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Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

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3answers
102 views

Scene with multiple objects - Is it possible to export everything as a single object, but maintain multiple objects in the outliner?

Ok, yeah, that might have been a bit confusing as a title...let's see if I can clear it up! I'm working in Unity and building the geometry for scenes in Blender. This can involve quite a few objects. ...
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0answers
45 views

Is there a way to export vertex groups from blender to Maya?

I need transfer mesh with shrinkwrap modifiers to Maya. Is it possible to transfer mesh with vertex groups?
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0answers
54 views

My FBX files in unity doesn't seems right

Here is how my FBX files appear in unity And this is my export setting I have no idea how to fix it, and it bothers me for days. It doesn't seem to affect the game at all but why does this happen? ...
2
votes
2answers
88 views

Bad 90 rotation from

I've been confronted with quite an annoying problem lately. I'm working with a colleague on 3d models, thus we frequently need to pass the models from one computer to the other. Yet is so happens that ...
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0answers
202 views

Blender not exporting all actions

I have three separate animations in my action editor: fire, engage, and disengage. I'm ...
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0answers
50 views

Exporting to OSG format in Python script?

How can I export a 3D model to OSG format from a Python script? I have found this add-on, and when I hoover the mouse over the export alternative "OSG Model(.osgt)" in the Blender GUI, I get a popup ...
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0answers
47 views

How to export correctly mesh and armature of a character from blender to NUKE

I'm looking for a working way to export correctly a rigged character from blender to NUKE 11. I've tried a lot of formats,like : ALEMBIC : it worked partially. It means that the mesh is exported ...
0
votes
2answers
96 views

FCurve handles to 3D Bézier spline control points

I'm trying to export Bézier curve animations from Blender, but i can't seem to figure out how the control points of FCurves should be interpreted. A Bézier keyframe for a 3D position typically has ...
1
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0answers
226 views

Cant export as .fbx file? Whats going on in here?

I am trying to export my project as .fbx file so I can use it in UE4, but when i try to do it, I get this error in the picture below... What am i doing wrong? The project consists of multiple objects, ...
0
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1answer
49 views

Exporting Images/Movies to Final Cut Pro X to apply LUTs

i want to export my blender renders (doesn't matter if videos or image sequences) to Final Cut Pro X to apply LUTs on it. Now I'm not quite sure which rendering and output settings give the best ...
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0answers
101 views

Export mesh as 2D svg file

With the reference link with the Top Addon. I have exported a simple cube with green color. I did not get the same result with the material and the shape (view) in Blender i have set. But the output ...
1
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0answers
66 views

Importing/exporting animation into Blender using Collada

Have an issue with importing/exporting animation into Blender using Collada. Steps taken: Export character from Mixamo with simple walk cycle in .dae format Import file into Blender. The result is ...
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0answers
21 views

Why aren't my animations exporting correctly?

I'm working on a small videogame project and need to export a rigged model with some animations. I made the character and animated it, I used the action editor to make the different animations. ...
1
vote
1answer
78 views

How do I add arbitrary metadata to a .dae export?

I am assuming that a basic python script can be written to achieve this. I am trying to add some information packed into my exported .dae that will include an UUID for use in an external application. ...
1
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0answers
23 views

Is exporting 2d planes within a 3d object file possible?

I know you can track the camera to make planes face the camera to appear 2d (for effects, fake lights, etc which need to always face the camera/view to work right), but I'm wondering if there's ...
1
vote
0answers
49 views

How to apply axis conversion to quaternion keyframes

I'm trying to write an exporter for Blender, but i can't wrap my head around how to get the rotations straight. In the format I'm trying to export to, the initial orientation is always neutral ...
0
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0answers
40 views

Export (.FBX) the animation of multiple armature

I'm using blender to create a game with unity. I have a character modeled and rigged with his own armature, and his clothe has its own armatures too. The problem is that I have one animation wich ...
2
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0answers
171 views

possible to export FBX with texture paths?

