Questions tagged [eevee-render-engine]

EEVEE is a GPU based realtime engine for the viewport implemented for Blender version 2.8, using industry standard PBR (physically based rendering).

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How can I render a CubeMap with EEVEE

I'm trying to render 6 images of my world in EEVEE to form a perfect cubemap, but when I render the images they don't fit together perfectly. I would like to know if there is any specific ...
Gabriel Garcia's user avatar
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109 views

How to get a similar hair effect

I'm trying to recreate this and no matter how much I mess with the particle system's settings(which include Brownian, shape & clumping), I can't get this soft fluffy effect. Maybe I'm just using ...
Jo xXx's user avatar
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How to solve strange emission light on texture in eevee?

Hi, I am trying to recreate earth in eevee and this strange line appears. I could ping down the error to the illumination map that i pluged into the emission. Did someone also encounter this problem ...
Thomas's user avatar
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shade smooth is not working on eevee and material mode

I have an issue abt shade smooth on eevee mode. It looks good on object mode and cycles render mode. But on eevee mode it looks like not smoothing. There wasn't any problem abt that on yesterday. ...
Furkan's user avatar
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Why does a mixed texture with alpha disappear in the render?

I have a neon green texture and a black texture that I mix together using a Mix Shader node, which has the alpha factor coming from an image with alpha ("DOSE 03"). When seen from the ...
interpolack's user avatar
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Sun lamp refusing to cast shadows in Eevee

Sun lamp refused to cast shadows in Eevee Things I've tried: Decreasing Max Distance Increasing Max Distance Triple checking material properties to make sure they cast shadows Adjusted Every ...
TriNyte's user avatar
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Eevee Viewport Render overexposed from actual Viewport image

Viewport Render is behaving differently today. I am working in a file with one sun light, using Eevee. Where there is direct light from the light in the scene the Viewport Render is overexposed. I've ...
Banshee_Squad's user avatar
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Morph two objects, but the targeted one doesn't fill up entirely

[Filelink] 1I'm trying to morph that torus to this ring, when I apply the shrinkwrap modifier works perfect but the target object (torus) dont fill up entirely. How can i resolve this morph problem?
Gianfranco Zoffoli Momberg's user avatar
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How do I fix this weird shading problem?

This problem is present on about half of the entire model, on seemingly random faces. The problem only appears when viewing the material, not in normal solid shading. The problem appears in both EEVEE ...
DraugR's user avatar
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Eevee white looks grey

I am trying to render a blenderkit scene in eevee but the white pump on the bottle looks grey. The scene was originally created in cycles. Comparison pics: EEVEE CYCLES Plastic shader node: Render ...
sotn's user avatar
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Why do my Renders take longer and longer with each frame?

I am rendering a simple scene, i have this problem with Cycles as well but at the moment I'm using Eevee. When i start my Render at the 300th frame, it takes about 1 second to finish. Fast forward 40 ...
Julius's user avatar
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Subsurface value of principled BSDF shader affects other materials with subsurface

As the picture shows when I decrease the value of subsurface for one material (skin in this case), other materials (around the eye) that also use subsurface are getting black even though they are all ...
maria's user avatar
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Strange, blocky shadows that glitch with camera movement in eevee scene

I have some strange, blocky shadows in my renders that glitch out whenever the camera or the objects move. When I exit the camera view into 3d viewport it looks fine, but the blocky shadows show up ...
Thomas's user avatar
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Animation render problem [duplicate]

I cant render a short animation with sound,tried rendering sound and image and it works but the animation doesnt.i get a black screen and nothing else.i tried everything i could find online.nothing ...
Paris Kons's user avatar
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How to set the EEVEE render image output to match the size of the Camera Viewport and Cycles Render Size

I have a scene with an animated camera fly thru. When i render the CYCLES version it shows the full screen you see in the photo (the camera viewport) when i render with EEVEE it only renders what is ...
Fight Fire With Fire's user avatar
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Displaying an object in front of another object

I have 3 objects. I want one of them to show in front of the first one but not the third one. I don't mind compositing but I prefer without (I am using eevee to render). The dotted orange line shows ...
FortCraftCoder's user avatar
5 votes
2 answers
923 views

Is it possible to create a concave light?

