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Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

18
votes
2answers
67k views

.fbx export why there are no materials or textures?

I used node textures in a mesh I exported to .FBX. I then imported it into Unreal Engine 4 and it didn't import any textures; I clicked the Upload Textures option in Unreal Engine. Is there ...
31
votes
2answers
128k views

How to render an animation as video in Blender?

Yesterday I was working on a simple animation, an animated logo. Here is an image of the progress: I already have the animation working and everything is okay with the project, but I can't figure ...
19
votes
3answers
19k views

Save all render passes to a single EXR image

I am having an issue with EXR file export that I did not encounter in previous versions of Blender. I used to be able to render a render layer with all its passes and get all the passes included with ...
20
votes
3answers
17k views

Export multiple objects to .obj

It is possible to export all object from a scene into different obj files (each object in a obj file separately)?
38
votes
4answers
30k views

How would I import/export Blender's preferences?

I constantly stay up to date with each new release of Blender, but this means my preferences are wiped clean each time. How do I export/import these preferences to avoid loosing my carefully crafted ...
15
votes
3answers
42k views

Export cycles material to unity

I have been experiencing an issue that once I have a material created and looking the way I want it, I cannot seem to export it correctly with the textures mixed. I don't know the correct words to ...
26
votes
1answer
15k views

Can blender export 2D curves to svg?

Is it possible to convert/export 2D curves to an svg? I know you could render it to a raster image and then convert it with inkscape/potrace, but it would be nice ...
7
votes
1answer
5k views

Messed up Blender models when exporting to Unity3D

I have modeled a simple pocket watch in Blender. Every time I import it into Unity3D, regardless of whether I export it from Blender as an FBX or 3ds file, it always comes out missing faces! Why is ...
10
votes
2answers
13k views

How can I upload Blender videos to Youtube?

So I'm trying to upload videos to Youtube, but it says it doesn't recognize the file format. I made a simple edit with the video sequence editor. I imported a picture and gave it a longer duration. ...
10
votes
4answers
38k views

Scale settings for exporting to STL (for 3d printing)

I've set my Units (in scene properties) to Metric, and the Scene Scale to 0.01 hoping to get the Blender dimensions it mm's. While the (normal) scale is 1 for x,y,z, the standard cube has the ...
6
votes
1answer
2k views

Save the 2D bounding box of an object in rendered image to a text file

I have a blend file with a moving object and want to save the object's bounding box positions (x, y, ...
14
votes
2answers
9k views

How to get keyframe data from python?

I am looking for help on how to export armatures and their animations in a custom export script. I wish to have an animation format similar to BVH, i.e. a bunch of ...
10
votes
3answers
7k views

Is there a way to export an object to Unity 3D while keeping any applied textures?

I exported a .fbx file to Unity 3D, but it retained none of the applied textures. Is there a way to create a textured model in Blender and export it into Unity ...
6
votes
6answers
3k views

How can I enable mp4/h264 as an output option in Fedora Linux?

I know it is possible to output a render as a video in mp4/h264 (as well as mkv, etc) however, it does not appear as an option for me. This is blender 2.64.2, on linux (FC17), ffmpeg version 0.10.7: ...
14
votes
3answers
8k views

Convert particle system to animated meshes

I've started trying to make a 3D model that I will end up exporting to an augmented reality app but I've hit a problem in terms of the particle system. The app wants the 3D file in .dae(collada) ...
13
votes
2answers
6k views

Create and export bounding boxes for objects

I am using Blensor v2.67. I have a camera and several objects in my scene. The camera follows a path and I would like to save what the camera sees for each frame. Among other things, I would like to ...
11
votes
2answers
17k views

Is there a way to create a Color ID map in Blender?

All of the most powerful texturing applications require a color ID map (Substance Designer, Substance Painter, Quixel DDO). I've been using a Maya plugin called Nightshade Blockout to export color ...
2
votes
2answers
4k views

Exporting cycles rendered models to be used in opengl

The cube in top left corner is the default cube with change in view port color. I added checker texture to it using nodes and got it rendered using cycles render. When I exported them to be used via ...
0
votes
1answer
3k views

Mesh has invisible parts after exporting [duplicate]

This is my mesh in Blender: And this my mesh when placed in UDK: As you can see it doesn't have the human head/chest part, parts of the hood are invisible, and it has some white lines. Why?
12
votes
1answer
49k views

How do I export a model to .obj format?

I use Blender to create my 3D models for my Android app that uses OpenGL ES. The default output format for a Wavefront file (.obj) is not compatible with my Wavefront file parser. How do I get Blender ...
8
votes
1answer
8k views

Render 3D mesh to 2D SVG export

So I came across this post about a new native method to render to SVG. That sounds great and all but how can it actually be done? Which buttons give me an SVG file at the end and where are they? It ...
11
votes
1answer
109k views

How to save animation as a video format [duplicate]

I am basically trying to make an intro for my youtube channel. I am sort of familiar with the program because I was playing around with it for a long time, getting the basics of it. With the help of ...
7
votes
1answer
2k views

Using Blender Game Engine for VR 360 tour on Mobile, is it doable?

I'm sorry if my question sounds clumsy, I'm not a seasoned BGE user. I'd like to make a virtual tour for Gear VR and/or Google Cardboard in the BGE that works on Mobile. Is this doable in a user ...
2
votes
3answers
2k views

How can I export my blender model as a python script

I am using Blender 2.77. When we select File > Export from the menu, the default export options Blender gives are .3ds, .fbx, .bvh, .ply, .obj, .x3d/.wrl, .stl, .svg...
14
votes
1answer
16k views

Is it possible to export a single object from an entire scene?

