Questions tagged [eevee]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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What's the physically correct way to mix an emission shader with a non-emissive cover material? [duplicate]

How do I make a PBR emissive dielectric material such as: a computer screen, a glow stick, or the white tube of a CFL light? Do I MIX or ADD the Emission with the Principled BSDF? Should I mix it ...
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My scene does not appear in Eevee

So, I tried to render a scene in eevee and there are the results And here what's supposed to appear (rendered in cycles) I thought that reinstalling blender would help me in this situation, but it's ...
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1answer
103 views

How to simulate fresnel lamps

I am doing a theatre scene, which is mainly lit with fresnel lanterns (https://en.wikipedia.org/wiki/Fresnel_lantern). The lamps themselves are not visible, but their light cone is. Unfortunately, I ...
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Glass refractions in eevee vs cycles

I'm finally working with eevee in blender 2.8 beta and initially I was so blown away at how high powered it was, thinking to myself "is this the end of waiting a whole week to render 1 minute of ...
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2answers
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EEVEE is showing screen space reflections in the viewport, but not in the final render

I put an object (a puddle) in my scene and I used a Principled BDRF with Metallic set to 1.0 to have screen space reflections. I enabled them in the render configuration and I can actually see them in ...
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496 views

Weird Edges in Blender 2.8 Eevee

Hey all, does anyone know why this is occurring and what I can do to fix it? Thanks in advance 🙌🏻
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1answer
690 views

Blender eevee emission shadows [duplicate]

So still kinda new to blender, and decided to try out 2.8 because of eevee. But I seem to be doing something wrong. Was trying to figure out why the emission wasn't showing a shadow by itself on the ...
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392 views

How do you render lines in EEVEE/Cycles

I am trying to convert my workflow over to Cycles/EEVEE since the Blender Renderer will no longer be available. A fair bit of my product is drawing lines or paths in the scene (such as below which ...
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260 views

Export Material Node Animations in GLTF (or other) exporter

I'm trying to do a best-as-I-can recreation of a blender scene in three.js simply from exporting it. So far the simplest / best way to start doing this is through the GTLF exporter / loader in THREE....
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1answer
2k views

Eevee or similar in 2.79

Has anyone made something similar to eevee for blender 2.79? I really just do not like blender 2.8. I'm sorry if this question feels a little out there or rude.
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Eevee is not showing shadows in viewport, but they are present in the final render

I am using an HDRi to light my scene and I noticed EEVEE not rendering shadows in the viewport so I was assuming it wouldn't show them in the final render either. On the other side, with Cycles they ...
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1answer
2k views

texture sky doesnt work in blender 2.8 (Eevee render)

when i want make sky and sun i just use sky texture but with new render everything convert white, like this. so can i fix it? or can i do another way to make sky and sun(with new render) and sorry if ...
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275 views

When rendering in Eevee, result is zoomed in compared to viewport camera

I've been playing about with Blender 2.8, getting use to the interface etc. I've rendered a still frame from an animation, but the resulting image outputted is slightly zoomed in, this is the same ...
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2answers
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How to disable shadows in Eevee - Blender 2.8

How to disable shadows in Eevee (completely or of certain objects)?
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1answer
534 views

Colour ramp in 2.8 only picks the last colour stop.

Im not sure whether somethings changed or I'm just doing something wrong (since im a newbie), but my colour ramp in blender 2.8 when using eevee engine only picks the colour at the last stop. My nodes ...
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1answer
389 views

Blender 2.8 Evee problem with irradiance volume and reflection cube

I am very new in Blender, in fact, um using blender for 4 days only, I used to work with MAX mostly, Only reason to do some experiments with blender because of the new (2.8) update. I am facing a ...
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2answers
7k views

Blender 2.8 EEVEE render out viewport like old openGL render

In the older versions of blender 2.8 it used to be possible (I did it once and I saw videos of people doing it) to render out the viewport (I think it was with an OpenGL render option), in rendered ...
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Having trouble with blender 2.8's eevee renderer

i am having trouble with a barrel-model that i have made using blender 2.8 For some reason, the lower half of my mesh is slightly lighter in color and i can't find the reason why. This only happens ...
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1answer
556 views

