Questions tagged [eevee-render-engine]
EEVEE is a GPU based realtime engine for the viewport implemented for Blender version 2.8, using industry standard PBR (physically based rendering).
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Why has my render got such a sharp light gradient in eevee?
I rendered as an EXR sequence with the DWAA codec in Eevee. It could have something to do with that or it might just be my monitor, I'm not sure.
EXR:
https://www.dropbox.com/s/yapa4vja06x2ur0/...
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Why does my Eevee camera view look different to the render?
I am new"ish" to blender and I am trying to work out why the camera view looks so different to the actual render. I want to render to look like the camera view. This is the render. You can ...
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Combine Fresnel with Shader to RGB setup? (Eevee Sketch shader)
I’m currently trying to create a 2-tone Sketch shader with the intended effect to get jagged outlines on the silhouette & Shadows of my mesh - so far I've managed to get this work for the ...
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Is it normal to get massive cartoon holes like this in Eevee reflections?
Hi everyone,
I'm playing around with Eevee's reflections for a project. The actual screen space reflections work fine and as expected, but I'm also getting these huge cartoon cutout holes through ...
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Is there an equivalent setting in Eevee as Glossy Direct in Cycles engine?
I'm trying to follow the Blender Guru donut tutorial but using Eevee to render. I'm trying to add a glowy nature to the white highlights on the object. The Glossy<Light<Passes<...
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Data transfer Custom normals Not working/responding to proxy being moved
I was following this tutorial
https://www.youtube.com/watch?v=7KzhNYyp63A&list=PLZpDYt0cyiusDdsgdb9FgfT7onV7th8mJ&index=11
In order to make a model that shaded in a similar manner however for ...
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I am trying to inset the bottom face of an object but no circle is appearing?
I am following this tutorial https://www.youtube.com/watch?v=hBztmFHkNQo, and I am trying to inset the face of the bottom, but when i try to inset the face no circle appears.
I can see the arrow and ...
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Transparency works in sample file, but not in mine with same settings?
See attached screenshot. Blender model on the left is my very simple scene, with a basic cylinder underneath a plane. The cylinder is shaded with a solid color, and the plane is supposed to be glass....
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'Light wrap' different between Eevee and Cycles
Relative noob here. I've got a shot of a rocket flying between the sun and the camera and when rendered in Eevee there's (what seems to me) a realistic light wrap around the all metallic rocket. When ...
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black grid around one mesh in object mode
I have some text that I have converted into separate meshes, in object mode one letter has a black cube around it all the others are ok. I can't understand why I have no modifiers added to the ...
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Can I prevent an object from being shaded by lights, while still receiving cast shadows?
In Eevee, I'm trying to render an object against a transparent background, while still catching the object's cast shadow.
Unfortunately, the transparent surface I'm using to catch the shadow is for ...
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How to make lights in eevee not react to volumetrics?
I have a scene with heavy volumetric scattering in eevee, and i'm lighting my main object with a point light. I want to keep the effects of the light hitting the object, but I want to elminate the ...
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Is it possible to make HDRI following camera?
I made a landscape with an HDRI that I want to use on the final render. But the thing is as I navigate the scene via camera, the World stays the same, which makes everything completely fake. I know I ...
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Weird white and colored dots appear in Eevee everytime
I have these weird dots appearing when in Viewport Shading:
I always have them, but however turning on Screen Space Reflections on Eevee has fixed it so far. But now I´m following a tutorial where I ...
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Nvidia GeForce MX110 [duplicate]
I'm thinking of getting a laptop with 4gb VRAM GeForce MX110, I want to know if that works with blender. And how long does the BMW benchmark take for anyone with a similar GPU?
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Eevee spot light volumetric lighting not starting or stopping at right location
I'm trying to have a spot light in a dark room with volumetric lighting in Eevee. The trouble is the cone of light starts past where it should and stops before it should. Below is the first example. ...
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How can I hide a light source while keeping the light?
I have made a Blender animation, but when the viewpoint is rendered I still can see the light sources and all the persons that have the same problem don't use normal lights but objects transformed ...
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Only part of the scene is being rendered in eevee?
The viewport shows everything but only part of the scene is being rendered? I've unhidden everything using Alt+H but still nothing.
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How to render edge only object in Blender Eevee
I was making a 3D model of Vibri from Vib-Ribbon and I was trying to get it as accurate by making it from edges only like the models in the original game, and I did it properly, but now I have to do ...
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Fire simulation not working in eevee 2.83
So I've been working on this fire in Blender using the Fire+Smoke flow.
It works great in cycles
But every time I try to open it on eevee, which would help me process my video faster, nothing pops ...
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I'm looking to make a volumetric material only show up when Light hits it
I've done this with a Principled BSDF to make a light cycle on my earth scene, and I want to do the same with the volumetric atmosphere, but it doesn't seem to work with volume the same way a material ...
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How do you make a transparent glass material in Blender 3.2?
I've looked everywhere but answers I've found are not applicable to my version of Blender because a ton of settings seem to change or disappear with every new version.
I just want to make a ...
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How to recreate 3D logo look with glow behind it?
How could I recreate this 3D logo look with the glow behind too?
Thank you very much!
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How to make recursive portals?
I want to make see-through portals, as seen in the game Portal, but allow it to have support for portal recursion (i.e. seeing portals through portals)
I'd prefer it to be in the Eevee render engine, ...
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is there a way to change the saturation value by using a light?