In a scene with more than one object, is it possible to export that one object without deleting every other object, exporting it, then undoing the deletes?
7
votes
2answers
3k views

Is there a way to save preferences for import/exporters?

I often use the .fbx export plugin in Blender, and every time I must disable the apply scale and enable selected only options. I realise that not everyone wants these settings enabled by default, but ...
4
votes
1answer
1k views

Camera facing backwards when exported as FBX and imported to Fusion 7

Similar to this question: I exported a motion tracked camera and some geometry from blender to be opened in Fusion 7. I used the FBX exporter using the default settings (-Z Forward, Y up). Scene in ...
25
votes
3answers
19k views

Can Blender export to the COLLADA format?

Can Blender export to the COLLADA format? I tried going to File → Export, but COLLADA was not an option. I'm using Blender 2.66.1 on Ubuntu 13.04.
19
votes
2answers
4k views

What exports does blender have for 3d printers?

What exports, if any, does blender have for 3d printers? It may be sort of a list question, but I feel it could be horribly useful.
10
votes
2answers
10k views

Why does the collada exporter not export texture references?

I've been having trouble exporting collada objects from blender, so I stripped everything back and textured a single cube, and exported it. This is a completely trivial model, one cube, with one ...
7
votes
1answer
897 views

Ka always zeros in MTL file, reflectance and translucency coeffs also missing

I'm exporting a model from Blender into OBJ and MTL files. When I look at the generated MTL file I see that the "Ka" component of the material is all zeros, and there is no information about the ...
23
votes
3answers
22k views

How can I use my Blender models in WebGL

I would like to create WebGL applications and use Blender as a modelling tool. I don't necessarily need to translate game engine functionality to WebGL but I would like to retain as much of the UV ...
2
votes
1answer
2k views

How to use index passes in other compositing packages?

In Blender there is a 'Mask ID Node' in the 'Compositor' to extract IndexOB or IndexMA of a Multilayer EXR. But how to work with these passes in other compositing packages? In e.g. Nuke or After ...
10
votes
1answer
2k views

Blender units vs metric

I just started getting into 3d printing. At first I scaled my models down to a few cm tall in blender, but found them nearly microscopic at print time. After some fiddling with netfab, it seems like ...
8
votes
2answers
6k views

For which formats are Cycles materials completely and accurately exported?

I'd like to export my scene to one or more of the file formats listed in the File → Export menu: .3ds, .dae, ...
5
votes
2answers
5k views

Export every object into separate files

I have a scene containing parts of a modular tileset to be used in the game. I want to export every object into separate files, and in every file object is moved to default (0, 0, 0) position. How ...
4
votes
1answer
3k views

How to export a scene with Shape Keys Animation?

I have a scene with the cloth simulation, turned into shape key animation, using this method: http://blenderartists.org/forum/showthread.php?387461-Bake-Cloth-to-game-engine How to export the scene ...
4
votes
1answer
1k views

baking to multiple objects at once with multiple materials

I'm learning Blender because I want to be able to make simple assets for my Unity3D projects. For example, let's say I want to design a simple level (labyrinth-like) but with some premade lamps and ...
8
votes
1answer
3k views

Exporting (bullet) collision shapes

I'm writing a scene exporter from blender to a format to be used by a game. I need to be able to export physics information the game needs, mainly the collision shape of every object (either the one ...
7
votes
1answer
2k views

Ocean modifier and foam data export?

It is there any way to export the foam data generated from ocean modifier to use it in other render engine, like LuxRender? The manual says that the foam data is stored as vertex color data, but there ...
6
votes
3answers
46k views

When I save something as an OBJ file the texture does not save with it, why?

I use Blender to render objects as this makes them look better. The problem is when I export one of my characters as an OBJ file and then import it back into Blender to render, the textures seem to ...
5
votes
1answer
14k views

How to properly export scene to 3ds Max?

How can I export 3D geometry object/scene, camera and textures to a .3DS format? I tried importing the file I created into 3DsMax but it didn't work properly.
4
votes
1answer
730 views

Cut big mesh (plane) in quadratic parts

I am working on a game-engine and the time has come to model a simple map. I thought, since i already use blender for models, why not for the map, since creating a world-editor can be time-consuming. ...
2
votes
1answer
3k views

'Mesh' object has no attribute 'faces'

I'm trying to do an export plugin for Blender 2.69 to metasequoia file (.mqo). Vertex is exported but i have some trouble with faces. I used this has a reference but it's for blender 2.5 so i think ...
2
votes
1answer
22k views

Export to DAE with textures?

I'm having trouble in converting OBJ to DAE while retaining textures or at least the colours of the model. Note, this is a voxel model so I only need colours, not detailed textures. Anyway, I model ...
2
votes
1answer
519 views

Export face groups as paths(vectors)

I need to export the colored face groups below as vectors so that I can import them into photoshop. My first approach was to use different colored shadeless materials which I could then turn into ...
2
votes
1answer
898 views

selecting many objects inside blender and export them as seperate .obj with one click?

I am currently working on a huge scene with modular building blocks and for the moment I have to export one object at the time which is extremely time consuming. Is it any way to select say 30 objects ...
10
votes
1answer
22k views

Properly export COLLADA for use in SceneKit

What is the correct way to export meshes including textures etc for use in SceneKit of iOS 8 or even OS X? By the default options I can only export meshes - somehow I don't get textures to work. Also ...
4
votes
2answers
1k views

Save the bounding box position of an object in a text file

I have a .blend file found here and I'm asking if anyone could assist me to save the positions (x, y, width and height) of the bounding box of the moving object for every frame in the file attached, ...
3
votes
1answer
1k views

Export/list out object information as text format

Is there an option in blender to export (or list out) certain properties of all (selected) objects? My case is: I have modelled a furniture using real size, metric measurements. Now I want to hand a ...