Strange shadows in 2.8 rendering with Eevee

When I render my image with Eevee, I have strange blocky, dotty shadows that appear in the image. If I zoom in very, very close in render preview they disappear. See below images for an example. Does ...
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1answer
109 views

Rendering proper materials

I am a beginner at rendering! I am trying to render a very simple object, a sphere with a single material added with the principled shader. I would like to make a high-reflecting metallic sphere. I ...
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1answer
4k views

Hair Shape in Eevee

I'm trying to make a Christmas Tree in Blender 2.8 using the new Eevee Render Engine, I used a Particle System to make the little green pines. In the Cycles Render Engine I could change the ...
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1k views

Blender 2.8 Eevee Glass materials and Cubemaps

been working in blender 2.8 Love it a lot, but it comes with a few problems. I tried solving it myself or finding if others have problems with it, but they just seem to gloss over it and or ignore the ...
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1answer
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Screen Space Reflections in EEVEE

I am struggling with understanding screen space reflections in EEVEE. I am aware of the excellent answer to this question, however, this only talks about when an object is off screen entirely. Maybe ...
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591 views

I can't render volumetric lights in Eevee with an orthographic camera

So this is the problem I'm having, when I render volumetric lights in Eevee, they don't show up with an orthographic Camera, but they do when using a perspective camera. Why is that? is there a way to ...
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1answer
482 views

Eevee vs Cycles on tinted glass

I made a test scene with a windowframe with glass, glass without a frame and a solid cube. Sun is the main light source with a little bit of HDRI lighting in the world settings. In cycles the tinted ...
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3answers
1k views

White Block Artifacts in Eevee Beta Renders?

Any idea what's causing these two white blotches? They don't appear in the viewport render. here's a viewport screen capture, and here's a render with the spotlight (that's located behind the model) ...
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1answer
972 views

How to hide light object keeping the Light effect?

I use EEVEE preview my animation scene.I want to animate in this state. The LightShape displayed in the scene affected my observation of the animation. I want hide these light shapes.but The scene ...
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1answer
747 views

Render glow over transparent background blender 3D evee

How i can render glow from emission material over transparent background in blender 3D eevee, thanks!
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1answer
2k views

Eevee vs Cycles Blender 2.8 & Glossy BSDF [SOLVED - FIX IT]

From this video for blender 2.7 cycles: https://www.youtube.com/embed/BtVYCMNvykg I made this: In blender 2.8 with cycles, the glossy is effective. but with eevee doesn't work. I don't know the ...
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596 views

Auto baking the indirect lighting of irradiance volumes with animation?

I've searched forums, Google, and YouTube for a way to use Eevee's irradiance volumes with animation (moving objects), and haven't found any solutions, or even a mention of this. Maybe I'm using the ...
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1answer
575 views

EEVEE Volumetrics disappears when I plug in a noise texture to density node

Been trying to get this to work. Am I doing something wrong or is this a bug? The volumetrics disappears when I plug in any noise to the volume scatter node. I've also tried other textures. Thanks ...
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2answers
4k views

v2.8 beta EEVEE, transparent mask is black instead of transparent

I need to apply an alpha texture mask over a texture material in order to be transparent in the viewport. As is, it is black in EEVEE. How do I modify this file to make the viewport show the mask as ...
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1answer
459 views

Why won't Evee open the selected material in compositing

I remember that in older versions of Blender the current material would be selected, if you chose an entity with a material. As you can see in compositing editor, there should be some type of diffuse ...
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1answer
203 views

Can you download a version of blender and still have access to the previous version

I am considering downloading the blender 2.8 beta but I had a question first. One, can you still access blender 2.79 with the beta downloaded, and if so how? I don't want to download it, have it crash ...
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4answers
4k views

Will it soon be possible to render an Eevee animation in realtime (2.8 Beta)?