I need a concave light that can create sharp shadows, I've created a sketch to illustrate what I mean: This light should be like the inside of a sphere, like a dome that casts light inward. I hope to ...
Brockoli Bruce's user avatar
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How to get fuzzy/blurred edges on a 3D object ? Ghibli look rock

Hi everyone ! I've been going through a great tutorial to get this Ghibli-like rock shader (by Kristof Dedene) and to push more the exercise I'd like to get those blurry/fuzzy edges on my 3D rock. ...
Da-dam's user avatar
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3 answers
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PBR Material becomes transparent in Cycles

I'm new to Blender and have been trying out the PBR Material, problem is when I tried to render this material in Cycles, somehow it became transparent ??? I've checked the blend mode of it and it is &...
LilFox4112's user avatar
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How can I make all objects use a toon shader?

So I'm trying to make a background for a webtoon. But I want to render it with outlines and a cel-shaded look. So I looked up toon shader for blender and found one. But there are many objects. Do I ...
Emily's user avatar
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Why my termintator and doors does not cast any shadows

So I have basic scene with some doors which opens and terminator in middle but when I render it it does not show any shadows, here is illustration in eevee but I have a light source in left upper ...
Slobodan Vidovic's user avatar
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1 answer
277 views

How to create a camera-based shader mask?

I'm looking to create a shader in Eevee where object A inside of object B casts a ray/projection/mask over a set distance towards the camera to mask out its shape in object B. Here's what I've managed ...
Brockoli Bruce's user avatar
1 vote
1 answer
20 views

Some unnecessery things appear on my donut model after rendering. How get rid of these?

After rendering in Cycles engine these (circled in red). What is this? How do I get rid of these? In Eevee engine they do not appear.
artiom ligay's user avatar
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Is there a way to achieve/improve an effect of hot air distortion in EEVEE Blender without reflections?

I've seen this post: How to create an air distortion/blur effect in eevee? I've created just a plane object and assigned the following material to it. My settings and Node Setup are in some sense ...
Fedor  Petrov's user avatar
2 votes
1 answer
304 views

Eevee issue: Foreground plane mysteriously eclipsed by plane behind it when rendered

I've run across a strange Eevee issue where a plane in the background appears in front of a foreground plane when rendered. Not an issue when rendered with Cycles. Any suggestions? Thanks. Blender 3.4....
WilburPost's user avatar
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Rendered Animation Not Working, Stays on Frame 0

Newbie here. I am trying to render a simple animation but blender is not working. Need help on understanding what are the additional things I need to set up. Whenever I render an MPEG4 video, the ...
Red's user avatar
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1 vote
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Writing EEVEE custom shaders [closed]

This question is mostly addressed to shader coders / tech artists. I would like to get into writing custom shaders for EEVEE, but I don't know where to begin. For starters, after quite a lot of ...
radoo's user avatar
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Scene and render suddenly got brighter

so I made a scene and rendered it in EEVEE. Somehow after coming back to that scene and rendering it again the image became brighter (I did not change a single thing). this is what the render looks ...
something's user avatar
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95 views

EEVEE - make shadeless "image as plane" not effected by volumetrics and bloom like "grease pencil"

I'm making an environment that mixes 2D images and 3D objects. I want to give it a cartoon-ish look with uniform line art around each object. For the 2D images, I created the lineart in Photoshop, ...
loolau's user avatar
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3 votes
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Possible to make a material that shows negative version of whatever's on the other side?

kind of like a glass material, except anything that's shown through it is inverted, color wise. is this possible to do with just nodes in eevee? here's an edit of what I'm trying to go for.
Cloud_In_A_Bottle's user avatar
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14 views

Stray light beams from EVEE with volumetrics

I have an animated model of a truck and trailer. They are traveling through fog using volumetrics. The truck headlights are made with spot lights. At certain angles, I get stray light beams shooting ...
user125348's user avatar
0 votes
2 answers
161 views

Eevee renders default cube black

I'm really a newbie on blender, I barely know how to use the program and I'm watching a tutorial playlist to get started on this. A problem came up. When I use the "Material Preview" option, ...
MissingCiro's user avatar
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1 answer
74 views

Border around render in eevee

Is there a way to fix the blue-ish border around the render. I think it has something to do with glass and refraction.
Henry's user avatar
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21 views

Eevee volumetrics rendering oddity

I am dealing with a quirk that I can't solve by myself. There is a volumetric light facing the camera. It is using the Eevee engine, and when I increase the resolution to what I need (5760x1080) there ...
Alex's user avatar
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0 answers
43 views

Freestyle not working in Eevee Geo-Nodes scene?

