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Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

2
votes
0answers
312 views

Export 3DS file with pivot point in Blender

Hi I've been working with Blender for some time and I can't figure out how to export 3DS with pivot point. I tried exporting 3DS by putting 3D cursor and the object origin, but it doesn't seem to ...
20
votes
3answers
16k views

Export multiple objects to .obj

It is possible to export all object from a scene into different obj files (each object in a obj file separately)?
8
votes
1answer
3k views

Exporting (bullet) collision shapes

I'm writing a scene exporter from blender to a format to be used by a game. I need to be able to export physics information the game needs, mainly the collision shape of every object (either the one ...
3
votes
1answer
450 views

Exported .dae models have a cube embedded in them

I've made a few models and when I import them into my game using assimp they all have what looks to be the starting cube in the model, usually poking out the side of the model. But when I open the ...
3
votes
0answers
224 views

Blender not exporting Ambient Coefficient in .MTL? [duplicate]

Here are my settings: Export settings: In '.mtl' ...
14
votes
1answer
972 views

Setting additional properties per face

I wish to use Blender to model a level for a 3D game. The level is a set of Meshes. I have to set special (additional) properties per face (triangle). These properties are integer number (TAG1), ...
14
votes
3answers
8k views

Convert particle system to animated meshes

I've started trying to make a 3D model that I will end up exporting to an augmented reality app but I've hit a problem in terms of the particle system. The app wants the 3D file in .dae(collada) ...
2
votes
0answers
696 views

Exporting a material with multiple diffuse textures in COLLADA format

I need a Blender export format that handles materials with multiple diffuse textures in it. Specifically, I want to export a mesh with a single material and two diffuse textures and a single stencil ...
5
votes
4answers
637 views

Disconnected (exported) mesh because of vertex paint?

I have a model that was imported from an erronous file where each triangle was disconnected from the others. After "reconnecting" it via removing duplicate vertices and exporting (to .ply with vertex ...
3
votes
2answers
576 views

Changing default bake output format and quality

Working with 2.68a (r58537). When I try to export a UV bake, I'm always presented with the format set as PNG, it would be amazing to set the default as ...
10
votes
2answers
10k views

Why does the collada exporter not export texture references?

I've been having trouble exporting collada objects from blender, so I stripped everything back and textured a single cube, and exported it. This is a completely trivial model, one cube, with one ...
4
votes
1answer
987 views

How to make all polygons face outwards in an existing model?

I need to export some .blend files into COLLADA. Unfortunately, all polygons are designed double sided. In order to properly use culling within my 3D application, I need all polygons to face outwards. ...
5
votes
2answers
2k views

Three.js export option is sometimes disabled

I'm trying to export models from some format (.obj, .3ds, .blend) to ...
8
votes
3answers
7k views

Get indices of vertices of triangulated faces in python

I'm writing a python script to export triangulated meshes from Blender to an openGL application I am working on. I'm using text files, and I want to export my geometry data in the form of vertices, ...
2
votes
1answer
2k views

Calculating final Bone/PoseBone matrices

I'm writing an exporter and am trying to export the animations but I'm not certain of what space the matrices are in or what they're relative to (if anything) and the docs don't really give much info ...
4
votes
0answers
668 views

Converting an obj sequence to a .bobj fluid sim cache?

I'm wondering if there is any way to accomplish turning an obj sequence exported from realflow into a .bobj fluid cache that I could then trick blender into loading as a native fluid sim cache. So far ...
5
votes
1answer
3k views

How do I export animation data stored in actions using the Python API?

I am writing an exporter for a custom format, and I would like it to export each action as a separate animation. Based on what I've learned so far, I think the exporter would have to look something ...
5
votes
1answer
1k views

How can I export curves(nurbs) to AutoCAD without converting to mesh?

I have some curves (nurbs) in blender and I want to use them in AutoCAD the same way as same curves. However, when I export the file as .fbx or ...
4
votes
0answers
161 views

Undefined normal vector by converting .blend file

I hope my first post here isn't that much off-topic. Well, I had some times ago an project with Ogre3d. My designer used Blender. When ever he made a model for me, it looked in the Blender window fine,...
12
votes
1answer
4k views

How to swap Y and Z axis on export to Collada

I'm using Blender as a modeling app and I need to export its data to Collada format for being consumed by a game engine. The thing is that Blender uses Z-axis to be the up-axis and the game engine ...
5
votes
1answer
1k views

Export Wavefront .mtl file — Where is the reflectance coefficient?