What I tried: Most available tutorials Some render / file format settings The result: A 2 minutes long animation that plays fine in realtime takes a day or two to render on a GTX 1080. There's no ...
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1answer
2k views

How to make Eevee viewport background transparent?

I would like to view my meshes in Eevee rendered viewport with an alpha background when using HDRI lighting. How do I use HDRI lighting without seeing the HDRI image in the background of my Eevee ...
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1answer
2k views

Blender 2.8 - Particle Instance not rendered

I am playing around with the newest Blender 2.8 Build for Windows 64bit blender-2.80.0-git.a205493426b-windows64 I tried to create a firework scene, where particles emit particles by using a ...
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1answer
152 views

Animating Dynamic Paint with noise texture

so I'm trying to recreate this effect https://twitter.com/Erisdraw3D/status/1056931358185086976 and I've gotten as far as having the white area around a rock, but I've been struggling with animating ...
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2answers
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In Blender 2.8, how do I light an EEVEE scene with an HDR?

Blender 2.8 supports the same world node setup that Cycles does. This correctly puts the HDR image in the world background. But EEVEE doesn't light the scene properly. Everything looks flat and ...
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1answer
3k views

How to render the viewport with EEVEE and the “final” render with Cycles?

I want to render the viewport with EEVEE and the "final" render with Cycles. Since Blender took so many changes in the Alpha phase, all how-to videos about blender 2.80 show panels, buttons and so, ...
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2answers
3k views

How to Get only Shadows from a Collection in 2.8 EEVEE?

I want to know is there a way to render Shadows only in Blender's new EEVEE Render Engine. I want my objects in a separate collection and a ground plane on a separate collection(to receive shadows ...
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4answers
7k views

EEVEE and Cycles render lighting differences

I get different lightning render with the same scene camera setup. Cycles render (both experimental and supported feature set) gets weaker lightning and needs more energy. How can I get the same ...
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1answer
2k views

Shadows on alpha channel PNG's and eevee

I am playing with the eevee render, and I am struggling on how to render projected shadows from objects textured with alpha channel. Here is a reference render on cycles on what I want to achieve. ...
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1answer
2k views

Blender 2.8 transparency & volumetrics?

Can somebody walk me through the process of getting volumetrics and transparency working in EEVEE. I recently hopped on from 2.79 but all my glasswork just isnt working. I tried all the alpha channels ...
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1answer
1k views

2.80 Eevee: Rigid body collisions OK in Viewport, but none in Render?

just wanted to ask if the behavior mentioned in the subject is a known problem in the current 2.8 alpha? Or am I doing something wrong? I have a simple test scene, it is basically a keva planks tower,...
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1answer
653 views

It is a mission impossible to edit a video

My laptop is not the fastest one, and I created a blender project. There are a few stretched blocks. I unwrapped them and added a realistic texture. I want to make a video with the length of 20-30 ...
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2answers
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Does Eevee support Animated Textures?

I am not able to use an animated texture (image in sequence) for objects in Eevee (Blender 2.80) Has someone managed to use this successfully? If so, what am I doing wrong?
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1k views

Blender 2.8 Eevee - Removing Ambient Occlusion from specific object?

Most of us know Eevee's Ambient Occlusion My issue is I have models such has hair with its own custom normals and the AO in Eevee is causing it to look weird. Is there a way to remove the AO effect ...
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1answer
2k views

2.8: How to enable Eevee on a Macbook pro?

EDIT: So now I have my answer, 2.8 doesn't work with my OS (10.9.5), but it works with a more recent one like Mojave. I wonder how to enable Eevee on a Macbook pro. For the moment if I choose Eevee ...
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1answer
14k views

What is LookDev mode for in 2.8?

I am struggling to understand what is LookDev mode for and how do I render an image which I see in this mode into a picture or video. I tweaked my material to look how I want in LookDev mode 1, but ...