So I have a relatively complex scene that I did with Geo nodes. It is circular road with trees and lights and some basic assets I modelled myself scattered around. When I am turning on Freestyle int ...
patrick823's user avatar
1 vote
1 answer
23 views

Glass not see through around corners of mesh in eevee

I cant see through parts of the window in eevee and I have enabled screen space refraction.
Henry's user avatar
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0 answers
27 views

Random black outlines appearing in eevee render

I’m working on a render in eevee, and I keep getting these black outlines in random parts of my render. They’re not freestyle, and they’re only in a few small instances when the camera is a certain ...
Jason's user avatar
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1 vote
2 answers
44 views

Can this random glitching face color behavior be fixed in Eevee and Vieport? Blender 3.4

I want to make random color depending on face position in Blender 3.4. I use geometry nodes to save attributes and use them in my shader. I get the following behavior depending on the renderer Vieport ...
Fedor  Petrov's user avatar
0 votes
1 answer
40 views

How can I match my Cycles render to my Eevee render? (v. 3.4.0)

I'm following along with this video from Khamurai (https://www.youtube.com/watch?v=BT_wsIvJgNk), and in the video, he addresses the point of how to get the vapor trails to appear correctly by setting ...
NickJ_001's user avatar
1 vote
1 answer
158 views

Why is the ground not showing in the render? [duplicate]

In the viewport there is the desert ground but it isn't there in the render?
Henry's user avatar
  • 75
0 votes
0 answers
40 views

How to solve z-fighting without backface culling (eevee)

SO the problem is i have these leaves that are 0px wide so the sides of it start the z-fighting. I found it is solvable through backface culling, but i want the texture on both faces so that doesn't ...
Paperfoe's user avatar
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0 answers
32 views

How do I get rid of these noisy artifacts in my Eevee render animation?

I just rendered this project animation in Eevee, however the result is quite annoying with these weird noisy artifacts on the white phone towards the end of the animation. How do I fix this?
Mike_P's user avatar
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25 views

Light artifact issue in eevee with volumetrics

I am using a spotlight and a cone in my scene. The cone uses a principled volume shader and makes the spotlight visible in front of a dark background. The two are arranged as shown in the screenshot. ...
Iam Hidari's user avatar
1 vote
1 answer
200 views

Cycles alpha channel looks noisy compared to Evee, causes visible pixelation on a dark background when exported as PNG

I am trying to render a transparent PNG for a website with a dark background. When I render the image with the transparent film in Cycles, it produces a lot of noise at the edges of the gradient (...
Mike Nov's user avatar
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0 answers
45 views

I can't figure out how to setup nodes based on YT comment for bloom with a transparent background

I have some object which uses bloom in Eevee and as you know I can't save render result with transparent background, so I found this YT video in which the author figure out how to set it up for export ...
Slobodan Vidovic's user avatar
-1 votes
1 answer
144 views

2.79 Projects are textureless in blender 3.4

im trying to use some room from a compilatory of old game files, the thing is, when i load it into blender 3.4, it shows like this: but, when opening the file in blender 2.79, it shows normally is ...
Mike's user avatar
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1 vote
1 answer
199 views

Scaling and centering generated objects to take up entire camera viewing width resolution using geometry nodes

Scaling and centering generated objects to take up entire camera viewing width resolution using geometry nodes. I have an output resolution set to 7000px (x) and 3900px (y). I would like to center ...
Rick T's user avatar
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84 views

My output render is black when using cycles but works fine with eevee

I am struggling to find an answer to this. I am new to blender and still learning the ropes. I don't use compositing. All I use is an HDR image for the lighting. I have attached the screenshot from ...
Navneeth's user avatar
0 votes
1 answer
47 views

Why has my render got such a sharp light gradient in eevee?

I rendered as an EXR sequence with the DWAA codec in Eevee. It could have something to do with that or it might just be my monitor, I'm not sure. EXR: https://www.dropbox.com/s/yapa4vja06x2ur0/...
Henry's user avatar
  • 75
1 vote
1 answer
92 views

Why does my Eevee camera view look different to the render?

I am new"ish" to blender and I am trying to work out why the camera view looks so different to the actual render. I want to render to look like the camera view. This is the render. You can ...
tom cheif's user avatar

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