Stack Exchange Network

Stack Exchange network consists of 175 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange
The results are in! See what nearly 90,000 developers picked as their most loved, dreaded, and desired coding languages and more in the 2019 Developer Survey.

Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

0
votes
0answers
16 views

Exporting to a Java file [on hold]

I am making a Minecraft mod, which only accepts .java files. I already made the model on blender but I cannot find any way to export a Java file. I tried blend2java but it gave me errors. How can I ...
0
votes
0answers
8 views

How should I change output in a python script to decimate faces without distortion?

I found a "supershape" python script for blender that I modified to represent a surfboard for a CFD project i'm working on. ...
0
votes
2answers
30 views

Uploading to Sketchfab

I'm new to 3D modeling but familiar with Sketchfab and the model creation process through photogrammetry. I'm trying to create realistic transparent clouds in Blender using the Cloud Generator plugin: ...
0
votes
0answers
9 views

Exported fbx animation is very broken (on the IK legs)

I don't know if it's something about my rig or my fbx export options or something else, but the legs after the export goes crazy, I tested it, it only does that if my hip controller is rotated in ...
0
votes
1answer
188 views

Maya HumanIK to Blender

I'm trying to import a full HumanIK skeleton with retargeting and all, in how far does Blender support HumanIK? Can I just import the basic rig with controls and no retargeting too if there's no ...
1
vote
2answers
35 views

I can't save my animation as a .mov and thats the only thing that plays on my mac [duplicate]

I can't save my animation as a .mov and thats the only thing that plays on my mac. Is there a way that i can add file formats such as .mov
2
votes
1answer
872 views

Problem exporting model from Blender to 3DS Max

I'm having some trouble exporting a model with textures to be imported into 3DS Max. I decided to use the OBJ exporter. For some reason the model is all screwed up when I import it into 3DS Max. How ...
0
votes
1answer
621 views

Exporting / Importing Object with Animations

I've been trying to work on a bow and arrow and get it working inside unity. I don't have much experience with animations, but I've successfully got my characters to run, walk, idle, attack, get hit, ...
1
vote
1answer
22 views

Loop copying over vertex coordinates is not working

I'm completely baffled by this - it makes no sense to me at all! I'm trying to copy over vertex coordinates from an object in blender into a list, and at the end of the loop the entire list is filled ...
0
votes
0answers
18 views

How to properly export an object.fbx to UE4?

I'll show you step by step what I do, from the creation of the object, to its import into UE4. Maybe it's some small detail that's making it go wrong. In this explanation I will prefer to sin for the ...
0
votes
0answers
11 views

FBX export broken [on hold]

Can someone help me out with that fbx export issue? I am downloading the latest builds every week and after a version from 27.03.19 my exported character staying normaly in idle (rigged & animated)...
1
vote
1answer
51 views

Exporting Motion Constraint rigging

I have a blender model of an aircraft which has been rigged using Blender motion constraint system. I am new to blender and need to get this model into another program (modo or 3ds max). Is there any ...
0
votes
1answer
16 views

Is there a way to export an object without all of it's inside geometry?

For example: If I had a cube and hidden inside it's bounds there was another, smaller cube and I joined/merged/combined them into one object, is there any specific action I can do to make the ...
-1
votes
0answers
7 views

How to export 3DS to photoshop properly?

I am having trouble with this. Kinda new but whenever I export it from blender, it always opens at a strange angle in photoshop. Anyone willing to help out a newbie would be appreciated! Rendered ...
0
votes
0answers
704 views

AttributeError: 'NoneType' object has no attribute 'data'

I'm using a plugin to export my model to a special format, however, upon exporting, I get the error AttributeError: 'NoneType' object has no attribute 'data'. ...
0
votes
0answers
8 views

STL File exporting incorrectly

I'm trying to export a model for 3D printing, but whenever I export to a .stl file, it looks really messed up. Here's what it looks like in Blender: ...and this is what it looks like as an .stl file (...
0
votes
0answers
14 views

Convert Grease Pencil textured strokes to SVG file in 2.8

Is there a way to export Pencil Grease strokes to SVG format in Blender 2.8? I need to be able to do it without converting the Grease Pencil object into a curve since converting it does not allow ...
1
vote
1answer
201 views

Armature: Bones deforming mesh objects in GLTF viewer

Hello fellow BlendMasters! I am trying to make a simple sliding door animation for my GLTF viewer and keep running into this problem: When i parent my objects (doors) with the separate bones (ctrl + ...
1
vote
1answer
99 views

How do I add arbitrary metadata to a .dae export?

