Questions tagged [experimental-features]
Use this tag for questions about features either not yet in the current release of blender, or those only enabled through the "experimental features" option in the properties area.
47
questions
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Are there any disadvantages in experimental feature set to enable displacement?
Why is the "experimental feature set" (for enabling displacement) called experimental? Displacement is a pretty basic feature. It sounds like it comes with some disadvantages. Is it possible ...
1
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0
answers
54
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Decimal Places - how to implement feature from "blender.developer.org"?
How to implement to my blender Decimal Places?
I found this (https://developer.blender.org/D14095) very usefull for my furniture project.
Some advice? thank you in advance!
(Picture download from ...
2
votes
1
answer
368
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What are consequences of going Cycles 3.0 Experimental to use Adaptive Subdivision?
I'm a beginner, using 3.0. I don't work on production levels, just a hobby, but still it feels weird to go experimental(because of that warning).
I just watched a tutorial about Adaptive Sub division ...
3
votes
1
answer
2k
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How do I assign to a vertex group with geometry nodes?
I'm working in Blender 2.93 Alpha (more details if needed), and I'm looking for a way to apply a solidify modifier to only a specific vertex group. However, I can't figure out how to assign pieces of ...
8
votes
2
answers
3k
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What are Geometry Nodes Attributes?
Precisely what are attributes in the context of geometry nodes?
I have been able to find little to no documentation and/or community info on this subject.
Explaining or linking to an in-depth ...
1
vote
0
answers
349
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Where to get blender with the "New Particle System"
I was watching this video from Default Cube:
https://youtu.be/EnHdTPd0a4s?t=93
Where he is using the "New Particle System" that is using nodes.
I downloaded 2.92.0-alpha but it's not there:
...
0
votes
1
answer
737
views
Can't activate experimental Particle Nodes/ Simulation Window
Was the experimental Particle Nodes Feature removed in 2.91.0 Beta? (Nov 8, 00:34:11)
I’m Trying to access it via Preferences > Experimental but there is nothing there but “Debugging”-Features. ...
3
votes
1
answer
114
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What happened to the new 2.9 feature "Blueprint at the time"?
Some months ago Blender announced a new feature "Blueprint at the time" which would let us draw faces out of edges in kinda SketchUp-like manner. It also displayed additional blue grid under ...
1
vote
1
answer
839
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Hot Key for Manifold Extrude
I know that in the beta release of Blender 2.9 there is the new manifold extrude function. It allows you to erase the edges or walls from an extrude and helps provide a quicker hard surface modelling ...
5
votes
1
answer
2k
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Adaptive Subdivision not working
I've been trying to get adaptive subdivision to work, but I haven't seen any difference. What am I doing wrong?
3
votes
1
answer
701
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Simulation Editor Blender 2.90
In the developer tools experimental features for blender 2.9, there is a box that says "New Particle System". When I check it, it allows me to access the "Simulation Editor", which ...
1
vote
0
answers
29
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Repelling Random elements on a torus
In his video the Blender guru show how to create random sprinkles on the top of the donut.
I would like to know if there is a feature of Blender, which takes e.g. a real number
in the interval [-1,1] ...
3
votes
0
answers
2k
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Everything Nodes?
A few years ago in blender community exploded an information that blender will make some game changing feature, they called Everything Nodes, but to this day, we have nothing more than one short video ...
1
vote
1
answer
914
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Blender 2.82 Fluid Simulation can't resume baking
I have simulated a pool of water and was baking the mesh for the water. My system crashed and I could not resume baking. I backed the mesh folder up and freed the mesh. I put the files back in place ...
2
votes
0
answers
596
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EEVEE light source reflection trough other reflections
Any light source in eevee render reflects itself through anything in front of it.
In cycles, this problem does not exist (obviously)
Enabling contact shadows Kind of fixes it, but it creates a lot ...
0
votes
0
answers
2k
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Material painting in Blender in 2019 (like Unity terrain)
Is it possible to do material painting in Blender as of the beginning of 2019?
The most common scenario for this is landscape painting where you want to paint some part of the mesh as grass, some as ...
1
vote
0
answers
176
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Blender 2.79b daily builds mark seam missing
I really like the 2.79b daily builds. 2.79 has been out for a while now and it is darn stable by now. I love it that they still provide daily updates for such an "old" piece of software. But recently ...
2
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0
answers
420
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Where can I download previous builds of Blender 2.8? [duplicate]
I want to follow a tutorial that uses a build from July 13th, but the layout has changed a bit.
1
vote
1
answer
2k
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Microdisplacement and Adaptive Subdivision is not working
This is my Node Setup. I have a Subsurf Modifier that's set to adaptive with a dicing scale of 1 pixel and the displacement settings on "True". Despite all of that there's no displacement in both the ...
6
votes
1
answer
1k
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Greeble Cube Microdisplacement - how to prevent edges from opening up and becoming black
Hi I am trying to create a greeble cube with hi res texture. But when I use microdisplacement it make the edges open up and create unsightly dark border - I have tried using bevel but then the edge is ...
2
votes
1
answer
2k
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Edit mode when use Subdivision only show wireframe 2.8 [closed]
I want to ask about how to show the model when use Subdivision surface on blender 2.8.
Here is the difference when you use blender 2.79 vs 2.8 edit mode.
Blender 2.8 (11 August 2018 built)
Is it a ...
1
vote
1
answer
1k
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2.8 Where have the 'other' tabs gone?
Anyone know where the other tabs have gone in Blender 2.8?
2
votes
1
answer
2k
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Alpha 2.8 - Mirror in edit mode
I'm currently discovering the reworked UI of Blender 2.8. I have some kind of cube, cut in half, mirrored to a full cube again using the mirror modifier. In edit mode, I've noticed some changes that I ...