It seems that when exporting a model, the output .mtl file does not include reflectance coefficient, which in blender is set using under "Mirror" in "Material". The .mtl file is as follow: ...
8
votes
1answer
1k views

Exporting to Collada: Physics don't get exported

I added basic rigidbody characteristics to a default sphere in Blender and exported it to Collada but the physics information isn't exporting. How can I get the physics data to be exported along the ...
5
votes
1answer
154 views

Blender Output Options

I'm new to blender and have just built my first 3D model. I'm wondering though if there is any way to create a properly rendered output of the 3D model in a standalone file which another user could ...
7
votes
2answers
3k views

Import camera animation from Maya 2014

There's a bunch of import/export formats common to both Blender and Maya, but which of them support animation? FBX is supposed to, but for now our addon doesn't support that yet. Specifically, I need ...
5
votes
0answers
457 views

Is There a Way to let Blender Use More Memory? [closed]

First off, I'm not really experienced with Blender. Someone gave me a really large geometry designed with Blender (~135 Mbytes) which I need to export into the COLLADA format for my work on a thesis. ...
5
votes
1answer
557 views

Exporting to fbx - halo material is lost

I have a simple cube (the starting scene cube) that I applied a halo material to. When I export to fbx and use the fbx in xna, it just shows the normal grey cube, sans halo. How would I keep the ...
1
vote
1answer
871 views

blender2ogre 0.5.8 export error - ReferenceError: StructRNA of type Mesh has been removed [closed]

When trying to export a mesh from Blender to Ogre using the blender2ogre exporter I'm getting an error I have never encountered before : ReferenceError: StructRNA of type Mesh has been removed. ...
8
votes
2answers
5k views

Why do I get weird rotations in exported FBX?

I have a simple, extruded cube model with two bones assigned to it. Now, when I export the model to FBX, the bones get weird rotations. I've checked that the bones have XYZ rotation of (0, 0, 0) in ...
4
votes
4answers
2k views

Can a Vertex Group be saved as a separate .blend File?

I've created a model using makehuman after editing the hair mesh and recoloring the texture I would like to save this part of the model to be able to reuse it with other models. Can a part of a mesh ...
8
votes
2answers
5k views

For which formats are Cycles materials completely and accurately exported?

I'd like to export my scene to one or more of the file formats listed in the File → Export menu: .3ds, .dae, ...
3
votes
1answer
311 views

Preserving the size of an object

If I import a Stanford ply mesh, scale it using S, export it, and import it again, the mesh data hasn't actually changed. How can I use blender to scale the vertices contained in mesh data, and ...
8
votes
2answers
4k views

How do you export bones relative to parent?

I'm currently writing an exporter script. So far, I can export meshes just fine, but I've got some problems with exporting the armature. According to the python api, there are three different types ...
7
votes
1answer
5k views

Messed up Blender models when exporting to Unity3D

I have modeled a simple pocket watch in Blender. Every time I import it into Unity3D, regardless of whether I export it from Blender as an FBX or 3ds file, it always comes out missing faces! Why is ...
3
votes
1answer
1k views

Export rigid (non-skinned) animation from Blender for consumption by AssImp

I am trying to get simple animations to work, exporting from Blender and importing into my application. My first attempt was as follows: Open Blender at factory settings. Select the default cube and ...
7
votes
1answer
971 views

Export bullet physics with the Y and Z axis swapped

I'm using the script example used in Blender's physics documentation: import PhysicsConstraints PhysicsConstraints.exportBulletFile("Physics.bullet") The problem ...
7
votes
1answer
2k views

Ocean modifier and foam data export?

It is there any way to export the foam data generated from ocean modifier to use it in other render engine, like LuxRender? The manual says that the foam data is stored as vertex color data, but there ...
7
votes
4answers
7k views

Can I export a PDF from Blender?

I would like to have a way of getting the design sheets(aka blueprints) like you can in CAD software. Is there a plugin or addon or some form of python script that can export a PDF(vector screenshot) ...
5
votes
2answers
2k views

Interactive output in blender

I am learning how to use blender. After I create an animation in blender, how do I send the output from a blender application so that it remains interactive? I mean, I can save as ...
11
votes
1answer
2k views

How can I export multiple animations into one .x file?

When I export my models and animations I use a .x (Direct X) format. I can see how this format could accommodate multiple animations. However, I can't get Blender to export anything other than the ...
12
votes
3answers
2k views

Write Apple ProRes files from Blender?

Blender can read Apple ProRes video files. Is there any way to write to that format? I use a video workflow with Final Cut Pro X and used Blender for some retouching and compositing and would like ...
22
votes
2answers
22k views

How can I use my Blender models in WebGL

I would like to create WebGL applications and use Blender as a modelling tool. I don't necessarily need to translate game engine functionality to WebGL but I would like to retain as much of the UV ...
10
votes
3answers
7k views

Is there a way to export an object to Unity 3D while keeping any applied textures?

I exported a .fbx file to Unity 3D, but it retained none of the applied textures. Is there a way to create a textured model in Blender and export it into Unity ...
19
votes
2answers
4k views

What exports does blender have for 3d printers?

What exports, if any, does blender have for 3d printers? It may be sort of a list question, but I feel it could be horribly useful.
25
votes
3answers
19k views

Can Blender export to the COLLADA format?

Can Blender export to the COLLADA format? I tried going to File → Export, but COLLADA was not an option. I'm using Blender 2.66.1 on Ubuntu 13.04.
12
votes
1answer
48k views

How do I export a model to .obj format?

I use Blender to create my 3D models for my Android app that uses OpenGL ES. The default output format for a Wavefront file (.obj) is not compatible with my Wavefront file parser. How do I get Blender ...
9
votes
4answers
5k views

Can themes be exported and imported?

If I create a theme, can I export it for import later or for distribution?
38
votes
4answers
29k views

How would I import/export Blender's preferences?

I constantly stay up to date with each new release of Blender, but this means my preferences are wiped clean each time. How do I export/import these preferences to avoid loosing my carefully crafted ...