Questions tagged [eevee-render-engine]

EEVEE is a GPU based realtime engine for the viewport implemented for Blender version 2.8, using industry standard PBR (physically based rendering).

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Is there any support in Cycle or Eevee for volumetric data rendering on a non-uniform grid?

I have some volumetric data (on a non-uniform grid) in files and I would like to be able to use blender to make volume rendering of them. The difficulty here is that the data is actually sampled on ...
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0answers
91 views

Eevee shader to cut a section through a model

It is possible to achieve a "section cut" "clipping plane" shader as shown below - solved on this thread on the bA forums. However, it doesn't quite solve the ability to create a cap. When two ...
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1answer
894 views

EEVEE bake indirect lighting for an animation

I am rendering an animation in EEVEE and I want the indirect lighting to be baked for every frame. This is because I want the scene to be lit up during the animation, and not preset. The first frame: ...
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3answers
2k views

Texture rendering in Eevee but not in Cycles

I'm facing some issues to render texture in Cycles. It works very well on Eevee engine. Here is the Eeeve rendering with textures (lines on hills) When I go to Cycles, nothing is rendered. I'm an ...
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122 views

Depth of Field on Particles Disappears in Front of Plane

I created a simple animation with an image plane and a particle effect. The particles are an image of a flower petal with transparency mapped onto a plane. I used the Eevee render engine. I wanted to ...
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336 views

Need help fixing the normals for my stylized foliage

Im working hard on getting stylized/cartoonish looking grass or generally foliage in evee. My goal is not to creating realisitic stuff, instead such as from games like the witness or rime. They ...
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0answers
47 views

Why does my render look like this in eevee?

I am trying to workout a workflow from Boujou to blender but when I use EEVEE the cubes look messed up and start jittering and going transparent. Then in Cycles everything looks alright but I would ...
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88 views

Ambient occlusion disappear at distance

Ambient occlusion disappear in blender 2.82, eeve when I get farther from the model, why it is happening this?
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75 views

Volumetrics don't show through glass

Is it some Eevee limitation or am I doing something wrong ? Here are my SSR and material parameters:
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1answer
560 views

Performance: Eevee vs Blender Internal

In my application I use Blender's Internal rendering engine (headless mode) to render quick mock-ups of various items. BI yields plenty quality, however speed is essential (it's a web app) and I wish ...
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0answers
60 views

Texture is “inverted” when object has a face in front of another face

It's kind of hard to explain what's going on. I sketched a flower in Photoshop, saved it as an image, and imported it as a plane. From some directions, its transparent depth is inverted. I knifed a ...
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164 views

Why does EEVEE's Ambient Occlusion darken vertical surfaces seen obliquely in reflection planes? Is there a way to make it not do that?

I've been trying to get a reflection plane working in a scene, but something weird is going on when I enable Ambient Occlusion in the scene properties. Without AO, it looks okay... ...but if I enable ...
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121 views

(2.81 Evee) Volumetric spotlight shows through solid object

I'm trying to add "real" spotlights to my scene, as in stage lighting. Naturally I want spotlight-looking objects present. Problem is, when I place the light inside the object, it still shows through. ...
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443 views

Blender 2.81 and later crashing when adding more lights in Eevee

Anyone experiencing Blender 2.81 and later crashing when adding more lights in EEVEE? More exactly when I add the 4th light to my scene. It works perfectly for 3 lights. Upon further investigation it'...
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0answers
95 views

How to limit light to a collection? Formerly (2.79) it was 'Limit to this layer'

How to limit light to a collection? Formerly (2.79) it was 'Limit to this layer'. I have a lot of blend-files where I have object and lights in layers and the lights are limited to that layer. With ...
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1answer
276 views

Plane is visible despite blend mode set to alpha blend

I'm rendering in EEVEE, the material settings for the leaves are in alpha blend for the blend mode, and I've had this issue with my leaves. In the light the plane is still visible almost like a ...
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0answers
301 views

Use of a cubemap as environment map

in both Cycles and EEVEE, I can easily set an environment map using the nodes (Environment map node -> World) and use an equirectangular image as source. Equirectangular images are not very good at ...
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1answer
216 views

Metallic multiply shading works in Eevee render but not Cycles?

