Questions tagged [eevee]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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1answer
85 views

is there a way to blur the edges of the holdout shader

I'm currently working on a VFX scene where I add volumetric fire to parts of my scene but in my footage I have objects that move in front of the camera I modeled each object in Blender and decided ...
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0answers
34 views

How to create a slime bounce cycle?

How can a get a meta-ball to do this repeatedly, while dropping pieces on every landing?
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2answers
1k views

Blender 2.8 Eevee depth of field “geometry clipping” issue

I have a problem with strange depth of field artifacts in Eevee on my Mac Pro (tech specs on the pictures below). It looks like everything is what it should be. defocused is cliped by the camera (but ...
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0answers
8 views

Eyebrow rendering Eevee for animation

In eevee rendering mode, I have successfully rendered eyebrow on top of a character's face when the front is facing the camera using "alpha over" node. But, eyebrow would still show up even when ...
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0answers
103 views

Cycles renders but no lights in scene [duplicate]

I've been experimenting with lights in Blender 2.8, and I came across a curious situation. When working and rendering with Eevee, adding or subtracting lights responds accordingly (i.e. no lights, ...
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0answers
14 views

Material turning black in Eevee

I have a peculiar problem, which has been unfortunately recurring. I create a special material in nodes so I can see both textures and blend it with vertex colors. But this sometimes bugs (or maybe I ...
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1answer
18 views

Same image sequence one offset but not the other

plane A assigned material A that has an image sequence. plane B assigned material B with the same image sequence. When i change the frames offset of the image sequence in material B both are changed ...
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1answer
57 views

Rendering issue: light artifacts [EEVEE Blender 2.81A]

I am trying to render an animation scene with a volumetric effect in EEVEE. As shown below, some frames contain light artifacts in form of white spots with a touch of RGB on the sides. They seem to ...
3
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1answer
63 views

Making glowing orb with light rays?

Is there a way to make something like in the picture? I prefer using EEVEE and no compositing. Basically just a glowing orb with light rays.
2
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1answer
79 views

OSX Eevee performance with multiple materials in OSX

EDIT 2: Thanks to a user posting a detailed technical explanation as to why the bug is manifesting (TL:DR, certain material properties cause multiple calls to the shader compiler in the AMD driver ...
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1answer
1k views

Blender 2.8 Eevee - Removing Ambient Occlusion from specific object?

Most of us know Eevee's Ambient Occlusion My issue is I have models such has hair with its own custom normals and the AO in Eevee is causing it to look weird. Is there a way to remove the AO effect ...
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1answer
13 views

How to Set Transparency to One Specific Color in EEVEE

What I want is assign the black color as an alpha or transparent, then the red color as a normal shader. I'm using EEVEE. My render result: What I actually want (edited in external app) : My node:
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2answers
54 views

Why are there bright unwanted lights coming out of nowhere in my render?

I have no idea why, but this keeps happening to my renders, most of the time, when volumetric lighting is involved, sometimes not. But is there any way to fix it?
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1answer
162 views

Is it possible to achive classic Z depth type fog or mist in the viewport (3D-view) in Blender 2.8?

In Blender 2.79 there was a simple Z distance or depth type fog. We only have to turn on in the world panel the Mist option and fine tune the parameters. Ee could see it in the 3d-view. Is there an ...
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0answers
22 views

Why is Eevee HDRI lighting much darker than Cycles?

I'm noticing a drastic lighting difference in the viewport when using an HDRI image and switching from Eevee Render to Cycles Render. Screenshot examples attached. (1st is Cycles, 2nd is Eevee, 3rd is ...
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3answers
133 views

My AMD GPU is not available in Cycle Render Preferences on version 2.8

I am using laptop with AMD Radeon HD 8670m GPU in it. I have latest drivers installed. But when I access Blender System Preferences it displays: "NO COMPATIBLE GPU'S FOUND. CYCLES WILL RENDER IN CPU"....
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0answers
14 views

Use texture color if it exists, else use default value in shader graph

I have the following GLSL code vec3 diffuseColor = properties.usesDiffuseMap ? texture(properties.diffuseMap, texCoord).xyz : properties.diffuseFactor; I am ...
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1answer
282 views

Cycles viewport render blank

Hi so I'm completely lost on why this is happening in my viewport render in cycles but the image comes out completely grey. I've tried about every setting I can find and through these posts Render ...
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1answer
1k views

Blender 2.8 - keyframes not showing?

I've just started playing around with Blender 2.80 and I'm trying to animate some lightning I did. Whenever I hit 'I' on the Brightness, whether it's at 0 or 1, no keyframe appears on the Timeline.
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0answers
22 views

how can I use images as transparent textures/ removing artefacts? [duplicate]

I have attached a photo of a black background with a leaf on top, I was wondering how to get rid of a few artefacts that are quite big? I have tried attaching the alpha to the principled shader also, ...
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2answers
50 views

How to gradually reflect the texture and leave the material?

I created a printer and covers, and with the help of animation I need to show how gradually the textures are superimposed on the covers (as in printing). I do not know how to do this. How can you ...
5
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1answer
157 views

Do EEVEE samples have any effect when rendering?

Do EEVEE samples really matter when rendering? Can't really see a difference except for render time
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1answer
599 views

2.80 - use Eevee and Cycles together for motion blur issue

I have one question about one problem in my experiment with motion blur in Eevee. I know that in this time is not supported and maybe will be supported in future official release as another primary ...
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1answer
4k views

Do nodes in EEVEE work the same as in Cycles?

I played a bit with nodes that I have a basic idea how they work but not much more than that, so I have to learn much more about it. I know Blender Render uses different nodes than Cycles. As of now ...
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0answers
14 views

Increase tolerance on Eevee render so objects don't overlap?

