Questions tagged [eevee]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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96 views

Blender Evee to Unity - Can't Export GLTF with Embedded Textures

I'm having trouble exporting textured objects from Blender Evee as .glb files and importing them into unity with the textures retained. I followed the steps in this video but am still unsuccessful. ...
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21 views

Unexplained Redish Tint on Transparent Texture in EEVEE

I have a transparent plane with an also transparent texture on it. My problem is that from certain angles, a reddish tint appears on the edge of the texture, and I cannot explain how it got there. Can ...
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7 views

Glitching in Look Dev mode using emission node [duplicate]

I've been working on a model which has crystals with a "glow" effect, so I duplicated something I'd done in 2.7 and added an emission node to the shader connected to the volume input. When I do that ...
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26 views

Reflection plane causes artifacts near a wall

I follow a tutorial and use Eevee. On the floor I have a normal map and a reflection plan. In the corners you can see these ugly reflections. How can I get rid of them?
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1answer
53 views

Smoke render is too thin

I've just started to work on blender and today I've been playing around with smoke physics. I've been following some tutorials on youtube and I've found some simple videos with a few minutes of how to ...
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31 views

Why is my render result is just rendering a little square?

I have a problem with my rendering results, it is just rendering a little square of all the image, I don´t know why.
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2answers
47 views

Compositor Time Node Cap

Trying to set the end of my Time node to a big number but blender won't let me stopping at 32,767. After some suspicious poking it turns out that is also 2^15-1. Is this a bug in Blender or a ...
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19 views

How can I avoid wrong & dark edges in reflective ground to the walls

How you can see on the picture, I've got dark edges between the walls and the reflective ground. How can I avoid it? The ground and the walls are part of the same geometry, the verts are connected and ...
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18 views

How do I change Rigid Body Simulation speed in EEVEE?

I need to change Simulation Speed on Multiple Rigidbodies for a simple animation that looks weird because the Rigidbody simulation is too slow.
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1answer
63 views

Problem - dark Border around Render Frame with Eevee Reflection Plane

I'm just testing Eevee and got a strange border in the reflection on the ground. The ground has an easy shader wich is very glossy. In the viewport all is corect but if I render it, I got this ...
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19 views

Different lighting between saved render image and CompositorNodeViewer image data?

I am following this blog post for testing out rendering possibly without writing to a file: https://ammous88.wordpress.com/2015/01/16/blender-access-render-results-pixels-directly-from-python-2/ I've ...
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1answer
71 views

Render looks darker than Look Dev mode [duplicate]

I have been texture painting in look dev mode. But when i try to render it, everything looks very dark. I have 3 sun lights in my scene, ambient turned on in Eevee settings. What am i missing? I ...
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1answer
25 views

Object covering camera lense

In real life, when something is very close to the camera lense ,it will block the light , therefore the closests part of the object to the camera will leave dark areas,like this finger pushing ...
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37 views

Render taking extremely long for only 250 frames

Hi I'm new to blender and have been making car animations. My first render which was only 2 seconds took over 2 hours to render. I thought that might be normal but today my render of only 250 frames ...
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15 views

Any way to render sections and combine them in Eevee?

So im using the noise and bandwidth dodge filter method to make nebulae in Eevee and I want the most quality I can muster. Problem is, doing the max quality and some high samples kinda breaks Blender ...
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22 views

Can Eevee utilise one than one GPU when rendering? [duplicate]

Can Eevee utilise one than one GPU when rendering? I've got a Mac pro 5.1 (Mojave) & have connected up 3xRX580 8GB GPU. Blender only uses one GPU when rendering, but DaVinci Resolve uses all 3 ...
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1answer
54 views

Material does not react to light and looks shadeless

I have a problem importing old Blender files that I created with Blender internal. I am now using Blender 2.8 and a Principled BSDF. When I render the object or set Viewport shading to Rendered, I ...
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15 views

EEVEE incorrectly applying transmission, transparency to both materials

When I set the Blend Mode to Additive, the material that has transmission set to 1 correctly gets transparent, but the other BSDF material also becomes transparent even though the transmission is set ...
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2answers
64 views

Material Based on Distance from Origin

I am trying to make a brain coral. Currently I'm using a displacement modifier with an actual brain texture, which looks quite good. However, I cannot figure out how to get the material to work right....
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1answer
25 views

EEVEE render settings for game assets [closed]

So I’m using Eevee and I finished creating a game asset. Now I would like to render the final look. However I would like to know what are some things I should change to make my object look decent (...
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1answer
92 views

Artefacts with Eevee

I try to learn Eevee and I noticed that I have a lot of artifacts in my viewport when I opened old projects. These artifacts can also be found in newly created scenes. When I render this scene, ...
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50 views

Eevee can't render shadows correctly with transparency?

Eevee now supports Movie Images, but I can't get it to handle transparency and the shadows 'not created' by transparency. I have a plane with a movie texture on it - a moving person, with ...
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1answer
25 views

Weird light emitting from part of mesh

So part of my wall seems to be emitting light and has an odd whitish color. I've went through and made sure I din't have an extra light or anything. I'm just not really sure what else I need to check ...
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41 views

low framerate and crashes in the viewport by using not even up to 30% GPU and CPU

Hello im new in blender and wana ask is that normal by my PC that it this scene if i play it for the first time i got 1 to max 15 fps . And my GPU and CPU usage is not even by 30% . And if i for ...
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16 views

Eevee doesn't render 3D camera track but cycles does?