9
votes
3
answers
3k
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A script to render each frame as image (not render animation) in 2.8
This request is to be used as a workaround for a problem in the current 2.8 build.
Everything works perfectly until using the render animation function, some frames are wrong with objects randomly out ...
46
votes
4
answers
113k
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Cannot find Background Images feature in Blender 2.8
Cannot find Background Images feature to add in a photo in Blender 2.8
Where is it?
1
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1
answer
849
views
How do I switch form Object mode to Edit mode, Weight Paint, Vertex Paint or Sculpt Mode mode in version 2.8? [closed]
Pressing the ↹ Tab key does not toggle object and edit mode in 2.8
How can I access and exit edit mode?
How do I access Weight Paint, Vertex paint or Sculpt Mode mode in version 2.8?
2
votes
0
answers
62
views
Why so useful functions are not in official build?
Why so useful functions are not in official build:
Bevel node in cycles:
Apply properties disabling in Apply scale:
These functions have been implemented for a long time. Relay, are these ...
19
votes
2
answers
63k
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blender 2.8 switch between cycles and eevee
I know 2.8 is not yet released.
However I am at the limits of what blender 2.79 can do.
So I wonder how to set the recent 2.8 builds into cycles mode?
2
votes
1
answer
3k
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Adaptive subdivision texture distortion
I'm curious to know if the issue I'm experiencing in the included renders is the same as the issue described here.
My mesh is shown here:
Standard subdivision surface with texture here (what I ...
-3
votes
1
answer
1k
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Eevee performance benchamark
Are there any figures for the system requirements of the new Eevee renderer, measured in something like stream processors/face given a certain material?
The current viewport has worked for me on low ...
17
votes
1
answer
12k
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How do I create a new object using Python in Blender 2.80?
As part of an existing add-on, I'm trying to create an object and add it to the scene using Python. I followed a Blender Cookbook tutorial found here: Three ways to create objects. I use the following ...
1
vote
0
answers
2k
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Viewport shading in Blender 2.8 (want to select vertices like old method)
I want to be able to select back faces/vertices of an object like in the older versions of Blender.
The issue is that I cannot switch between view modes like we were able to in the older versions ...
1
vote
0
answers
208
views
Cycles true displacement magnifies mapping
When I attempt to use true displacement in cycles render it looks correct under the "materials" viewport but, when I render/Pre-render it looks like it magnified the map/procedural texture. Any ideas ...
0
votes
1
answer
4k
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Blender EEVEE render engine not working [closed]
The material shader is not showing or not able to change. Only blank black shader is visible. blender 2.8 test release.
0
votes
1
answer
91
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Can models with experimental features be exported?
I was following a guide to create a model of a rope, it uses some experimental features available in ver. 2.78, mainly - displacement.
What I'd like to know is whether it is possible to export a model ...
14
votes
1
answer
2k
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What are the denoising passes useful for in 2.79 experimental feature set?
In 2.79 when experimental feature set is activated, there are some new passes available to the compositor if Denoising is enabled.
The new passes that are there after rendering the denoising pass ...
1
vote
0
answers
318
views
Negative Displacement Missing in Blender Cycles [duplicate]
I believe it was once possible to set negative displacement (inward) in blender, I have always considered 0,5 to be the value associated with NO displacement, anything below that negative (inward) and ...
2
votes
1
answer
1k
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True displacement mid level value
I'm trying to use the Experimental True Displacement feature, but it seems that a grey value of .5 is not the default mid level?
I tried using a gradient map and also generated a displacement map for ...
1
vote
1
answer
365
views
Bad geometry when subsurf
I use Blender 2.78c in Experimental feature set. In order to use microdisplacement I added subsurf to my object but set everywhere mean crease 1.00 for preserving original shape. But when I do preview ...
38
votes
1
answer
30k
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What's the purpose of the EEVEE rendering engine?
Is it an alternative to Cycles, or just for the 3D viewport?
0
votes
0
answers
362
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Smoothed shading surface looks triangulated
Surface of my subdivided and smoothed mesh looks triangulated.
The surface isn't flat it's displaced by Displacement output node with the Vertex Paint and some random values.
How to make it look ...
3
votes
1
answer
4k
views
What are the limitations of Blender for Mac?
What (if any) limitations are there with the current (2.78) and soon-to-come (2.79) versions of Blender for OS X?
I know in the past there have been some features that weren't fully supported (Open ...
1
vote
1
answer
865
views
Cycles SSS not working on AMD Radeon GPU
From my google fu I leanred that SSS has been implemented on GPU for Cycles since 2.72 in the experimental kernel. I'm on 2.78b and I'm just getting a black shader like when it doesn't work. I ...
2
votes
1
answer
536
views
Getting really fine details without taxing too much VRAM?
Alright, so I've used Photoshop to create a displacement map for some tire tracks going off trail (A crashed truck)
Blender registers this fine using this node setup:
I also have Displacement set to ...
0
votes
1
answer
679
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Are there any viable ways of using the particle system with micro-displacement?
I've watched a couple of videos dealing with micro-displacement. On one of them, the author had mentioned that it doesn't support the particle system as of now. I know this is an experimental feature ...
5
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1
answer
913
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Do you have to download a special version of Blender to use experimental features?
I seem to be having problems enabling experimental features in Blender 2.78. I have tried using regular Blender and the experimental "developers only" version, but they both do the same thing. There ...
3
votes
1
answer
983
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Z-depth of Microdisplacements and Adaptive Subdivision Surface
In Blender 2.78, there are two very cool features called Adaptive Subdivision surface and Microdisplacements. BlenderGuru has a great video on it.
If you don't have time to watch the video, here is a ...