I'm currently trying to render out a flythrough of some LED fixtures on a building facade via eevee. (See Below) The problem is i'm getting an unwanted flicker when I output the animation, upon ...
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1answer
598 views

Why does the screen turn completely white in render view when using 2.8 eevee?

I know this version of blender is just a beta but this wasn't happening the entire time I was creating my scene. After adding in furniture from CGtrader, the rendered mode began showing up completely ...
1
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1answer
37 views

how to render multiple things separately

I'm using Blender 2.80. I have a scene, where I fire 20 cannons at the same time, with smoke and fire. How can I render (with Eevee render) some cannons separatley? (i.stack.imgur.com/lXFuK.png)
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16 views

Light emitting material in Eevee doesn't cast light on surfaces? [duplicate]

Bit of noob, so forgive me in advance. Working in Eevee in 2.81, I can't get an emission shaded material to cast light onto a surface. I've got bloom enabled, and the emitting surface illuminates ...
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1answer
40 views

2.81: Align objects by specified point

I have several arbitrary objects. I need to align them along a line by specified points. I have tried to do it with Origin point, but no success. Any suggestions? EDIT 1 "Oscurart Tools" solves the ...
3
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1answer
64 views

My glass material isn't transparent in Eevee

When using Eevee, an object with a glass material (in this case: Principled BSDF, trasmission set to 1.0) doesn't seem like it can be looked through: it's completely opaque. See for instance the ...
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2answers
47 views

Compositor Time Node Cap

Trying to set the end of my Time node to a big number but blender won't let me stopping at 32,767. After some suspicious poking it turns out that is also 2^15-1. Is this a bug in Blender or a ...
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0answers
8 views

Multiple colors on particles [duplicate]

So, I have a simple emission texture applied to a particle system and I was wondering, is there a way to make your particle emitter emit a random variety of colors?
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1answer
89 views

Problem with glass. Eevee

I create some glass material for Eevee. When the camera is close to glasses, then everything is rendered normally . But if I move the camera away, then the detail decreases in the glasses. They become ...
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2answers
2k views

Eevee is using my CPU to render

I rendered a short animation using Eevee engine, but my cpu was used 100% of the time. The temperature and fan of the cpu went crazy. How is that possible? Eevee is supposed to use OpenGL and has ...
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0answers
12 views

Transparent Shader causes glitchy results with UV map in Alpha Blend

I made a mech of which I want only the cockpit window to be transparent. I UV mapped the thing and I made a transparent texture image where everything is white except the cockpit window UVs. A ...
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1answer
430 views

Blender Eevee Keeps crashing when i try to render

So I have this animation full of custom rigs that I animated in blender 2.79 and am trying to render in Eevee. When I hit the f12 key the frame renders out, but as soon as it's done blender closes. ...
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2answers
47 views

Stacking two textures with alpha on top of each other [2.81, Eevee]

So I've been trying to stack two textures with alpha on top of each other and while I can remove the Alpha on each with enabling alpha blend the problem is the textures bleed into them. From what I ...
3
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2answers
175 views

EEVEE Glass Shader

I am in rendered view in the viewport and my glass shader isn't working correctly. I remember a couple months ago I was making glass for a ship and these settings are the only thing I had to mess ...
0
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1answer
30 views

Dynamic paint Displace not rendering

I have been trying for the past couple of hours to render an animation with dynamic paint displace, but while it works in the viewport, it does not show up in the render. These are a few things I have ...
2
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1answer
1k views

Blender EEVEE not rendering smoke simulation

For some reason the EEVEE viewport is actually rendering the smoke simulation, however, on the actual render, it does not seem to render it at all as if it's excluding it. I have checked Volumetrics ...
0
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1answer
26 views

How do I stop Soft Body from glitching?

I have a character rigged with its hair as a separate mesh, which is the child of the head bone in the armature. I have a soft body simulation running on the hair to make it drape down and move around,...
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0answers
22 views

(2.81 Evee) Volumetric spotlight shows through solid object

I'm trying to add "real" spotlights to my scene, as in stage lighting. Naturally I want spotlight-looking objects present. Problem is, when I place the light inside the object, it still shows through. ...
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0answers
27 views

Blender 2.81 and EEVEE baking problem

I'am having a problem with the latest build blender 2.81 I'm also working in EEVEE I got 3 flames after baking the fire sim 2 of the flames show up in the render but one wont show up in the render I ...
5
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1answer
2k views

Make an object not cast a shadow in eevee

Is there a way to make a single object not cast shadows in Eevee?
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2answers
43 views

Visibility clip

it gone when I pull out camera. Anyone pls tell me what happened here?
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1answer
18 views

SDI signal to Eevee

I want to use Eevee for an AR project. My question: is it able to import SDI signal and video board to Eevee from the real world camera to do the real time render?
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1answer
82 views

Eevee - How to cast shadow on a background image

Using blender 2.80 official release I want an object to cast its shadow over a plane (to show the right direction) but then i need the plane to disappear, while leaving the shadow as it was and over a ...
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0answers
21 views

How to increase Range of Point light without increasing brightness

I'm having trouble increasing the RANGE of my point light in Blender 2.8 using Eevee, without increasing the brightness to a painful white in the vicinity of the light source. So basically I would ...
0
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1answer
431 views

Blender 2.8 - eevee Silver/Chrome material

Attached is the blend where I am trying to add a silver/chrome material. I followed a few tutorials online but the material always looks dark and flat. I am just started to learn 2.8 so unable to ...
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1answer
3k views

How to render the viewport with EEVEE and the “final” render with Cycles?

I want to render the viewport with EEVEE and the "final" render with Cycles. Since Blender took so many changes in the Alpha phase, all how-to videos about blender 2.80 show panels, buttons and so, ...