I've camera tracked the scene and everything in the compositor is right yet, when I rnder this out in Eevee, even though the plain is in the "background", it still renders it. But in cycles, it works ...
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15 views

Animation is not rendering

Hi i have created an Animation of an camera floating over an Forrest. nothing special. Just an Image Texture emitting plane and some keyframes for the camera moving. The Problem is now that the ...
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47 views

How to render in almost real-time (eevee)?

The animation is played very smoothly at 20-24 frames per second (fps) in the viewport. This means it takes about 1/20 seconds to render one frame. That's a tiny fraction of a second. When I press ...
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40 views

Problem with color background in the render

I have a scene with a sunlight and a color background, but when I render the scene I have a blue scene. Its is who the light sun was blue, but the light in the preferences is white. I rendered the ...
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26 views

Cycles 'Ghostlike' textures

I have been working on a scene to render out with a 360 panoramic equirectangular camera. To do this I have to use cycles because the camera in eevee doesn't let me do full 360 renders. However when ...
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37 views

Need help adding a glint/translucency/transparency to my diamond material in Eevee

Mkay, basically after a lot of googling, looking up materials guides, straight up borrowing from other people's tutorials on how to make a decent diamond material, I've ended up with this: Now, I am ...
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26 views

A Node Setup that converts a greyscale bump texture into an RGB normal map… possible?

I want to create a pbr texture (voronoi based) and then have it converted procedurally into a normal map, which can then be plugged in to the normal node. (do not want to use bump node) Surely this ...
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1answer
33 views

World colour is creating some fog like effect in eevee

I've been using blender internal for most of my projects. I got a project done in internal into EEVEE and the world colour created some fog like effect on the screen depicted below: The weird thing ...
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10 views

How could I render using default hdr with eevee without adding another light or hdr?

so I've had an perfect effect using default hdr in eevee. but when I click "render". I got a grey picture. How could I render and save the picture with eevee using default hdr?
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1answer
129 views

Can smoke receive shadows in Eevee on 2.8?

I have a shot with an object in silhouette against a spotlight with volumetric lighting and a smoke simulation. With Eevee is there a way to have the smoke simulation receive the shadow of an object ...
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9 views

Change ColourRamp value based on the intensity of shadows cast onto an object, in eevee

I'm making a simple toon shader in eevee, following simplistic shading methods - take TheOdd1sOut's character shading as an example. Every time I do this however, it's really difficult to get the ...
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1answer
32 views

How to change the Shadow darkness in eevee with HDR map?

My shadow on my scene is so bright, i want change it , is it possible?
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2answers
181 views

Render solid color in Eevee

I wan't to create a segmentation map for machine learning. For that I have a list of colors like: clouds #aaaaaa cow #4f445b grass #1dc331 It is from ...
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1answer
50 views

Eevee how to render without black boxes in textures? [duplicate]

How cam I get rid of the black color from my texture in render? I believe it's possible. Here's what I have: And here's what I need to look like(I switched to texture paint mod and black dissapeared,...
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1answer
42 views

Blender 2.8 (and up) crashes on start

When I try to open Blender 2.8 my screen goes blank and then turns on again with Blender (Not responding). Other versions like 2.79 don't crash. I tried both 32-bit and 64-bit Blender My PC specs: ...
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1answer
86 views

How do I render in blender 2.8 to get the same result as I see in viewport?

I set up my HDRI light image as a viewport shading. Unchecked the scene lights and scene world. I fiddled a lot with rotation to get the reflections I wanted. When I render it i have no lights at all. ...
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64 views

procedural maps in EEVEE?

what is the proper way to work with procedural maps, which comes with blender 2.8 in EEVEE? For best performance is it appropriate to bake procedural maps object by object? If so, what is the best ...
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2answers
60 views

Blender color reduction

I'm trying to post-process my render to achieve a low color depth look. For some reason the image becomes darker and the render do not really matches the look I want. Exporting the not post-...
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1answer
94 views

Script to view animation preview panel in fullscreen

Similar to this post: How to make the sequencer 'Preview' area fullscreen with python? I am trying to have my script set the animation preview window to fullscreen without any other panels/...
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18 views

Instancing Objects infinte ammount of time?

I have modeled a modular kit wich consist of 9 objects and togethter around 1127 faces. Togethter places with some instancing of the objects i get one big Module. This Module consists of two floor ...
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88 views

Why is my Eevee render pixelated?

I am getting an extremely pixelated result when rendering with Eevee and I don't understand why; you can see the settings I am using for render and output in the attached screenshot. Images I tried ...
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0answers
36 views

Blender 2.8 Eevee - Linked Collection with Disabled Rendered Visibility Objects are Rendered?

I've been trying to find and answer to this. I have a linked collection containing an object that I've disabled Rendered Visibility. However, whenever this collection is linked into a new scene, the ...
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16 views

What's your worst working hardware for Eevee?

I have blender 2.8 and Eevee just kicks me out of blender when render b utton is pushed. All other options seem to work fine as far as my limited experience knows. I have an AMD-A8, R5 integrated ...
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1answer
29 views

when I render an Animation it shows up completely Blank

I am using Blender 2.80. I finished a blender scene and hit ctrl f12 to render. the result is completely black and it spits out all 100 frames in a couple of seconds.i have looked at a lot of ...
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1answer
48 views

Viewport output on videocard

we are currently looking into the possibility of adding monitoring of a fullscreen viewport on SDI videocards, like the Blackmagic Decklink or Blackmagic Ultrastudio. Blackmagic Design has a SDK, with ...
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1answer
49 views

Eevee autosmooth

I am making an eye in 2.8 and came across a problem with shading. Mesh edges reflected the inside and whole thing appeared flat even with smooth shading applied. Here is the same mesh subdivided 6 ...