I switch between Modo and Blender in my pipeline and exporting from Modo FBX to Blender is no problem. Exporting from Blender as FBX and importing back into Modo however loses all the texture ...
1
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0answers
36 views

How to export object as multiple meshes?

I made a character with a skeleton that needs to be exported as an .FBX to Unreal Engine 4. There are multiple objects in the hierarchy that make up the full object. I need these objects to export in ...
1
vote
1answer
32 views

Simpler way to paste a texture on lots of Plane faces?

I recently got started with Blender and Unity , and although I know this isn't a 'Unity Stack Exchange', I'm relatively new to all this stuff, and I'm extremely new to art and assets. Basically, I ...
0
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1answer
67 views

Export OBJ with materials crashes Blender on import

I am having an issue with exporting obj files containing materials. I have created default materials in cycles with no changes other than diffuse color for each mesh in my scene, and I export to obj ...
2
votes
2answers
128 views

Specific selected object won't export to STL while others will

10-year Blender user here (currently 2.79b, Win 10), facing a strange problem. I'm trying to export a selected object to STL, a routine action for me. I've boiled the problem down to a simple file ...
0
votes
1answer
97 views

Blender to Aftereffects [duplicate]

On After Effect i have my png sequence (Blender Cube) and i'd want to mix on my video. How can I do that? I can see either only the video or only the cube. The cube is png but i see the background ...
1
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0answers
30 views

Exporting to .ac file using io_scene_ac3d folder files

I'm trying to modify a Blender file object (aircraft instrument) then export to an .ac file for use in Flightgear. Error script follows below. I've enabled the ac3d folder contents in separate ...
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0answers
28 views

Export collada from CLI

Given a .blend file, can I export a collada (.dae) file using the blender CLI? The CLI docs give some examples but they all seem ...
1
vote
1answer
126 views

Exported model from Blender has holes when imported in Unity

so I have a problem with exporting. I finally have gotten myself to pick up Blender and this is my first attempt at a low poly model created from the ground up. And in blender it seems to render just ...
-1
votes
1answer
87 views

Messed object when import to unity (duplicate

i have model in blender Then i export to .obj and import it to unity. When i drag this file, i got this i have also tried export to fbx, dae, 3ds But when i import 3ds, i got this icon Can aonyone ...
1
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0answers
56 views

Importing Rigged Character and animations to Unreal Engine 4

as a title says, I have a problem when importing, mainly, animations to unreal Engine 4. The main problem is, the animation is scaled differently to the character. When I import the animation I also ...
0
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1answer
38 views

There something wrong with my trophy [closed]

I use UV Sphere to make thìs trophy, and I choose the smooth, in Blender, it is quite good and smooth. But when I export to .model file, and import to the Pes 2017 game, it shows the edges.
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0answers
36 views

Imported object has wrong material nodes

I created some low-poly assets to use across different blender projects, they only have a diffuse shader: However when I import them into Blender again the material nodes turn into this: This ...
0
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0answers
17 views

Output edited video loss qualtiy after edit

I rendered an animation in a video in VSE. After re-rendering them into video in VSE the video lost its quality and looked blurred. (I tried higher bitrates and different formats but nothing worked). ...
0
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0answers
578 views

AttributeError: 'NoneType' object has no attribute 'data'

I'm using a plugin to export my model to a special format, however, upon exporting, I get the error AttributeError: 'NoneType' object has no attribute 'data'. ...
0
votes
1answer
73 views

Export - Internal render vs Cycles render

I saw this tutorial: https://www.youtube.com/watch?v=Tovu1A0LxeQ And now I'm trying to export my model into obj file with textures. However, seems this is not possible to achieve with the cycles ...
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0answers
46 views

