import data from a file (say tab delimited text or csv format) to set values for animated objects in Blender. Specifically, what I am trying to do ...
3
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0answers
97 views

Invalid number of vertices on an edge - Error while exporting

I'm using the DFF Importer/Exporter. Using that I imported a player model from GTA and edited it (changed UV map, deleted some vertices, added some vertices). Now I can't export it. I just get this ...
3
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0answers
480 views

Blender to FBX animation export for use in 3ds max

Whenever i export a blender animation to FBX format, and then import it into 3DS Max, 3DS Max only shows 180 frames even though my animation is 600 frames long. I even tried changing the Timeline in ...
3
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0answers
216 views

Open export file window using my operator

I want to know how I can call and open the bvh export menu from my python operator (button)? I've looked into it and I found that the ...
3
votes
0answers
512 views

How to Export a rendered image to RAW single channel

I am trying to create a height map that I can import in Supreme Commander Editor. Other software like softdesk and photoshop seem to manage this but I can't figure out how to do it with Blender. ...
3
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0answers
425 views

Best lossless video output format for later conversions for web

I'm creating an animation (with sound) in blender that's gonna be an HTML5 video. As browsers are quite picky, I'll probably need to embed the video into the web page in multiple different formats for ...
3
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0answers
517 views

Export smooth SVG using Freestyle

I'm using Freestyle in Blender to export a drawing to an SVG file. The file can be found here: http://www.speedyshare.com/dxsfw/box.blend When rendered as a png it looks like this I was interested ...
3
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0answers
822 views

How can I export an FBX with Textures

I cannot seem to get my model to export as an FBX with the textures intact. Is there a tutorial that shows how to do this? Thanks!
3
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0answers
1k views

How to apply and export baked cycles textures.

so I have successfully baked a texture onto my object in cycles. Is this new image texture already applied as a texture? When exporting, for example, with collada, it's recommended to export from the ...
3
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0answers
882 views

Export tangent space FBX

I'm trying to get the tangent space information in my exported files, but it never seems to appear. I have a simple model with a UV mapping and export to FBX. The resulting file has no mention of ...
3
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0answers
287 views

How can I export Exact material name with FBX?

I exported from blender to a fbx file and I use a converter that convert to a custom format for game engine, but fbx export name of material with image name like this ...
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0answers
11 views

Redefine numbering of frames in export animation

I have a single Blender Scene that consists of lots of scenes (in the movie/theatrical sense), so scene 1 consists of frames 1-1000, scene 2: 1001-3000, etc. But I'd like to redefine the numbering ...
2
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0answers
52 views

Grease pencil vector export

Is there a way to export the new and wonderful grease pencil in any vector format. This would be so nice for logos and graphical stuff!!!!
2
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0answers
53 views

Is it possible to slice a 3d object into many 2d images?

I made a script that turns images into Minecraft .schematic files so they can be imported as pixel art. A simple modification would allow it to use several files stacked up to make a 3D object. The ...
2
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0answers
184 views

possible to export FBX with texture paths?

I switch between Modo and Blender in my pipeline and exporting from Modo FBX to Blender is no problem. Exporting from Blender as FBX and importing back into Modo however loses all the texture ...
2
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0answers
76 views

Blender and Unreal Engine 4

What is the current progress on making Blender and the Unreal Engine 4 more compatible? Importing static meshes from Blender works satisfactory in most cases but rigs and animations are difficult due ...
2
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0answers
538 views

How to convert .obj to .stl in blender via python script

I want to convert .obj to .stl in blender via python script.Here is my code. ...
2
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0answers
78 views

Issues exporting large amounts of animations to Unity

I'm having a few issues I have been trying to work around for a few months now when I'm trying to export a large group of animation Actions or NLA animations. When I try exporting all my actions into ...
2
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0answers
2k views

How to transfer rigged model from Blender to Maya?