I am assuming that a basic python script can be written to achieve this. I am trying to add some information packed into my exported .dae that will include an UUID for use in an external application. ...
2
votes
1answer
120 views

Texture rendering looks different from preview

I created a 3d duck with png alpha feathers. I merged feathers to the body of the duck. Cycles rendered preview is cool but when I export the feathers take the unalpha texture of the body (not of the ...
0
votes
0answers
9 views

Export objects dependencies to unity

How can i export object constraints correct? I have this in blender: And when I open fbx in Unity I get wrong result give me link to tutorial if i do something wrong help me please Export ...
0
votes
0answers
12 views

Leave scale at 1, 1, 1 when exporting [duplicate]

I made a door in Blender out of cubes that I resized via 'N' -> Dimensions. Now when exporting the door as glTF2.0 and using it in THREE.js the scale is not 1, 1, 1. I need the exported size to be ...
0
votes
2answers
663 views

When I try to open a game exprted as runtime, my computer gives me an error

The error says, "MyGame is damaged and can’t be opened. You should move it to the Trash." I've done everything that the blender wiki says. PS: I'm on blender 2.76b
0
votes
1answer
25 views

Why is my mesh so tiny when I port it to UE4?

I'm using metric degrees 0.01000 and my export FBX settings are scaled to 1.00 but when I open up the mesh in UE4 it looks like this. I circled the tiny speck so you could see him. Any help?
0
votes
1answer
124 views

how to change origin to export a animation

I play on second life, a game where people can use avastar to make poses,animations ect. I opened blender yesterday to find when i went to export my animation that it was a red box with this This ...
2
votes
1answer
3k views

'Mesh' object has no attribute 'faces'

I'm trying to do an export plugin for Blender 2.69 to metasequoia file (.mqo). Vertex is exported but i have some trouble with faces. I used this has a reference but it's for blender 2.5 so i think ...
2
votes
3answers
2k views

How can I export my blender model as a python script

I am using Blender 2.77. When we select File > Export from the menu, the default export options Blender gives are .3ds, .fbx, .bvh, .ply, .obj, .x3d/.wrl, .stl, .svg...
0
votes
0answers
25 views

FBX file to video conversion

I have all my action files in .fbx format. Usually i import to Powerpoint and Export as Video with Green background so that i can remove the ChromaKey in my video editor to have the animation. Please ...
1
vote
1answer
84 views

Importing Rigged Character and animations to Unreal Engine 4

as a title says, I have a problem when importing, mainly, animations to unreal Engine 4. The main problem is, the animation is scaled differently to the character. When I import the animation I also ...
0
votes
1answer
379 views

Trying to export a cloth simulation to a Collada file

I'm using an avatar and a skirt as .blend files and trying to create an animation as a cloth simulation (I followed this tutorial - http://blenderartists.org/forum/archive/index.php/t-325838.html) ...
23
votes
3answers
22k views

How can I use my Blender models in WebGL

I would like to create WebGL applications and use Blender as a modelling tool. I don't necessarily need to translate game engine functionality to WebGL but I would like to retain as much of the UV ...
3
votes
2answers
5k views

Export model to show it in web-browser

I'm looking for a way of exporting my Blender model in web-browser. I noticed this very cool video with model in browser and I want to make the same site. The project was done by three.js but I'm very ...
1
vote
0answers
27 views

How do take an object from 2.8 and work on it in 2.79b?