Ive got 2 different meshes for one armature, one for base textures, one to give some parts of that texture a metal shine using a mask to avoid the non metal bits. In Eevee this works fine as I can set ...
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0answers
603 views

How to disable word background transparency only for one View Layer on Eevee

Eevee doesn't have the Environment pass, so I'm looking for a solution to have one View Layer with the World background and another View layer with the background transparent to composite on top of ...
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3answers
8k views

Can't see through BSDF principled/glass 2.8

High risk this question was asked a billion times and I am just too stupid to find the correct answer, so apologiez. I am trying to create a drinking glass, the inside faces are colored red to ...
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0answers
931 views

How do I export more complex node set-ups from blender to godot?

I created this energy core for a friend to use in a game. It has animations on it and everything. Everything is exporting as it should but not the material that I need. This is the node setup for it: ...
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0answers
166 views

Screen Space Reflections isn't showing in the final render using EEVEE in Blender 2.80

This questions has been asked before, but the solution didn't work for me. I have a Metallic 1.0 object on a Roughness 1.0 plane with one point light and HDRI. When I switch to render mode, I can see ...
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0answers
78 views

How to not have freestyle lines affected by exposure

I was working with freestyle for my first time while using the "Real Sky" addon from the blender market. I am working in eevee. If you are familiar with Real Sky, you know it is common place to adjust ...
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1answer
3k views

Cycles viewport render blank

Hi so I'm completely lost on why this is happening in my viewport render in cycles but the image comes out completely grey. I've tried about every setting I can find and through these posts Render ...
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2k views

why can't I render only freestyle stuff while using eevee?

I'm working on a cartoon character using eevee and I want to add freestyle to it. in 2.79 I used to render freestyle lines in a separate layer and since I only used cycles, I could just hide the mesh ...
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0answers
740 views

Eevee avoid light reflections in glass, but only one object?

Im using an area light in Blender, and it is reflecting in the glass of a certain object. Reading other answers, I tried turning specular to zero. Problem is this means it doesn't reflect off anything ...
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553 views

EEVEE light source reflection trough other reflections

Any light source in eevee render reflects itself through anything in front of it. In cycles, this problem does not exist (obviously) Enabling contact shadows Kind of fixes it, but it creates a lot ...
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0answers
66 views

Possible EEVEE playback downsampling to 1 sample turn off?

Love EEVEE. Actual working on realtime VJ videomapping project. Is it possible in EEVEE to turn off downsampling to 1 sample when playback animation? I know its working that to keep smooth/realtime ...
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0answers
595 views

Eevee Grease Pencil looks different Rendered then in Viewport

Curious if this is a bug? Its been driving me crazy recently, the rendered result looks different then the view-port in Eevee using grease pencil, especially when using semi-transparent materials as ...
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0answers
277 views

How to make an alpha background in blender eevee?

I want to render an object in eevee without rendering the HDR background but without losing the HDR lighting.
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0answers
619 views

How Does Eevee Handle Shader Nodes?

I have been reading about GLSL development and the applicable portion relates to how different shaders pass data between each other. As I understand it once a shader finishes the computed color, ...
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0answers
1k views

Can the new Eevee Renderer render Freestyle lines?

And can it render using the Toon BSDF? I've heard people claim it can use the same shaders as Cycles, and i'd like to know if that's true.
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0answers
2k views

Is EEVEE the GLSL engine?