My scene's background is too bright and too saturated compared to my foreground.
To lower the brightness, I used a lamp with a negative value, which made my background darker. But is there a similar ...
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Crashing after couple of hundred frames rendered
Blender crashing after some hundred or lesser frames gets rendered.
I have to re-open file, re-touch frames range and keep on rendering!
Fixes I experienced before and did on this file and failed:
...
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Incorrect renders in Eevee and Cycles
I'm having a weird issue I've never seen before. My model is rendering fine in Render Preview mode with Cycles selected, but when I actually do a Render Image, I get garbage. The orange dome, the ...
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How to selectively disable multiple sampling while rendering with Eevee
I want to render a scene that is containing both regular 3D objects as well as planes containing pictures that are implemented using textures (think of a virtual screen in a virtual scene that is ...
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Blender only renders 1 file
when i try to render my project in EEVEE it only renders 1 frame. i have an animation of 60 frames and it only renders the first one.
Disk file:https://drive.google.com/file/d/...
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Switching from eevee to cycles causes objects to "melt"
creating a small bedroom scene and changed from eevee to cycles to see how it look from there, when my objects started to "melt" (see image)
notes: using Poliigon, and version 3.3
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Blender for virtual production
I recently joined a virtual production company that uses UE5 to do live virtual production. Basically they use UE5 to remove green screen live. I was wonder if the same could be done in blender and i ...
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How should I create a stylized, semi-waxy skin in Blender (Eevee)?
I am attempting to recreate the skin material created by Dmytro Bajda within zbrush, but in blender instead. I am specifically attempting to create procedural skin that looks like this:
^This is from ...
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my render when i click render it shows 1 image only (not render image normal render)
but the render doesn't work all it shows is 1 image and I don't know how to import a .blend here iv tried going and messing with scene settings rigid body world iv tried cycles and none of it work. I ...
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How do I make glowing logo work in Eevee?
I have a logo that I imported into Blender as an svg. I just want to make it glow. When I use Cycles I roughly get the result I want, but in EEVEE it just appears as a big glowing box.
Does anyone ...
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Eevee Sunlight Contact Shadows cause unwanted flickering shadows
When I turn on contact shadows, unwanted shadows appear. When I change the viewing angle they flicker.
Contact Shadows off.
Contact Shadows on.
How can this be avoided without turning off Contact ...
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I want to change my fire simulation's background from black to white
Basically, I want to change the background color from black to white in my fire simulation. But when I change it from "World" settings the details are lost. I'm new at blender and I know I ...
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Rendering at small resolutions cause unexpected softness (lack of sharpness)
I'm very new to Blender, having just started yesterday, and my render is lacking the sharpness I'm expecting it to have.
I'm rendering a simple textured dodecahedron to a PNG of 192x192 pixels, with a ...
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Object disappears (invisible) in sculpt mode
I don't know why, but my model disappears in sculpt mode. I tried ALT+H and Local View, but nothing helps. Maybe someone has any idea?
Blend File:
https://drive.google.com/file/d/...
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Normal map doesn`t work on Blender
Painted model in SP. Created Normal map.
But in Blender there are artifacts, it doesn`t show any normal map effect. But mesh gets Sharper...
+Normal map applies with wrong UV (Applied Texture ...
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Why some objects won't show and selectable in Cryptomatte?
I have created some metalballs and animated them, and I need them to get excluded and masked in Composition, but I can't select them in any kind of matte: asset, material or object
The problem gets ...
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Materials working in Eevee but not in Cycles (Geometry Nodes)
I have this problem where colors that I have assigned in Geo Nodes do work in Eevee but not in Cycles.
Am I doing something stupidly wrong or is this some kind of a bug?
Eevee example
Cycles example
...
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How to replace material on multiple objects?
My task is to import the same car into the scene several times and make them differ in color. But the fact is that a car consists of many parts that are different objects. Some machine parts have ...
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Convert entire scenes from Blender Internal to Eevee
I would like to convert entire animated scene files from Blender Internal renderer (2.78c) to Eevee (any version). Is there an automated (scripted) solution to this? (Considering the suggestions I'm ...
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Custom AOV output based on diffuse BSDF or principled BSDF appears black in Eevee [closed]
Lighting information from diffuse or Principled BSDF, through shader to RGB appears black in renders when used in AOV output.
Is there a different way to achieve the same result that worked in 2.93?
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Fur with the new geometry node?
Guys is it possible to create a fluffy fur with the new geometry nodes?
I've try it and it always end up like my baby pinguin had a beard hair on it.
If some one have a tip or something I would it ...
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After baking in Evee, shadows/texture don't show up when exported to gltf
I recently tried to bake with Evee (not cycles because my laptop configuration is pretty old) anyway, the result came out great but when I exported the model to gltf, the shadows and textures created ...
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Make Emission Bloom From Behind an Object?
I'm perplexed why I can't get an emissive object to bloom out from behind another object. Any tricks to this?
The top frame shows emissive sphere behind matte black sphere. Lower frame shows how the ...
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How to make cotton for Eevee
How could you make cotton, as below, using EEVEE?
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How to reduce render size?
i created an animation which is about 58 seconds, animation is mostly about rotating object 360 degrees 6 times and changing colour of one piece of the object 12 times. I wanted my animation to have ...
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Glass BSDF doesn't appear correctly
I am having trouble creating two glass spheres next to each other with proper refraction and transparency:
However, I end up with either an opaque object (back sphere, when blend mode is opaque), or ...