Red Bar Appearing While Trying To Export

When I try to export an .obj file, there seems to be a red bar appear and it wont let me export. I tried changing the name of the file and it still wouldn't work. I'm getting very frustrated and I ...
0
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0answers
42 views

Deformed mesh after export

So my issue is pretty frustrating. I am importing an FBX I have exported from Unreal Engine 4.19.2. It seems to import correctly or at least I think, you can see the bones below. After exporting (I ...
2
votes
0answers
61 views

Blender and Unreal Engine 4

What is the current progress on making Blender and the Unreal Engine 4 more compatible? Importing static meshes from Blender works satisfactory in most cases but rigs and animations are difficult due ...
0
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1answer
52 views

“Join as Shape” error when trying to import a file for shape keys from ZBrush

This is my first time asking a question on this forum and I'm new to Blender, so hello everyone! This is pretty much my first time using ZBrush, Substance Painter, and Blender. Web searches got me a ...
1
vote
1answer
153 views

Armature: Bones deforming mesh objects in GLTF viewer

Hello fellow BlendMasters! I am trying to make a simple sliding door animation for my GLTF viewer and keep running into this problem: When i parent my objects (doors) with the separate bones (ctrl + ...
0
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0answers
93 views

How to export glass object

I am new in Bledner so I added simple cube, switched to cycle render added some glass shader and tried to export it to unity but in unity this cube is grey(like when you just add some mesh into scene ...
0
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0answers
144 views

Objects in random places after exporting?

I have created previous models of human organ models using Blender, which then are exported to Abaqus and Unity in order to be included in biomechanical studies, and everything went fine. However, I ...
0
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0answers
152 views

Blender - Export to DAE with texture

Okay, i have a really wierd problem. I am totally new to blender, and i have just bought a 3D model of a present, to play a little around with. The 3D model looks very nice, and in Rendered, Material ...
3
votes
1answer
228 views

Blender 2.79b Alembic (abc) export

I have installed Blender 2.79b on Dell AMD laptop with Ubuntu 18.04. There is NO Alembic export available in the export menu. Then I installed same Blender on Macbook Pro with OSX and Alembic export ...
0
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0answers
27 views

Could someone, in Simple English, explain why my animation is becoming a “.dvd” file?

I am rendering an animation. I am SPECIFICALLY choosing to to be an MPEG, but it just ignores me and renders as a ".dvd" anyway. Any help?
0
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0answers
88 views

Animation not correctly exporting to FBX

I am brand new to Blender and I am having some trouble exporting to FBX. Both the skeleton and mesh export fine and I can successfully import them into Unreal Engine, however the animation that is ...
0
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0answers
37 views

Having problem with exporting as stl

I am trying to export the blender file at the following link as an stl. For some reason, when I do so, the body of the rover is covered by a cube. Is this due to some mistake that I am making with the ...
0
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0answers
40 views

Single sided materials - export to obj with backface culling

I'm creating a 3D-model of a traffic sign for a simulation software. The problem is, that within the simulation I get some strange texture errors: From the simulation-tool-support I got this response:...
0
votes
2answers
454 views

Can not import Blender animation into Unity

I am relatively new to Blender and Unity. Please help me understand what do I do wrong. I try to have a simple curve animation imported into Unity. Idea is that curve grows along his path and then ...
0
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1answer
77 views

How do I get file such as texture out of already packed blender file?

So I downloaded some .blend files, and it came in .blend files with packed texture file (meaning the texture is not in separate files or folder, but packed inside the .blend file). How do I get the ...
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0answers
47 views

Are import/export scripts backward compatible?

I want to install an export script into blender 2.79. The last version of the script (iqm_export) is for blender 2.74. Will this script still work in blender 2.79, and if so, are all blender scripts ...
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0answers
5 views

No texture when multipul models get exported into COLLADA data

I'm trying to model a map for a stratagy game. I thickend a plate and use the knife tool to create the fields. I use two textures and thats about it. That's how the map looks like. I exported the ...