I'm trying to import the .dae file of a project I exported from my 2.8 installation, into my 2.79b installation. The object will import fine, but the textures get all messed up. Here is the material ...
0
votes
0answers
7 views

Export Paper Model addon not exporting textures

Does the Export Paper Model addon (found here) have the capability to map the textures of the model onto the faces of the paper model? The documentation suggests that it does, but I have no idea how ...
0
votes
1answer
112 views

How do I export animation with inherit rotation turned off?

I have two bones with parent/child relation ship. Child bone does not inherit rotation from Parent because I turned it off (unchecked the Inherit Rotation) as I don't want the child to rotate with ...
0
votes
1answer
1k views

Blender 2.8: How to output renderings in real time just like what is shown in the viewport?

I just was able to start up Blender 2.8 with some of the example projects on the website, and I'm able to pan around and see the real-time render in the viewport, but how can I OUTPUT this real-time ...
2
votes
2answers
470 views

How to export .anm files?

I've been trying to mod a game that uses .anm files for animations, and I can't seem to find any way to export .anm files in blender or convert COLLADA files to .anm Does anyone know how to do this? ...
1
vote
0answers
30 views

Export Paper Model addon installation problems in 2.8 Beta

I have tried to manually install the Export Paper Model addon to my copy of Blender 2.8 Beta, and it won't appear in the Add Ons section of my Preferences menu. Has anybody had a similar problem? ...
1
vote
1answer
47 views

OBJ Exporting MakeHuman Character from Blender 2.8 with Textures as OBJ file - NOT .FBX

1) Imported MakeHuman Character - Successful 2) Able to see all the Hair, Skin, Clothes, Shoes in Blender 3) Trying to Export as OBJ file (With Write Materials, Copy chosen) --> When uploading this ...
0
votes
1answer
781 views

Blender Skeletal Mesh into Unreal

I'm learning Blender and Unreal side by side. I've made a mesh and would like to use as my main character's for the game I am building. The mesh looks alright, even comes into the game with all the ...
0
votes
0answers
12 views

How to export a model with textures from blender to unity

I'm trying to export an mmd model that I have on Blender to Unity . But it shows without textures
0
votes
1answer
29 views

Animation doesn’t work in DAE when collada file is exported

Can anyone tell why am I getting a still image of an animation when I export dae file from blender. Although the animation works fine when I play it in blender. I know that this question has been ...
0
votes
0answers
14 views

How to import a Blender Model into Source Film Maker?

Is it possible to import a Blender model in Source Filmmaker? I can't find out how. If so, is there a way to do it without downloading anything?
0
votes
0answers
17 views

Difficulty Exporting to OBJ - Texture Clamping

I have a model that utilizes clamping for its textures. When I export to OBJ, these clamps are lost and the model looks terrible. Is there a way for me to have the OBJ save the clamping? So here is ...
18
votes
2answers
67k views

.fbx export why there are no materials or textures?

I used node textures in a mesh I exported to .FBX. I then imported it into Unreal Engine 4 and it didn't import any textures; I clicked the Upload Textures option in Unreal Engine. Is there ...
0
votes
0answers
26 views

Marvelous Designers Avatar with Blender Model [duplicate]

I made a model with blender and I want to use it as an avatar in Marvelous Designer. I exported it to fbx format from Blender and imported it into MD, then saved it as avatar but all the textures and ...
2
votes
0answers
11 views

Redefine numbering of frames in export animation

I have a single Blender Scene that consists of lots of scenes (in the movie/theatrical sense), so scene 1 consists of frames 1-1000, scene 2: 1001-3000, etc. But I'd like to redefine the numbering ...
0
votes
0answers
29 views

Export .x file from Blender

I imported smd files.(mesh and animation smd files) and I exported .x file directX for game. But I have a problem. All the animation data ending times are the same as shown in the picture How do I ...
1
vote
1answer
218 views

Face disappearing when imported to Unity (Not Normals)

I have search through multiple threads for an answer to this, but I can't seem to fix it. I am having a problem where a face in my model is disappearing upon being imported to Unity. I checked my ...