What is the best way to export a rigged model from Blender to Maya? Which format is preferable, should some settings be tweaked? Or is the whole idea wrong and the rig won't work properly after ...
2
votes
0answers
690 views

Exporting Wave Modifier Animation into Unity

I've made this controller with a wave modifier. What would be the best way to export it into Unity? The animation doesn't need to be modifiable in Unity so i thought baking it to keyframes would be ...
2
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0answers
2k views

Positioning multiple objects at once

I am exporting some of my meshes, how can I position them to the center of the world all withouht having to set the position one by one ? I know I can select all of them and position them by eye-...
2
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0answers
234 views

Change rotation order of a matrix

So, I am writing an exporter to another scenegraph format. Trouble is I suspect it has a different order of rotation (not 'XYZ'). So how do I change a Blender Matrix 3x3 or 4x4 into one that has same ...
2
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0answers
400 views

Armature Root Bone in FBX Export

I've seen several posts on this topic, but I fear they are old and forgotten, so I decided to post a new one. I've been working around the armature being exported as the exterior-most bone in FBX ...
2
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0answers
732 views

Is there any way to export soft body simulation to Unity?

I have a mesh with soft body simulation. Is there any way to export it to Unity? So far I have baked the simulation into shape keys, and created key frames for shape keys values in every frame, using ...
2
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0answers
40 views

Recurring issue, Can anyone help me fix Blender hanging before the file browser appears?

I have been using Blender for a little over five years now and just recently it has started to freeze up or hang whenever I click any button that activates the file browser. Whether it be browsing for ...
2
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0answers
350 views

Convert a animation that is based on a curve modifier to a modifier-free animation

Alright, describing this with my poor english will be a challange! I have some objects wrapped around a bezier circle. It looks like the chain of a tracked vehicle. Using a single bone and the curve ...
2
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0answers
2k views

Can I export an animation as an .anim file format?

Another board suggested exporting animations made in Blender (in this case it is a character animation that will be played in Second Life or a similar platform) as an .anim file. I have done lots of ...
2
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0answers
676 views

How to export to FBX without baking animations?

I'm using Blender to make animations that I can use in a Monogame/XNA project. I'm trying to export only the keyframes I set, so I can make custom interpolations in Monogame. However, the FBX exporter ...
2
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0answers
2k views

Blender export support for 3MF (or AMF) file format?

As I am preparing some design to be printed on a full colour 3D-printer, I ran into the 3MF file format as a possible format supporting colour better than .STL. see: http://www.3mf.io/what-is-3mf/, ...
2
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0answers
487 views

How can I export a blender file into fbx and import it to unity so it will look and work the same way?

I have a model in blender with texturas, animations and multiple objects. When I put the blend file in the unity project it works just fine, but when I export it as fbx and import it into unity ...
2
votes
0answers
109 views

Export animated object to Ogre

I have a .blend file which an object that I added to him some LocRotScales to animate it. But how do I animate it in Ogre, exporting it as a .mesh is the good method ? Because I only added some ...
2
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0answers
1k views

I cant export .obj with textures?

I'm trying to make a hat and every time I export it into .obj file there's no texture. any help? I'm using 3D builder to view it by the way!
2
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0answers
148 views

Export rigged model (with drivers) to maya

I want to export my rigged model in fbx format but it wont include my drivers and constraints. Is there a format which will "keep" my settings? I want it to be able to be opened in maya or other 3d ...
2
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0answers
4k views

Exporting blender shape keys animation to Unity

I created simple object with some vertex groups and shape keys and added keyframes based on the shape keys. I have problem with exporting this animation to unity. It just shows that there is only one ...
2
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0answers
183 views

Importing .obj from 3DS to Blender distortion issue

I want to export a mesh from 3DS to Blender, I currently use .obj format. My screenshots are taken from Unreal but the issue is the same on Blender. Here is my 2 floors superposed, one is selected in ...
2
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0answers
611 views

Is there a way to make edges of a mesh invisible

In 3ds max, it's possible to make edges of a mesh invisible, so when exporting DXF into another program (e.g. Revit), The mesh surface shows up without the edges. Note that this is different than ...
2
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0answers
101 views

UV map doesn't work correctly

I recently made my UV in blender, after I finished it I exported my model as FBX. After I imported it in another program, but I don't no why.. it see just one part of my UV. Here it's result from ...