I heard a while back they were making a GLSL engine. Is this the same thing as the upcoming EEVEE engine they're working on for 2.8?
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3answers
280 views

Fire Not Showing In Rendered view or LookDev but in other views Eevee

I've been losing my mind about this. Looked all over the place tried what others have. Nothing works. I've designed a throne room and the braziers I have next to the throne must have fire. I add the ...
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0answers
13 views

Rendering with a different texture filename using texture node without manually changing filename each time

Rendering with a different texture filename using the texture node without manually changing the filename each time. I have several different texture files that i want to render out using the same ...
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0answers
17 views

Grease pencil objects render green (windows)

I've been following a grease pencil tutorial on youtube as I'm new to the feature and haven't touched blender since 2019. https://www.youtube.com/watch?v=c57qq2nE3B0 I finished the first part of the ...
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0answers
13 views

Why I can' see my project? |Eevee render| Blender 2.93

Can anyone help me? Why when I use Eevee rendering, in render mode, the house looks so black and nothing is understood, and in Render Mode it looks the same as in Material Preview. I'm new to Blender ...
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0answers
55 views

Light goes through non-transparent object?

Hello fellow Blender artists! A friend of mine has designed this piece of a cyberpunk, sci-fi, post-apocalypse underground colony in a world with no sun, and he asked me to make a simple 3D model to ...
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1answer
26 views

My leg bones don't seem to be working properly? (from what I know)

I saw a nice model and I decided to check her out and animate her, but the legs weren't moving the way all the other models legs that I have imported looked like. (video) First off, her leg isn't ...
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0answers
15 views

Viewport resolution downscaling option for Eevee and Workbench

Currently I have a laptop (4GB ram ; Intel i5 2.5GHz ; no graphic card). I want to use Blender 2.93 on my separate 1080p monitor but this introduces a problem : the Blender viewport is incredibly ...
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0answers
38 views

I have problems with the mantaflow fire simulation. The fire is visible through other objects if I use the render engine eevee or the material preview

Hey I have problems with the mantaflow fire simulation. For some reason, the fire is visible through other objects. This happens only in material preview and if I use the render engine eevee. In ...
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0answers
18 views

Blender eevee lighting problem

New blender user! Just got into Daz3D again after years and I wanted to see how blender works with it. Blender is so organized with the materials! But I ran into a problem when I was lighting the ...
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0answers
45 views

curvature node on eevee without AO

is there a way to simulate a curvature node in eevee without using the AO node? to create a real node that places textures made with procedural maps on the corners and folds of a model? thanks
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0answers
136 views

2.93 cycles denoising viewport render problem with it just going black

I have updated to the new blender 2.93 and have started 3D modelling within it I am unable to do a have the viewport rendering while I work in cycles because of how pixelated it is and the denoiser ...
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0answers
32 views

Require help with multiple lights in EEVEE creating a clean and sharp black/white shading (shadows and light bounce)

I'm currently trying out different things for an animation series I've planned and need help with creating sharp and clean black/white shadows and light bounces, when the range of - for example - two (...
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0answers
32 views

Cycles bump node behaves weirdly non-linear. Is there something wrong with its implementation?

Cycles and Eevee don't agree, and I think Cycles' implementation of the bump node is wrong. Where do I go to report this? This is why I think so: I made a tool that "carves" a bump map I ...
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0answers
69 views

Can I turn on shadows from the geometry nodes in eevee?

I've spread some ojects on the surface, using the geometry nodes. The problem is that they are not casting shadows to the surface. Any way to fix it? I have two point lights in the scene (if it's ...
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1answer
32 views

Vector texture not rendering in EEVEE but showing in viewport

I've got absolutely no idea what is going on here, but in the viewport, I see this glow around the edge of objects, which I got by using this configuration for the world texture, this is not an object ...
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0answers
164 views

Eevee - Irradiance volume and light baking in complex environment

I am in the learning process of Blender, currently working on my own interior environment and I would like to use eevee for rendering. I have a problem with indirect light baking and irradiance volume ...
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0answers
24 views

Transparency falloff for volume (clouds)

I am using volume shader to create clouds, however I would like the clouds to fade into the background near the horizon, but be opaque higher up in the cloudhead. Is there any way to set a vertical ...

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